HELLO! I am back from vacation and why haven't I tried this game before?! I LOVE IT! Get Timberborn here: bit.ly/3tUDvoh #AD Enjoy this episode and please leave some tips and tricks for the upcoming episodes! Have an amazing weekend! PS. Cities Skylines 2 will be back the coming week! ♥
Seconding this, just some basic dams will trap enough water in your river section to last you through a short drought, and when they start getting longer you can start doing some bigger engineering projects
Little tip Keralis... Do NOT worry about the dying beavers, that is simply a constant with the game. Your beavers WILL die at some point but that point can be increased by increasing their happiness level, the more fun things and decorations as well as varieties of food will increase the happiness level. Also make sure to have enough open beds in houses so they can reproduce and keep a steady flow of new beavers to fill in for the ones dying of old age. Oh yeah "Died of Old Age" is actually what you want to see when beavers do end up dying, "Died of Starvation/Dehydration" is BAD and means you need more water pumps/storage and more food production/storage.
You asked for tips from experienced players, so here's mine: to maximise power from water wheels, instead of putting them next to each other across the river, build them one after another in a narrow channel (made with levees), then dam off the rest of the river. You get more power that way because water flows faster through narrower channels, and faster water provides more power. Also, you express doubt about how well you're going a couple of times, but honestly you're doing great. You've got a forester & tree farm, a plenty of food growing, and a solid water supply chain going. All you need now is a dam to keep water around so those farms keep growing during droughts and you're golden! Looking forward to seeing how you develop beaverton ❤
You can run stairs and a path through shallow water. Has the added benefit of giving you wet fur bonus. Get levees and dams into block off the river during the drought and stop pumping drinking water unless you absolutely need it so you can preserve the water in the reservoir
If you build a dam with dam pieces your crops won't die during the drought. (also make sure to turn off the water pumps during the drought so you don't pump up all of the water)
Absolutely love that you are playing this! A few tips: - Dams are very important, if you have a big enough dam, you will be able to last through most droughts and continue to grow crops & trees - Dams, water gates etc. slow the speed of the water down so plan have your water wheels generate power in an area where you don't need the water dammed up - You'll want to move away from water power production quickly so you are independent of the water flow - Beavers consume +-2.5 food and 2.25 water per day so you can estimate how much food/water you need off that - "work place priority" is very important to manage your super important roles in the settlements. Food, Water and logs are all super important so having these placed with a high priority means you'll always be producing enough
Yes !! Keralis on Timberborn is a thing ! Little tip from a clueless viewer : avoid placing production (such as planks workshops) buildings on green areas at all costs. Since the game is about optimizing the green area for trees, farming...etc. your city should expand on lifeless land. I can't wait to watch this series ! (hi @skibitth !)
So happy to see you playing this game! I havnt clicked on a notification so quickly in months. I have really enjoyed this game and I hope you will too 😊
The Beavers can build up and down 1 level from where they stand. Use it to your advantage, Windmills on platforms above the path. This game is all about resource management, in particular Water management. Use Levee's and Dam's effectively to keep your green areas green, and the poo water way from the green stuff.
So glad to see you play this game. I have some conflicted feelings on the game just because this was Sl1p's last game we posted before moving onto his grand voyaging adventures, but I'm happy to see you play it Keralis. Love watching your videos and can't wait to see how this game unfolds.
Thank you for checking out this game. I have had it on my wish list for a while to check out. I moved it to the top of my list now as it looks like a fantastic little city building game.
Riddle : Who comes from the Great North, as a large beard and makes jingle the bell of your inner child? It's ASMR ( Arek Super Marvelous Resonance) Keralis for sure! If I may give you tips, I'll encourage you to consider the storage capacity management. Food never rots, so any food production depends on the storage capacity. Potatoes having white flowers when grown, it's an easy way to check on how il's going. On the other hand, wood production works the same but an oversized planks, gears and so, could induce a log crisis. So be sure to have a well balanced storage management because the key of this game is to anticipate your future projects. And you 're going to want BIG ones. Your population depends on your number of house, so be sure to have a large amount of food and water capacity before going cracra on housing. For now, your main goal should be to handle the drough, remembering waterpumps pump water. So glad to see you back on those colony builder games, secretly hoping you cacth a glimpse on Going Medieval because your gameplay and skills would suit perfectly ! Greetings,
HI K, happy to see you picked up this game, some tips for you. connected buildings(touching) will share power without a need for a power shaft you should unlock and build a dam asap for water storage and it will also stop your crops from dying during longer droughts you will need a dynamite factory to make your river deeper as you spoke of which will also require some later game resources such as paper so i advise you to look for old ruins and path your way to them asap for access to metal(you will need alot of it) loved the first ep, and all of your content, looking forward to the next one!
