Hidden Message 1: HE IS WHOM RESSIDES IN HEL. DO NOT LET HIM FOOL YOU LIKE HOW HE FOOLED THE OTHERS. Hidden Message 2: HE IS LIMITLESS. Hidden Message 3: GIVE THEM ALL YOUR GIFT. SHOW THEM THEY ARE ALL WORTHY. That Should be All, Sorry if Some Look Weird, I Literally Typed Each of the Binary messaged manually (You Have No Idea how long That Took), So i might Have made A Few mistakes, Either Way, Hope this is Good enough, And Good Concept! :D
This is genuinely such a great and creative idea, and would be cool to have the first ever instant-kill monster, but is so subtle, so its between stealth and ambush playstyle in a way, id say if Gabriel made the maps have a noir/black and white filter as an extra passive, similar to Vita Mimic's map darkening, I'd say thats the cherry on top. But overall, awesome concept idea, keep it up.
@PC2Conceptist I mean, yeah, but that's more so of a punishment if you miss his quick time event, Gabriel seems to be just an all around instant death if you don't play your cards right, which sounds really fun and thrilling.
This was actually a really, really interesting concept, I'd love to see a killer with such a differentiated playstyle like this in the game, since I did see someone else do this too, I'll leave a list of suggestions aswell. - the rolling giant (the oldest view) - Specimen 9 (Spooky's jumpscare mansion) - G0Z (Roblox myths) - Bacteria (ASYNC) - RAT (five nights at candy's) ((wait was that it's name))
I for one have wanted to see taker, deer lord, & bab added in pc2 Deer lord could be its own thing or an FK skin Ditto with dab but Jeff the killer skin Taker as its own monster
I like what I'm seeing the MAD bar sounds very fun and so do the other things, the stats are fair enough but the effects and stuff could use some tweaks. MAD bar: if its able to go through walls then the small maps like FNaF 3 or Drainage are a very free win for him. Also, I think the reward for filling the MAD bar should be great but not instantly killing the survivor since there's various ways of it happening. I think though doing bone break level damage should be good since the next time around it would be easier to get the actual kill. Status effects: I think fear should be removed, even with the stamina drain it just seems like a hinderance to Gabriel since survivors are already so much faster, as well as in double trouble this may actually hurt some of the monsters in the game (kind of specific scenario though so I wouldn't count this). I think Paranoia is actually such a good status effect for Gabriel that petrified doesn't really need a place either. Ability 3: I assume how this works is you turn into a person like shapeshifted Ao Oni. I think this would be nice to catch up to survivors that are far away as well as tricking some who are not paying attention well. And I'm assuming that if you m1 you turn out of the assimilated person or you just wait for the timer to run out. TLDR: This concept isn't perfect but I do like the ideas behind it and the execution was well done too, props to you for improving!
It's so terrifiying. Like, imagine you're just playing a normal round of pc2, when suddenly, the music starts playing and your vision goes dark. "There is no escape."
Concept: The Fiend (Bray Wyatt) Information: The Fiend is a dark, twisted character portrayed by Bray Wyatt in WWE. The Fiend is an evil alter ego of Wyatt, characterized by his unsettling appearance, including a creepy mask and disfigured attire. He represents chaos and terror, often using psychological manipulation and mind games to torment his opponents. - Chase theme: Let Me In (Cover: Zombie Thirteen) 0:15 - 0:30. - Extra chase theme: 'Uncle Howdy' Feared 0:44 - 0:54 Stats: - Sprint Speed: 24 - Stamina: 70 - Damage: 35 - Cost: 1895 |Moveset| M1: The Fiend cross chops towards survivors. This can kill in 3 hits. Ability 1: Mandible Claw - Description: The Fiend lunges forward with a devastating grapple. He grabs the survivor into a Mandible Claw, to escape his hold, they have to hold E 10 times to free themselves. Damage: 15 per second. - Cooldown: 20 seconds Ability 2: Mind Games - Description: The Fiend projects false silhouettes of himself, which seek out nearby survivors (similar to Vapor's Spider Skull summon). Survivors who make contact with these fake silhouettes are highlighted and become slowed for 5 seconds. Damage: None - Cooldown: 23 seconds Ability 3: Firefly Funhouse - Description: The Fiend lunges forward to survivors within a large hitbox, transporting them into a cartoonish, distorted version of a children's show set, with unsettling music playing in the background-Bray Wyatt's Firefly Funhouse. Inside, the survivor’s movement speed is drastically reduced. During this time, The Fiend teleports into the Funhouse and can attack them for 80 damage if he catches them. After hitting them, the survivor is immediately teleported back into the map without additional damage. If they are able to avoid The Fiend's attack after 7 seconds, They are thrown back into the map in a random location, with a disorienting screen shake, taking 15 damage from the psychological shock. - Cooldown: 60 seconds |Extra| Intro Animation: - Bray Wyatt stands in the shadows, holding a flickering lantern. Slowly, he emerges, his head tilted unnaturally, the lantern casting eerie shadows across his face. He lifts the lantern to his face, revealing a chilling grin as the dim light illuminates his features. The camera zooms in, and the screen glitches violently, transforming Bray into The Fiend. In a whisper, he utters "LET ME IN." Kill Animation: Sister Abigail - The Fiend grabs the victim firmly, pulling them forward. He locks eyes with the victim, exuding an unsettling stare. Then, with a sudden burst of force, The Fiend throws the victim back, swinging them violently around before slamming them down onto the ground, shattering their skull. Death Quote "I got the whole World in my hands." Death Quote to Mandible Claw "Go down with the machine." Last Survivor Quote "Follow The Buzzards." Possible skins Rare (Recolor): Cena (green), Nexus, Sweet Tooth, Rambling Rabbit Epic: Husky Harris, NWO, 2014 attire, Red Sweater Legendary: Mountain Dew Pitch Black attire, Muscle Man, Burnt, 2022 attire Ancient: Uncle Howdy New map: WWE Backstage area (or Alexa's Nightmare map) (R.I.P Wilham Rotunda, he will always be remembered.)
