Quick correction. Addon Skill only goes to 3 from what we've seen so far and getting to +20 skills doesnt seem to unlock 4th. Sorry about the confusion guys!
One thing you cannot miss out: Fi has 10% power on critical hits, that with Br critical rate + 5% attack potency is just huge. This update is incredible
@@itsmesoru oh I just phrased it really bad =P I meant “Br has critical rate and you can get an additional 5% potency” (melee potency from Hu for instance), those 3 addons together are just insane
You have to remember if you have augments with all down resistances with and you add that to your weapons and armor that scales with critical hit rate and potency and you add it to your weapon any element you hit on weak point you will do stupid amount of dmg
I read the help dialogue 2 times because I was confused to where exactly get the class cubes from but they didn't bother to mention it. So it was back to talking to people in game and forums to get more clarity beyond 10 from main class you overlevel.
Yeah i guess i took the knowledge for granted since ive played pso for so long and its always worked the same. Ill check the help menu and if its not there offer feedback. Nice callout
It still depends on how much you want to invest on your gear, since mastery IV and Addi Def is expensive, fixa Fatale is the best option so that you can ignore deftness Aug and just rely on crits
Thing is you have both br and fi addon skills. I think the crit chance is actually worth more atm for fixa. Not sure how it stacks up to just raw attack but we'll see
I messed up at the start and spent quite a bit of meseta lol. What I can gather is initially focus on one class with plenty of cubes. Get to level 3. Then if you want get your Main to as high as possible. If you have cubes on the other chars 1 or 2. Then just use level 3 and get some stats. Then refine the other classes and everything else lol.
@@KronoKatastrophy See, you say that, but the majority of comments are trying to figure it out as well. Even you had to clarify a mistake you'd made in a pinned comment and even that's unsure. I feel like the system could've been much more clear, and tying it to some sort of RNG system is not going to fare well currently.
so do all these add on skills stack and work on whatever class you have selected? or are they only active when that class is selected? i.e force add on skills will only work when force is selected as main class. ?
I'm a bit confused, so does every one of the add-ons effect your character across the board even when you aren't using that specific class? Also I understood that you can't get any less than what you have obtained, but increasing it is a bit confusing. Do you have to keep rolling it to get a higher number?
Level decrease protection works only for main effect add-ons, sub-effect minimum possible level can be raised (up to 10 as far as I know for the moment) with higher payment choice during rolls. UPD: just checked. Bracketed add-ons really gives bonuses... probably, they marked because they have doubles in other classes.
hiyas~! My Alliance Leader sent me this and hey here I am at 24 seconds! the back of my head! (also my Bluefull SectionID sticker emblem for you OG PSO players :D) IGN is Kasuhime :3 was totally doing the add-on skills at this point too! :3 no 20's yet, gonna try more later haha
Quick correction. Addon Skill only goes to 3 from what we've seen so far and getting to +20 skills doesnt seem to unlock 4th. Sorry about the confusion guys!
I have a lvl 20 skill, I can confirm this is correct.
One thing you cannot miss out: Fi has 10% power on critical hits, that with Br critical rate + 5% attack potency is just huge. This update is incredible
I heard the CR goes up to 10% 😳
@@itsmesoru oh I just phrased it really bad =P I meant “Br has critical rate and you can get an additional 5% potency” (melee potency from Hu for instance), those 3 addons together are just insane
@@karinhimesama How high does the potency ones go up again? Up to 5% right? 😳
@@itsmesoru potency up to 5% yes. Level 20 on Hunter, Force, Ranger = 5% on Melee, Tec, Ranged
yeah fi and br are a must for everyone basically
hu/ra/fo depend on what you play as your main class
Im very glad they added something like this.
You have to remember if you have augments with all down resistances with and you add that to your weapons and armor that scales with critical hit rate and potency and you add it to your weapon any element you hit on weak point you will do stupid amount of dmg
I read the help dialogue 2 times because I was confused to where exactly get the class cubes from but they didn't bother to mention it. So it was back to talking to people in game and forums to get more clarity beyond 10 from main class you overlevel.
Yeah i guess i took the knowledge for granted since ive played pso for so long and its always worked the same. Ill check the help menu and if its not there offer feedback. Nice callout
Am I right in saying fixa termina has finally got a use for the fighter class coz of its add-on skill or it is still useless?
That's what I'm trying to figure out now what's best attack fatale or termina?
@@josephsanchez1668 Fatale makes more sense to use on braver from its add-on skill. I guess we have to mess around with weapons.
It still depends on how much you want to invest on your gear, since mastery IV and Addi Def is expensive, fixa Fatale is the best option so that you can ignore deftness Aug and just rely on crits
Thing is you have both br and fi addon skills. I think the crit chance is actually worth more atm for fixa. Not sure how it stacks up to just raw attack but we'll see
I messed up at the start and spent quite a bit of meseta lol.
What I can gather is initially focus on one class with plenty of cubes.
Get to level 3.
Then if you want get your Main to as high as possible.
If you have cubes on the other chars 1 or 2. Then just use level 3 and get some stats.
Then refine the other classes and everything else lol.
yeah i did the same. hold on tho i have a strat that will be coming out soon
If this isn't the most confusing way of improving your character, I don't know what is.
its not really tho...
@@KronoKatastrophy See, you say that, but the majority of comments are trying to figure it out as well. Even you had to clarify a mistake you'd made in a pinned comment and even that's unsure. I feel like the system could've been much more clear, and tying it to some sort of RNG system is not going to fare well currently.
Man how tf yo character so drippy 😭
so do all these add on skills stack and work on whatever class you have selected? or are they only active when that class is selected? i.e force add on skills will only work when force is selected as main class. ?
I think works permanently.example my hunter got pp regen while gliding from bouncer skill
@@tilting_cat3344 ok cheers 👍
they all stack. only one can be active per class but it can all be used
I'm a bit confused, so does every one of the add-ons effect your character across the board even when you aren't using that specific class?
Also I understood that you can't get any less than what you have obtained, but increasing it is a bit confusing. Do you have to keep rolling it to get a higher number?
Yes to both of those questions. ^^ you are correct
Level decrease protection works only for main effect add-ons, sub-effect minimum possible level can be raised (up to 10 as far as I know for the moment) with higher payment choice during rolls.
UPD: just checked. Bracketed add-ons really gives bonuses... probably, they marked because they have doubles in other classes.
My bank empty
Oh shit mass class combos. This is gonna get crazy
it already is
N-Luster will make that 10%. And that will be the last class ever added to ngs...
Lmao you sound like @d amazing on yt good vid
Wasted my class ex-cube by NOT registering my Add-On Skill loadout. Oh well...
levelin is crazy easy so youll get more friend!
hiyas~! My Alliance Leader sent me this and hey here I am at 24 seconds! the back of my head! (also my Bluefull SectionID sticker emblem for you OG PSO players :D) IGN is Kasuhime :3 was totally doing the add-on skills at this point too! :3 no 20's yet, gonna try more later haha
Having to level all classes to max... Jfc
stay tuned, i gots a strat for ya
Still wont play classes i dont give a damn about.
I was Leveling them up as force since aelio. Even though I use force for grinding. I only play Jet Boots.
you wont have to, stay tuned i have a strat for that
@@KronoKatastrophy
Let me guess.
Level them up by using them as Sub class. Dont need a video for that. x,D
😭 p͓̽r͓̽o͓̽m͓̽o͓̽s͓̽m͓̽