Once had a tournament round where after several turns of back and forth and continuous destruction and negations, devolved into me beating a man from 8k to 0 with a Babycerasarus.
My first ever game at a local, I was 13 and playing against Ritual Beast. I set Elemental Hero Clayman and Mirror Force, and thought my board was unbreakable. I learned a valuable lesson about yugioh that day.
One to note for the Ritual Beasts not being slow is that in an online simulator, searches are a lot faster. Things like going through your deck for a search or sending a card back requires a shuffle. Sure that only takes a few seconds, but adding each those seconds adds up in a deck like Rit Beast. So a 3 minute turn on a simulator could easily be 5-7 minute turn especially if you're not quite sure and need to shuffle your deck around looking at cards to read them.
That's why I loved covid format and dislike watching irl yugioh (although I have to in absence of high level alternative). I hoped with MD they'll have simulator matches at the events, but it seems like it'll never happen and we'll forever be doomed to watching 30 minutes of shuffling
In my opinion this is mega cope if you look at the game 1-2 years later. This was just to sell more nekroz. I mean look how many nekroz cards were banned vs random things which could not even remotely compete. Even Nekroz itself searchers waaaay more than rb
MBT for all his meme-ing is a really excellent player in regard to his resource management and understanding of where he’s trying to go and where’s he’s able to go.
I always wondered why MBT played flunder until I realized that picking a deck that revolves around banishing your resources and loop them and has a specifically favorable match up against the best deck of its respective tier zero format is classic mbt
I think he said himself he didn’t think he had enough time to learn Tear properly so he picked the easier deck to play. Troll decks definitely suit him though 😂
Ritual beast combos arent even that hard, it's just that how the deck works and its interactions are very unintuitive, especially for new/casual players. The fusions' quick effect banishes make them hard to target with card effects, elder's interactions are weird, ulti-hawk's interactions are weird, the hard once per turn summons and their implications make them unintuitive to play as, the division between tamers and spiritual beasts is weird, nibiru/torrential tagging is weird. I could go on, but I think I've made it clear that it's not only the combos that make the deck complicated
@@riccardoaversa9299 yeah look at things like sylvan, infernity or synchro spam: way harder. It is obvious that a cheap deck vs nekroz was poison in the eye of konami
@@eulefranz944 I think it depends on the individual. Once summon restriction was quite weird to remember for me, spamming Infernities (ofc. depends on which iteration) and some synchro spams felt more intuitive. It can't be compared to Fireking Kozmo or modern Inzektor combos tho.
Aw man! We didn’t get to see Dark Matter rulers! I know it only had 1 weekend to play but it was such a cool deck I hope we see it in jank or somethjnf
Elder is an insane crazy card. Its effect is a gained, meaning that when you summon him, a condition that says that i can normal summon again is placed on the field, meaning that to negate it you have to negate the summon (immune to veiler, fiendish chain, effect negation in general). Ritual beasts are so cool and awesome and based
The virgin Satellarknight Vega. The chad Ritual Beast Tamer Elder. Honestly tho, as a Tellarknights player back then and till now I always wished Vega's effect worked like Elder. As all the Satellarknight monsters can still trigger their effects on normal summon too...
I really appreciate you guys showing us all of the history of yugiohs format I think it is important that we know about yugiohs past and how things changed as we went on
Ritual beasts were also hit due to players losing track on what is / isn’t a legal activations. During YCS London policy was changed to allow players to take notes on which effects were used. It was banned for logistical reasons as mentioned due to this + the deck going to time - a lot of the delays were players not knowing the deck and calling judges.
I remember playing during this time and being at a tourney playing ritual beasts against shaddolls, We are on game three and I'm in a pretty good position to win. Shaddoll player starts his turn and I activate mind crush calling "Little D.", he looks at me in pure confusion revealing his hand with 2 Shaddoll fusion, I activate my second mind crush calling Shaddoll fusion and he gets the most mad I have ever seen someone at yugioh.
Another mistake is that, for some reason in game 1 ar 18:10 he banished his ulti pettle instead of shuffling it back to the ED, which actually mattered in the long game. And of course the fact that he started attacking with tamer when he had ulti apelio in game 1 again, which lost him 5200 dmg and it would matter in the end.
The time issue with ritual beasts was never the turn 1 combo, it’s all the lines during late game and it’s inability to win the duel within any reasonable amount of time. We saw this in game 1, it takes a lot of time for anyone to get anywhere. It doesn’t help that games always go into time because of people trying to remember which effects they have used and judge calls needing to be made to repair the game state after like 4 illegal searches.
Honestly, what really broke this match-up apart was the release of Ulti-gaiapelio in May. Before that release, I don't think this match up was winning at all, as Steeds alone was never enough, and only being able to out big boys by Apelio eff twice. After Gaiapelio, you'd just summon him with 3 RB's in hand and just negate all three nekroz ritual spells for an easy win.