Oooooh! I love Timberborn, those little beavers are so cute, I got the game since before it released really. I'm happy to see you play this, really, and I hope for a few episodes. Keralis fights poopwate...uh... bad water.
Hello Sweetvoice... this game looks so cute! Happy you are back to bring us nice gameplay to watch. Hope your vacations where great. At least you where in a beautiful country with sooo friendly people.
Could have saved so much early wood/planks by building a staircase down one side and one up the opposite side to cross the river instead of building platforms, lol. Build some dams asap to trap big bodies of water. That way you never let the land dry out and your crops/trees continue growing. Where you built the water wheels, put them together and then build wooden blocks in where you put the high shaft. If you block up that indentation in the land, the water is then forced to spin the wheels faster. This is a great game and I love your videos, great to see you back.
But there IS the need to consider how long your district paths will be, in order to avoid them starving, dying of thirst, or never sleeping just because their timber flag is 20 miles from their house or the nearest food warehouse or water barrel. Closest thing to traffic this game gets.
Love the video K! A pro tip I've learned is if you want to remove stumps faster you can place paths on them and it removes them leaving you a nice clean space
Papa K, I don't know how your beavers survived so many dry seasons without a dam, but please build one 😂. You could also delete the shaft between the two power wheels and shove a third one there.
Also, I don't know when it unlocks. But you mentioned terraforming. If your river is 1 tile below you, if you could dig the river deeper under your water pumps to create a natural water reservoir for drought conditions that might help. But I don't know if that would work.
I've been wondering about this one. Looks good! Thank you for digging into it a bit and sharing what you found! I might just have to give it a shot when I get time.
Yes Yes yes.... finally Papa K plays Timberborn, so much better than Cities Skylines as if you ignore something, like low density residential in CS2, things actually go wrong and go wrong fast! This is such an AMAZING game!!!
Heres a little pro tip you might not have figured out yet: you can place a platform (has to be at least the two-high platforms) on top of a staircase, and the that gives you a solid surface to build more stuff on top of!
IDK if you figured this out already, but I noticed that at 9:55 you were individually clicking each berry to mark it as high priority for demolition, theres a bulk priority tool to make this easier (furthest right on the "tool section" of the hotbar, one to the right of the demolition section)
Pause hotkey is P on keyboard. You can prioritieze multiple buildings at once with priority tool 5th from left on bottom. Dams are a must :) So happy you decided to try this awesome game! Check out skye storme. Great timberborne playa!
So first time playing Timberborn? Cool. I played a long time. Good choice starting on normal. Easy is just too easy. Gonna actually watch your video before giving any proper tips, but I know a lot.
