I think normal mode could be the enemy spawning at the same wave as molten/fallen, just with less waves (speedy boss would be the last threat besides grave digger, and perhaps nerf the boss's hp a bit) so it makes up for the difficulty name
Instead of redoing normal mode they should tweak it to be harder and change it to a "rush mode" which would be harder than fallen and would give 1000 coins upon beating it. This would be the best grinding method since it would be shorter than molten and give more money which would heavily encourage players to try to beat the harder mode.
That’s a bad idea, if you do that beginners who just started will play molten mode, get destroyed because they only have scout and sniper, then never play the game again because of how badly they got destroyed, which will lower the amount of new players
The necromancer here seems to be inspired by the necromancer from Diablo 2. They have very similar designs and the attack of the TDS one is similar to Diablo 2's bone spike spell, which also pierces through enemies and is similarly colored. Edit: Sorry guys I haven't ever played Bloons TD, but looking at the necromancer design from there the TDS tower looks drastically different and more like the D2 necromancer, both having really pale skin and dark grey clothing.
I was more-so thinking they ripped it from Bedwars’ Necromancer who uses kills to collect souls, which in turn spawns graves that can be used to make your own army of skeletons
What I like about the necro is that there's a chance one of the skeletons(including at max level) will be moving in an idle position and it reminds me of that one meme where a guy would be floating and t-posing while the other guy is running. It's still funny.
It's funny how that's the only map in the game with a "Very Easy" difficulty. The rewards are like a joke but the map itself is very fun for challenges since it's basically Polluted Wasteland lite edition.
TBH the event could be more original, they only added the old osts, and the new ones are remixed versions of the older ones, the enemies are all inspired from older ones and are quite weird,
its still fun the enemies mostly gained new abilities also the OSTS are not jsut remixes for example with hunting and reignited are brand new the only one that was completly reused is harvesting season (lord sinester's theme) in act 2
@@thefreezers enemies are not just reskins they needed to get remodeled and even completly reworked delays are needed cus they don't want more bugs bugs are not their fault they needed to realese update during halloween
@@piotrm5635 however they have announced the event a long time ago, had time to work on it, and it still had looots of bugs, unoriginal enemîes, which are just simple remodels which take 2 seconds to make, the same osts, maybe 1 new one, and the others are remixes that anyone can make in 1 sec
@@Prussia.1815 But that’s how it should be. The amount of time (or money) you need to invest to unlock Engineer should be well worth it. You shouldn’t have to grind for over a day straight or spend $50+ for a tower that is literally worse than Gold Minigunner.
also commander dialogue is for older models of zombies where there was no breakers, and they haven't updated it for newer models of zombies, so that why it does not say breakers
molten is easier more waves what makes you able to prepere for stronger enemies without a problem normal mode spawns you normal boss on wave 7 and he has same hp as molten, so normal mode is definitly harder
i think only some waves in normal mode should be nerfed (esp wave 20 and the later waves) and just an increase in rewards (250 coins maybe). Molten mode is the one that needs the buff; the enemies in that mode literally get melted
the thing of ability killing your skeletons is actually fine, like... in max level it would've op as hell if it didnt kill your skeletons, since the bar fills really fast and it's like 5 seconds for them to upgrade, you could get lots of executioners skeletons in seconds, which would be really, like REALLY op.
yeah but that's the point is a hardcore tower it's supposed to be op and even like that i doubt it would be better than accel so why not give him that?
@@Berlinh2 accel costs 2500 gems and necromancer 1800... Also if ya gonna talk about necromancer being a event tower... Is gladiator better than engineer? Toxic gunner better than minigunner? Nope.
Now for everybody watching now I know this is an old video but I just wanted to point out the reason why normal mode is hard is probably (I think so) is probably because it’s a beginner mode that means you won’t have a farm until very long like by the time you’ll get a farm you’ll be playing molten mode probably and so easy mode was just not intended to be like farmed on only defending that’s why the strong enemies are coming earlier like in molten mode and fallen you get time to farm and stuff and in easy mode nah you don’t
I think tds need add smth like sandbox mode, when u can give yourself cash, spawn enemys, getting skins that u nit have (ofc only for this mode, to see how they look) and some more, ofc for this mode u not gonna get money or xp, but its gonna be really good for type of content like that, cuz u can just spawnmax necro and watch
Normal mode balancing (in my le opinion): less enemies per wave, more cash per skip to prepare, slow bosses normal boss speddy boss: should have half of their hp down make the grave digger bit slower
“Normal mode is unbalanced!” “It’s the hardest mode in the game!” I’m certain these are just jokes but like, normal mode is designed for the starter towers? The really cheap ones- shit you can buy multiple of and upgrade before the first wave even starts- of course super expensive towers aren’t gonna cut it! it meant to be for people who have no good towers or money!
