how do you keep such a little amount of inbound aircrafts? at 100 I have A LOT more aircrafts coming in. I guess that using items like nav points and holds just makes the game send more aircrafts in... Also around 08:20 the game slowes down quite a bit, is that some sort of option that can be activated? Tnx
@Mjouze the biggest trick to not getting overwhelmed is to land the incoming ASAP (also idk, maybe between when I played this on demo and full release they changed the balance/frequency? I couldn't say for sure, just a guess purely based on your comment and nothing else), but definitely the game difficulty is about how many planes on screen you need to manage, so clearing them rather than using holds is the best strategy. What you are seeing is the game speed toggling between fast mode and normal speed; during the early game it is slow and boring so I switch to fast speed but when things start to get a little more difficult with higher frequency I had to turn it back to normal speed so I could manage things better. Hope that helps! Thanks for watching :)
@@BtheGamer100 thanks for your answer. In the meantime I found out what triggers the rapidly increasing traffic (inbound and outbound). It's tricky but actually when you activate an upgrade you should never use it. For example, when you select the nav point make sure to never send an aircraft through it, when you select an extra waiting space, you still should try to keep the number of waiting traffic at 2 planes max, when activating a hold, never send an aircraft to it, etc... Applying this strategy makes it possible to pass the 100 point with still about 6 aircraft in total on the map. Hope this helps other players aswell :)
yes, the turns get tighter for sure! i'm not clear on if there is a limit, but it can become very useful for saving you from a crash as the game goes on and things get more crowded so i highly recommend! :)
@@BtheGamer100 yes it seemed like your go to's are expedite or waiting area upgrade. I find that if I use the holding waypoint the planes just get stuck in there, it's easy to put them in, tough to get them out once it gets crowded! Loving the demo can't wait for the full game.
@@RavenAtYourWindow i agree! lots of fun! and also about the holding points, they feel like a trap tbh. the redirects can be okay to reduce mental load but sometimes destinations can also fulfill that role by flying towards well placed ones (even if they are temporary)
Would love to see more content!! Thank you for sharing
THANKS for your comment! I appreciate the encouragement, I will make some more soon 😊
how do you keep such a little amount of inbound aircrafts? at 100 I have A LOT more aircrafts coming in. I guess that using items like nav points and holds just makes the game send more aircrafts in... Also around 08:20 the game slowes down quite a bit, is that some sort of option that can be activated? Tnx
@Mjouze the biggest trick to not getting overwhelmed is to land the incoming ASAP (also idk, maybe between when I played this on demo and full release they changed the balance/frequency? I couldn't say for sure, just a guess purely based on your comment and nothing else), but definitely the game difficulty is about how many planes on screen you need to manage, so clearing them rather than using holds is the best strategy. What you are seeing is the game speed toggling between fast mode and normal speed; during the early game it is slow and boring so I switch to fast speed but when things start to get a little more difficult with higher frequency I had to turn it back to normal speed so I could manage things better. Hope that helps! Thanks for watching :)
@@BtheGamer100 thanks for your answer. In the meantime I found out what triggers the rapidly increasing traffic (inbound and outbound). It's tricky but actually when you activate an upgrade you should never use it. For example, when you select the nav point make sure to never send an aircraft through it, when you select an extra waiting space, you still should try to keep the number of waiting traffic at 2 planes max, when activating a hold, never send an aircraft to it, etc... Applying this strategy makes it possible to pass the 100 point with still about 6 aircraft in total on the map. Hope this helps other players aswell :)
So have you found that the expedite upgrade stacks?
yes, the turns get tighter for sure! i'm not clear on if there is a limit, but it can become very useful for saving you from a crash as the game goes on and things get more crowded so i highly recommend! :)
@@BtheGamer100 yes it seemed like your go to's are expedite or waiting area upgrade. I find that if I use the holding waypoint the planes just get stuck in there, it's easy to put them in, tough to get them out once it gets crowded! Loving the demo can't wait for the full game.
@@RavenAtYourWindow i agree! lots of fun! and also about the holding points, they feel like a trap tbh. the redirects can be okay to reduce mental load but sometimes destinations can also fulfill that role by flying towards well placed ones (even if they are temporary)
Great stuff!!
How do you make it pause, or is it caused by your equipment?
answered your own comment but for anyone looking and not seeing that, Press Space to pause :) Thanks!
Press space to pause... duhhh
hah glad you figured it out :) thanks for watching