You know what, I'll just do notes as I watch your video. I run the risk you adress what I note down later, but whatever. 4:00 Crossing the river. Bridges are luxary items. You only build them for astetics, or for very spesiffic usecases. Typically you want stairs and platforms. In this case, you really just need the stairs. Don't get me wrong, you do want to use bridges. They look amazing, especially the matel ones. But this is the early game. Wait a bit. 6:00 Correct. Folktails reproduce naturally, which triggers when they are in the mood (social needs met) and there are houseing space. This means you need to be careful not to build new housing too fast, or if you do, turn some houses off. Iron teeth reproduce in a more rational way, using gestation vats (or "breeding pod"). you can very easly regulate the pop growth of an iron teeth colony by turning on or off a vat. One of the reasons I prefer to play Iron teeth. 8:00 Deforesting can happen, and it can ruin your colony. Which is why a building a forester should be high on your list of priorities. If you struggle to get a forester running, just stop before all the trees are gone. As long as the ground remains green, and as little as a single tree survive, the forest will regrow. It will be slow, though. Never rely on natural growth. 9:00 Every map has its own quirks. This one is one I rarely play, so I have few tips for this map in particular. But a general tip is to keep in mind where the badwater is flowing. When building your resorvours in the future, look for ways to redirect the waterflow to those areas, so you are ready for a badtide season. After getting a forester and some basic industry up and running, your next priority should be to get your first resorvoir ready. For that, you need a floodgate. Look for places upstream where the water can be trapped. Regarding the berries, no worries. They won't sustain your colony long term regardless. Folktails don't need them, once they got farms set up. 10:00 aaaand you ran out of time to build your first water pump. You'll be fine. But look at the clock. 16 hour workday is the default setting, but you can increase that to 24 hours if you need to. Please don't need to. But if you do, your beavers will only break to sleep, eat or drink. 11:00 Too soon to start with houseing. You want to save use your logs to make a farm first, then at least one water barrel. If the river is narrow enough, and on this map it is, you also want to make a basic dam downstream, just before the terrain lowers. That will save you in the early-game droughts. 14:30 Don't bother removing stumps. Beavers wate time uprooting them when you do that, when building over them removes them instantly. It's weird, yes. But it's how the game works. 19:00 not all maps have space for a proper water wheel, that's the only times when you need a power wheel. They are really cute. But in most cases a waste of beaverpower. Only use them when you got no other choice for generating power. Such as during a drought. but for those cases, you should bootstrap for advanced power generation. In case of Folktails, that would be wind turbines. 19:50 You got it. power shaft on a platform. The high shaft is just for transfer between hight-levels. you need those a lot. 22:00 Pine is a good compromise choice between speed and yield. But for the best yields, you want to grow oak. I like to mix chestnuts and maple in with the oak growths. They have different leaf colors, but generally the same shape. So it looks cool. 28:10 Yeah, those droughts do keep coming. You need a downstream dam as soon as possible. Water at standard dam height (0.5) lasts about 7 days during a drought when not pumped. When you get droughts laster longer than that, you will need a resovar to survive. 30:00 At this point, potatoes are indeed a very good choice. But you need to also build a grill so you can cook your potatoes. ..which you do build. Good. 31:15 Yeah, this is why I don't play Folktails. Overpopulation happens just waaay too easly. At this point, your colony could handle maybe half of what you got there. 35:00 So this is wher ethis first episode ends? Well. GET A DOWNSTREAM DAM BUILT! You absolutely need one. Build some stairs to get your beavers down in the river. Build a path in the river, take it downstream a bit, and build a dam.
You should have buildings like houses and storage buildings on the dry ground and the food and water on the grass Make sure that you have water storage on dry ground though
Also a note on something it doesnt seem like youre doing that much: keep an eye on the happiness page (green number on the top left in your beaver stats section), to see how different things are affecting your beavers. I bet by now the two campfires you built arent sufficient for your beaver population, you should look into building more comfort things for them. The more (and greater variety of) comfort buildings they have, the happier your beavers are, and the happier they are, the longer they live and the harder they work
Keralis, I've watched some of your previous videos, and they were a lot of fun. No idea why I never subscribed though. Sorry! But since you have started playing this amazing game, not only will I be subscribing, I'm going to enjoy all of the future videos you release. Looking forward to it!
HELLO! I am back from vacation and why haven't I tried this game before?! I LOVE IT!
Get Timberborn here: bit.ly/3tUDvoh #AD
Enjoy this episode and please leave some tips and tricks for the upcoming episodes! Have an amazing weekend!
PS. Cities Skylines 2 will be back the coming week! ♥
waiting egarly for CS2
U talking about week of January 21 2024
welcome back … I hope you got enough sunlight! (Glowing in the dark now 😉?)
I enjoyed you trying out the game and I‘m looking forward to more 💚
Build some Dams. 32:23 in and you have not built any DAMS! Dude please it’s the one thing beavers actually build in the wild.
DDD
AAA
MMM
SSSS
I love your face!