Okay, looking at this next to previous concepts, the execution is actually great. The speed to stamina ratio is good, and I love the idea of the MAD bar. Overall a very great and unique concept, however I feel that maybe the Paranoia, fear, etc. effects could be tweaked a bit? Seeing as it's dependent on your radius from Gabriel, you should definitely have options to escape him. Overall, a really neat concept. Good job!
It makes me lowkey sad that TMC monsters are de confirmed. Cuz Gabriel is currently #1 on my wishlist. I hope they reconsider since Alex’s controversies were solved Edit: this is post video me, and just a little feedback M.A.D causing a instakill when at 100% may seem a bit too strong and depending on the situation, unrewarding, and depending on how it rises it can make games drag on for a bit too long. My idea is that M.A.D determines how much damage Gabriel can deal, from dealing no damage to a one hit kill at max It may conflict with Grace, but his apearence changing depending on the player’s M.A.D would be really cool, at low MAD Gabriel would keep his angelical look, mid would cause his face to be covered by a black censor bar, and his twisted smile appears at max level I love the Fear debuf, and it should totaly be added to other killer’s movesets. I see this being ades to Rosemary’s scream for example
ok so you're clearly good at making concepts for monsters, so i have a suggestion: TMK, or Too Much Kirby from the Anolog Horror series by Maple Riot, specifically the black and white design with the 1 eye. Considering the source material, i feel like TMK would be focused on deception and confusing survivors, since that's how TMK gets his victims in the series, so its kinda similar to Springtrap i guess. He'd be fairly small, but idk if he'd be smaller than fuwatti. i would keep giving ideas but like i wanna see what u do with it if u actually decide to. and i've been yammering anyway.
Also here is my monster suggestion thread + ideas Freddy Fazbear: It baffles me how Springtrap got added before the guy who named the franchise. Freddy could be really slow, but use energy draining to catch his victims Opilla bird: Now hear me out, this may sound dumb but if she was made into a joke character it could work. Bonus points for calling one of her moves “bird up” Blue: I just think its cute to reference another popular roblox game. Make it sort of a trapper who uses the other rainbow friends to ambush players Figure: If RF is not your thing maybe Doors is. Not sure on how they could work tho
@@ordinarydork2515 Springtrap is the main antagonist of FNAF, not the main icon. It’s like Piggy, Piggy is the main icon, but TIO is the main antagonist
Awesome concept as always, as for suggestions.. We gotta see Red Mist Squidward (FROM THE RED MIST CREEPYPASTA, not whatever this “library of ruina” is)
I, personally believe that The Conagher Brothers would be a good pick for Emesis Blu monster. I mean, Stalingrad’s still horrifying. But hearing the Conaghers drill holes in Scout with a god damn drill while he’s *still alive* is scarier. They’d both be amazing picks, as hey both show some form of combat in their screentime.
