Honestly some of the attacks are super unique, like the crafting mechanics and the hiremen. Props to the creator, we could use SO many characters with unique mechanics like this. Also extra props for figuring out how to do some of this.
best team submission here, the animations, mechanics, ideas and gameplay is all spot on, it really shows of how not just to make playable characters or a perspective mod, but to reimagine a whole set of characters and make them super memorable and unique to play with
the game is buggy as hell though, most of the baldies mercs attack every turn, the biker gang doesnt have the alive state... and the headbutter doesnt even work damnn
@@GilliganV2 Really small bugs that can be fixed easily, I also suggest letting you see the mags, trimmers, razors and hair dryers you have at all times in the skill or items menu, and also fixing the combo attacks so they strike a random enemy with the first hit, then all other hits are set to "last target"
@@TripleAy what you want from the combo dials is basically just make it so that it doesnt target a single person right? ive done exactly that by changing the middle or last attack be random, and making the first hit be random doesnt change anything since the combo startup is already random anyway and it doesnt do any damage and isnt the cant show item bug already fixed?
@@GilliganV2 No dude, that's the complete opposite of what a combo attack does. It should ONLY target 1 person, but the first combo input should be set to random so that it randomly picks a target, then keeps attacking only him, just like when you select a target when using combo inputs as the player
Honestly some of the attacks are super unique, like the crafting mechanics and the hiremen. Props to the creator, we could use SO many characters with unique mechanics like this. Also extra props for figuring out how to do some of this.
This... is how you prove quality comes from really, really hard work. Even the dial combo for Fie has the Trimspear all over it.
best team submission here, the animations, mechanics, ideas and gameplay is all spot on, it really shows of how not just to make playable characters or a perspective mod, but to reimagine a whole set of characters and make them super memorable and unique to play with
Yeah, I would have never thought to take their characters in the direction the team did, but holy hell it works so well
the game is buggy as hell though, most of the baldies mercs attack every turn, the biker gang doesnt have the alive state... and the headbutter doesnt even work damnn
@@GilliganV2 Really small bugs that can be fixed easily, I also suggest letting you see the mags, trimmers, razors and hair dryers you have at all times in the skill or items menu, and also fixing the combo attacks so they strike a random enemy with the first hit, then all other hits are set to "last target"
@@TripleAy what you want from the combo dials is basically just make it so that it doesnt target a single person right? ive done exactly that by changing the middle or last attack be random, and making the first hit be random doesnt change anything since the combo startup is already random anyway and it doesnt do any damage and isnt the cant show item bug already fixed?
@@GilliganV2 No dude, that's the complete opposite of what a combo attack does. It should ONLY target 1 person, but the first combo input should be set to random so that it randomly picks a target, then keeps attacking only him, just like when you select a target when using combo inputs as the player
Pain Mode was the most difficult, yet fun "unfair" team fight I've played in a Lisa game. Did it my 2nd attempt at it took so long too lmao.
Yeah, I'm shocked I pulled it off on my first try
Damn some of these animations are smooth as velvet I love it
Agreed, the animating and spriting in this fangame are great
The bike mode is far by if not the best mode
Brad Bikestrong
I'm proud of you son, now do all of that without item c:
You got it boss
Edit: Well, I got 2/3 (not counting the extra options, yet) and pain mode is just... rng galore, so that's probably not happening
Maybe a bit of balancing will make the pain mode winnable without item
Good job. I like the animations very funny and sincere
that forced 360p somehow makes this look better.
Im not joking by the way.
They added a fair amount of depth to characters that die to a couple of firebombs in the original
there's an obvious joke with father duncan, but I'm not going to say it
in the words of sr pelo, ”Your grand parents to your parents”
I really like the mechanics
Fary Hernanez
the hard rider parody is fucking genius
Pain mode music pls
th-cam.com/video/ocM8AkPKqb0/w-d-xo.html
10:30
yeahh
disliked no Nern
Nern my beloved