Top 10 Things Players Want in Eternal Evolution (2025 Wishlist)

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

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  • @InsightGamingGuides
    @InsightGamingGuides  23 วันที่ผ่านมา +3

    🎮 Thanks for watching! What's at the top of YOUR wishlist for Eternal Evolution in 2025? Let me know in the comments below! ⬇
    🔗 Join the Community:
    💬 Discord: discord.gg/HzCQZaMb3d
    🔥 Don’t forget to like, subscribe, and share the video if you enjoyed it! More exciting Eternal Evolution content is coming your way!

  • @jasonvanass7126
    @jasonvanass7126 23 วันที่ผ่านมา +3

    nice idea of video, my wishlist for you is the spreadsheet video :)

    • @InsightGamingGuides
      @InsightGamingGuides  23 วันที่ผ่านมา +1

      I know I’ll do that this weekend. 🫡

  • @channingk9955
    @channingk9955 22 วันที่ผ่านมา

    Really like the video. Games like these always overlook reviewing existing parts of their game mode that provide rewards and just continue to pump out new content. While the new content is necessary, like you mention, it's a lot of the older spots that generate rewards that need to be updated. Awesome video!

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      You're right, it's about finding that perfect balance of new and old!

  • @marquisburnett1
    @marquisburnett1 22 วันที่ผ่านมา +1

    also rift fissure it had pretty decent rewards and a lil story mode ut would be nice for them to finish or extend it

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      I like the rewards for in beginning but the rewards would need to be great to spend time doing it

  • @stanleyjackson4975
    @stanleyjackson4975 19 วันที่ผ่านมา

    You right about all these things!

  • @Madcatwarrior
    @Madcatwarrior 14 วันที่ผ่านมา +1

    YES

  • @GetClientsWithMio
    @GetClientsWithMio 23 วันที่ผ่านมา +2

    Loved all of this. LOONG overdue.
    I would add Hell shop, keys, shop, SP materials.
    Like, get us more stuff from Hell arena so that we can purchase things they stacked there.
    Add those things to other shops too. and so on

    • @InsightGamingGuides
      @InsightGamingGuides  23 วันที่ผ่านมา

      That's a great point! A lot of things need to be updated just one thing at a time.

    • @benjaminroe311ify
      @benjaminroe311ify 22 วันที่ผ่านมา

      Yes all shops need to be updated. Or the rewards for events improved for nearly ALL game modes. Twilight Lands, Arena, Galactic Arena, The Wasteland Shops etc. Sell some more red runes and/or tempering materials etc.

  • @chaselachapelle939
    @chaselachapelle939 23 วันที่ผ่านมา +1

    Hope the listen - points 2 and 3 seem very possible and would be great QOL for all

  • @benjaminroe311ify
    @benjaminroe311ify 22 วันที่ผ่านมา

    Wow that Emma SB is pretty powerful. It takes me still 10 seconds to do Cisnaros and Deesa lol. Need to get on that lol

  • @noneedtoknow2885
    @noneedtoknow2885 23 วันที่ผ่านมา +5

    No more heroes (Wukong) that look like they belong in a game for 8 year old kids. Agree with the rest.

  • @benjaminroe311ify
    @benjaminroe311ify 22 วันที่ผ่านมา

    Digital War update rewards YES. I actually don't mind playing it I find it a little of fun. BUT only because I get SOME progress on getting Ascencions and Super Breakthrew from it but it's soooo slow. Needs rewards to be doubled or tripled.

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      it needs to get atleast one sb or awaken crystal a week. 3 week for one is way too long