bad news chat it has been recently been confirmed by an pc2 discord staff memeber that "blade is a bum and does not like tf2" edit:the staff member's name is Tronus.EXE and my source is in the comment section on the deconfirmed monster page on the pc2 wiki
I think the name for Gabriel (Mandela) should be called “The Archangel” or “The Angel” instead of his full name. And from Gabriel’s passives, it’s like Samsonite’s passive but way more brutal
Concept: The Wither (minecraft) Info: the wither is a mob that can be spawned by placing 4 soul sand as a shape of a T and 3 wither skulls on each block on the top Chase theme: that one mc story mode wither storm theme but remixed Low hp chase theme: also that one wither storm theme but on the chase sequence and remixed Le stats: Speed(not sprinting): 15 Speed(sprinting): 25 Stamina: 80-100 Damage: 35-50 Cost: 1650 Moveset: M1: the wither will bring its 3 heads down and bites Passive: corruption Desc: every player it kills, it gains more stamina and damage, stamina caps at 100 and damage caps at 50, gains 5 stamina and 2 damage every kill Ability 1: detonation Desc: the wither will send out a charge, dealing splash damage and players will take 20 damage from the explosion area Ability 2: skull blast Desc: your average spider skull but faster, it will chase you until it hits a player, which will deal 20 damage to the player, or if the player hides behind a wall(doors and floors count), or if the skull has no more energy(skull energy lasts for 15 seconds). Once the skull has no more energy, it will go onto the floor and act as a mine that will explode on impact, making players take 15 damage in explosion area. Players can remove the skull mine the same way you can with exe's traps Extras: Intro animation: ivor builds the wither (yes thats it) Kill animation: the wither corrupts the player until the screen turns black Death quote: [player display/user name] was killed by the wither Some skins: Rare: recolors Epic: lovely(from that one april fools update) That literally all i could think of Welp thats my concept(it was rushed)
I think one cool ability he could have is transforming whoever he kills into a "deceived" player, functioning essentially like a zombie execept they can run and have stamina drain, maybe it would be too op tho?
This is such a cool concept, Sadly, I don’t think Blade would want the Mandela Catalogue in his game. I’d imagine this gets added in Devil’s Dawn though.
It kinda makes me wonder of the other analog horror series that would be cool to be added in Piller Chase 2. Like Needlemouse, Shin Sonic, The Walten Files, or even The Man in The Suit. So many other analog horror series that can be added (Maybe even SM64 Classified as well). But I most really thinking of one anolog horror that would be cool in Piller Chase 2, which is TMK (Too Much Kirby). Though, Mandela Catalog is cool to be added in as well.
Can you make Mountain of Smiling of Bodies from Lobotomy Corporation? One of my ideas is that every kill will buff it, giving +5 damage, +1 sprint speed and regain all stamina. And in Double Trouble, it can use M1 to eat corpses to give the buff
Would be better as a vita carnis skin lmfao Sorry as much as i like Pm and stuffs, That just sounds like a watered down vita carnis thing (Unless you have another passive in mind cause tight now it just looks like vita carnis)
I have some for suggestions for characters: - Folly from Regretevator - The Hunter from Little Nightmares - The Janitor from Little Nightmares - Trollge - Black Impostor from FNF VS Impostor
It’s very interesting But unfortunate that it couldn’t work with the playstyle and amount of players in pillarchase As completely relying on a bar may be good for the first few weeks or even days of release but once people adapt to it it’ll probably become an unused killer similar to others Without the ability to attack Which in itself is a very in character aspect It probably just wouldn’t be able to work I could see potential in making it have m1’s that could be “psychic” though Like preforming an action yet not physically attacking the victim (like how he killed Dave Lee, brain melting type thing)
Also the reason why Mandela Catalogue Alternates won't be added in PC2, it's because of the Alternates don't kill people. Instead, they force the humans to "Esc + R + Enter" themselves. Cool concept though
Alternates can kill humans, its just not their preferred method. Cesar’s mother and Thatcher Davis for example, and i believe Gabriel himself killed someone on episode 4
An good skin would be Sr pelo’s Archangel Gabriel from the Mandela magazine and a New ability: Jesus loves me: you freeze and start singing and dancing “jesus loves me remix slowed” then five seconds later when the effect “jesus loves me” tales place after dancing and singing will make the people arround you get the bar of M.A.D. Increasing until they die (so you need to stay far of people or you will kill them)
the problem with the chase theme is that the beat drop takes enough time for the player to escape before it even happens also is there not anything a bit better than a fnf song, i get you its fire but like im wondering
This is sick as hell, but im just concerned about something…how do you get xp from “hitting”? Do you get 1xp at a time when a player is inflected with the status affects or you get it only when you successfully kill someone?
You make great concepts, but you actually gotta create the themes for the specified character instead of just clipping the instrumental from some game or other video. And you REAAAAALLY got to work on your balancing, you're literally just telling everyone that You automatically die if you just turn around when the person playing as gabriel uses his second ability.
@@stupid100-06i I don’t make music, I’m not good at making music, and this isn’t supposed to be the ACTUAL chase theme, it’s just an example, and I still credit the original composers And I don’t focus on balancing, I’ve never been good at balancing and never will be, just forming the structure of something and how it will be like, but thank you
@ some monsters in the game have soundtracks that aren’t created by developers, like EXE, Forest King, and Rosemary, so I don’t think it’s that big of a deal
Hidden Message 1: HE IS WHOM RESSIDES IN HEL. DO NOT LET HIM FOOL YOU LIKE HOW HE FOOLED THE OTHERS.