Well, game 1 joseph forgot to put on the extra deck ulti-pettlephin... (instead of banish it randomly...) second cannahawk has the effect of gold sarcofagus after the second standby phase you can add that card to your hand, thats come up at least in the last activation (you should have a way to make the people who watch how many turns are you missing for add that card to your hand with counter unless that card change location). Valkyrious cant stop ulti-apelio because valkyrious has to negate the attack for end the battle phase and what would happend, you can activate valkyrious but because ulti-apelio is unaffected by cards effect, valkyrious resolve his effect doing nothing (basically you activate valkyrious and he goes to the GY). EDIT: joseph could pettlephin the trishula considering was already in the winning position on game 1 (basically he over commit into the board). Its an hard deck to use it, he could play it better but he didnt play bad (was kinda avarage).
I've played this deck so much and I can't fault MBT for losing; even if you know what you're doing this deck is not easy to pilot optimally. There were some lines that weren't obvious, like not using Ulti-Kanna to summon without using its effect to add to ensure you can tag it out on your opponent's turn. Props for doing the deck justice as my favourite deck of all time. Oh and the bricks. Glorious bricks.
Btw at this point in time you are not allowed to Chain Block on field effects with GY effects. We don't get that until MR4 so Trish summoned with Shurit HAS to be CL1 Shurit CL2 Trish. Very dumb interaction but it's crucial for matchups like Shaddolls vs Nekroz. Makes the difference when Shekhinaga can negate Trish!
I've waited so long for this, it's finally my time to point out a mistake in a history of video! In the turn that starts at 24:40, MBT normal summoned apelio and activated his effect, pumping up their attacks by 500, he could loop it back with ulti-cannahawk to activate it again, pumping it by 1000, which in apelio's base stat of 1800, is barely enough to force a gungnir activation from cimo. While it pains me that he went through every single card in the banishment outside of apelio, I won't blame him for not knowing how to play this godawful janky line from this deck that I love. Edit: just saw the 3rd game, he literally did the exact line in a different game, what a beast
At about the 28 minute mark I broke down into deranged laughter as I realized it was still Game 1 How could I have known there was another 8 minutes to go?
I was loving this format playing Six Samurai. Going T1 Naturia Beast bricked so many hand, and having access to Rivalry and Gozen in the board made for some extremely easy game 2/3's.
29:00 should have attacked with ulti cause it’s unaffected by valk. Also, if Alex drop valk at that point, the effect of ending battle phase would not resolve as it has to negate an attack
2:27 “Sorry Yosenju” MBT says. But he’s not the one to counter Spyrals in Spyral Format using Yosenju. Twas the deck (other than Bujin and Heroes) that got me back into the game from my hiatus. I need to see it on Jank if not History
This really does have the same thing as Tear where the player(s) have to remember which cards they are legally allowed to use over the course of a moderately long turn. At least in this case they stay face-up the entire time so you don't render the gamestate irreparable by shuffling tear monsters back?
About ritual beast in duel links they got 2 hit the elder t semi-limited so they won't get access to semi-limited cards and they recently hit winda to tri-limited but that because she was used in stall decks
Game 1 at 18:10 MBT banished his Ulti instead of shuffling it back to ED, which mattered And the fact that wrong attack order in game 1 cost him 5200 damage, which also mattered in the long term
I feel like the big thing with Ritual Beasts is that they struggle to close the game. They have a lot of gas as a control deck, but they can't maintain it long-term as we see in game 1. I know they later get a much bigger monster, but Idk enough about the deck to tell if it's what the archetype needs to close out games. Bc with decks like this, you need to have a finisher for the comboing and looping you do.
IMO, their difficulty closing games is exactly Ulti-Apelio not getting Apelio's attack boost. One of the big hurdles for MBT was that he couldn't get over a 2700 monster. At this time, you'd have to get three Apelio activations to make Ulti-Cannahawk larger than Trishula, which is basically the only way to get rid of it outside of steeds
WOW I expects great things of MBT when we arrived to the combo-bullsh$t of pepe era and beyond. Imagine the TEAR mirror between MBT and Cimoo the next year, it will be a bloodbath....
Random but I kinda love when people call cards their OCG/translated OCG name not out of preference but just because it felt right and made sense, like Cimo's aside about "Nekroz Kaleidomirror" here
It is a very funny deck, however i dont think it was ever a thing in TCG due to Dark Matter releasing way too late for rulers. It can be featured in Jank though
Ritual Beasts were actually pretty difficult to play, and it's easy to see in these duels. Especially the first one. Ritual Beasts could have easily won it multiple times, but it requires a much deeper understanding of the deck, and it's definitely too much to ask when someone isn't maining the deck at the moment. Fun match to watch, but the difference between just learning the loop and actually understanding the deck is massive.
all that was required to win that game one was proper attack sequencing, that double ulti-apelio turn represented 5200 damage that just crashed into Valk instead and wasted the Petelfin activation, by the time he drew Ring it'd be lethal on Cimo
Hey that's my deck! I still stand by the belief that ulti-cannahawk was limited solely because on that same list, Exciton Knight was banned, and many matchups boiled down solely to keeping exciton knight off the field. If you could do that, ritual beasts was far ahead of the bulk of the format.