You should definitely prioritize building dams, they will trap the water in the river during drought season and keep your crops growing.
was coming down here to say that, you beat me to it lol
Yea dams are high priority even on normal. I'm surprised it's not earlier in the tutorial prompts
Seconding this, just some basic dams will trap enough water in your river section to last you through a short drought, and when they start getting longer you can start doing some bigger engineering projects
Build those dams.
Damn that’s a good idea
Thanks for the coverage!
It's a dam pleasure! 🦫
Such an awesome game!
Thanks for adding mirrored buildings! Time to give us more buildings to mirror, hey hey?
I discovered this game a couple months ago, bought it 12 hours ago, put in 4 hours so far, and this game is f*****g sick I’m in love great job
I love this game
I was worried there for a few minutes, but you survived! Great job 👍😁
Little tip Keralis... Do NOT worry about the dying beavers, that is simply a constant with the game. Your beavers WILL die at some point but that point can be increased by increasing their happiness level, the more fun things and decorations as well as varieties of food will increase the happiness level.
Also make sure to have enough open beds in houses so they can reproduce and keep a steady flow of new beavers to fill in for the ones dying of old age. Oh yeah "Died of Old Age" is actually what you want to see when beavers do end up dying, "Died of Starvation/Dehydration" is BAD and means you need more water pumps/storage and more food production/storage.
Yep this, your beavers will die, as long as you're making more beaver babies at the same time its not a problem
leave it to beavers
You asked for tips from experienced players, so here's mine: to maximise power from water wheels, instead of putting them next to each other across the river, build them one after another in a narrow channel (made with levees), then dam off the rest of the river.
You get more power that way because water flows faster through narrower channels, and faster water provides more power.
Also, you express doubt about how well you're going a couple of times, but honestly you're doing great. You've got a forester & tree farm, a plenty of food growing, and a solid water supply chain going. All you need now is a dam to keep water around so those farms keep growing during droughts and you're golden!
Looking forward to seeing how you develop beaverton ❤
You can run stairs and a path through shallow water. Has the added benefit of giving you wet fur bonus. Get levees and dams into block off the river during the drought and stop pumping drinking water unless you absolutely need it so you can preserve the water in the reservoir
He's back - sunshine and smiles for all 😂
Perfect timing! I was curious to see this game and no one is more perfect than you to do a series ❤
i saw RCE play this and i am happy that another content creator is playing the game
eyy fellow knower of the strongest shape
@@stinkynoodles8312 hexagon
@@stinkynoodles8312 Strongest shape, best shape.
City Planner Plays has some great Timberborn content as well.
@@NathanGWood oh cool
If you build a dam with dam pieces your crops won't die during the drought. (also make sure to turn off the water pumps during the drought so you don't pump up all of the water)
Keralis' soothing chill nature goes so well with games of this style. Perfect for morning coffee chilling, love it.
Keralis returns!
I love this game. Adding Keralis just make sit 100 times better.
Absolutely love that you are playing this!
A few tips:
- Dams are very important, if you have a big enough dam, you will be able to last through most droughts and continue to grow crops & trees
- Dams, water gates etc. slow the speed of the water down so plan have your water wheels generate power in an area where you don't need the water dammed up
- You'll want to move away from water power production quickly so you are independent of the water flow
- Beavers consume +-2.5 food and 2.25 water per day so you can estimate how much food/water you need off that
- "work place priority" is very important to manage your super important roles in the settlements. Food, Water and logs are all super important so having these placed with a high priority means you'll always be producing enough
Absolutely enjoyed this episode ! You should build a dam down the river, they keep some water in during droughts so you can keep farming and pumping
I think you need to make some sort of dam or reservoir to hold lots of water for when you get droughts.
Yes !! Keralis on Timberborn is a thing !
Little tip from a clueless viewer : avoid placing production (such as planks workshops) buildings on green areas at all costs. Since the game is about optimizing the green area for trees, farming...etc. your city should expand on lifeless land.
I can't wait to watch this series !
(hi @skibitth !)
Finally your vacation is over❤
So happy to see you playing this game! I havnt clicked on a notification so quickly in months. I have really enjoyed this game and I hope you will too 😊
The Beavers can build up and down 1 level from where they stand. Use it to your advantage, Windmills on platforms above the path.
This game is all about resource management, in particular Water management. Use Levee's and Dam's effectively to keep your green areas green, and the poo water way from the green stuff.