Hidden Message 2: HE IS LIMITLESS.
Hidden Message 3: GIVE THEM ALL YOUR GIFT. SHOW THEM THEY ARE ALL WORTHY.
That Should be All, Sorry if Some Look Weird, I Literally Typed Each of the Binary messaged manually (You Have No Idea how long That Took), So i might Have made A Few mistakes, Either Way, Hope this is Good enough, And Good Concept! :D
@@bridanthegamer7746 thanks man, you’ve been pinned
@@PC2Conceptist Thank You Sir, keep up the Good Work!
This is genuinely such a great and creative idea, and would be cool to have the first ever instant-kill monster, but is so subtle, so its between stealth and ambush playstyle in a way, id say if Gabriel made the maps have a noir/black and white filter as an extra passive, similar to Vita Mimic's map darkening, I'd say thats the cherry on top.
But overall, awesome concept idea, keep it up.
@@whatsabing MX also technically can instant kill lol, but thanks I’m glad you enjoyed it
@PC2Conceptist I mean, yeah, but that's more so of a punishment if you miss his quick time event, Gabriel seems to be just an all around instant death if you don't play your cards right, which sounds really fun and thrilling.
If Gabriel was in pc2 they would be my main hands down. Absolute cinema
This was actually a really, really interesting concept, I'd love to see a killer with such a differentiated playstyle like this in the game, since I did see someone else do this too, I'll leave a list of suggestions aswell.
- the rolling giant (the oldest view)
- Specimen 9 (Spooky's jumpscare mansion)
- G0Z (Roblox myths)
- Bacteria (ASYNC)
- RAT (five nights at candy's) ((wait was that it's name))
I for one have wanted to see taker, deer lord, & bab added in pc2
Deer lord could be its own thing or an FK skin
Ditto with dab but Jeff the killer skin
Taker as its own monster
Yeah I was gonna add deer lord to the list aswell, but I decided it might be getting too long as well as repeating media in here.
"Machine, i will cut you down..."
"Uh, I think we got the wrong Gabriel"
@@PersonExistingits tellling me to keep myself safe
Imagine that as a skin called false prophet
"Break you apart"
"Splay the gore of your profane form across the STARS!"
I like what I'm seeing the MAD bar sounds very fun and so do the other things, the stats are fair enough but the effects and stuff could use some tweaks.
MAD bar: if its able to go through walls then the small maps like FNaF 3 or Drainage are a very free win for him. Also, I think the reward for filling the MAD bar should be great but not instantly killing the survivor since there's various ways of it happening. I think though doing bone break level damage should be good since the next time around it would be easier to get the actual kill.
Status effects: I think fear should be removed, even with the stamina drain it just seems like a hinderance to Gabriel since survivors are already so much faster, as well as in double trouble this may actually hurt some of the monsters in the game (kind of specific scenario though so I wouldn't count this). I think Paranoia is actually such a good status effect for Gabriel that petrified doesn't really need a place either.
Ability 3: I assume how this works is you turn into a person like shapeshifted Ao Oni. I think this would be nice to catch up to survivors that are far away as well as tricking some who are not paying attention well. And I'm assuming that if you m1 you turn out of the assimilated person or you just wait for the timer to run out.
TLDR: This concept isn't perfect but I do like the ideas behind it and the execution was well done too, props to you for improving!
@@blobby3479 thanks man! I like your ideas!
I ABSOLUTELY LOVE THIS AS A FAN OF TMC (I wished you added the volume 4 voice lines tho, Made him more menacing😢)
First person to decode all hidden messages in this video gets pinned, good luck!
It's so terrifiying. Like, imagine you're just playing a normal round of pc2, when suddenly, the music starts playing and your vision goes dark.
"There is no escape."
Concept: The Fiend (Bray Wyatt)
Information: The Fiend is a dark, twisted character portrayed by Bray Wyatt in WWE. The Fiend is an evil alter ego of Wyatt, characterized by his unsettling appearance, including a creepy mask and disfigured attire. He represents chaos and terror, often using psychological manipulation and mind games to torment his opponents.
- Chase theme: Let Me In (Cover: Zombie Thirteen) 0:15 - 0:30.
- Extra chase theme: 'Uncle Howdy' Feared 0:44 - 0:54
Stats:
- Sprint Speed: 24
- Stamina: 70
- Damage: 35
- Cost: 1895
|Moveset|
M1: The Fiend cross chops towards survivors. This can kill in 3 hits.
Ability 1: Mandible Claw
- Description: The Fiend lunges forward with a devastating grapple. He grabs the survivor into a Mandible Claw, to escape his hold, they have to hold E 10 times to free themselves. Damage: 15 per second.