Haven't watched the games yet but I cannot truly explain just how happy I am that MBT played Rit Beasts. This deck is so fucking sick and if they just had a way to make a big guy they'd have been good I stg
My baby's, love watching ritual beasts. Is crazy the list didn't have bonds and only sided macro d fissure. Was such a big part of the deck when I played it back in the day
I will never stop being angry at the fact that Ulti-Apelio doesn't get the boost from it's own base form. All it would have taken is for Konami to change the line "all other card effects" to "your opponent's card effects". But then, after looking it up, I realized that Konami has NEVER worded a card that way. Because, fun fact, there's only 2 other cards with the same effect protection as Ulti-Apelio, and they all use the exact same wording. They must have realized how bad this kind of protection was compared to the regular Armades-like effect of simply preventing your opponent from activating cards or effect until the end of the damage step, so they stopped printing cards like that. Interesting.
@@eleonarcrimson858 well it could have been wen or lara but it just happened to be that cannahawks tamers is elder the guy you actually want to use to summon hawk
Ah yes Ritual Beast. Made the deck with Ulti E-Tele that I should have never part with. No one wanted to play with me unless they were forced to during tournaments so I stopped playing it and sold it at a good price before the Kannahawk hit.
34:47 this is a illegal activation, you can't use Valk to tribute for Valk. Valk says "Must be ritual summoned without using any level 8" and you can't summon anything that's a lower level than Valk bc every single nekroz ritual spell states you must tribute the exact level so you cannot exceed the level of the monster you are summoning.
To be fair in 2014 infernity wasn’t really that overpowered. It was a strong deck for sure, and it was the best deck at world due to the weird banlist, but it’s really bad going second and it’s easy to side deck against
Dude, in Duel Links it received the nickname "Ritual Sleep". MBT played beautifully but I couldn't help it: I fell asleep during game one, and arrived late to my job.
Cimo could protect trishula by activating Valkyrious. There isnt way other than bounce with pettlephin the trishula back to hand even isnt the greatest way to do. The reason MBT lost game 1, is because he didnt force the mind crush with pettlephin before searching steeds (considering gugnir in Cimo's deck was only in 1 copy while joseph had 3 steeds).
@@raizen4597 cimo didn't have Valk at that point, only gungnir. Mbt could've double pumped apelio, entered bp, and chained steeds to gungnir if cimo tried to protect it from battle. MBT didn't know the other card was unicore, but worst case scenario, you force out a valk.
@@chibiraptor you have to consider joseph doesnt know the cimo's cards. We know his cards because we watching as audience but when you play against someone you dont know what cards could have, you can assume your opponent have "x card" (unless he reveal it). I think you get the point.
It’s been along time since I played the game, but I’m still pissed off about the Mind Crush change. I really don’t like not knowing if an opponent is lying to me, I also hate hidden knowledge when it comes to being able to choose to fail to find
18:11 - Ulti-Pettlephin's chain should've returned it to the extra deck, but he banished it instead. Thus effecting the rest of the combos for the deck further on. After that, Trish should've banished the emergency teleport from the GY, he actually fed him resources for Ulti-Canna by banishing Steeds.
I’ll be honest: I played ritual beast though the entire of the nekroz format and didn’t find the loop too difficult. As long you knew what was special summoned it was easy
The banned was 1st April, not march, but good video anyway. I hoped they would have shown Dark Matter Ruler for the 2 weeks it was legal before getting slaughtered
Two details about Ritual beasts that bother me. In a deck called ritual beasts there are no rituals. And Ambush is a revival card, while clearly referencing an offensive action. While steeds, a calm nurturing thing, destroys.
What on Earth is the actual win condition of Ritual Beasts, just a load of summoning for no reason. Getting Steeds and boring your opponent to death or am I missing something.
30:28 a better and arguably more aggressive play wouldve been to actually grab cycle and mirror, pitch unicore to add back shurit, cycle shurit for Decisive to be a constant threat due to size and popping back row, then mirror the shurit in grave for Trish. Wish there were at least 2 Claus in the build even in 2015 I thought people were high for playing so light on it. Edit: also what?? That Cycle game one had no targets. You can't use Nekroz monsters for their own copies unless they're level 6 and below, and brio can't use brio. Should always be Cycling the brio in grave with shurit to grab Claus and pitch for mirror. Highlights the main hate of RB though. Takes half an hour to do a whole lot of nothing and then finally start trying only to realize sometimes "damn I didn't open Elder, guess I lose."