So glad to see you play this game. I have some conflicted feelings on the game just because this was Sl1p's last game we posted before moving onto his grand voyaging adventures, but I'm happy to see you play it Keralis. Love watching your videos and can't wait to see how this game unfolds.
17:38 "Food situation? Terrible" Keralis says, staring at a field full of carrots ready to harvest
Thank you for checking out this game. I have had it on my wish list for a while to check out. I moved it to the top of my list now as it looks like a fantastic little city building game.
Glad to see that you finally released! I was starting to think that you quit youtube. So happy you're still here
Riddle : Who comes from the Great North, as a large beard and makes jingle the bell of your inner child? It's ASMR ( Arek Super Marvelous Resonance) Keralis for sure! If I may give you tips, I'll encourage you to consider the storage capacity management. Food never rots, so any food production depends on the storage capacity. Potatoes having white flowers when grown, it's an easy way to check on how il's going. On the other hand, wood production works the same but an oversized planks, gears and so, could induce a log crisis. So be sure to have a well balanced storage management because the key of this game is to anticipate your future projects. And you 're going to want BIG ones. Your population depends on your number of house, so be sure to have a large amount of food and water capacity before going cracra on housing. For now, your main goal should be to handle the drough, remembering waterpumps pump water. So glad to see you back on those colony builder games, secretly hoping you cacth a glimpse on Going Medieval because your gameplay and skills would suit perfectly ! Greetings,
Keralis's voice I could listen to him talk all day his voice is so soothing ❤
hi keralis, eagerly waiting for city skylines videos again that youre back!!!
Keralis is back
HI K, happy to see you picked up this game, some tips for you.
connected buildings(touching) will share power without a need for a power shaft
you should unlock and build a dam asap for water storage and it will also stop your crops from dying during longer droughts
you will need a dynamite factory to make your river deeper as you spoke of which will also require some later game resources such as paper so i advise you to look for old ruins and path your way to them asap for access to metal(you will need alot of it)
loved the first ep, and all of your content, looking forward to the next one!
Welcome back! I remember when Sl1p played this. So fun!
Love this game, been playing from early on. Awesome to see you play too, a perfect match.
Yesss love Keralis and Timberborn. This is a great way to start the year off. Thanks papa K!!
I've been absolutely addicted to this game. Looking forward to the series
I absolutely LOVE this game!
Oooooh! I love Timberborn, those little beavers are so cute, I got the game since before it released really. I'm happy to see you play this, really, and I hope for a few episodes. Keralis fights poopwate...uh... bad water.
Ohhhh, one of my favorite 'city builder' games and Keralis is playing it!
Hello Sweetvoice... this game looks so cute! Happy you are back to bring us nice gameplay to watch. Hope your vacations where great. At least you where in a beautiful country with sooo friendly people.
Could have saved so much early wood/planks by building a staircase down one side and one up the opposite side to cross the river instead of building platforms, lol.
Build some dams asap to trap big bodies of water. That way you never let the land dry out and your crops/trees continue growing.
Where you built the water wheels, put them together and then build wooden blocks in where you put the high shaft. If you block up that indentation in the land, the water is then forced to spin the wheels faster.
This is a great game and I love your videos, great to see you back.
This is one of my favorite games. Great to see you playing it!
So is this sort of like cities skylines but with beavers and more wooden buildings? But it also seems a lot more detailed.
But there's is no traffic in this game
But there IS the need to consider how long your district paths will be, in order to avoid them starving, dying of thirst, or never sleeping just because their timber flag is 20 miles from their house or the nearest food warehouse or water barrel. Closest thing to traffic this game gets.
no, cities skylines is a traffic simulator, this game has nothing to do with traffic
its more of a resource management simulator
Love the video K! A pro tip I've learned is if you want to remove stumps faster you can place paths on them and it removes them leaving you a nice clean space
Papa K, I don't know how your beavers survived so many dry seasons without a dam, but please build one 😂.
You could also delete the shaft between the two power wheels and shove a third one there.