- Cooldown: 20 seconds
Ability 2: Mind Games
- Description: The Fiend projects false silhouettes of himself, which seek out nearby survivors (similar to Vapor's Spider Skull summon). Survivors who make contact with these fake silhouettes are highlighted and become slowed for 5 seconds. Damage: None
- Cooldown: 23 seconds
Ability 3: Firefly Funhouse
- Description: The Fiend lunges forward to survivors within a large hitbox, transporting them into a cartoonish, distorted version of a children's show set, with unsettling music playing in the background-Bray Wyatt's Firefly Funhouse. Inside, the survivor’s movement speed is drastically reduced. During this time, The Fiend teleports into the Funhouse and can attack them for 80 damage if he catches them. After hitting them, the survivor is immediately teleported back into the map without additional damage. If they are able to avoid The Fiend's attack after 7 seconds, They are thrown back into the map in a random location, with a disorienting screen shake, taking 15 damage from the psychological shock.
- Cooldown: 60 seconds
|Extra|
Intro Animation:
- Bray Wyatt stands in the shadows, holding a flickering lantern. Slowly, he emerges, his head tilted unnaturally, the lantern casting eerie shadows across his face. He lifts the lantern to his face, revealing a chilling grin as the dim light illuminates his features. The camera zooms in, and the screen glitches violently, transforming Bray into The Fiend. In a whisper, he utters "LET ME IN."
Kill Animation: Sister Abigail
- The Fiend grabs the victim firmly, pulling them forward. He locks eyes with the victim, exuding an unsettling stare. Then, with a sudden burst of force, The Fiend throws the victim back, swinging them violently around before slamming them down onto the ground, shattering their skull.
Death Quote
"I got the whole World in my hands."
Death Quote to Mandible Claw
"Go down with the machine."
Last Survivor Quote
"Follow The Buzzards."
Possible skins
Rare (Recolor): Cena (green), Nexus, Sweet Tooth, Rambling Rabbit
Epic: Husky Harris, NWO, 2014 attire, Red Sweater
Legendary: Mountain Dew Pitch Black attire, Muscle Man, Burnt, 2022 attire
Ancient: Uncle Howdy
New map: WWE Backstage area (or Alexa's Nightmare map)
(R.I.P Wilham Rotunda, he will always be remembered.)
@@Bluebird_Productions1906 peak
Your cooking with this bro
Okay, looking at this next to previous concepts, the execution is actually great. The speed to stamina ratio is good, and I love the idea of the MAD bar. Overall a very great and unique concept, however I feel that maybe the Paranoia, fear, etc. effects could be tweaked a bit? Seeing as it's dependent on your radius from Gabriel, you should definitely have options to escape him. Overall, a really neat concept. Good job!
@@mymelodyfan42 thank you!
It makes me lowkey sad that TMC monsters are de confirmed. Cuz Gabriel is currently #1 on my wishlist. I hope they reconsider since Alex’s controversies were solved
Edit: this is post video me, and just a little feedback
M.A.D causing a instakill when at 100% may seem a bit too strong and depending on the situation, unrewarding, and depending on how it rises it can make games drag on for a bit too long. My idea is that M.A.D determines how much damage Gabriel can deal, from dealing no damage to a one hit kill at max
It may conflict with Grace, but his apearence changing depending on the player’s M.A.D would be really cool, at low MAD Gabriel would keep his angelical look, mid would cause his face to be covered by a black censor bar, and his twisted smile appears at max level
I love the Fear debuf, and it should totaly be added to other killer’s movesets. I see this being ades to Rosemary’s scream for example
ok so you're clearly good at making concepts for monsters, so i have a suggestion: TMK, or Too Much Kirby from the Anolog Horror series by Maple Riot, specifically the black and white design with the 1 eye. Considering the source material, i feel like TMK would be focused on deception and confusing survivors, since that's how TMK gets his victims in the series, so its kinda similar to Springtrap i guess. He'd be fairly small, but idk if he'd be smaller than fuwatti. i would keep giving ideas but like i wanna see what u do with it if u actually decide to. and i've been yammering anyway.
Also here is my monster suggestion thread + ideas
Freddy Fazbear: It baffles me how Springtrap got added before the guy who named the franchise. Freddy could be really slow, but use energy draining to catch his victims
Opilla bird: Now hear me out, this may sound dumb but if she was made into a joke character it could work. Bonus points for calling one of her moves “bird up”
Blue: I just think its cute to reference another popular roblox game. Make it sort of a trapper who uses the other rainbow friends to ambush players
Figure: If RF is not your thing maybe Doors is. Not sure on how they could work tho
@@ordinarydork2515 Springtrap is the main antagonist of FNAF, not the main icon. It’s like Piggy, Piggy is the main icon, but TIO is the main antagonist
Awesome concept as always, as for suggestions..
We gotta see Red Mist Squidward
(FROM THE RED MIST CREEPYPASTA, not whatever this “library of ruina” is)
FR BRO
@@WegaLuigi photo negative wega
i read red mist squidward as the red mist from library of ruina
@@silly-val I haven’t gotten to that part in ruina yet
what would he do? kill himself?