This was my favorite deck in duel links before it got turned into shadow game stall and the first deck I made on master duels release, I loved everything about playing it, but unfortunately it sucks in 2022
I think I could feel the very flow of time watching this, why the fuck did anyone play Ritual Beasts when the existence of "The Deck that just says no" exists? It's like, ritual beasts spend 2 hours on their turns, and then nekroz can just say "no".
29:02 Doesn't Gaiapello's attack still goes through? It's unaffected, so Valk can't negate its attack. Not sure why start attacking with the tamers, then. It doesn't matter in the end but that's an easy 5200 damage that was lost. . . . . , wait nvm it does matter lmao
After Ten-Thousand Years, we have finally unleashed the Beats of Eleven-Thousand Hands!
Who needs Senju and Manju of the Thousand Hands when you can have Beats of Eleven Thousand Hands?
I love how game 1 after so many turns of back and forth just devolved into Senju beatdown.
Once had a tournament round where after several turns of back and forth and continuous destruction and negations, devolved into me beating a man from 8k to 0 with a Babycerasarus.
@@brandoncastellano1858 whats the atk on that?
@@richardomilos8686 500.
@@brandoncastellano1858 so you are telling me you kept a baby dinosaur on field for 16 turns straight? What a chad.
@@richardomilos8686 the solemns helped.
My first ever game at a local, I was 13 and playing against Ritual Beast. I set Elemental Hero Clayman and Mirror Force, and thought my board was unbreakable.
I learned a valuable lesson about yugioh that day.
Oofers
I never really thought about this at the time, but it's pretty funny that a deck called Ritual Beast is Fusion based.
I already thought of it while playing it as my main deck
One to note for the Ritual Beasts not being slow is that in an online simulator, searches are a lot faster. Things like going through your deck for a search or sending a card back requires a shuffle. Sure that only takes a few seconds, but adding each those seconds adds up in a deck like Rit Beast. So a 3 minute turn on a simulator could easily be 5-7 minute turn especially if you're not quite sure and need to shuffle your deck around looking at cards to read them.
That's why I loved covid format and dislike watching irl yugioh (although I have to in absence of high level alternative). I hoped with MD they'll have simulator matches at the events, but it seems like it'll never happen and we'll forever be doomed to watching 30 minutes of shuffling
In my opinion this is mega cope if you look at the game 1-2 years later. This was just to sell more nekroz. I mean look how many nekroz cards were banned vs random things which could not even remotely compete.
Even Nekroz itself searchers waaaay more than rb
In a casual duel, you don’t have to shuffle each time but in a tournament, I assume you are required to.
MBT for all his meme-ing is a really excellent player in regard to his resource management and understanding of where he’s trying to go and where’s he’s able to go.
True, but he also had the thousand-yard stare playing this deck lol.
@@iopredman It gets like that when you're playing for so long. You kinda just get lost and forget you're even playing.
Bro if he really was he sure as hell wouldntve lost game 1 like that lmao
I always wondered why MBT played flunder until I realized that picking a deck that revolves around banishing your resources and loop them and has a specifically favorable match up against the best deck of its respective tier zero format is classic mbt
You forgot to mention insanely bricky^^
I think he said himself he didn’t think he had enough time to learn Tear properly so he picked the easier deck to play.
Troll decks definitely suit him though 😂
He will be playing Tear next time lol
This is the first time I’ve watched a Ritual Beast match start to finish, MBT did good making it entertaining, ever all though great match
Its remarkable how simple Ritual Beasts looks compared to stuff like Tear or any modern combo deck that manages once per turns instead of resources.
Ritual beast combos arent even that hard, it's just that how the deck works and its interactions are very unintuitive, especially for new/casual players. The fusions' quick effect banishes make them hard to target with card effects, elder's interactions are weird, ulti-hawk's interactions are weird, the hard once per turn summons and their implications make them unintuitive to play as, the division between tamers and spiritual beasts is weird, nibiru/torrential tagging is weird. I could go on, but I think I've made it clear that it's not only the combos that make the deck complicated
@@riccardoaversa9299 yeah look at things like sylvan, infernity or synchro spam: way harder.
It is obvious that a cheap deck vs nekroz was poison in the eye of konami
@@eulefranz944 synchro spam can be linear depending on the build
@@eulefranz944 I think it depends on the individual. Once summon restriction was quite weird to remember for me, spamming Infernities (ofc. depends on which iteration) and some synchro spams felt more intuitive. It can't be compared to Fireking Kozmo or modern Inzektor combos tho.
Aw man! We didn’t get to see Dark Matter rulers! I know it only had 1 weekend to play but it was such a cool deck I hope we see it in jank or somethjnf
Elder is an insane crazy card. Its effect is a gained, meaning that when you summon him, a condition that says that i can normal summon again is placed on the field, meaning that to negate it you have to negate the summon (immune to veiler, fiendish chain, effect negation in general). Ritual beasts are so cool and awesome and based
The virgin Satellarknight Vega.