  • @do7708
    @do7708 22 วันที่ผ่านมา +1

    TLDR: Agree on all except 3, 6, and sort of 7, instead I want to see better shops(IE competive shop, guild shop, wasteland shop) and new ways to get mythic prototypes, because they have removed some.
    My opinions on these suggestions as a F2P:
    1: I dont personally have any issue, but I am not gonna say no to additional QOL
    2: I fully agree with TL rewards needing a revamp, though I dont have the perfect solution as a big part of TL is being how people get prototypes and changing the rewards like that may make getting prototypes almost impossible, especially since they have removed the from thhings like Gemuzo's bell
    3: They aren't shadow nerfing heroes, any game like this is always going to make their new heroes stronger than old heroes to make money. The only way to deal with this is to then buff old heroes or nerf new heroes, buffing old heroes making power creep making content too easy, and nerfing new heroes results in the people how payed money to get the hero upset, making them less likely tospend going forward. That means neither is a viable option for a game like EE.
    4: Fully agree, add more content and give more rewards for that content. As and F2P player, I can't even really do super breakthrough stuff because I need to get the important A7s taken care of.
    5: Always support new and exciting content, though I doubt we'll get anymore collabs.
    6: That isn't the point of idle rewards. Everything you listed is something that you are supposed to receive because you did something or made some effort, not because you waited 12 hours. If they were going to do something like that, they should update crimson abyss, not idle rewards.
    7: Bag space is fine, but players need to learn to maintain their equipment better.
    8: Arena rewards have always sucked, and I have felt that since the games launch they need to improve the arena rewards, basic and advanced tickets for rank one is crazy, let alone purple runes.
    9: Agree that LV could get some love, my suggestions are: Cinsaro get items that let you lock addition things for purifications, Dessa caves gets the same things you suggested and move bugmaster out of Thunder cliffs and put a new set there that is a new 4-piece, and Terra dome gets gems, likely green or blue, as prototype tickets might feel like too much to them, andthey likely wouldn't put mythics in there.
    10: Hard agree, Ancient Altar used to be sort of endgame, now it is a joke.
    I would like to see some shop improvement, given that some shops (Like wateland) are useless except in the rare instance you get a mythic prototypes from your wasteland run. Also, mythic prototypes are almost impossible to get unless you get lucky that TL happens to have one you need that month or you have 200 astrals when that event comes round if the is a prototype you need, there needs to be a better or easier way to get them.

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      Thank you for sharing your detailed thoughts! I appreciate the time you took to break down each point from a F2P perspective. Here’s my response to some of the points you raised:
      1. QOL Improvements: I agree-any additional quality of life improvements are always welcome. It’s great that you’re open to these updates even without specific pain points.
      2. TL Rewards: Completely agree that revamping TL rewards is a tricky balance. While new options for obtaining prototypes would be amazing, removing current methods could unintentionally create scarcity, especially for F2P players. Maybe a hybrid approach of revamping rewards while leaving existing ones untouched could work?
      3. Hero Power Creep: You’re spot on that it’s a tough balance for games like EE. Buffing older heroes risks trivializing content, and nerfing new ones can frustrate spenders. Instead of buffs or nerfs, perhaps more synergy-focused changes or situational strengths could make older heroes relevant again without upsetting the balance.
      4. Super Breakthrough Content: I hear you about the A7 focus. For F2P, super breakthroughs are a massive commitment, so maybe more rewards or resources targeted toward progressing multiple paths could make it more accessible?
      5. Collabs and Content: Totally agree-it’s always exciting to see fresh content, and collabs breathe new life into the game. Even if they’re rare, I’m holding out hope for something big in the future.
      6. Idle Rewards: This is an interesting take. I hadn’t thought about it in terms of “earned vs. waiting.” Crimson Abyss definitely feels underutilized, so I’d love to see it updated instead of tinkering with idle mechanics.
      7. Bag Space: Fair point-better management might be a more sustainable solution. Maybe if the game introduced better organization or sorting tools, it would help players maintain their inventory more effectively?
      8. Arena Rewards: Arena has always felt a bit underwhelming. Improving those rewards could definitely motivate more participation, especially for F2P players looking to stay competitive.
      9. LV and Dungeon Suggestions: I love these ideas! Moving Bugmaster, adding new 4-piece sets, and introducing gems in Terra Dome would freshen things up while giving players more options to grind. Mythics in dungeons might be a stretch, but small incremental improvements could add up.
      10. Ancient Altar: Totally agree-what was once a highlight feels like a relic now. Revamping this could make it a meaningful challenge again.
      Your suggestion to improve shops is also really strong. Adding prototypes to shops like Wasteland or making them easier to obtain overall would alleviate a lot of the current frustrations. Perhaps introducing rotation-based prototype shops or even better integration with events could help.
      What are your thoughts on combining some of these suggestions? Would love to hear more ideas!

    • @do7708
      @do7708 22 วันที่ผ่านมา +1

      @InsightGamingGuides I think adding prototypes to wasteland shop feels slightly forced, as wasteland has 0 to do with prototypes currently. I would rather them add permanent offers for wasteland coins for the relevant wasteland gem offers like mythic runes and talent potions, even if that removes the gem offers from clearing. Or if they make the clear offers cool things like limited tickets or some of the various run tickets for ketosian triangle, valley, or crimson abyss. Astral cards might be too much though it could be close. Dismissal shop and Galactic Arena shop could also do with a bit of work, as once you get Rez fully kitted out, GA shop is a way to get 5 limiteds and 100-200 bright dismissal coins every reset, so pretty boring. Dismissal on the other hand is good for the top tier rewards from gold coins, but purple has basically just the gold 24 hour items and if you are in desperate need advanced tickets for hero rally (which also needs a reward overhaul for the high tier rewards, as the prototype chest can have more than the 4 prototypes at this point and it doesnt need to have leo at 1100 pulls every month), and the basic tier coins are completely worthless, as even a relatively early f2p never has an issue with rares.