I legit clicked this thinking it would be Gabriel from Ultrakill 😂
@@feiamei3617 yeah some people thought I meant ultrakill in the poll 😂 it’s why I listed the (MC) in it
YOUR GETTING RUSTY MACHINE
@@PC2Conceptist for that Gabriel from be a skin and it plays Gabriel’s music re mixed that would be so funny
@@BoogiePicker9000 NOTHING BUT SCRAP!
Same
"MACHINE... TURN BACK NOW."
Amazing job!!!
"Foolishness machine, Foolishness."
"Show me what you were made for."
Still cant find the song for the chase theme, did you make the song or something?
No I did not, it's from the Funkdela Catalogue FNF mod, song is named Grace and it's the instrumental version.
@PC2Conceptist oh thanks!!
HEAR ME OUT!!!
stalingrad emises blue
Hoovydundy and engineer from capture the intelligence would be also fire
Yes
I, personally believe that The Conagher Brothers would be a good pick for Emesis Blu monster.
I mean, Stalingrad’s still horrifying.
But hearing the Conaghers drill holes in Scout with a god damn drill while he’s *still alive* is scarier. They’d both be amazing picks, as hey both show some form of combat in their screentime.
@joeypickering5273 I dont know how that would work but I can see it working
bad news chat
it has been recently been confirmed by an pc2 discord staff memeber that "blade is a bum and does not like tf2"
edit:the staff member's name is Tronus.EXE and my source is in the comment section on the deconfirmed monster page on the pc2 wiki
I think the name for Gabriel (Mandela) should be called “The Archangel” or “The Angel” instead of his full name. And from Gabriel’s passives, it’s like Samsonite’s passive but way more brutal
i love how they fr used the instrumental for Grace from the funkdela catalogue, i love that song sm
@@Mxsty_Chills me too! I wish people wouldn’t think I composed it though, it almost feels like I’m stealing credit even though I’m not taking any.
Even though I know Gabriel won’t be added to the game, I love the concept of it
this one is honestly pretty unique and interesting
a spamton concept could be pretty cool
Machine...'i am your greatest fear'
Concept: The Wither (minecraft)
Info: the wither is a mob that can be spawned by placing 4 soul sand as a shape of a T and 3 wither skulls on each block on the top
Chase theme: that one mc story mode wither storm theme but remixed
Low hp chase theme: also that one wither storm theme but on the chase sequence and remixed
Le stats:
Speed(not sprinting): 15
Speed(sprinting): 25
Stamina: 80-100
Damage: 35-50
Cost: 1650
Moveset:
M1: the wither will bring its 3 heads down and bites
Passive: corruption
Desc: every player it kills, it gains more stamina and damage, stamina caps at 100 and damage caps at 50, gains 5 stamina and 2 damage every kill
Ability 1: detonation
Desc: the wither will send out a charge, dealing splash damage and players will take 20 damage from the explosion area
Ability 2: skull blast
Desc: your average spider skull but faster, it will chase you until it hits a player, which will deal 20 damage to the player, or if the player hides behind a wall(doors and floors count), or if the skull has no more energy(skull energy lasts for 15 seconds). Once the skull has no more energy, it will go onto the floor and act as a mine that will explode on impact, making players take 15 damage in explosion area. Players can remove the skull mine the same way you can with exe's traps
Extras:
Intro animation: ivor builds the wither (yes thats it)
Kill animation: the wither corrupts the player until the screen turns black
Death quote: [player display/user name] was killed by the wither
Some skins:
Rare: recolors
Epic: lovely(from that one april fools update)
That literally all i could think of
Welp thats my concept(it was rushed)
mazing!
Nice concept
First comment this is amazingly done
I think one cool ability he could have is transforming whoever he kills into a "deceived" player, functioning essentially like a zombie execept they can run and have stamina drain, maybe it would be too op tho?
I have made a concept: Funtime Blood Puppet, but this one is from Project FBP, a FNAF Analog Horror TH-cam web series
People who just sit in a corner and keep distance from wierd looking avatars are easily surviving this😭
This is such a cool concept, Sadly, I don’t think Blade would want the Mandela Catalogue in his game. I’d imagine this gets added in Devil’s Dawn though.
Probably because of the religion background, it’d probably start drama
It’s not that it’s just that the alternates kill people by making them “alt + F4” themselves
@@BoenShubrt yea there’s a few things that could start drama with it, but even still I’d say this is a cool idea
woaahhhhh!!!!! :0
It kinda makes me wonder of the other analog horror series that would be cool to be added in Piller Chase 2. Like Needlemouse, Shin Sonic, The Walten Files, or even The Man in The Suit. So many other analog horror series that can be added (Maybe even SM64 Classified as well). But I most really thinking of one anolog horror that would be cool in Piller Chase 2, which is TMK (Too Much Kirby). Though, Mandela Catalog is cool to be added in as well.
