Enumerations - Beginning C# with Unity (2023 Edition)

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • เกม

ความคิดเห็น • 15

  • @ItamarHaggaiMusic
    @ItamarHaggaiMusic 10 หลายเดือนก่อน +7

    One of the best tutorials I've found. I'm actually a musician trying to learn a bit of Unity to maybe create my own stuff someday, I always get discouraged by programming and it's learning curve. You really make it simple, fast, fun and completly understandable. I'm really enjoying this course!!
    Hope you keep making more of these, and even if not then thank you for these vidoes!

  • @izzyd885
    @izzyd885 10 หลายเดือนก่อน +4

    Please don't stop making these videos. I'm currently using these lessons as I go through Game Development: Programming at university!

  • @yvonnevierra2715
    @yvonnevierra2715 7 หลายเดือนก่อน +4

    Breakthrough...I was just arguing with my son about enumerated data types but I couldn't articulate it. Now I can. Thanks.

  • @SamCutbirth
    @SamCutbirth 6 หลายเดือนก่อน +1

    Man, thanks for these latest 5 video additions! Please keep it up, I really enjoy them.😄

  • @DARK_AMBIGUOUS
    @DARK_AMBIGUOUS หลายเดือนก่อน

    Congratulations to everyone who made it this far...

  • @Manciek_
    @Manciek_ 11 หลายเดือนก่อน +2

    Hi, glad you're back!

  • @BenMaMR
    @BenMaMR หลายเดือนก่อน

    Q: Why does selecting "Up" and clicking the button result in the number 1001 appearing?
    A: In your C# code, the MovementAxis enum is defined with two members: Down and Up. The Down member is explicitly assigned the integer value of 1000. Since the Up member does not have a specified value, it defaults to the next integer value after Down, which is 1001. When you select "Up" for the playerDirection in the Unity editor and call the ShowMessage method, it displays "Player direction: 1001" because that's the assigned value for the Up enum member.
    If you want a different value for "Up" or want to display the name of the enum member instead of its integer value, you can modify the enum definition and the ShowMessage method accordingly.

  • @Codablaze
    @Codablaze 11 หลายเดือนก่อน

    All caught up. I am moving from C to C# and have found this very useful. Thanks. I can't wait for the next episode.

  • @zbamf
    @zbamf 10 หลายเดือนก่อน +1

    I have been dabbling with game engines on and off, I always get discouraged when it comes to filling that gap of knowledge that I am lacking in order to attempt Game Dev. These tutorials are great and were exactly what I was looking for. I attempted to follow along with Code Monkey and some other tutorials but never get that beginner info of what the code means when scripting movement and whatnot. Now I only wish I could keep bingeing these until I am fluent.

  • @ItzTmod
    @ItzTmod 11 หลายเดือนก่อน +1

    thanks for your tutorials, now i can code c#!

  • @Battlelive99
    @Battlelive99 11 หลายเดือนก่อน +2

    Bro make video on c
    From frist❤

  • @mohamedkhalaf115
    @mohamedkhalaf115 11 หลายเดือนก่อน

    More videos pls

  • @neofriberg5998
    @neofriberg5998 8 หลายเดือนก่อน

    9:03 perfect or is it. moon men start playing

  • @slavek363
    @slavek363 10 หลายเดือนก่อน +1

    Is this course finished or are there any more videos?

    • @VegetarianZombie
      @VegetarianZombie  10 หลายเดือนก่อน

      I just dropped another one. I hope to produce these on a regular schedule.