Here is a summary of the session: Goblin Ambush The party cleared out a goblin hideout, overcoming strategic traps and ambushes. Dylan's ricocheted arrow shot creatively defeated the Goblin boss. The group discovered and looted hidden treasure, claiming 150 gold and valuable equipment. Hunting the Manticore The party tracked and set a trap for the manticore in its forest lair. The trap failed, but the group engaged in a high-stakes treetop battle. Ryan used his Song of Creation ability to drop a 600-pound iron block on the manticore. Grant delivered the killing blow with a scorching ray spell. The party harvested the manticore’s spines and looted its lair, gaining 20 magical spines, 7 gemstones, and a spell scroll. Elderwood and Rewards The party returned to the Hunter’s Guild in Elderwood, selling the manticore's head for 35 gold and gaining renown. They took downtime to perform, hunt, and craft, earning additional gold and building their reputation. Shopping and Upgrades Dylan purchased bracers of archery and the moon sickle, boosting his combat effectiveness and spellcasting. Grant enchanted his Warhammer and maul, enhancing their power. Ryan acquired the pipes of haunting, adding a fear-inducing tool to his arsenal. Next Steps The party plans to journey to the dwarven tomb to uncover more secrets and face new challenges.
Here is a summary of the session:
Goblin Ambush
The party cleared out a goblin hideout, overcoming strategic traps and ambushes.
Dylan's ricocheted arrow shot creatively defeated the Goblin boss.
The group discovered and looted hidden treasure, claiming 150 gold and valuable equipment.
Hunting the Manticore
The party tracked and set a trap for the manticore in its forest lair.
The trap failed, but the group engaged in a high-stakes treetop battle.
Ryan used his Song of Creation ability to drop a 600-pound iron block on the manticore.
Grant delivered the killing blow with a scorching ray spell.
The party harvested the manticore’s spines and looted its lair, gaining 20 magical spines, 7 gemstones, and a spell scroll.
Elderwood and Rewards
The party returned to the Hunter’s Guild in Elderwood, selling the manticore's head for 35 gold and gaining renown.
They took downtime to perform, hunt, and craft, earning additional gold and building their reputation.
Shopping and Upgrades
Dylan purchased bracers of archery and the moon sickle, boosting his combat effectiveness and spellcasting.
Grant enchanted his Warhammer and maul, enhancing their power.
Ryan acquired the pipes of haunting, adding a fear-inducing tool to his arsenal.
Next Steps
The party plans to journey to the dwarven tomb to uncover more secrets and face new challenges.
Just letting you know I found this on my feed. Hope you're having fun!
the bard guy is kinda cute 🤭
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