3:21 respect for adding Grace Instrumental from Funkdela Catalogue
@@ztimur228 Yep! I wish v2 would’ve released
@@PC2Conceptist me neither!
Gabriel? GABRIEL? ULTRAKILL?
Nope, Gabriel Mandela Catalogue
@ Gabriel ULTRAKILL
@@Meh-d6y GIVE ME YOUR BLOOOODD!!!! IM DYING ON THE GROUND I NEED YOUR BLOOD PLEASEEEE
@ No, Time to steal your arm.
BEHOLD THE POWER OF AN ANGEL!
Intruder: I am in your house and im gonna get you >:)
Me: *just start a fight with the intruder* GET OUT OF MY HOUSE >:(
Oh my god this is awesome
Also the chase theme is a FUCKING BANGER
its an instrumental of a song from the fnf mod funkdela catolouge, forgot which one though
@THE_OG_AMC oh
still fire
@@THE_OG_AMC also according to the comments its grace
@@hello-humans-the-sequel yuh
The song is sooo good
Peak
If Archangel gabriel gets added to the game it would make look all the monsters like nothing
Can you make Mountain of Smiling of Bodies from Lobotomy Corporation? One of my ideas is that every kill will buff it, giving +5 damage, +1 sprint speed and regain all stamina.
And in Double Trouble, it can use M1 to eat corpses to give the buff
Would be better as a vita carnis skin lmfao
Sorry as much as i like Pm and stuffs, That just sounds like a watered down vita carnis thing
(Unless you have another passive in mind cause tight now it just looks like vita carnis)
@@Reality-DestroyerMaybe it can also detect nearby players, but only those who are injured/below a certain amount of HP
wouldn't NOTHING THERE be a better candidate?
Nah dude Ao Oni stole nothing there’s shtick
That chase theme is actually fire
@@Caceres852 it’s from Funkdela Catalogue
0:43 Bro he its even slower than vapor+Infinite stamina? Crazy combo
BRO COOKED SO HARD WITH THE CHASE THEME🔥🔥🔥
Yo this is super unique! I hope they add this to the actual game
@@NuggetDaWizard unfortunately they won’t
Bruh 💀
"BEHOLD THE POWER OF AN ANGEL!"
THANK YOU FOR MAKING THE BOILED ONE A NON-PHYSICAL ENTITY(-ish)
Cool Job PC2 Conceptist! ❤️🎥🛠️😀😃😄😁☺️😊😎👍👍
GABREILLLL!!!!!!!
The chase theme is so FIRE you need to upload a video of the chase theme some time
@imnotgoodwithames5271 it’s not mine, it’s from the Funkdela catalogue FNF Mod and it’s called Grace
I have some for suggestions for characters:
- Folly from Regretevator
- The Hunter from Little Nightmares
- The Janitor from Little Nightmares
- Trollge
- Black Impostor from FNF VS Impostor
Folly from regret? Dude that regret x PC2 collab.
@@BlueCapAnimations123 trollge would be sick as hell
@@WegaLuigi Give em a shotgun
It’s very interesting
But unfortunate that it couldn’t work with the playstyle and amount of players in pillarchase
As completely relying on a bar may be good for the first few weeks or even days of release but once people adapt to it it’ll probably become an unused killer similar to others
Without the ability to attack
Which in itself is a very in character aspect
It probably just wouldn’t be able to work
I could see potential in making it have m1’s that could be “psychic” though
Like preforming an action yet not physically attacking the victim (like how he killed Dave Lee, brain melting type thing)
I’m pretty sure there was a concept for Gabriel to appear in the game but it was scrapped
"This is bulls**t, you let Gabriel Mandela in."
WE FOOLIN THE SHEPPERDS NOW🗣️🔥🔥🔥
MANDELA!!
I thought it was ultrakill and I was hooked.
3:22 PLS DO A VIDEO JUST THE MUSIC THIS IS FIRE
Almost at 1K!!!! Also Gabriels Chase Theme is Fire🔥🔥🔥🔥🔥 why dont you make your own pc2 inspired game? I bet it would be an Hit
I’m not a very good modeler or composer, it would likely not end well
@@PC2Conceptistoh ok...
My dumb ahh thought it would be *G A B R I E L U L T R A K I L L*
Gabriel is too OP ☠
Just as OP as Slenderman
this monster is deconfirmed 😈
what about a monster based off cyn? with the monsters model just being the player whos plays as the monster?
I have a suggestion for a concept:
Hoovydundy from the Hoovydundy Series
allat just to be hard countered by Stephano 😭
Yeah, hello no😭
I don't wanna be in the forest map's cabin and hear his idle theme as i'm upstairs as the last player😭😭😭
Hey what you think about spamton *NEO* concept?