The chad Ritual Beast Tamer Elder.
Honestly tho, as a Tellarknights player back then and till now I always wished Vega's effect worked like Elder. As all the Satellarknight monsters can still trigger their effects on normal summon too...
When you NARMAL summon him.
Joseph didn't do that
i just hope ritual beasts get more support later down the line.
@@JudojugsVtuber checked the terminal world set yet?
I don't know why but I find these videos really relaxing
They're not low energy but some combination of the voices make them very comfortable and dozy
I really appreciate you guys showing us all of the history of yugiohs format I think it is important that we know about yugiohs past and how things changed as we went on
Ritual beasts were also hit due to players losing track on what is / isn’t a legal activations. During YCS London policy was changed to allow players to take notes on which effects were used. It was banned for logistical reasons as mentioned due to this + the deck going to time - a lot of the delays were players not knowing the deck and calling judges.
I remember playing during this time and being at a tourney playing ritual beasts against shaddolls, We are on game three and I'm in a pretty good position to win. Shaddoll player starts his turn and I activate mind crush calling "Little D.", he looks at me in pure confusion revealing his hand with 2 Shaddoll fusion, I activate my second mind crush calling Shaddoll fusion and he gets the most mad I have ever seen someone at yugioh.
Sounds like he has a "Little D", eh?
The classic double Mind Crush play.
He was surprised that you knew he actually has a little D.
The fact that MBT forgot Unicore works like Skill Drain and the fusions shuffle back for cost. Game 1 could’ve ended differently.
Valkyrus doesn't work against ulti apellio too. Those interactions were the key of the matchup
the activation of cycle in 34:51 was illegal, he cant summon any of the cards cimo has in GY by tributing valkyrus.
Yeah, that game should have gone the other way, without emptiness up joseph could have definitly gotten lethal next turn
Another mistake is that, for some reason in game 1 ar 18:10 he banished his ulti pettle instead of shuffling it back to the ED, which actually mattered in the long game. And of course the fact that he started attacking with tamer when he had ulti apelio in game 1 again, which lost him 5200 dmg and it would matter in the end.
@@charlesfort6602at least someone else noticed this, i for sure thought he was going to realize both of these immediately after
@@jesseraphael2423 Well, dueling book gives and dueling book takes, that will always be the case with non-emulators
The time issue with ritual beasts was never the turn 1 combo, it’s all the lines during late game and it’s inability to win the duel within any reasonable amount of time. We saw this in game 1, it takes a lot of time for anyone to get anywhere. It doesn’t help that games always go into time because of people trying to remember which effects they have used and judge calls needing to be made to repair the game state after like 4 illegal searches.
Honestly, what really broke this match-up apart was the release of Ulti-gaiapelio in May. Before that release, I don't think this match up was winning at all, as Steeds alone was never enough, and only being able to out big boys by Apelio eff twice. After Gaiapelio, you'd just summon him with 3 RB's in hand and just negate all three nekroz ritual spells for an easy win.
ulti gaiapelio is the best card ever
Well, game 1 joseph forgot to put on the extra deck ulti-pettlephin... (instead of banish it randomly...) second cannahawk has the effect of gold sarcofagus after the second standby phase you can add that card to your hand, thats come up at least in the last activation (you should have a way to make the people who watch how many turns are you missing for add that card to your hand with counter unless that card change location).
Valkyrious cant stop ulti-apelio because valkyrious has to negate the attack for end the battle phase and what would happend, you can activate valkyrious but because ulti-apelio is unaffected by cards effect, valkyrious resolve his effect doing nothing (basically you activate valkyrious and he goes to the GY).
EDIT: joseph could pettlephin the trishula considering was already in the winning position on game 1 (basically he over commit into the board). Its an hard deck to use it, he could play it better but he didnt play bad (was kinda avarage).
I swear that while he was saying all the banned cards I was half expecting to hear him say "Snatch Steal, Dragon ruler of fuck your board".
I've played this deck so much and I can't fault MBT for losing; even if you know what you're doing this deck is not easy to pilot optimally. There were some lines that weren't obvious, like not using Ulti-Kanna to summon without using its effect to add to ensure you can tag it out on your opponent's turn. Props for doing the deck justice as my favourite deck of all time.
Oh and the bricks. Glorious bricks.
The entire game 1 I was wondering "how will mbt get the fusions from his gy back". The answer was "he won't".
Btw at this point in time you are not allowed to Chain Block on field effects with GY effects. We don't get that until MR4 so Trish summoned with Shurit HAS to be CL1 Shurit CL2 Trish. Very dumb interaction but it's crucial for matchups like Shaddolls vs Nekroz. Makes the difference when Shekhinaga can negate Trish!
