How to add Smart Boil to any character - Moho Pro tutorial
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- เผยแพร่เมื่อ 29 ก.ย. 2024
- In this tutorial, Víctor Paredes teaches how to add Smart Boil to an already created character, using Moho Pro 14. For this demonstration, he works over Adilson's (IG: adilson_cdp) version of Hathi Jr from The Jungle Book.
Brilliant addition to Moho tools. I'm so impressed with the constant improvements to this superb software, especially for artists who like hand-drawing and working with images. Also the streamlining of using the tools and functions. As always, your tutorials are clear and easy-to-understand with excellent and visually pleasing art examples. thank you, Victor!
hello moho team. I have a question. is there any way to use 'mirror' function to put bones? just like 'symmetrize' in blender? Please let me know. ty!
Gracias Víctor! No tardéis en lanzar la 14.2
why cant you smart boil a simple vector brush (no brush)
Because the boil happens on the brush stamps. Now, you could create a simple circular brush that would make the stroke look as normal vectors, but also boil
We want 2D animate look 3D animation like spine animate
Please make this app for ipad please dear sir
Fantastic, thankyou Victor! I think my biggest blocker when first learning Moho was the STYLES thing… I’m used to picking up a line or fill with eye dropper and bickering it elsewhere… I think I finally GET how Moho treats it now, this video really helps too!
Were you paid with peanuts for this tutorial involving an elephant?
grasses, leaves, shrubs, fruits and roots 😁
this is nice, can't wait for the new version 😊
hi, i used triagulated and create meme from your monkey video but cat in space shorts, thanks for your lesson)
thanks for walking through this! i hope a future update will provide a simpler way to change styles, maybe something like selecting all the layers/shapes you want to change and applying it to all of them at once, maybe with something like After Effects' pickwhip, or maybe it could be document-wide.
i understand the argument that normally you would start rigging with the style in place, or maybe even tweak it as you go, but i can also see situations where you might want a character's style to change over the course of a scene - maybe they're dreaming or hallucinating and cycle through a few styles.
i'm sure there are bigger and more pressing problems to solve though. keep up the great work, this is really compelling software and - especially lately - i appreciate having alternatives to adobe!
This is amazing! I noticed the target bones are following the legs when the character lifts her legs while my character target stays on the ground. How is it possible to have the target bones go along the position of the leg?
Thanks a lot
'Boiling' is best demonstrated in either static or partially moving frames. Possible to have a demonstration like that?
I really like this track you're on of helping to speed up the work flow but also building tools that take the (to my eyes) unappealing computer perfection out of the end result.
Painless way to make your vector animations look and feel more organic.
Love it!
Wonderful!
Thanks
👍😍
Love it!!