First video of asking for a cartoon cat PC2 concept
Can you do a Horror Mario concept next?
i have a suggestion
how about scarlet persecutor from Midnight horrors i think he could fit PC2
Also the reason why Mandela Catalogue Alternates won't be added in PC2, it's because of the Alternates don't kill people. Instead, they force the humans to "Esc + R + Enter" themselves. Cool concept though
@@VAL0_TH3_GR3AT I’m sure they could implement this in game somehow without it being a self-inflicted death, like the M.A.D. Bar I’ve come up with
@@PC2Conceptist I agree
Alternates can kill humans, its just not their preferred method. Cesar’s mother and Thatcher Davis for example, and i believe Gabriel himself killed someone on episode 4
Bro At The End Archangel Gabriel Jumpscares Me And Got Me Dead. 👻👻😭💀 9:18
I want the Alternate but this is better. Very interesting concept, if you take requests can you do Sarah’s Mom
@@Sushi_Lover1 Maternal Wraith? At some point, yes
An good skin would be Sr pelo’s Archangel Gabriel from the Mandela magazine and a New ability:
Jesus loves me: you freeze and start singing and dancing “jesus loves me remix slowed” then five seconds later when the effect “jesus loves me” tales place after dancing and singing will make the people arround you get the bar of M.A.D. Increasing until they die (so you need to stay far of people or you will kill them)
Also the chase theme is jesus loves me remix from pelo cuz is obvious why
JESUS LOVES ME AND I KNOW🗣️🔥🔥🔥🔥
Is there some way to lower your MAD bar? Cause if it goes up really slowly, I feel like Gabriel would be a unfair character
Yeah it will slowly lower over time, I forgot to add that
Thanks, that makes the character some what fair, but another question, how much would you expect Gabriel to be if he was ever added?
@@ItsJr_ in cost? Around 1990 since that’s when Mandela takes place
Makes sense, thank you for answering my questions
the problem with the chase theme is that the beat drop takes enough time for the player to escape before it even happens
also is there not anything a bit better than a fnf song, i get you its fire but like im wondering
third time requesting: PLEASE DO CAFFEINATION DAY ANIMATIC FROM ANIMATIC BATTLE !!!!!!!!
I deceived them to have a party.
Jesus loves me this I know, for the bible tells me so
whats the *amazing grace!* song called?
@@RealEarthmover Literally that, Amazing Grace, haha
I need him in PC2
Day 1 of suggesting the thing
Request For PC2 Conceptist: The Figure Concept (Doors) - Pillar Chase 2 🤎👹😈🟤📚☀️🔥🚪 (Coming Soon. ;)👌🔜)
One of my friends Wants a Video Concept for Steven Stoughton, From Hypnos Lullaby
I mean that's me, I can also help with it since I made drawing of the model and stuff
@@Orca_Madness Yes, What She Said (She's The Friend i Referred to, Lmao)
@@bridanthegamer7746 hallo!!!
Not gonna lie, I thought it was Gabriel from Ultrakill
This is sick as hell, but im just concerned about something…how do you get xp from “hitting”? Do you get 1xp at a time when a player is inflected with the status affects or you get it only when you successfully kill someone?
um did we figth the wrong gabriel
Probably lol
@@PC2Conceptist like you summoned the ultrakill fans because of one word "gabriel"
Whats the idle sound origin?
@@gamerali9716 amazing grace, it’s an old song recorded poorly (it was used in Mandela catalogue)
How do you make ur chase themes?
I don’t make them, I usually get the instrumental from somewhere else, this one was from the FNF mod Funkdela Catalogue, Grace
Do the butcher from puppet combo (stay out the house)
Yo bro,U can do Jason Voorhes concept?
Can you do one for shadowborne?
@@BillyGamingVRC I suppose
what the chase theme song?
@@CatClubAlr Grace from Funkdela Catalogue FNF mod, instrumental version
I thought this was Ultrakill
cool and all but now make a undertale last corridor bonewalker concept
You make great concepts, but you actually gotta create the themes for the specified character instead of just clipping the instrumental from some game or other video.
And you REAAAAALLY got to work on your balancing, you're literally just telling everyone that You automatically die if you just turn around when the person playing as gabriel uses his second ability.
@@stupid100-06i I don’t make music, I’m not good at making music, and this isn’t supposed to be the ACTUAL chase theme, it’s just an example, and I still credit the original composers
And I don’t focus on balancing, I’ve never been good at balancing and never will be, just forming the structure of something and how it will be like, but thank you
@@PC2Conceptist Then i dunno, start learning?
@ some monsters in the game have soundtracks that aren’t created by developers, like EXE, Forest King, and Rosemary, so I don’t think it’s that big of a deal
wenda (sprunki) in pillar chase 2
How about you make undertale sixbones concept