Elite think about this now. there is a new gamemode coming and my theory is that the awakened fallen king would be the boss kinda thing, imagine if the name of it was : revenge of the fallen, or Unded difficultty
I realized that elite didn't upgrade necro to the dark hold when he had the money too, and in the beginning the even mentioned that it is best at last level as well
Not to brag or anything but I went with mini farm ace warden and the guy who shoots out fire and I maxed 2 of the mini and went to wave 31 mini is broken
Normal Mode is like normal life, so that’s why it’s so difficult
Im going to melt myself so i get an easier molten life
@@Pether_Nortalmfw i fall (fallen mode)
my life is a frickin hardcore
@@Jundiyun im going too eat some pizza (pizza party)
i am going to jump in a pit of nuclear waste
I think normal mode could be the enemy spawning at the same wave as molten/fallen, just with less waves (speedy boss would be the last threat besides grave digger, and perhaps nerf the boss's hp a bit) so it makes up for the difficulty name
Yea same think
Grave digger health is fine, that’s the only easy part of normal mode surprisingly
Normal mode doesnt need a nerf cuz if u got militant and commander its beatable
Better if its ace pilot
@@Finnn69thing is molten is easier and gives more rewards
@@Fireinthewateryep since more time to prepare
The hardest wave on normal is wave 20. You get 3 slow bosses plus a hidden boss, and if you try skipping, you also get a speedy boss and more.
i liked my own- … sorry guys, i earned a braincell
Now you have 2 braincells :D
*gives 5 braincells
I need sanity guys pls
Hey is that crazy daves pot -._.^
Here is 100 brain cells
Instead of redoing normal mode they should tweak it to be harder and change it to a "rush mode" which would be harder than fallen and would give 1000 coins upon beating it. This would be the best grinding method since it would be shorter than molten and give more money which would heavily encourage players to try to beat the harder mode.
Well if they do that it's now unbalanced
That’s a bad idea, if you do that beginners who just started will play molten mode, get destroyed because they only have scout and sniper, then never play the game again because of how badly they got destroyed, which will lower the amount of new players
@@YourAverageSpeedrunner the mode gets changed they make a new easy mode
@@YourAverageSpeedrunnerthey already go molten though
@@flameknight7680 ok fair
The necromancer here seems to be inspired by the necromancer from Diablo 2.
They have very similar designs and the attack of the TDS one is similar to Diablo 2's bone spike spell, which also pierces through enemies and is similarly colored.
Edit: Sorry guys I haven't ever played Bloons TD, but looking at the necromancer design from there the TDS tower looks drastically different and more like the D2 necromancer, both having really pale skin and dark grey clothing.
*BTD6 Prince of Darkness joined the chat*
BTD6 WIZARD TOWER ENTERED THE CHAT
He doesnt sit ona thrown guys i played diablo 2 a bit and yes very similar
He also looks like Merasmus from TF2
I was more-so thinking they ripped it from Bedwars’ Necromancer who uses kills to collect souls, which in turn spawns graves that can be used to make your own army of skeletons
What I like about the necro is that there's a chance one of the skeletons(including at max level) will be moving in an idle position and it reminds me of that one meme where a guy would be floating and t-posing while the other guy is running. It's still funny.
Wow thats so funny
7:31
Skeleton: Hell nah, i'll go other way.
yo elite, ive been loving the very frequent videos from you, i hope this keeps up
uploading twice in one day, gg
He starter uploading more since the actual update
It's funny how that's the only map in the game with a "Very Easy" difficulty. The rewards are like a joke but the map itself is very fun for challenges since it's basically Polluted Wasteland lite edition.
on fallen mode tank comes out at wave 30, on normal mode a boss with 40K hp and the ability to spawn enemies and stun towers.
Watching Elite ranting about how hard Normal Mode is is more entertaining that what i've seen all day 😂
normal mode is so hard because its molten before they became melted and weak and fallen before they fell down the stairs and broke their legs
facts
necromancer can solo normal mode but cant on molten it only put him to 25-30k hp
Idk i played on molten and 3 maxed necromancers are beated him, played on toy board and didnt replaced necromancers
I beat my first normal mode on level 185 💀
Mine was lv 18 since i played in the time when normal mode is really the easiest mode
Level 1 gyat💀💀💀
bro got hard carryed@@TH-camCodmGerandFan
It's so ez you only need minigunner and commander to solo it also soldier for Early
@@fchhchchchcbro is using minigun for normal mode
TBH the event could be more original, they only added the old osts, and the new ones are remixed versions of the older ones, the enemies are all inspired from older ones and are quite weird,
Well better than Xmas 2022 atleast
its still fun
the enemies mostly gained new abilities
also the OSTS are not jsut remixes
for example with hunting and reignited are brand new
the only one that was completly reused is harvesting season (lord sinester's theme) in act 2
@@piotrm5635 all the other ones are re used, they took a long time for the update, delayed each act MANY times, with lots of bugs
@@thefreezers enemies are not just reskins
they needed to get remodeled and even completly reworked
delays are needed cus they don't want more bugs
bugs are not their fault they needed to realese update during halloween
@@piotrm5635 however they have announced the event a long time ago, had time to work on it, and it still had looots of bugs, unoriginal enemîes, which are just simple remodels which take 2 seconds to make, the same osts, maybe 1 new one, and the others are remixes that anyone can make in 1 sec
I think u misunderstood there are no 5 hidden bosses its just 1 and that was 4 hidden zombies
The engineer should be able to spawn 4 sentries. 2 sentries at level 0, 3 sentries at level 4, and 4 sentries at max. Change my mind.
