don't normally comment, just want to tell you how much i appreciate a crisp 4k60 feed of SC2. adds a lot to the enjoyment of such a fast-paced game to not have the fine detail lost to the noise of compression and a low resolution of course the casting is great, too :)
You can see Nightmare is right on the cusp of really hitting another level. His defence and expansion was really well done, but his army management was a little lacking. I think the pressure was just getting to him, as you pointed out, he was really fumbling his army control arrangement while transitioning into Tempest, and he was not managing his defense. But Those are pretty workable skill sets. I think just building chokes around his expansions with gateways or stargates on the outside of his cannons and batteries would have changed a lot. If he wasnt trying to juggle defense and scrambling on the front as much. I can imagine the mental fatigue of microing the frontline while knowing lings are ripping apart your 3rd, 4th, 5th expos... knowing your not prepared back home and still trying to press your advantage really takes the wind out of your mental sails. Its like trying to play pool but that shit you took 30 minutes ago and didnt wipe quite well enough, because they have cardboard for toilet paper, and you didn't spit in the wad before wiping, like a real man, and now your dealing with Anal Pruritus, the medical term for itchy butthole, while trying to bank the eightball, its just so Fing annoying.
zerg being so supply heavy is a huge difference from broodwar and sometimes make it feel like you're not playing zerg anymore in sc1, protoss has to attack or you'll get out of control. in sc2, it's completely the opposite
Reynor should either focus on mutalisks and mobility towards a win and use roach, ravager, bane army as distraction/containment or go to hive tech in game1. Roach, ravager, bane is very unlikely yo beat that protoss army.
Serral and dark don't seem to struggle vs P. Rouge is smashing toss as well and he's been back playing for 5mins. Reynors playstyle was really hurt by the bane nerf and hes struggling to adapt. I'm sure he will come good soon enough.
I never consider this Reynor as some top tier player, no, never!!!! Something very jumpy has written in his face, that's his nature, the unchangeable essence of his soul !!! The real one: Serral (Rogue) is completely disparate from other players...These two has that resilience and vindictiveness in their hearts...
don't normally comment, just want to tell you how much i appreciate a crisp 4k60 feed of SC2. adds a lot to the enjoyment of such a fast-paced game to not have the fine detail lost to the noise of compression and a low resolution
of course the casting is great, too :)
You can see Nightmare is right on the cusp of really hitting another level. His defence and expansion was really well done, but his army management was a little lacking. I think the pressure was just getting to him, as you pointed out, he was really fumbling his army control arrangement while transitioning into Tempest, and he was not managing his defense. But Those are pretty workable skill sets. I think just building chokes around his expansions with gateways or stargates on the outside of his cannons and batteries would have changed a lot.
If he wasnt trying to juggle defense and scrambling on the front as much. I can imagine the mental fatigue of microing the frontline while knowing lings are ripping apart your 3rd, 4th, 5th expos... knowing your not prepared back home and still trying to press your advantage really takes the wind out of your mental sails.
Its like trying to play pool but that shit you took 30 minutes ago and didnt wipe quite well enough, because they have cardboard for toilet paper, and you didn't spit in the wad before wiping, like a real man, and now your dealing with Anal Pruritus, the medical term for itchy butthole, while trying to bank the eightball, its just so Fing annoying.
zerg being so supply heavy is a huge difference from broodwar and sometimes make it feel like you're not playing zerg anymore
in sc1, protoss has to attack or you'll get out of control. in sc2, it's completely the opposite
ye, zerg feels like playing protoss in broodwar. You always in a rush to keep the mapcontrole and to not lose in macro.
With protoss comes great responsibility
Reynor should either focus on mutalisks and mobility towards a win and use roach, ravager, bane army as distraction/containment or go to hive tech in game1. Roach, ravager, bane is very unlikely yo beat that protoss army.
Reynor my favorite Zerg.
o shu - i adore a good zerg vs protos,best one::D
Protoss counters T2 zerg so well it's no wonder so many zergs rush lurkers in zvp
Serral and dark don't seem to struggle vs P. Rouge is smashing toss as well and he's been back playing for 5mins. Reynors playstyle was really hurt by the bane nerf and hes struggling to adapt. I'm sure he will come good soon enough.
@@gamble9437 Bane nerf and new maps def taking a toll on his game.
This reinforces me in that I will never, ever use mutas
Nah PiG is the best caster,dunno how he is in duo castiing but these are very quaint
The current state of zvp is quite depressing.
It wasn’t too long ago where Toss and Zerg almost always took it to the late game with a bunch of static defense… that was excruciatingly painful
censored the wrong word, sry!
Anyone who thinks Protoss is OP just started playing last week. Gtfoh.
Stacrat
Reynor suicides all his mutas and banes in game 1 and doesnt scout or defend properly in game 3. Can't be complaining about balance playing that badly
PIMBA
I never consider this Reynor as some top tier player, no, never!!!!
Something very jumpy has written in his face, that's his nature, the unchangeable essence of his soul !!!
The real one: Serral (Rogue) is completely disparate from other players...These two has that resilience and vindictiveness in their hearts...
You wrote an entire haiku to say something shitty… SC2 players are weird as fuck.
@@philh2932 real