I think he cant actually fit a third water wheel in there because its a 1wide gap and waterwheels are two tiles wide
@@desmondk-o7148 I think you are correct
Also, I don't know when it unlocks. But you mentioned terraforming. If your river is 1 tile below you, if you could dig the river deeper under your water pumps to create a natural water reservoir for drought conditions that might help. But I don't know if that would work.
This is going to be a good series!
I've been wondering about this one. Looks good! Thank you for digging into it a bit and sharing what you found! I might just have to give it a shot when I get time.
Yes Yes yes.... finally Papa K plays Timberborn, so much better than Cities Skylines as if you ignore something, like low density residential in CS2, things actually go wrong and go wrong fast! This is such an AMAZING game!!!
Im way too invested in this and i dont want to wait for the next video 😂😂😂
Theres also a Beaverton in Oregon not far from me
Great choice! I can’t wait to see what you do with it!
Heres a little pro tip you might not have figured out yet: you can place a platform (has to be at least the two-high platforms) on top of a staircase, and the that gives you a solid surface to build more stuff on top of!
The last time I saw this game SlipG8tor was playing it years ago
I'm going to have to watch this now. I used to live near Beaverton, Oregon.
IDK if you figured this out already, but I noticed that at 9:55 you were individually clicking each berry to mark it as high priority for demolition, theres a bulk priority tool to make this easier (furthest right on the "tool section" of the hotbar, one to the right of the demolition section)
Keralis and city builders is my favourite combination
It's pretty cool to see a City Building game set in the future of Canada 🇨🇦
Pause hotkey is P on keyboard. You can prioritieze multiple buildings at once with priority tool 5th from left on bottom.
Dams are a must :)
So happy you decided to try this awesome game!
Check out skye storme. Great timberborne playa!
Omg yeeeesss, the keralis therapeutical videos are back
So first time playing Timberborn? Cool. I played a long time.
Good choice starting on normal. Easy is just too easy.
Gonna actually watch your video before giving any proper tips, but I know a lot.
You know what, I'll just do notes as I watch your video.
I run the risk you adress what I note down later, but whatever.
4:00
Crossing the river. Bridges are luxary items. You only build them for astetics, or for very spesiffic usecases. Typically you want stairs and platforms.
In this case, you really just need the stairs.
Don't get me wrong, you do want to use bridges. They look amazing, especially the matel ones. But this is the early game. Wait a bit.
6:00
Correct. Folktails reproduce naturally, which triggers when they are in the mood (social needs met) and there are houseing space.
This means you need to be careful not to build new housing too fast, or if you do, turn some houses off.
Iron teeth reproduce in a more rational way, using gestation vats (or "breeding pod"). you can very easly regulate the pop growth of an iron teeth colony by turning on or off a vat. One of the reasons I prefer to play Iron teeth.
8:00
Deforesting can happen, and it can ruin your colony.
Which is why a building a forester should be high on your list of priorities.
If you struggle to get a forester running, just stop before all the trees are gone.
As long as the ground remains green, and as little as a single tree survive, the forest will regrow. It will be slow, though. Never rely on natural growth.
9:00
Every map has its own quirks. This one is one I rarely play, so I have few tips for this map in particular. But a general tip is to keep in mind where the badwater is flowing. When building your resorvours in the future, look for ways to redirect the waterflow to those areas, so you are ready for a badtide season.
After getting a forester and some basic industry up and running, your next priority should be to get your first resorvoir ready. For that, you need a floodgate. Look for places upstream where the water can be trapped.
Regarding the berries, no worries. They won't sustain your colony long term regardless. Folktails don't need them, once they got farms set up.
10:00
aaaand you ran out of time to build your first water pump. You'll be fine. But look at the clock. 16 hour workday is the default setting, but you can increase that to 24 hours if you need to. Please don't need to. But if you do, your beavers will only break to sleep, eat or drink.
11:00
Too soon to start with houseing. You want to save use your logs to make a farm first, then at least one water barrel. If the river is narrow enough, and on this map it is, you also want to make a basic dam downstream, just before the terrain lowers. That will save you in the early-game droughts.
14:30
Don't bother removing stumps. Beavers wate time uprooting them when you do that, when building over them removes them instantly. It's weird, yes. But it's how the game works.