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      You’ve raised some excellent points-thanks for taking the time to outline them so clearly! Here’s my take:
      1. Wasteland Shop: I see what you mean about prototypes feeling out of place in the Wasteland shop. Your suggestion of adding permanent offers for mythic runes or talent potions feels much more aligned with its theme, and removing the gem-clear rewards for better alternatives like limited tickets or run tickets for Ketosian Triangle, Valley, or Crimson Abyss is a great idea. I agree that Astral cards might be pushing it, but even the thought of including them shows how impactful these updates could be.
      2. Galactic Arena Shop: You’re absolutely right-once Rez is fully built, the GA shop loses its excitement. Expanding the options beyond limited tickets and bright dismissal coins would go a long way in keeping it engaging. Maybe introducing more varied hero shards, prototype fragments, or even rotating rewards could help spice it up.
      3. Dismissal Shop: I agree that the gold coin rewards are solid, but purple-tier and basic-tier coins feel underwhelming. Adding more impactful rewards to the purple tier, like additional advanced tickets or even prototype fragments, could make it more useful. And I 100% agree that basic coins are nearly worthless-converting them into something more relevant, like gold coins, or allowing them to be used for minor consumables, would be a welcome change.
      4. Hero Rally Rewards: You’ve nailed it here-this is an area that definitely needs an overhaul. Expanding the prototype chest to include a wider variety of prototypes would make it feel fresh and rewarding again. And yes, seeing Leo at 1,100 pulls every month is starting to feel stagnant. Adding more variety in rewards for high-tier pulls would make Hero Rally more exciting and worthwhile.
      I really like how your suggestions stay true to the theme of each shop while addressing key pain points. What do you think about rotating rewards or introducing unique one-time offers for Galactic Arena or Dismissal? It might add another layer of engagement without overhauling the entire system. Let me know your thoughts!

    • @do7708
      @do7708 22 วันที่ผ่านมา

      @InsightGamingGuides I dont think they can add a different hero to the GA shop, because part of the shops identity is that it is the way to get Rez. Adding a different hero means that you either remove that new hero from normal pulls or you kinda of make the uniqueness of the shop weaker. It would probably be a good place to put mythic prototypes since GA is a game mode that requires multiple teams meaning you need a wider array of prototypes. It might be difficult to set a price that seems reasonable without making getting them trivial to acquire, though, so maybe gene hybrid shards and universal crystal shards, since neither are covered by other shops. Chaos soul crystal nucleus would be nice, but would make sense in either the dismissal shop as a gold coin option or in the alternate world shop, though alternate world shop is super unlikely since all the nucleus are there already. They would just circumvent the lag time between an awakening being added to the shop that is meant to benefit the players who pay for the extra crystals. Competitive also needs an overhaul, as if you cant get into the bracket it is pretty meh, and makes ascension arena, one of the biggest events feel meh, but that might be an issue with ascension arena not the shop itself.
      Rotating rewards can be dangerous depending on how quick the rotations are, as if you are really close to being able to buy something and miss it be a day, and then need to wait like a month, it can be a major feels bad. If the rotation is fast enough, like a daily rotation, it can add some freshness to the game without creating moments that feel bad. One time offers are fine, but can add clutter if they dont disappear from the shop once purchased, so as long as they do that, it could be fine. They could then occasionally add a new one to the shop if they want to generate hype around a new piece of content (such as 50 astral cards if a new SP comes out or limiteds during a double chip event). Of course, they already kind of generate hype with promo codes, so it might be over kill, but not everyone has discord to see the codes.

  • @alucardpiewpie3408
    @alucardpiewpie3408 13 วันที่ผ่านมา +1

    I just started playing today..any advice for me thnx

    • @InsightGamingGuides
      @InsightGamingGuides  13 วันที่ผ่านมา

      I'm glad you decided to join us!
      I would check out this series Fun 2 Play Series (best guide for new players.)
      th-cam.com/play/PLVT1nYzofFw_D2WH1oaSYjxrbWIhz3lPy.html
      It’s perfect for new players.
      Right now you need to be learning about the game and if you are on discord feel free to join my discord

  • @robertomarzitelli4761
    @robertomarzitelli4761 22 วันที่ผ่านมา +1

    Wishlist 2025. I hope your video finds the Devs ears. Hopefully if your in CC program.
    -They need to remove many dead game modes.
    Soul mine is useless
    Riff Fissure is dead
    Wasteland is useless as well
    Cut down PVP modes
    We dont need Galatic Arena
    That what Hell arena is for.
    I agree with everything you said. The sad part I think its gonna fall on def ears and this game is gonna go into maintenance mode. Keep it up bro 💪

  • @GamingwithMayhem74
    @GamingwithMayhem74 22 วันที่ผ่านมา +1

    more astral tickets, and please, for the love of God make the ancient altar great again 2025! Lol

  • @marquisburnett1
    @marquisburnett1 22 วันที่ผ่านมา +1

    wukong out dps my anpu at mythic 4 i was like wtf

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      That’s what happen with new heroes

    • @marquisburnett1
      @marquisburnett1 22 วันที่ผ่านมา +1

      @InsightGamingGuides no need for awaken sss then just upgrade all new heros

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      @ so awaken heroes OP so you just got to invest in them.

