Hi Wyatt. And thank you for subbing to the channel - i am very happy that i can help you in your quest to being an LD. I will continue making videos. I can’t believe that only 5 month ago I uploaded my first video, and I didn´t think that anyone would watch it 😀😀 Thank you for supporting the channel with your sub. 👍👍👍👍
do you know the "Hide environmental" Button on the top of the Patch? You get rid of everything, that is not a lamp....and the SPLIT View Button is also very useful to get a better overview in the patch!
Hi Tobias. I did know about the split view, but not the "hide environmental" - i works as you would expect, thank you for that one 😀😀 No more grouping pipes and truss 👍😀
Quick question. Importing a MVR show file into my MA3 start show. Can you for example have 48 spots in my start show and then merge 48 spots from the MVR file? Keeping the same fixture numbers and all associated cues, phasers etc?
Hi Sonyvaioboy. Yes you can import an MVR file into your existing show, and both will work fine. But you have to make sure that you don’t have the same fixture numbers in both files. When you make your initial import into GrandMA3 you can chose and change the fixture number before the final import. 😀 You can see on the screen: “use mine” = your existing show file. “Use other” the fixtures from the MVR file. Let me know if you can make it work. REMEMBER backup before you start…!!! 🤪🤪
Hay, I tried it with Vectoroworks and it is not really a problem to import the file... There is just the mode change for me... For example I also have Atomic 3000 in my CAD drawing but if I try to use a shares fixture the 3d View is just not displayed correctly... Sometimes the fixture does not even work... like the one from the glp x4 20 bars... Is there any way to select working fixture types without tryinig out every single one available?
Is there an updated way to change from dummy fixture to real fixture? Right when you drag and select then right click that only changes the name of the fixture now. no menu comes up.
good afternoon first great video,great help,i just start using the ma3 in mode 3 recently,my question is when i upload my mvr file all the stage is off center regarding the center of the stage of the 3d mode,how can i correct it? thanks once more for the video.
Hi Johannes. Thanks for commenting 👍😀 Oh i am sorry, is it more difficult in Vector Works? Is it not a matter of how you prepare the file before export? I am not a Vector Works user, but since MVR is a cross platform standard, i assumed that it would be a walk in the park 😀 What issues are you encountering when you try it in Vector Works?
@@Event-Lighting well, i have no experience with Wyg to VWX but only Capture to VWX and GrandMa3. For some reason Vectorworks is importing MVR files from Capture with random 0,0,0 positions for some fixtures. This very annoying when you have a lot of fixtures. Even more annoying is, is that you cannot reproduce the faulty import. If I draw the same fixtures in Capture and export it again, it could be that they appear on the right place. I have checked the MVR files and they look correct. Now there is a little workaround. Import the MVR file in MA3, then the fixture positions are fine. Then export MVR from MA3 to VWX and you end up with almost everything in the right place. This tells me that it is a VWX problem. But even the support people of VWX cannot seem to find out what is wrong and this wont be solved in SP3. A real bummer. And then you can say: why not start your workflow in VWX. But thats not how I work. Capture, or WYG, or any other visualizer is way more friendly if it comes to disigning a set because it is realtime lighting. Which VWX is not. I really hope VWX will solve this.
I understand the frustration that must bring, it seems like a simple thing to get right for VWX. I thought that VWX was smarter in everything compared to WYSIWYG, I think the VWX is a much better software when it comes to drawing more complex stuff, in WYSIWYG you are still limited to squares and cylinders for the most part. I guess that all softwares has their pros and cons. If you only need to re-position a small number af fixtures in GrandMA3, you can just manually put in the xyz, and xyz rot values in the patch. That will force them into their correct position. But if it a hundred fixtures, then that would take to long.😀
For me, importing mvr from capture did a few odd things. The default "room" turned into some sort of tunnel. All the fixtures had names, but their profiles all appeared as 1ch. Had to replace all the profiles. Haven't solved the tunnel room, yet.
The annoying part of MVR and gdtf was s that the entire purpose of goal of both these projects was to have all of this just work. And of course to save a LOT of money on library fees. Very poorly planned and executed. The working group should be open
Fantastic video. Now I will be able to do a great design of our stage at church and all with your help! THANK YOU!
Hi Mike. I am happy that you can use the video for your church 👍 Thank you for watching 😀
Very happy to be your 800th sub. As an aspiring LD this is really helping me out alot! Thanks a million don't stop making these vids please!!!!!
Hi Wyatt. And thank you for subbing to the channel - i am very happy that i can help you in your quest to being an LD. I will continue making videos. I can’t believe that only 5 month ago I uploaded my first video, and I didn´t think that anyone would watch it 😀😀 Thank you for supporting the channel with your sub. 👍👍👍👍
thanks for sharing the mvr file.
very nice to have a stage like this to play around with
Thanks for these amazing videos!
I am glad that if the video helped you 😀👍
Thank you Really very informative video❤
do you know the "Hide environmental" Button on the top of the Patch? You get rid of everything, that is not a lamp....and the SPLIT View Button is also very useful to get a better overview in the patch!