19:00
not all maps have space for a proper water wheel, that's the only times when you need a power wheel. They are really cute. But in most cases a waste of beaverpower. Only use them when you got no other choice for generating power. Such as during a drought. but for those cases, you should bootstrap for advanced power generation. In case of Folktails, that would be wind turbines.
19:50
You got it. power shaft on a platform. The high shaft is just for transfer between hight-levels. you need those a lot.
22:00
Pine is a good compromise choice between speed and yield. But for the best yields, you want to grow oak.
I like to mix chestnuts and maple in with the oak growths. They have different leaf colors, but generally the same shape. So it looks cool.
28:10
Yeah, those droughts do keep coming. You need a downstream dam as soon as possible.
Water at standard dam height (0.5) lasts about 7 days during a drought when not pumped. When you get droughts laster longer than that, you will need a resovar to survive.
30:00
At this point, potatoes are indeed a very good choice. But you need to also build a grill so you can cook your potatoes. ..which you do build. Good.
31:15
Yeah, this is why I don't play Folktails. Overpopulation happens just waaay too easly. At this point, your colony could handle maybe half of what you got there.
35:00
So this is wher ethis first episode ends?
Well. GET A DOWNSTREAM DAM BUILT! You absolutely need one.
Build some stairs to get your beavers down in the river. Build a path in the river, take it downstream a bit, and build a dam.
This is a great, relaxing game! Very excited to see you play more.
I’ve been playing this for years love you picked it up
He back, he back, gather up everyone, he back.
WELCOME BACK
Hi Keralis!! Happy New Year!! We missed you ^u^
are you still doing city skiline
Those beavers are breeding like rabbits! XD
I hadn't seen any game play of this before, and now I'm curious to try it out myself!
You should have buildings like houses and storage buildings on the dry ground and the food and water on the grass
Make sure that you have water storage on dry ground though
Yesss I love this game can’t wait for more Keralis!
I love timberborn but haven't been able to play it. Glad to see you playing it.
Also a note on something it doesnt seem like youre doing that much: keep an eye on the happiness page (green number on the top left in your beaver stats section), to see how different things are affecting your beavers. I bet by now the two campfires you built arent sufficient for your beaver population, you should look into building more comfort things for them. The more (and greater variety of) comfort buildings they have, the happier your beavers are, and the happier they are, the longer they live and the harder they work
Keralis is back from vacation and the world seems a little brighter already! We missed your face!
i hope keralis continues with this, making silly little creatures build intricate cities could not be more on brand
I’m so glad you’re starting this game ✨ I’d like to learn how to build nicely like you
i love it!! hope you do lots like the other ones like this!!!!!!!
i would love this to be a series but knowing keralis for such a long time this series would likely last for 5 episodes
It’s refreshing to see the game being played by a new player!
You can place another water wheel in between the existing two
this is exciting to see!! and i live not far from Beaverton in Ontario Canada!!
timberborn!!
love to watch you plan it more
Beaverton!!! That’s the name of the town in Canada I grew up in 😊
been waiting for slipg8er to come back and finish his play through but i will have to watch yours :D
I have been thinking about playing this! I am excited to watch!
Please continue your city skylines 2 series ❤
holly shnikies! Keralis in TimberBorn!!! Amazing!
I saw this on steam and thought Keralis would love this lol
Keralis, I've watched some of your previous videos, and they were a lot of fun. No idea why I never subscribed though. Sorry!
But since you have started playing this amazing game, not only will I be subscribing, I'm going to enjoy all of the future videos you release. Looking forward to it!
Think like a beaver, and build a dam downstream!
Eventually bad water will flow from your water source instead of a drought. You use dams and locks to direct it away from your farms.
Yay Keralis is back 🎉 My soul is happy 😊
I was ready to get villent watching him not build a dam, but that said good video!
Beavers aren't really my thing, I prefer bears, but I'll definitely enjoy watching this.
I get it practically, but it does feel hectic visually for the beavers to be running around at 3x speed.
Shoutout from Beaverton!!!!!
Love your layout of town
I need more of this!
yes yes yesss!! keralis in timberborn?!?!? yeeeeeeeeeeees
Oregonians represent ✌😎
Love your vids btw!
Make this a series
please continue this series!!!!