This is what I've been making for weeks now, links in description below. I'll have the updated 2.3 videos this week as well, just wanted to get this overview out because it's easy to review in real time, esp while raid is live
I have long wondered if the raids "auto-tune" to the power level of the raid teams behind the scenes. Why do I say this? Because I've seen it myself. I had lower powered teams that could auto nodes, then I upgraded one or two characters on the team, and the team would start failing on those nodes! This would explain why your under-powered teams are still able to clear all nodes, but it's purely anecdotal, based on my own observations. For sure kill order matters, so you are probably making optimum choices there too. I manual all but the Tech nodes, and still struggle with teams bigger than yours. Kudos to you, Rayge. You are likely the best raider in the game. I did notice some improvements when I changed some characters from strikers to skirmishers (NC and Silvie, as examples), but still not having the success you are, despite having stronger teams.
I 100% agree, My teams are WAY over what Rayges are and It was ~ a few days after the launch of 2.1++ that something happenned, not sure what, but our alliance started MASSIVELY struggling and we barely made 60% which we easily cleared before. I personally think there's a "bug", intentional(yea.. of course it is.. it's $$copely) or not that is causing incorrect values in 2.1.. I specifically think and believe $$copely 'tweaked' something to slow progression so they can strip mine as much money out of its users as possible. $$copely and many other so called 'game studios' have a very "Scarcity" mindset and it shows through in every aspect of that company and 'product' (cause it ain't even really theirs, Foxnet made the game, they bought it and ruined it) The higher power my teams get, the more random the matches become. It does NOT make any sense, and I'm not the only one who's been noticing it. Stealth patterns in games that encourage spending should be banned as a practice and companies supporting this crap should have their licenses revolked and given to a company who actually cares about it's customer base, doesn't view us the same way strip-mining crews view the ground. TLDR: $$copely is (allegedly) stealth gating content to milk falling sales due to their crappy business practices.
I think this is true because lvl 98 I did mutant perfect on auto sim but when I hit lvl 99 and made three of the five lvl 99 I failed boss sim lol. Now they all 99 no issues again
Thx! For the hope man, as many of us are well below 40 TCP 😂. I need to go back and check out the T4’s as my teams are at those levels but missing most of the T4’s.
For Mutants I would switch Night and Gambit. Night in middle and Gambit next to the Forge. That way if Forget gets target Gambit will ping way more imo and Night in the middle just cuz he evades more. Been working for me despite being on 2.2 still. I always just auto but my X-Treme are over built G18s and lvl 99s (i used them everywhere War and CC)
Just a suggestion most players know already what Raid teams to use. What though I personally think would help is actually game play and kill order.
This is what I've been making for weeks now, links in description below. I'll have the updated 2.3 videos this week as well, just wanted to get this overview out because it's easy to review in real time, esp while raid is live
I have long wondered if the raids "auto-tune" to the power level of the raid teams behind the scenes. Why do I say this? Because I've seen it myself. I had lower powered teams that could auto nodes, then I upgraded one or two characters on the team, and the team would start failing on those nodes! This would explain why your under-powered teams are still able to clear all nodes, but it's purely anecdotal, based on my own observations. For sure kill order matters, so you are probably making optimum choices there too. I manual all but the Tech nodes, and still struggle with teams bigger than yours. Kudos to you, Rayge. You are likely the best raider in the game. I did notice some improvements when I changed some characters from strikers to skirmishers (NC and Silvie, as examples), but still not having the success you are, despite having stronger teams.
Same thoughts here
I 100% agree, My teams are WAY over what Rayges are and It was ~ a few days after the launch of 2.1++ that something happenned, not sure what, but our alliance started MASSIVELY struggling and we barely made 60% which we easily cleared before.
I personally think there's a "bug", intentional(yea.. of course it is.. it's $$copely) or not that is causing incorrect values in 2.1.. I specifically think and believe $$copely 'tweaked' something to slow progression so they can strip mine as much money out of its users as possible. $$copely and many other so called 'game studios' have a very "Scarcity" mindset and it shows through in every aspect of that company and 'product' (cause it ain't even really theirs, Foxnet made the game, they bought it and ruined it)
The higher power my teams get, the more random the matches become. It does NOT make any sense, and I'm not the only one who's been noticing it. Stealth patterns in games that encourage spending should be banned as a practice and companies supporting this crap should have their licenses revolked and given to a company who actually cares about it's customer base, doesn't view us the same way strip-mining crews view the ground.
TLDR: $$copely is (allegedly) stealth gating content to milk falling sales due to their crappy business practices.
I think this is true because lvl 98 I did mutant perfect on auto sim but when I hit lvl 99 and made three of the five lvl 99 I failed boss sim lol. Now they all 99 no issues again
Thx! For the hope man, as many of us are well below 40 TCP 😂. I need to go back and check out the T4’s as my teams are at those levels but missing most of the T4’s.
For Mutants I would switch Night and Gambit. Night in middle and Gambit next to the Forge. That way if Forget gets target Gambit will ping way more imo and Night in the middle just cuz he evades more. Been working for me despite being on 2.2 still. I always just auto but my X-Treme are over built G18s and lvl 99s (i used them everywhere War and CC)
We're so close to 80% on 2.2 but some teammates skipped bio nodes and went to skill lol.
Just WOW, I can't wait to see how you did it
Excited to share it as well! Cheers and thank you
The way you said “invaders sucked” has me rolling 😂
😂 just a god awful team LOL poor people who invested their resource lmao
invaders investors down bad right now 😭👎🏾
Just a joke of a team lmao
I know it not on topic but please don't join the envoys 🙏
lols haha I'm happy where I am with the game content creation. Envoy title is a blessing and a curse, hard pass for me