SUBSTANCE PAINTER: SINGLE & MULTIPLE ANCHOR POINTS
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- เผยแพร่เมื่อ 23 ก.ค. 2023
- If you are adding alphas or normal details and want to get the effect of one or MORE THAN ONE generator (ie. dirt, edge wear, etc.) on those alphas or normal details, this video will help you achieve that.
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This was insanely useful! Been trying to figure this out of ages!! Thanks
@@mizento6788 great! Thanks
damn, your so smart to find this valuable solution, i have been found it for months !
Glad it helps
Thank you for explaining the idea. After Watching some tutorials I found they didnt't explain the logic behind it, therefore I don't really know WHEN and WHY to use it.
If I understand it correctly, information I have gathered so far:
-An anchor point allows me to add generator mask effects (edgewear/dust/dirt) onto a normal/height layer.
-An anchor point's primary use is to provide extra depth/highlight information for a normal/height layer. (Edgewear generator to enhance normal height, dirt to strengthen normal depth in the video )
-A layer with anchor point applied is also a reference layer, whichever other layers calls for the anchor point layer, will have the anchor point layer information applied.
Super happy to find you and your valuable tutorials to take me to new heights. Great and useful tips again. 👍👍👍❤️
That's great. Glad to have you here.
Nice videos! Love the content :)
In my case what I needed was multiple anchor points (2 or more details layers) combined into 1 to input into generators. I tried the passthrough but didn't succeed (maybe missing something). What I just did was to make a global layer above all detail layers, add black mask, input all anchor points as fill layers with linear dodge on each subsequent one, and add an anchor point above all, so it's the sum of all! Works wonderfully!
Yes that is a good way to do it.
Thanks alot bro, this really helped me!
Exactly what I was looking for, thank you!
Great! Thanks
As you said, there wasn't any tutorial showing multiple anchor points workflow and I couldn't get it to work...so I'm extremely happy to have found your channel. Already subscribed! Thank you so much for this Sir :)
Sorry for the late reply. Glad this was helpful and thanks for thr sub.
thanks!
My pleasure 🙏
Yet another banger, man. Good job
Thanks very much
Awesome tutorial 💯. Tnk u Elliott 👍
Great. Thanks
So useful. Thanks for making the vid
Sure thing 👍
Amazing! Thank you so much I was looking for this!
One more advanced question please.. What if you have to have some height details on top of the hierarchy because there are already lot of effects below. Is it possible to somehow apply anchor point generator effects when it is above all? Problem is Iam working with material that has so many effects combined it is impossible to pick the right position for anchor points, because the previous effects would not allow me to print the "ABOVE HEIGHT details"
Glad this helped. By definition, an anchor point goes below the generator(s). However, I am interested in your situation. I don't fully know what you mean but that's just me so would you like to email me at kimmelelliott@gmail.com and maybe provide some images of the layers, maybe some description and we can work on this. We may not be able to solve it but we can try.
@@zerobio U are awesome, Thank you. Iam kinda busy at the moment, but when i get to it, I will provide anything necessary :)
@@MaDmonkey3311 sounds good