its called a 'cucoloris' what you have done..."in lighting for film, theatre and still photography, a cucoloris is a device for casting shadows or silhouettes to produce patterned illumination"
@@iamrossmason I am an architect and I do most of my visualizations, what I can not achieve is very soft suttle lighting. And very natural light in interiors. I would like to know more on soft light and soft box
Hi Ross, Really great tutorial - thanks so much for putting it together and also for the amazing offer of the scene file on your Gumroad page for free - top man!
@@iamrossmason Awesome tutorials! The best on Redshift lighting I've seen. Just a note on the texture-on-light method: it looks wrong on reflective surfaces. Since the spread is so low, the light gets reflected as a pinpoint instead of a window with leaves (or whatever the tex is). I had a situation like this I fixed by turning off specular on the gobo light and adding a plane with incandescent mat + the texture to cast the reflection. This is hacky and the faux-reflection can easily be wrong since you have to size it manually. But is there a better fix, while still using the light-tex method?
you can also use a gobo texture on the area light.. easier to control and faster to render
Hadn't thought of using the target tag for lights, only used it for cameras. Thanks for the tip as well as the free project file.
Awesome vid mate! Working on interior design and lighting this was tough! Cheers
Love your explanation approach !
Thank you Joe, I really appreciate it!
newbie here, i use blender as my software, is this technique transferable to blender?
Very good tutorial!!! Thank for your sharing and can’t wait for your next video 👏
Thank you!! I really appreciate it :)
great tutorial
This is cool. Thanks Ross!
Thank you! Really appreciate you checking out the video too! :)
Great tutorial. Thanks for posting. Any chance you will post a tutorial of the softbody animation ?
Great tut ! (Would love to have a better screen capture maybe... more suited to youtube) :)
Thanks !!
Thank you. How do you get this smooth gradient texture on the vase?
You're angel thank you!!
great
Thank you!
You're welcome! Thank you for checking out the video :)
I see redshift and Octane and see the "REAL lighting renders" initially thought this was on standard render xD
dammnnn need this! thanks so much!
You're welcome! Thank you for checking out the video :)
its called a 'cucoloris' what you have done..."in lighting for film, theatre and still photography, a cucoloris is a device for casting shadows or silhouettes to produce patterned illumination"
Hi! Thankyou for the tutorial. I don't have redshift, can I still do this in only C4D??
Yeah you can do this with pretty much any renderer! Feel free to give me a shoot me a message on Insta / Twitter if you need any help with anything :)
@@iamrossmason Ooo will do!! Thankyou so much:)
Can you talk more about Lights in Future videos
I sure can. Any particular kind of lighting?
@@iamrossmason I am an architect and I do most of my visualizations, what I can not achieve is very soft suttle lighting. And very natural light in interiors. I would like to know more on soft light and soft box
Nice Vídeo Man
Thanks man, glad you like it! Appreciate your support as always :)
Tks!!
You’re welcome! :)
Hi Ross, Really great tutorial - thanks so much for putting it together and also for the amazing offer of the scene file on your Gumroad page for free - top man!
why does it say free project file, but it's priced in in gumroad.....jarring but great tutorial
I updated the pricing since I made this video, I apologise. I appreciate the kind words :)
Dude, it's way easier just to use a black and white sillhouette and reduce the spread of the light.
Yeah I've learnt that since this video. It never hurts to know different methods though :)
@@iamrossmason Awesome tutorials! The best on Redshift lighting I've seen.
Just a note on the texture-on-light method: it looks wrong on reflective surfaces. Since the spread is so low, the light gets reflected as a pinpoint instead of a window with leaves (or whatever the tex is).
I had a situation like this I fixed by turning off specular on the gobo light and adding a plane with incandescent mat + the texture to cast the reflection. This is hacky and the faux-reflection can easily be wrong since you have to size it manually. But is there a better fix, while still using the light-tex method?
If you say is a free download, then act accordingly. The price is not the problem but the sense of deceive.
you are, like, really cool, alright?
Not as cool as you are for checking out the content :)