Elden Ring 1.09 Ray Tracing On vs Off | Performance Comparison | RTX 4090

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  • เผยแพร่เมื่อ 22 มี.ค. 2023
  • Elden ring rtx visual comparison and performance test.
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ความคิดเห็น • 12

  • @maximosdrr
    @maximosdrr ปีที่แล้ว +7

    Everything is so perfect in p ring that even rtx on haven't improved it that much

  • @chigga2k497
    @chigga2k497 ปีที่แล้ว +1

    Heh, looks pretty awesome bro. Keep up the good work tai shi.

  • @ShortieSRT4
    @ShortieSRT4 ปีที่แล้ว

    What's your system specs and which 4090 are you runnin?

    • @omen_apollo
      @omen_apollo  ปีที่แล้ว

      13900k, 32GB ddr4 4000, 4090 msi suprim liquid

  • @amensanghera
    @amensanghera ปีที่แล้ว +1

    Have they unlocked the frame cap on pc?

  • @nametakentv3257
    @nametakentv3257 ปีที่แล้ว

    No no those fps didnt die for no visible reason. They were taken to RTXtown where they live long happy lives.

    • @Haggy836
      @Haggy836 ปีที่แล้ว

      its called RT not RTX..

  • @lions7staso
    @lions7staso ปีที่แล้ว +1

    What do you using for ultra wide resolution with 1.09 patch ?

  • @AdiusOmega
    @AdiusOmega ปีที่แล้ว +1

    Unfortunate that this is such a bad implementation. If the developers did something akin to path-tracing this world would absolutely benefit from it.

  • @neomaxxm
    @neomaxxm ปีที่แล้ว

    Am I the only one who thinks this is very underwhelming? For half the frames and 50-90% more latency. Also, what's up with those frames?