Dark Matter Rulers definitely deserves to be showcased on this series, it would be a massive disservice to this game's history if it wasn't included
Felt like I was watching MBT play Tearlaments...
I've waited so long for this, it's finally my time to point out a mistake in a history of video!
In the turn that starts at 24:40, MBT normal summoned apelio and activated his effect, pumping up their attacks by 500, he could loop it back with ulti-cannahawk to activate it again, pumping it by 1000, which in apelio's base stat of 1800, is barely enough to force a gungnir activation from cimo.
While it pains me that he went through every single card in the banishment outside of apelio, I won't blame him for not knowing how to play this godawful janky line from this deck that I love.
Edit: just saw the 3rd game, he literally did the exact line in a different game, what a beast
At about the 28 minute mark I broke down into deranged laughter as I realized it was still Game 1
How could I have known there was another 8 minutes to go?
1:45 Deck List / Breakdown
11:58 Duels
The ritual beast player asking the opponent " can you stop doing that?" Irony
I was loving this format playing Six Samurai. Going T1 Naturia Beast bricked so many hand, and having access to Rivalry and Gozen in the board made for some extremely easy game 2/3's.
29:00 should have attacked with ulti cause it’s unaffected by valk. Also, if Alex drop valk at that point, the effect of ending battle phase would not resolve as it has to negate an attack
2:27 “Sorry Yosenju” MBT says. But he’s not the one to counter Spyrals in Spyral Format using Yosenju. Twas the deck (other than Bujin and Heroes) that got me back into the game from my hiatus. I need to see it on Jank if not History
This really does have the same thing as Tear where the player(s) have to remember which cards they are legally allowed to use over the course of a moderately long turn. At least in this case they stay face-up the entire time so you don't render the gamestate irreparable by shuffling tear monsters back?
Ah ritual beast. Takes me back to one of the best deck profiles of all time. Jeremy Barnett piloting ritual beasts
Surprised we are not playing ulti-gaiapelio in RB since they are running april 1st 2015 list and crossed souls was released in 14th of February.
About ritual beast in duel links they got 2 hit the elder t semi-limited so they won't get access to semi-limited cards and they recently hit winda to tri-limited but that because she was used in stall decks
Game 1 at 18:10 MBT banished his Ulti instead of shuffling it back to ED, which mattered
And the fact that wrong attack order in game 1 cost him 5200 damage, which also mattered in the long term
I feel like the big thing with Ritual Beasts is that they struggle to close the game. They have a lot of gas as a control deck, but they can't maintain it long-term as we see in game 1. I know they later get a much bigger monster, but Idk enough about the deck to tell if it's what the archetype needs to close out games. Bc with decks like this, you need to have a finisher for the comboing and looping you do.
IMO, their difficulty closing games is exactly Ulti-Apelio not getting Apelio's attack boost. One of the big hurdles for MBT was that he couldn't get over a 2700 monster. At this time, you'd have to get three Apelio activations to make Ulti-Cannahawk larger than Trishula, which is basically the only way to get rid of it outside of steeds
@@TromboneMaster95 The fact that Ulti-Apelio's Armades effect is on all sides is ridiculous.
Ahh Bobby Kenny!! One of my favorite duelists from this era, his Deskbot deck next format was great
WOW I expects great things of MBT when we arrived to the combo-bullsh$t of pepe era and beyond. Imagine the TEAR mirror between MBT and Cimoo the next year, it will be a bloodbath....
1:45 MBT's deck: Ritual Beast 6:09 Cimooo's deck: Nekroz
11:11 Game 1 20:47 the funny thing about ritual beasts
36:40 GAME 2
39:39 Game 3
Random but I kinda love when people call cards their OCG/translated OCG name not out of preference but just because it felt right and made sense, like Cimo's aside about "Nekroz Kaleidomirror" here
Aww, does this mean we're not taking a look at Dark Matter Dragon Rulers? :(
Was really hoping they would cover the deck and 2-3wk format but I guess not
It is a very funny deck, however i dont think it was ever a thing in TCG due to Dark Matter releasing way too late for rulers. It can be featured in Jank though
@bing chilling DMD was a meme bacl then as "Doesn't Matter Dragon"
Ritual Beasts were actually pretty difficult to play, and it's easy to see in these duels. Especially the first one. Ritual Beasts could have easily won it multiple times, but it requires a much deeper understanding of the deck, and it's definitely too much to ask when someone isn't maining the deck at the moment.
Fun match to watch, but the difference between just learning the loop and actually understanding the deck is massive.
all that was required to win that game one was proper attack sequencing, that double ulti-apelio turn represented 5200 damage that just crashed into Valk instead and wasted the Petelfin activation, by the time he drew Ring it'd be lethal on Cimo
@@nikodemossowski4621 He also never XYZ summoned, which was really easy to do.
