One of the best tutorials I've found. I'm actually a musician trying to learn a bit of Unity to maybe create my own stuff someday, I always get discouraged by programming and it's learning curve. You really make it simple, fast, fun and completly understandable. I'm really enjoying this course!! Hope you keep making more of these, and even if not then thank you for these vidoes!
Q: Why does selecting "Up" and clicking the button result in the number 1001 appearing? A: In your C# code, the MovementAxis enum is defined with two members: Down and Up. The Down member is explicitly assigned the integer value of 1000. Since the Up member does not have a specified value, it defaults to the next integer value after Down, which is 1001. When you select "Up" for the playerDirection in the Unity editor and call the ShowMessage method, it displays "Player direction: 1001" because that's the assigned value for the Up enum member. If you want a different value for "Up" or want to display the name of the enum member instead of its integer value, you can modify the enum definition and the ShowMessage method accordingly.
I have been dabbling with game engines on and off, I always get discouraged when it comes to filling that gap of knowledge that I am lacking in order to attempt Game Dev. These tutorials are great and were exactly what I was looking for. I attempted to follow along with Code Monkey and some other tutorials but never get that beginner info of what the code means when scripting movement and whatnot. Now I only wish I could keep bingeing these until I am fluent.
One of the best tutorials I've found. I'm actually a musician trying to learn a bit of Unity to maybe create my own stuff someday, I always get discouraged by programming and it's learning curve. You really make it simple, fast, fun and completly understandable. I'm really enjoying this course!!
Hope you keep making more of these, and even if not then thank you for these vidoes!
Please don't stop making these videos. I'm currently using these lessons as I go through Game Development: Programming at university!
Breakthrough...I was just arguing with my son about enumerated data types but I couldn't articulate it. Now I can. Thanks.
Man, thanks for these latest 5 video additions! Please keep it up, I really enjoy them.😄
Congratulations to everyone who made it this far...
Hi, glad you're back!
Q: Why does selecting "Up" and clicking the button result in the number 1001 appearing?
A: In your C# code, the MovementAxis enum is defined with two members: Down and Up. The Down member is explicitly assigned the integer value of 1000. Since the Up member does not have a specified value, it defaults to the next integer value after Down, which is 1001. When you select "Up" for the playerDirection in the Unity editor and call the ShowMessage method, it displays "Player direction: 1001" because that's the assigned value for the Up enum member.
If you want a different value for "Up" or want to display the name of the enum member instead of its integer value, you can modify the enum definition and the ShowMessage method accordingly.
All caught up. I am moving from C to C# and have found this very useful. Thanks. I can't wait for the next episode.
I have been dabbling with game engines on and off, I always get discouraged when it comes to filling that gap of knowledge that I am lacking in order to attempt Game Dev. These tutorials are great and were exactly what I was looking for. I attempted to follow along with Code Monkey and some other tutorials but never get that beginner info of what the code means when scripting movement and whatnot. Now I only wish I could keep bingeing these until I am fluent.
thanks for your tutorials, now i can code c#!
Bro make video on c
From frist❤
More videos pls
9:03 perfect or is it. moon men start playing
Is this course finished or are there any more videos?
I just dropped another one. I hope to produce these on a regular schedule.