The funny thing about that is that’s literally how it started out. Then they nerfed engineer into the ground and turned my favorite tower into trash.
@@thembigstonks7016 Fr that tower used to be worth 4500 gems, now its pretty mid..
I kind of disagree cus if they did that it would just be a bit too op
@@Prussia.1815 But that’s how it should be. The amount of time (or money) you need to invest to unlock Engineer should be well worth it. You shouldn’t have to grind for over a day straight or spend $50+ for a tower that is literally worse than Gold Minigunner.
@@Prussia.1815 Not really, i mean it costs 4500 gems! thats 2000 more then accel. you can place 8 ccelraters, and 6 engineer
5:24 I'm pretty sure the reason they die is they're trying to prevent players from just spamming the ability.
That makes sense but wouldn’t the Skeltons be weaker?(like less sword skeletons for example)
elite: "normal mode is the hardest mode"
me: *soloes it* im not sure about that
no no, hes right lmfao. no arguing bout it
Are you sped?
dude can't take a joke
In act two if two people bring elf camp on the final wave the boss gets stuck still.
The boss is the last threat in act 2, no one will waste a slot just to freeze the boss
necro may not be the best tower for solos, but it's really good against slow hordes
And breakers too
@@SF_NoobVNyeah essentially when the 3k health executioner gets one shot by the 25 health breaker super good
lmao i think it only affects breaker and not mystery zombie@@femurbreaker0
@@SF_NoobVNkeep in mind that these breakers have like 25 hp
fallen breakers have 65
The fact that it did a little bit better than acceletator and engineer is concerning
Elite try this challenge with reworked necromancer and reworked normal.
What they should do if make the summoning not ability based, kinda like in btd6
Necromancer vs necromancer is crazy
also commander dialogue is for older models of zombies where there was no breakers, and they haven't updated it for newer models of zombies, so that why it does not say breakers
Elite and other people:Normal mode is the hardest mode in the game.
Me: bro what normal mode is easy
molten is easier
more waves what makes you able to prepere for stronger enemies without a problem
normal mode spawns you normal boss on wave 7 and he has same hp as molten, so normal mode is definitly harder
@@piotrm5635 still its pretty easy
Learn to take a joke
@@Surpried bruh i said that 6 monthhs ago
@@bedbuild597 and?
i think only some waves in normal mode should be nerfed (esp wave 20 and the later waves) and just an increase in rewards (250 coins maybe). Molten mode is the one that needs the buff; the enemies in that mode literally get melted
Well I guess you found the reason for molten mode’s name
@@sirsquash883LOL
It makes sense the normal mode is the hardest: molten mode means the enemies weak bc they just got melted and on fallen they are literally dead
Damn you really like this tower lol
how 2 plat tds: watch elite
Man i remeber when elite was raging at the christmas 2022 event "put a little more heart into your event" and i think they did just that.
Also tip skeletons aren't RNG you can actually see them based on their graves each level has a different model added to them
They only add a little bit of detail into the final level
Crazy A necromancer or a big necromancer with a cool name
Definition of when you get the boss as an playable character:
Necromancer feels like crook boss but the skeletons has swords instead of guns
Should give more wave reward
Every time you see him pause and not shooting think of it as engineer building a torrent but he is just upgrading the graves
They currently have no animation for that I do believe it's a rushed Tower
So many great updates, so many great towers all unable for me to unlock because my memory can't handle it.
Necromancer meets Necromancer what we all wanted
This is the first time I’m actually seeing this like six hours ago. I have never like seen a video just like it released right now.
the thing of ability killing your skeletons is actually fine, like... in max level it would've op as hell if it didnt kill your skeletons, since the bar fills really fast and it's like 5 seconds for them to upgrade, you could get lots of executioners skeletons in seconds, which would be really, like REALLY op.
Ye but it's a hardcore tower, and very expensive, it should be op
yeah but that's the point is a hardcore tower it's supposed to be op and even like that i doubt it would be better than accel so why not give him that?
