The secound build people call it "Rain Shot" mainly using the nova fatebound (the wizard set) and multi shot (medusa) it deal high dps with the acher ability and use rain arrow for boss ender
@@jo-iii cauz in archer class there a ability that create a aoe thingy (im not using english language on the game so idk what it call) that shoot out arrow from the sky That thing will get triple
3rd build and also works Aura and passive regular damage build or other terms support build you will be only spamming normal attack stat is full strength
Here are 4 fatebounds that are good with both builds in the video: Prescence of Mind: As those before me already said, this helps with skill spam when the game decides to spam monsters around you, especially for the Shuriken Build. Onslaught: I tried this myself, this is one of the BEST Fatebounds for the Arrow Rain build, as the damage of the primary skill, Rain of Arrows: Maahes, relies on tick speed, and Onslaught reduces the tick delay by a significant chunk. Spirit of the Euphonian: Ranger is not mana-heavy, unlike some prestige classes, especially ones with the Warrior basic class as an ingredient (thanks a lot, Battle Frenzy). And because Spirit of the Euphonian deals extra damage based on your current mana, expect all enemies to be blown away. Doombringer: This is basically a less generalized version of Onslaught, as it seems to favor more towards classes that apply ailments along with damage per tick, such as any mage-type class, & possibly Druid, Dreadknight, & Dark Ranger. This is because tick delay reduction is reduced, but ailments tick MUCH faster.
@@soulbomer I used Spirit of the Euphonian chips on my Assassin, so I use the beyblade build. And my skill spam that lasts a long time for the Ranger led me to that conclusion.
@@soulbomer I liked the shuriken build because besides being easy to do, it's really cool to see enemies taking damage when the shurikens are returning to the character.
@@soulbomer but the medusa set gives you more damage when the farther you are within the enemies , and the shuriken set , in my case , i play it close range .
@@soulbomer This is in the case of Barrage: After testing, the impact does seem to increase in size. This is enough reason to believe that it prolly does increase the dmg as well. The increased radius can be helpful as it does increase the hitbox of the "barrage". If a mob walks up during the barrage, they do take the damage. Rain is wholly unaffected by this.
The secound build people call it "Rain Shot" mainly using the nova fatebound (the wizard set) and multi shot (medusa) it deal high dps with the acher ability and use rain arrow for boss ender
may bad
2pc archwizard and 3 pc medusa or 3 pc archwizard and 2 pc medusa?
Why multishot? The rain arrows don't have projectiles afaik
@@jo-iii cauz in archer class there a ability that create a aoe thingy (im not using english language on the game so idk what it call) that shoot out arrow from the sky
That thing will get triple
@@WujuCake precision barrage (arrow from sky) is projectile? There's no way this is a projectile
The scattershot build is pretty good for cleaning maps, when u need to do fast the maps, its too good
Can you tell how much points should we spend on each stats in ranger.
I told you 50% of the point on STR and the other 50% on DEX
@@soulbomer how about int?
3rd build and also works Aura and passive regular damage build or other terms support build you will be only spamming normal attack stat is full strength
Here are 4 fatebounds that are good with both builds in the video:
Prescence of Mind: As those before me already said, this helps with skill spam when the game decides to spam monsters around you, especially for the Shuriken Build.
Onslaught: I tried this myself, this is one of the BEST Fatebounds for the Arrow Rain build, as the damage of the primary skill, Rain of Arrows: Maahes, relies on tick speed, and Onslaught reduces the tick delay by a significant chunk.
Spirit of the Euphonian: Ranger is not mana-heavy, unlike some prestige classes, especially ones with the Warrior basic class as an ingredient (thanks a lot, Battle Frenzy). And because Spirit of the Euphonian deals extra damage based on your current mana, expect all enemies to be blown away.
Doombringer: This is basically a less generalized version of Onslaught, as it seems to favor more towards classes that apply ailments along with damage per tick, such as any mage-type class, & possibly Druid, Dreadknight, & Dark Ranger. This is because tick delay reduction is reduced, but ailments tick MUCH faster.
nice thanks for the update
@@soulbomer I used Spirit of the Euphonian chips on my Assassin, so I use the beyblade build. And my skill spam that lasts a long time for the Ranger led me to that conclusion.
@@soulbomerOne more thing: Archwizard Fatebound is also good since you get a free Predatory Focus that won't cut your max mana down.
The build i used is scattershot its OP for boss and mobs
can u explain ur build
medusas crossbow is also very strong due to shock damage chain.i use it with charged core and all enemies near me dies after i charge up one attack
True
Damn, it seems like a good class to start the game, I liked this class
Enjoy it
@@soulbomer I liked the shuriken build because besides being easy to do, it's really cool to see enemies taking damage when the shurikens are returning to the character.
My build is literally razorward+tactfull swoop then just shadows strike but idk if better bow or dagger
if the skills work then use the one with the fate bound you need
i recommend the primo hellheart for the necklace because when i put it on my build my damage jumped from 200k to 800k
true but is it not hard to get in season 2
If I pick up the shuriken set , do i have to choose between 2 bucanneer armor or 3 medusa or should i choose both ?
both so that you can get all the fate bounds easily
@@soulbomer but the medusa set gives you more damage when the farther you are within the enemies , and the shuriken set , in my case , i play it close range .
i’m carnelian ranger, i used the shuriken build
ay also use the thiefs dash before using the shurikens because it activates twice
Nice tips bro thanks
Hi. May i know how do you survive without manasteal?
Just don't spam your ability too much
Heavy ordinance on the 2nd build? Are Barrage and Rain affected by it?
Honestly, I don't think it will affect it, since it only changes projectile size
@@soulbomer This is in the case of Barrage:
After testing, the impact does seem to increase in size. This is enough reason to believe that it prolly does increase the dmg as well.
The increased radius can be helpful as it does increase the hitbox of the "barrage". If a mob walks up during the barrage, they do take the damage.
Rain is wholly unaffected by this.
@@jo-iii Interesting thank you for the testing I suppose the arrows are still considered projectiles after all.
The shurikens now follow the player instead of flying off to the distance
= Stronger
But do they spin? If so, then...
*insert rosemary island boss theme from og soul knight*
Can I use black arch knight sword for the shuriken build?
No, it is a waste (because of the backlash fate bound doesn't really make it stronger, but if it helps you right now yes it can be a temporary weapon)
bro 2nd build better use twin novae for double cast arrow rain
and gravitic nova for dmg output it should be better with onslaught for tick dmg
why you even use lock-on if your skill is aoe not projectile💀💀💀💀
which is better 😭
shuriken for valkyrie, other one for farming
anyone can help me with modifier which one to focus? im now using naval cannon with shuriken build
shuriken is stronger
My main classs………thanks
you welcome
no scattershot build ?
what skills does it use because I might have used different names?
Muito obrigado pelo vídeo.
You are welcome hope you enjoy future videos
@@soulbomer Tem Discord?
What about artillerist?
A great class as well!!
can we reset our skills?
YES