I feel like one day I-no is just going to suddenly become top tier again. Like, no balance changes or anything. She just becomes a top tier. (Also Daru has got to be the best learning source for I-no)
*Daru_I-No Stream Viewer:* *"What do you think about the Slayer match-up?"* *"Daru_I-No:"* *"I think everbody hate him."* I expected nothing less from the GOAT, Daru_I-No. Also, if even pro players (not just Daru) have a strong dislike for this character (going back decades ago), then Slayer must indeed be somewhat of a degenerate character...
There’s actually a post on Twitter where there’s a discord message of someone asking about the I-no Slayer matchup and Daru said the equivalent of “wait for the October patch”
Honestly, I think the slayer v I-no matchup is very snowbally, if I-no gets to play, slayer doesn’t, if slayer gets to play, I-no doesn’t. I’d say it’s is very equal in my opinion. (This is just from my experience with him so others might not agree.)
@@NoolaGaming-noolrthis. When I was maining I-No the Slayer matchup always felt like a 50/50 chance of being an easy win for me, or getting stomped by the Slayer player. Really depends on who can snowball their offense first.
@@jotogoatThat is interesting to hear, especially with how well Daru does against Slayer - where even a double perfect on a set is common. Moreover, Daru even said that I-No vs. Slayer in GGST is nowhere near as hard as it was in Xrd, or in the older titles. But, I would like to point out that he (Daru) did say that Slayer was very similar to pre-nerfed Nago in many ways - so take that as you will...
I picked up I-No because she was hot I'm playing I-No because she is fun I'm staying I-No because the second I try another character I ask why the fuck am I not in the air I'm supposed to be above them why am I still on the ground
@NoolaGaming-noolr the only thing insane about zato is why the nerfs haven't been completely reverted lol, if slayer can be considered a perfectly balanced character (which he isn't lol) then zato should be perfectly balanced if they give him more buffs
It's so infuriating that most of the advanced tech in this game is exactly this lol. I know macros in guilty gear aren't new but i wish that the game rewarded good execution instead of making you use any type of macro a must
@@mei4n lol only new players don't use dash macros lol its like a requirement for any fighting game lol it's not like modern controls in sf6 it just makes it slightly easier combo difficulty stays the same for most characters who don't dash cancel
I feel like one day I-no is just going to suddenly become top tier again. Like, no balance changes or anything. She just becomes a top tier.
(Also Daru has got to be the best learning source for I-no)
Daru making I-No top since I don't know when (I don't know if he played during AC)
with 20 years of presence surely he played during ac @@flavioakira9334
*Daru_I-No Stream Viewer:* *"What do you think about the Slayer match-up?"*
*"Daru_I-No:"* *"I think everbody hate him."*
I expected nothing less from the GOAT, Daru_I-No. Also, if even pro players (not just Daru) have a strong dislike for this character (going back decades ago), then Slayer must indeed be somewhat of a degenerate character...
There’s actually a post on Twitter where there’s a discord message of someone asking about the I-no Slayer matchup and Daru said the equivalent of “wait for the October patch”
She can still whoop ass if you know to play defensively… Watching Daru’s videos got me seeing that I fight Slayer kinda similarly.
Honestly, I think the slayer v I-no matchup is very snowbally, if I-no gets to play, slayer doesn’t, if slayer gets to play, I-no doesn’t.
I’d say it’s is very equal in my opinion. (This is just from my experience with him so others might not agree.)
@@NoolaGaming-noolrthis. When I was maining I-No the Slayer matchup always felt like a 50/50 chance of being an easy win for me, or getting stomped by the Slayer player. Really depends on who can snowball their offense first.
@@jotogoatThat is interesting to hear, especially with how well Daru does against Slayer - where even a double perfect on a set is common. Moreover, Daru even said that I-No vs. Slayer in GGST is nowhere near as hard as it was in Xrd, or in the older titles. But, I would like to point out that he (Daru) did say that Slayer was very similar to pre-nerfed Nago in many ways - so take that as you will...
Gobou on asuka:"i'll do a 4 way mics up with a lots of frame traps and 50/50"
Gobou on lewis:"haha behemoth typhoon goes brrrrrr"
Grab your controller and twirl your HS button and get free guard crushes and plus frames👍
And why wouldn't he? On tradehit that goddamn Behemoth Typhoon still wins
@flavioakira9334 why...
me when i downplay the gameplay loop of a character i dont play:
@@desperado3347every player who’s never done ram rekka loops or sol bad guy Kara cancels complaining about them being easy:
I picked up I-No because she was hot
I'm playing I-No because she is fun
I'm staying I-No because the second I try another character I ask why the fuck am I not in the air I'm supposed to be above them why am I still on the ground
That's so true, playing Ino is like piloting an aircraft, especially as a player who loves whiff-punishing playstyle. No other characters can do this
So grue
can't lie, i-no might actually be the most fun character in the game to play, so much damn fun. someone should've told me earlier
Yes. While it’s true most I-no players are down bad, most of the time it isn’t for I-no, we just wanna have fun :3
SO TRUE
Fun as in only you get to play then sure.
For me chipp is my love
@@utcaFGC HELL YEAH SAME, CHIPP TILL I DIE, i play him in all three guilty gears
let’s gooo
1:25 never seen this tech before
huh
Yep. You can’t hit I-no out of it, unless you gold burst her.
Daru uses it often for that specific situation
Does Daru still play? His channel hasn’t been active for months
he livestreams pretty regularly on TH-cam. I think he’s live right now actually
@@ssaunter9965 you’re right! He’s live right now
Aunque extraño ver al loquito de Gobou jugando como un personaje se Touhou, me encanta verlo jugar como Goldlewis.
2:25 DARU
Daru is my hero
I want asuka back😢
I... don't believe Gobou's Asuka is coming back - at least not for competitive events/tournaments...
@@waitingforzato-1i-noinguil301Yeah, Zato is insane right now…
@@NoolaGaming-noolrIt's not due to Zato...
@@waitingforzato-1i-noinguil301no😢😢😢😢😢😢😢😢😢😢😢😢😢
@NoolaGaming-noolr the only thing insane about zato is why the nerfs haven't been completely reverted lol, if slayer can be considered a perfectly balanced character (which he isn't lol) then zato should be perfectly balanced if they give him more buffs
Nerf pig
Unforeseen DBD leak in comment section, requesting backup
Dash macro any attack button dash macro any attack button dash macro any attack button
all they do is press dash macro, any attack button, eat hot chip and lie
@ssaunter9965 the only hard thing about i-no is playing neutral lol, her mix is a built in scrub killer wait nah lol nobody is blocking it lol
I agree it’s a scrub killer
It's so infuriating that most of the advanced tech in this game is exactly this lol. I know macros in guilty gear aren't new but i wish that the game rewarded good execution instead of making you use any type of macro a must
@@mei4n lol only new players don't use dash macros lol its like a requirement for any fighting game lol it's not like modern controls in sf6 it just makes it slightly easier combo difficulty stays the same for most characters who don't dash cancel
The only thing cool about i-no is her unique dash lol
Is her greatest strength n also her greatest weakness
I mean having a completely unique version of a central game mechanic is a pretty cool gimmick to have
Cough cough zato break the law cough cough