Hi Tobias. I did know about the split view, but not the "hide environmental" - i works as you would expect, thank you for that one 😀😀 No more grouping pipes and truss 👍😀
Quick question. Importing a MVR show file into my MA3 start show. Can you for example have 48 spots in my start show and then merge 48 spots from the MVR file? Keeping the same fixture numbers and all associated cues, phasers etc?
Hi Sonyvaioboy.
Yes you can import an MVR file into your existing show, and both will work fine. But you have to make sure that you don’t have the same fixture numbers in both files.
When you make your initial import into GrandMA3 you can chose and change the fixture number before the final import. 😀
You can see on the screen:
“use mine” = your existing show file. “Use other” the fixtures from the MVR file.
Let me know if you can make it work.
REMEMBER backup before you start…!!! 🤪🤪
Hay,
I tried it with Vectoroworks and it is not really a problem to import the file... There is just the mode change for me... For example I also have Atomic 3000 in my CAD drawing but if I try to use a shares fixture the 3d View is just not displayed correctly... Sometimes the fixture does not even work... like the one from the glp x4 20 bars... Is there any way to select working fixture types without tryinig out every single one available?
Is there an updated way to change from dummy fixture to real fixture? Right when you drag and select then right click that only changes the name of the fixture now. no menu comes up.
Let me know which country you live in?😀😀 I live in Danmark Europe 🇩🇰
I live in Poland, but used to work in Danmark, although actually British. A very nice demo there.
Hello Mr. P. Thank you, and nice to see you here on the channel 😀😀
@@Event-Lighting Mr P............. okay then perhaps we know each other?????
We do - send me a email on my youtube channel 😀😀
Germany 🇩🇪
Hello, when I was importing the 3DS model, it reminded me that I could not find the vertex or index. What is the problem
Hmm if you are working with 3DS models, i think that you should look at MESH Import in the manual. To be honest i havent looked at that yet myself 😀
@@Event-Lighting I took care of it, thank you!
Hello, I have a problem, I am using onPC. I cannot change the fixtures after importing the file. How can I do it?
good afternoon first great video,great help,i just start using the ma3 in mode 3 recently,my question is when i upload my mvr file all the stage is off center regarding the center of the stage of the 3d mode,how can i correct it? thanks once more for the video.
If only this would work in Vectorworks...
Hi Johannes. Thanks for commenting 👍😀 Oh i am sorry, is it more difficult in Vector Works? Is it not a matter of how you prepare the file before export? I am not a Vector Works user, but since MVR is a cross platform standard, i assumed that it would be a walk in the park 😀 What issues are you encountering when you try it in Vector Works?
@@Event-Lighting well, i have no experience with Wyg to VWX but only Capture to VWX and GrandMa3. For some reason Vectorworks is importing MVR files from Capture with random 0,0,0 positions for some fixtures. This very annoying when you have a lot of fixtures. Even more annoying is, is that you cannot reproduce the faulty import. If I draw the same fixtures in Capture and export it again, it could be that they appear on the right place. I have checked the MVR files and they look correct.
Now there is a little workaround. Import the MVR file in MA3, then the fixture positions are fine. Then export MVR from MA3 to VWX and you end up with almost everything in the right place. This tells me that it is a VWX problem. But even the support people of VWX cannot seem to find out what is wrong and this wont be solved in SP3. A real bummer.
And then you can say: why not start your workflow in VWX. But thats not how I work. Capture, or WYG, or any other visualizer is way more friendly if it comes to disigning a set because it is realtime lighting. Which VWX is not.
I really hope VWX will solve this.
I understand the frustration that must bring, it seems like a simple thing to get right for VWX. I thought that VWX was smarter in everything compared to WYSIWYG, I think the VWX is a much better software when it comes to drawing more complex stuff, in WYSIWYG you are still limited to squares and cylinders for the most part. I guess that all softwares has their pros and cons. If you only need to re-position a small number af fixtures in GrandMA3, you can just manually put in the xyz, and xyz rot values in the patch. That will force them into their correct position. But if it a hundred fixtures, then that would take to long.😀
This is my work flow. Draw in VWX export MVR to MA3 then export MVR from MA3 to Capture.
@@sonyvaioboy does that eliminate the problem johannes is experiencing??
United States, Atlanta
*Hi Mr Mills* . Thank you for that - and nice to see you back here on the channel 👍👍👍 It´s fun to see how far the videos spread out in the world 😀
How much is wysiwyg
Great video but i was try it from capture and some of object were out of scale(drums was too big)..how can i solve it?
For me, importing mvr from capture did a few odd things. The default "room" turned into some sort of tunnel. All the fixtures had names, but their profiles all appeared as 1ch. Had to replace all the profiles. Haven't solved the tunnel room, yet.
I have a MacBook 😢
Finland
Thanks Miikka 👍👍
The annoying part of MVR and gdtf was s that the entire purpose of goal of both these projects was to have all of this just work.
And of course to save a LOT of money on library fees.
Very poorly planned and executed. The working group should be open