Hey that's my deck! I still stand by the belief that ulti-cannahawk was limited solely because on that same list, Exciton Knight was banned, and many matchups boiled down solely to keeping exciton knight off the field. If you could do that, ritual beasts was far ahead of the bulk of the format.
Every time MBT special summons Ulti-Cannahawk, take a shot.
Haven't watched the games yet but I cannot truly explain just how happy I am that MBT played Rit Beasts. This deck is so fucking sick and if they just had a way to make a big guy they'd have been good I stg
My baby's, love watching ritual beasts. Is crazy the list didn't have bonds and only sided macro d fissure. Was such a big part of the deck when I played it back in the day
I will never stop being angry at the fact that Ulti-Apelio doesn't get the boost from it's own base form. All it would have taken is for Konami to change the line "all other card effects" to "your opponent's card effects". But then, after looking it up, I realized that Konami has NEVER worded a card that way. Because, fun fact, there's only 2 other cards with the same effect protection as Ulti-Apelio, and they all use the exact same wording. They must have realized how bad this kind of protection was compared to the regular Armades-like effect of simply preventing your opponent from activating cards or effect until the end of the damage step, so they stopped printing cards like that. Interesting.
i would have given an episode for the 1 week format of dark matter hieratic rulers, which are the reason why dragon rulers got banned 1 week later...
ritual beasts are one of my favorite archetypes
Early Rit Beast lists suuuuuuucked!
Going back to this one to learn about Ritual Beast now that the new support is in MD
41:23 MBT on his own is not powerful enough to out Vanity's Emptiness, so he had to channel the spirit of Dale Gribble to do so
I really hope we get a bunch of videos of this format the way they did Edison.
@bing chilling they sort of did, though mostly covering how it evolved from set to set 🤔
@bing chilling That's because the other decks in HAT were decks from Fire Water format which they already covered.
@@TheWinterPhoenix yea the meta fire water decks don’t really change in hat format
i love how ulti cannahawk has elder riding it as if they knew that are the monsters you want to make it with
😮 u mean like a lore?
@@eleonarcrimson858 well it could have been wen or lara but it just happened to be that cannahawks tamers is elder the guy you actually want to use to summon hawk
Ah yes, RITUAL Beasts... Which were a FUSION archetype. Yugioh, ladies and gentlemen...
That always throws me off when I hear about the archetype
Ritual Beast reminds me of my beloved Earth Machines. Takes a loooot of time to do a lot of things, then proceeds to do nothing 🤷♀️
And worlds. Ritual beast made it to worlds also
History of Yu-Gi-Oh! episode wins
Cimoooooooo: 58
MBT: 51
Ah yes Ritual Beast. Made the deck with Ulti E-Tele that I should have never part with. No one wanted to play with me unless they were forced to during tournaments so I stopped playing it and sold it at a good price before the Kannahawk hit.
34:47 this is a illegal activation, you can't use Valk to tribute for Valk. Valk says "Must be ritual summoned without using any level 8" and you can't summon anything that's a lower level than Valk bc every single nekroz ritual spell states you must tribute the exact level so you cannot exceed the level of the monster you are summoning.
I went from Pre-Duelist Alliance Infernity to Ritual Beasts. Needless to say, my friends were not a fan of how long my turns took at any point.
At least Infernity can put out big monsters and end games the same turn it goes off
@@DemonFox369 Facts. Infernity should have been classified as Tier 0 with how good and consistent it was.
To be fair in 2014 infernity wasn’t really that overpowered. It was a strong deck for sure, and it was the best deck at world due to the weird banlist, but it’s really bad going second and it’s easy to side deck against
@@Raminator243 It still went bonkers!!!
Dude, in Duel Links it received the nickname "Ritual Sleep". MBT played beautifully but I couldn't help it: I fell asleep during game one, and arrived late to my job.
That combat scream at game 3
25:00 2 apelios activations pushes apelios to 2800 to get over trish.
Cimo could protect trishula by activating Valkyrious. There isnt way other than bounce with pettlephin the trishula back to hand even isnt the greatest way to do. The reason MBT lost game 1, is because he didnt force the mind crush with pettlephin before searching steeds (considering gugnir in Cimo's deck was only in 1 copy while joseph had 3 steeds).
@@raizen4597 cimo didn't have Valk at that point, only gungnir. Mbt could've double pumped apelio, entered bp, and chained steeds to gungnir if cimo tried to protect it from battle. MBT didn't know the other card was unicore, but worst case scenario, you force out a valk.
@@chibiraptor you have to consider joseph doesnt know the cimo's cards. We know his cards because we watching as audience but when you play against someone you dont know what cards could have, you can assume your opponent have "x card" (unless he reveal it). I think you get the point.