@@Berlinh2 accel costs 2500 gems and necromancer 1800... Also if ya gonna talk about necromancer being a event tower... Is gladiator better than engineer? Toxic gunner better than minigunner? Nope.
necro is more of an event tower since its in the exclusive category
👇 how many times he said deploy the skeletons in this video
4 times?
The easiest mode in the game is also the hardest mode in the game I like when they use undertale logic
elite chill with the uploads
So basically necromancer vs bigger necromancer
Lol
Now for everybody watching now I know this is an old video but I just wanted to point out the reason why normal mode is hard is probably (I think so) is probably because it’s a beginner mode that means you won’t have a farm until very long like by the time you’ll get a farm you’ll be playing molten mode probably and so easy mode was just not intended to be like farmed on only defending that’s why the strong enemies are coming earlier like in molten mode and fallen you get time to farm and stuff and in easy mode nah you don’t
Normal mode structuring is meant to be like tower battles since at the time they weren’t that different from eachother
Yea this tower needs a buff
no way they still haven't fixed the fact that normal mode is the hardest mode.. it's been 2 fucking years
I remember watching you when you still made tds memes
I think tds need add smth like sandbox mode, when u can give yourself cash, spawn enemys, getting skins that u nit have (ofc only for this mode, to see how they look) and some more, ofc for this mode u not gonna get money or xp, but its gonna be really good for type of content like that, cuz u can just spawnmax necro and watch
I watch your videos while waiting for my van
Normal mode balancing (in my le opinion): less enemies per wave, more cash per skip to prepare, slow bosses normal boss speddy boss: should have half of their hp down make the grave digger bit slower
btw necromancers dps alone is 48 but the executinor skeleton dps was like 132 or 142
glad Necromancer got buffed now unlike before it was terrible before
elite : "lets see what he summons!" (necromancer summoned fallens)
who made this gamemode bro 😭
i recommend you to check out new dj skin, music is really cool XD
me when somebody vote for normal "alright time to find their address now where is my Deagle XIX
they probably just make easy mode so hard to encourage the new players to spend robux early on
You can solo molten with just 3 necro and some supports, choose the right map
Yessir epic
“Normal mode is unbalanced!” “It’s the hardest mode in the game!”
I’m certain these are just jokes but like, normal mode is designed for the starter towers? The really cheap ones- shit you can buy multiple of and upgrade before the first wave even starts- of course super expensive towers aren’t gonna cut it! it meant to be for people who have no good towers or money!
🎉🎉🎉
ah yes wave 21 you get a speedy boss 3 s;low bosses and hidden spam when on fallen you get 1 slow boss
I like Elite’s new posting schedule
Instead of revamping the ENTIRE MODE they could honestly just decrease the hp of all the enemies
The way when I first played tds I somehow managed to beat normal??
Guys he’s making tds vids again WOOO
we need a remake
Elite think about this now. there is a new gamemode coming and my theory is that the awakened fallen king would be the boss kinda thing, imagine if the name of it was : revenge of the fallen, or Unded difficultty
1 military base can solo normal :D
Normal mode is basically just tower battles wave layout but a bit different
They should make normal mode gives more income cuz why not, it gives us horrible amount of coins
If you guys don't know i beat normal mode
Normal mode is truly the hardest mode
I realized that elite didn't upgrade necro to the dark hold when he had the money too, and in the beginning the even mentioned that it is best at last level as well
he didn't have enough. Darkhold costs 30k and he only had 25k
Next video: one minigunner Vs normal mode
New video title
Elite complaining about normal mode
necromancer said "let's see who's a better summoner"
Make a new 1 Necromancer vs Normal mode because Necromancer got buffed
WHAT THE HECK ELITE IS SHOWING HIS VOICE!? HOW LONG HAVE I NOT BEEN WATCHING HIM!?
the fact fallen mode has abnormals but normal mode has just buff zombies that come in earlier
fallen gets way harder past wave 30. What do you want
"No wonder this is the hardest mode in the game" still winning with 1 tower
a zombie summoner(grave keepe- i mean grave digger) vs a skeleton summoner(mecromance-i mean necromancer)
Not to brag or anything but I went with mini farm ace warden and the guy who shoots out fire and I maxed 2 of the mini and went to wave 31 mini is broken
None of them are gold
On hc
Guys should I buy nerco or buy the act event tower comment below idk
Solution to easy mode: millatary base
Then hos did I rolled normal mode?????
I won normal mode by doing only spawners which where elf camp crook boss and military base
Epic video
How would this make sense a necromancer vs a necromancer how does that supposed to make sense
I dare you to beat nomral mode with 2 necromancer
Is necromancer allowed in units only challenge
Yes
bro if you spawn new sketelons, old skeletons die
The speedy boss gets me when I'm solo
Necropolis : welp I’m useless
If you don’t get it it’s a necromancer so it should go on the map that’s necromancer home