Nowadays the world dont bring us good surprises. I am so glad that I acidently come to this video which make me print out and play this heart-worming game. I have had a very good time playing and crafting this. Thank you for your sudden surprise. Thank you. Ďakujem
Hi Veselko, I've got airborne in my pocket which I've made but sits on my shelf of shame so this reminds me to play it. Thanks for the playthrough. As a Japanese teacher maybe I'll print it out and give it away to a Pokemon lover lol 😁👍
There's two safari entrance tiles, if I'm not mistaken. One is shuffled in the town stack and the other us separate. When you draw the entrance, you take the other tile that was separated and attach it to the other side of the entrance
Hello veselko, it is arjexjex here, You know when there is a dead end a rocket grunt bashes in so basically you need to fight him to create an exit. That is what it says in the rules! 😅
@@arjexerjex4286 Yes, you need to backtrack and go through a different road. Only if all the roads are dead ends, then you go through the bush. So, all roads blocked=go through the bush, open roads=go back and try a different road.
hi, i really like your videos, thank you for them. however to this game. Are there any player decisions in it? it came to me from this play that you just turned the pieces of the landscape and read the cards rather than being able to influence anything. was it just in this game or is it always so?
Hmm, well aside from the placement of tiles, which could hurt you if you place them in a bad way (but pretty minor), mostly decisions are about fight/flee, get an item or no, or which pokemon to keep. You also have an option to rest if HP is low. Bottom line, there are meaningful decision, but not a lot of them. It's a light game, focus is more on fun, rather than tactics. 🙃
Nowadays the world dont bring us good surprises. I am so glad that I acidently come to this video which make me print out and play this heart-worming game. I have had a very good time playing and crafting this. Thank you for your sudden surprise. Thank you. Ďakujem
I hope Nintendo doesn't find out about this game or they will chase everyone that has printed it until every copy is destroyed :D
That's no joke. Japanese companies are brutal when it comes to copyright
Shouldn't matter because it's not being used for commercial purposes.
Very fun alternative "...in your Pocket" game. I have the Zed edition, but the Pokemon one is more fun to play!!
Thanks for the playthru... looks interesting for a light play here and there.
Hi Veselko, I've got airborne in my pocket which I've made but sits on my shelf of shame so this reminds me to play it. Thanks for the playthrough. As a Japanese teacher maybe I'll print it out and give it away to a Pokemon lover lol 😁👍
Oh, I didn't know you teach Japanese. I always wanted to learn, but too lazy. I settled for enjoying Japanese food.
You shuffled the safari zone entrance into the town deck? I thought it had to be seperate like the home.
There's two safari entrance tiles, if I'm not mistaken. One is shuffled in the town stack and the other us separate. When you draw the entrance, you take the other tile that was separated and attach it to the other side of the entrance
Looks interesting how did you make your tiles
I ran out of cardstock, so I just glued them on some foam core, and cut them with an exacto knife. Fast and dirty, but it does the job.
@@VeselkoKelava not a bad idea 😀
Great playthrough and review, and nice setup
Thank you kindly 😁
Hello veselko, it is arjexjex here, You know when there is a dead end a rocket grunt bashes in so basically you need to fight him to create an exit. That is what it says in the rules! 😅
Are u sure we need to backtrack when it is a dead end???🧐🧐
@@arjexerjex4286 Yes, you need to backtrack and go through a different road. Only if all the roads are dead ends, then you go through the bush. So, all roads blocked=go through the bush, open roads=go back and try a different road.
@@VeselkoKelava Ok thanks!😊Great playthru BTW
@@arjexerjex4286 Thanks, pal
hi, i really like your videos, thank you for them. however to this game. Are there any player decisions in it? it came to me from this play that you just turned the pieces of the landscape and read the cards rather than being able to influence anything. was it just in this game or is it always so?
Hmm, well aside from the placement of tiles, which could hurt you if you place them in a bad way (but pretty minor), mostly decisions are about fight/flee, get an item or no, or which pokemon to keep. You also have an option to rest if HP is low. Bottom line, there are meaningful decision, but not a lot of them. It's a light game, focus is more on fun, rather than tactics. 🙃
Oh my gosh this looks so good!
Yes, it's a very nice design. Very GBA 😁
Good playthrough. What is the material the tiles are printed onto?
Thank you. It's called foam core.
This looks fun. What do you use for your tiles? I was thinking of cutting up a cardboard box.
Yeah, cardboard would be better. I used foam core, mostly because of the video, so it looks better, but it's very hard to shuffle.
They do look good. Thanks for the reply.
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