    • @marquisburnett1
      @marquisburnett1 22 วันที่ผ่านมา +1

      @InsightGamingGuides yea I know my sif is a beast and my Artemis is a3 taking forever to get to 7 and thx for the guan yu love in the video I got him to ex 30 immortal 3 and he still sucks lol

    • @InsightGamingGuides
      @InsightGamingGuides  22 วันที่ผ่านมา

      @@marquisburnett1 I did that for you bro and a4 artemis is good in some content.

  • @Kauaernestomoreschi21
    @Kauaernestomoreschi21 23 วันที่ผ่านมา +2

    There is no shadownerf in the game, it is simply a matter of not making sense to launch a hero that will automatically be weak just because he is not awakened, awakened heroes are not permanently in the sense of always being better than a newly launched hero, Daniel and Leo already suffer from this, they are awakened but were only useful for about 4 months, then another hero has already overtaken them, whoever puts awakened heroes at level 10 will bitterly regret it in the future because a new hero will do the same job, Smith is proof of this in the hunters team, and this will happen in any team, the only heroes that will never be taken out of the scene are the awakened SP, because without awakening they will be surpassed, just like when they received SB skill to obtain it will be a real sadness and will be core skill, and that will not take long, the awakening system is no longer to maintain the heroe useful, just to return to the game momentarily.

    • @InsightGamingGuides
      @InsightGamingGuides  23 วันที่ผ่านมา +1

      This is a great point but now the question is how do prevent this from happening.

    • @Kauaernestomoreschi21
      @Kauaernestomoreschi21 23 วันที่ผ่านมา +2

      @InsightGamingGuides There is no way, that's why I never upgraded my heroes to the maximum, spending that ton of resources just to be useful for a while, it's not the same thing as an SP hero, who integrates into any team, gives extra points in any event, an SSS hero will always be replaced by a new one, just stop and analyze the following thing, there are 5 hunters in the Wenfyr class, theoretically they would never need to make Wenfyr hunter heroes again, because the team is already complete, it would just be to give everyone the awakening and SB ability, but what would be the difference between them and a team of Atlas hunters? Resurrect? What would the Atlas team be? Thunder shield? What would Terran be? Light barrier and damage based on maximum life? What is the circumstance that separates these 3 teams and that there are situations for each one to be used? This does not exist in this game, this strategic concept, is simply to use the maximum of newly updated heroes in the same team to be at the top, soon it will be Daji's turn to receive awakening, just as it will be time for another SP to be released, then the question remains: will it be a new cycle of heroes? Or will it end here with a universal support? Nobody knows, then the same question remains, release a new SP assassin but now Atlas, with a different mechanic and obviously stronger than the Koraxia that is awakened, will it have been worth it to have leveled up Koraxia so much just to be outdated again? This will always be this cycle, at some point it will reach the SP heroes too, and this already matches the name of the game, it is something eternal, there will never be anything permanent in this game and whoever spends money on maximizing heroes in my opinion is crazy.

    • @benjaminroe311ify
      @benjaminroe311ify 22 วันที่ผ่านมา

      @@Kauaernestomoreschi21 Great points. As a very low spender I only worry about going above Immortal 0 if I know the character is an absolute UNIT at ascencion or is best in their team. SSS gets released and is underwhelming? 2nd best in their team? I am only building if they are BEST new unit.

    • @Kauaernestomoreschi21
      @Kauaernestomoreschi21 22 วันที่ผ่านมา +1

      @@benjaminroe311ify If you are going to evolve someone above immortal 0 does to who has awakening and SB ability at the same time, supports are exceptions, they at awakening level 7 like Fiona and Miranda are very useful, Sorvalley is also important now, but if you want to focus on strong heroes it is Dorraly, Pandemonium, Emma, they have both systems and are very strong when unified, but stay updated on this channel so you can see the updated heroes of which ones are useful when they are released to have a margin of comparison.

  • @earlmercado8018
    @earlmercado8018 22 วันที่ผ่านมา +1

    A new collab Hunter X Hunter