I hope you get a million subs by the end of next year. You're videos are the best in the genre of these type of games (and games in general). You're the cream of the crop brother and I wish you the very fuckin best.
Thank you very much for highlighting this game!! * I was able to play it lying down, due to an illness. I haven't been able to play anything for 10 days, so this was a nice video game break. Downloaded it at 9.38 into the video and played it 2x. 56 minutes and 45 minutes finishing time. I'll be able to try to beat my time a different day :-) * Watching the rest now to see what your finishing time is 🙂
I'm in a similar situation right now. I can recommend "CLICKPOCALYPSE 2". I played in while I was in the hospital. It's an idle game that runs in your browser. It's a lot deeper than this as well, so more entertainment.
Sorry for commenting a lot, But I have to praise the game's depth. The way it increments the old systems and unlocks new systems is very rewarding. It's like you start with progression limited to 1 axis, then out of nowhere you get a whole new axis of complexity, making depth on 2 axis, then a 3rd and a fourth.... Without invalidating the old one too! I was hooked when magic tree was shown. It's also a great funnel to the dev's other game because it shows his talent and dedication to making a fun game in this genre
I hope that you’re being sarcastic, because in this game you just shoot some fixed inanimate objects that pose zero challenge whatsoever, which for me makes all the systems, increments and axis that you’re talking about completely pointless.
I was surprised too. I was waiting for an actual challenge to come, rather than always shooting at the same inanimate objects, which make it impossible for you to even lose. This game is as if someone made some amazing RPG mechanics, talents, progression, etc. yet decided to give you all this while confining you to the laziest tutorial ever… the one where you just hit a couple immovable dummies forever and don’t do anything else.
I absolutely agree. What fun is there to have just text and a goddamn fixed target that you shoot forever?!? I don’t get what kind of laced crack the people here are smoking to write the praising comments that they do
5:24 don't forget the "honest pay for honest work"
- cabbage
- cabbage
- cabbage
+ gold
+ gold
+ gold
I hope you get a million subs by the end of next year. You're videos are the best in the genre of these type of games (and games in general). You're the cream of the crop brother and I wish you the very fuckin best.
Thank you very much for highlighting this game!!
* I was able to play it lying down, due to an illness. I haven't been able to play anything for 10 days, so this was a nice video game break. Downloaded it at 9.38 into the video and played it 2x. 56 minutes and 45 minutes finishing time. I'll be able to try to beat my time a different day :-)
* Watching the rest now to see what your finishing time is 🙂
I'm in a similar situation right now. I can recommend "CLICKPOCALYPSE 2". I played in while I was in the hospital. It's an idle game that runs in your browser. It's a lot deeper than this as well, so more entertainment.
43:54 "What are we working on? Oh, right. Concentration" 🙃
Sorry for commenting a lot,
But I have to praise the game's depth.
The way it increments the old systems and unlocks new systems is very rewarding.
It's like you start with progression limited to 1 axis, then out of nowhere you get a whole new axis of complexity, making depth on 2 axis, then a 3rd and a fourth.... Without invalidating the old one too!
I was hooked when magic tree was shown.
It's also a great funnel to the dev's other game because it shows his talent and dedication to making a fun game in this genre
I hope that you’re being sarcastic, because in this game you just shoot some fixed inanimate objects that pose zero challenge whatsoever, which for me makes all the systems, increments and axis that you’re talking about completely pointless.
Looks good, but like you said at the start on the reviews on Steam. Seems pretty short
I was so suprised with this game. So much for game developers to learn here. Games should be fun, that's all...
I was surprised too. I was waiting for an actual challenge to come, rather than always shooting at the same inanimate objects, which make it impossible for you to even lose.
This game is as if someone made some amazing RPG mechanics, talents, progression, etc. yet decided to give you all this while confining you to the laziest tutorial ever… the one where you just hit a couple immovable dummies forever and don’t do anything else.
It's such a neat game. Wish they'd port it to mobile
Hej Philip! God jul! :)
fun game! shame it was so short
ricardo is back !!!
Gonna go and play right now
Move to the city. No new city....
47 minutes by rushing new jobs and exp gain magic.
how is this considered overwhelmingly positive? its a lame excuse for a game
I absolutely agree. What fun is there to have just text and a goddamn fixed target that you shoot forever?!? I don’t get what kind of laced crack the people here are smoking to write the praising comments that they do
Tell me, what is bad about this game? It's free
nice