I've never been so bored in my life all that set up for an underwhelming board. It made me remeber the old days
It’s been along time since I played the game, but I’m still pissed off about the Mind Crush change. I really don’t like not knowing if an opponent is lying to me, I also hate hidden knowledge when it comes to being able to choose to fail to find
Time in game 3? At my locals we had a Ritual Beast mirror and time was called on Turn 3 in game 1.
I really hope this format comes back, it has so much potential like Edison format
Maybe if everyone gentlemen’s out of Djinn
@@ducky36F totally agree, the April banlist is the best to use. Outside of djinn and vanity’s this format is great
Remembering which monsters you’ve summoned is so annoying. Remembering which monsters your opponent summoned is worse.
18:11 - Ulti-Pettlephin's chain should've returned it to the extra deck, but he banished it instead. Thus effecting the rest of the combos for the deck further on.
After that, Trish should've banished the emergency teleport from the GY, he actually fed him resources for Ulti-Canna by banishing Steeds.
I’ll be honest: I played ritual beast though the entire of the nekroz format and didn’t find the loop too difficult. As long you knew what was special summoned it was easy
35:50 Cimo really just said 10 thousand plus 10 thousand is 11 thousand xD
Senju is 1 thousand, so 11 thousand is correct
We're moving through this series so fast and that makes me sad because I realise we're getting closer and closer to the end.
I kinda hope that when they hit the end in the TCG History of Yugioh, they'll do one for OCG.
@@lingybalinka1339 let’s be honest, they won’t just due to the fact that Maxx C is at 3 over there. They hate that card
@@dallaselder7457 I would not blame them in the least.
The banned was 1st April, not march, but good video anyway.
I hoped they would have shown Dark Matter Ruler for the 2 weeks it was legal before getting slaughtered
Wonder how many times Ulti-Cannahawk was summoned this episode
Two details about Ritual beasts that bother me.
In a deck called ritual beasts there are no rituals.
And Ambush is a revival card, while clearly referencing an offensive action. While steeds, a calm nurturing thing, destroys.
What on Earth is the actual win condition of Ritual Beasts, just a load of summoning for no reason.
Getting Steeds and boring your opponent to death or am I missing something.
It’s a control deck, you plus yourself while using stuff like steeds to grind your opponent to dust
30:28 a better and arguably more aggressive play wouldve been to actually grab cycle and mirror, pitch unicore to add back shurit, cycle shurit for Decisive to be a constant threat due to size and popping back row, then mirror the shurit in grave for Trish. Wish there were at least 2 Claus in the build even in 2015 I thought people were high for playing so light on it. Edit: also what?? That Cycle game one had no targets. You can't use Nekroz monsters for their own copies unless they're level 6 and below, and brio can't use brio. Should always be Cycling the brio in grave with shurit to grab Claus and pitch for mirror. Highlights the main hate of RB though. Takes half an hour to do a whole lot of nothing and then finally start trying only to realize sometimes "damn I didn't open Elder, guess I lose."
Yea i was about to say that. Cycle had no legal target there
34:48 what was Cimo trying to summon with cycle? Can't valk for valk. Am I missing something?
No it was illegal
Aw this means we won't see Dark Matter Rulers
I miss playing ritual beasts... Which leaves me to ask, am I the real monster?
You guys should track how many times the word "Cannahawk" was spoken this episode.
Ahhh Ritual Beast 😊
The deck that took me to Worlds in 2015 ❤
This was my favorite deck in duel links before it got turned into shadow game stall and the first deck I made on master duels release, I loved everything about playing it, but unfortunately it sucks in 2022
I think I could feel the very flow of time watching this, why the fuck did anyone play Ritual Beasts when the existence of "The Deck that just says no" exists? It's like, ritual beasts spend 2 hours on their turns, and then nekroz can just say "no".
The question asked in all ritual beast matchups, Pengu When?
Main reason MBT lost game 1 is because he thought Tagging out was banishing and Banished his 2nd Pettlphin instead of returning it
Game 1 11:14
Game 2 36:40
Game 3 (Extra) 39:42
So, steeds in duel links when?
They need to do dark matter hieratic since it was a small threat for one weekend
29:02
Doesn't Gaiapello's attack still goes through? It's unaffected, so Valk can't negate its attack. Not sure why start attacking with the tamers, then. It doesn't matter in the end but that's an easy 5200 damage that was lost.
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wait nvm it does matter lmao
Didn't the dragon rulers got banned because of number 95 galaxy-eyes dark matter dragon
I remember seeing a shit post about this particular format related to Dante. It used a fight scene from the kingsman
30:17 idk how brio comes up here, if u need it that badly just grab uni then discard for the brio in gy.
So ummm not doing 1 episode of Dark Matter Rulers? We had like 2 weeks to play them before the ban list took affect
Cimo was trying his hardest to make CONNAhawk stick lmaoooo
Damn MBT and Alex are too good at yugioh.