Stroke of genius having the drums/drummer (mad talent) 23:13 represent the sentinels. Rigid and systematic, contrasting with transcendent synth of nature… yet both come together to create a beautiful harmony. As a drummer myself, you very much go on autopilot and your brain with it’s various background processes like pattern recognition/time-keeping takeover and you effectively become a machine with your movements being jerky and robotic. Order and chaos of procedural generation- sentinels being a constant. If you go listen to Asimov’s drum sequence at the beginning you’ll notice breaks in timings which can be interpreted as hangs like errors manifesting at runtime given the sentinels are ancient.
@@lupastance do you need help? For free, seriously. The best reward for me will be result. I'm trying to find the best audio and video editing software for me and I'ld have a lot of practice with it.
@@TinikTV2575 thank you so much but my life changed a lot this days and I'm just waiting for the perfect moment to continue it. Anyway, if you want I can send you the raw files when it's done :)
Would you mind if I used these in a video talking about No man's Sky NEXT (credited of course)? because I've been searching endlessly for next soundtracks and I must say that I really appreciate the work you've done for these, especially for a soundtrack as dynamic as No Man's Sky's it's really impressive. Thanks for these, it makes for a great work soundtrack and a chance to stay in that universe just a little bit more :)
Stroke of genius having the drums/drummer (mad talent) 23:13 represent the sentinels. Rigid and systematic, contrasting with transcendent synth of nature… yet both come together to create a beautiful harmony. As a drummer myself, you very much go on autopilot and your brain with it’s various background processes like pattern recognition/time-keeping takeover and you effectively become a machine with your movements being jerky and robotic. Order and chaos of procedural generation- sentinels being a constant. If you go listen to Asimov’s drum sequence at the beginning you’ll notice breaks in timings which can be interpreted as hangs like errors manifesting at runtime given the sentinels are ancient.
A year and a half ago an update rendered my pc too old to play NMS, been wanting to hear this song ever since then. Finally found it, many thanks :D
Your are welcome :) please sit and enjoy.
Yay! Thank you very much for this!!!
You are welcome dude :)
12:09 Holiday spirit anyone?
Thank you!
You are welcome ;)
Thanks for the visit!
Thanks! How about to upload more content like this?
Don't know when but I want to. I have more raw content to process ;)
@@lupastance do you need help? For free, seriously. The best reward for me will be result. I'm trying to find the best audio and video editing software for me and I'ld have a lot of practice with it.
@@TinikTV2575 thank you so much but my life changed a lot this days and I'm just waiting for the perfect moment to continue it. Anyway, if you want I can send you the raw files when it's done :)
Would you mind if I used these in a video talking about No man's Sky NEXT (credited of course)? because I've been searching endlessly for next soundtracks and I must say that I really appreciate the work you've done for these, especially for a soundtrack as dynamic as No Man's Sky's it's really impressive.
Thanks for these, it makes for a great work soundtrack and a chance to stay in that universe just a little bit more :)
Feel free to do it :) also you have more in my channel if you want, just pick it up!
@@lupastance Thanks Lupa, and best of luck on the next volume :)
Have a Merry Christmas / Happy Holiday