Hello, it's nice that they added British battlecruisers, especially tier 3 to 5, they look beautiful, I say as a fan of ships of the first half of the 20th century, I wish you a nice game and a quick recovery.
These ships actually looks more interesting than I thought they were going to be, and I think I am willing to grab some of them on the early access event. Anyway, thanks for the review, Terry!
Also a correction to my one comment, the Nelson still had torpedoes when she fought Bismarck and according to the book "pursuit" she actually launched some at the final battle and also hit. Most historians believe they didn't hit.
The interesting thing is alot of the British Battleship designs had torpedoes The Nelson and Rodney when first launched and for early on had torpedoes which was interesting. They removed them in late 20s or early 30s.The Collingwood should have them also.I'm looking forward To the line. The 2 super heals i hope is change to 3 cause i just don't think people are not gonna enjoy a less heal because these things take a lot of damage. Pig bay who is a pretty good player is saying it needs that 3rd heal returned so i hope they return the 3rd heal. Terry great video.Hope u feel better soon,ill keep u and ur family in my thoughts and prayers. I wish The Queen Mary and Tiger had permanent Camo's because history wise they had them. The Kongo needs a permanent camo also. Wish there secondaries and auto ones where a little better. Great video Terry thank you.
Hi Terry, Glad you're feeling better. COVID will go away sometime. Great video. Been looking forward to this line majorly. Please do Nelson in the Nelson, and try to get to the bottom of the captain training conundrum before the line comes out.
Hello, just wanted to say that DD’s have citadels. As proof you can see the citadel’s protection in the stat info and when you take citadel damage you get a glass shatter effect on your screen.
A bit of fun fact, when brawling you can actually turn off auto aim and shoot the guns of enemy ship which can break from time to time, mostly varies of gun size and rng but it can give you high odds of doing an outplay
Great video and recommendations. Thank you. IMHO, the super heal is a demoralizing psychological weapon. To send a crushing salvo and watch the opponent build a new ship just makes your heart sink. Very powerful weapon
Hey Terry hope ur feeling better and the family is well. I hope u do a video on each tier Tiger at tier v needs a video she is pretty good and plus the history. I would like to see u do Tier 3 to 6 those ships where real ships with history, always enjoy when u go into the history. Love your videos and all the content.
I quite enjoy reviews where I don't have to say "... and obviously, this ship never existed". Plan for the Royal Navy battlecruiser line is to test St. Vincent next, to see if the grind is worth it, and then I'll look into the rest of the line.
The line is kinda rough, they need better secondary guns as well as auto guns and archs,not saying they should be like the german line,but they need improvement. The main guns are nice,but slow reload. Torps hit hard, they should be more traditional in there spread launch. If they had better secondary guns and auto guns,the single fire torps would work better. Still a fun line,but needs work.
Tbh, despite their cruiser armor, they were really fun to play (in PC). Renown is my favorite, Rooke can be fun, but I haven't had much lick tbh. Anyway, I am excited about them regardless. I got the Tier IV, the Queen Mary during the Early Access a while back. It was a fun ship, but in regards to the amount of torpedoes, they are all single mount underwater torpedoes. I think Renown had 8X1, which means 4 torpedoes on the port side and 4 on the starboard side. I am very certain that in order to fire those torpedoes, you will have to give an awful lot of broadside. Can't wait to see if I can get the higher tiers.
Too bad we only given the Rooke in tier VII. It would be better if we have the Admiral class (same class as the Hood) battlecruiser instead. And midship turret placement will be affected by turret bug I believe.
Naja. Gut sehen die nicht aus. Meine Hauptkritikpunkte: - Skillset wirkt sehr Random, wenn man die mit Kapitänen stärkt, finde ich, gibt man zuviel auf - Streuung ist… speziell. das ja ist gut aber manchmal vielleicht auch nicht existent gefiel mir noch nie wirklich gut. Außerdem sollen die dem Anschein nach eine der Hauptstärken sein und wenn die sich dann dagegen entscheiden… (Warum gibts eigentlich kein Modul dafür) - Durchschlag wirkte sehr fragwürdig. hat nut auf ungesunden Entfernungen funktioniert - Schlachtkreuzer die unbeweglich sind, sondern nur schnell… Britisch - Die T9 und T10 sehen sehr ungewöhnlich aus. Wozu ist diese riesige Angriffsfläche von Aufbauten gut? Flak würde mich auch interessieren, hier hat dich jetzt (leider?) lein CV wirklich angegriffen Wie immer early access Sachen. Warte mal bis Leute die nicht existente Panzerung und die Torpedos verstehen Ich bin mal gespannt auf T9/10. Wenn der Durchschlag so bleibt auf den Entfernungen die da stattfinden, kann man mit dem etwas koordinierteren Gameplay da sehr schnell Tod sein ohne was zu machen befürchte ich Von der Linie hätte ich ehrlich gesagt mehr Gun-Performance erwartet. Im Vergleich zu Hood und Repulse (besonders Incomp, aber die ist ein paar Stufen höher) wirkt es hier etwas mickrig. Die Torpedos sind in Ordnung. Ich bin froh, dass die nicht wie auf PC so „eiern“. Was das Kaliber angeht. habe ich das Gefühl das WG mit jeder neuen Techline etwas unverhältnismäßiges einführen würde. Kann mal wehr überprüfen in wieweit das realistisch sein könnte? ich habe nämlich meine Zweifel, bin aber auch kein Historiker
Keine Sorge, ich lese gerne 😁 Ich fange bei neuen Linien auf T7 an, weil das einen ganz guten Einblick gibt - in T7-Runden hast du oft "mid-tier-derp" und kannst sehen, was man so am oberen Ende erwarten kann, in T8 kann es, besonders für Schlachtschiffe, mal eng werden. Diese Schiffe brauchen eine bestimmte Herangehensweise. Wie bei den Deutschen Schlachtkreuzern kann man weder hinten sitzen noch blind reinstürmen. Hier ist es noch etwas verstärkt, da die Panzerung mehr Kreuzer als Schlacht ist. Die Geschütze fühlen sich an wie Hood's, das passt für mich schon (und ich spiele Hood auch ähnlich). Der Hauptfaktor ist für mich die Kombination aus Geschwindigkeit und Tarnung. Du kannst (und musst) wie in einem Kreutzer operieren, aber mit 36kt kann man sehr gut auf Position spielen. Die hohen Aufbauten kommen wahrscheinlich daher, dass das alles von 20er Jahre Designs abgeleitet ist. Schau dir mal Vermont an, da ist das ähnlich. AA kann ich nicht sagen, aber wird ähnlich wie bei den Schlachtschiffen sein, man schießt ein bisschen was ab, aber verhindert keine Angriffe. Ich nehme mir als nächstes T10 vor, dann sehen wir, ob die super-heal-Geschichte funktioniert.
Very nice explanation i really look forward for this line as i like genisanau i like fast ship like iowa and i can able to run off if that fight not for me easily
I’ve been waiting for this since they brought out German Battlecruisers, Indefatigable, Queen Mary, Tiger and Renown will be in my collection as soon as I can get them after that won’t bother I’m not a fan of the fantasy paper ship line have very few in my dock and even British Battlecruisers won’t change my dislike of fantasy paper.
3:55 the Tiger is actually very interesting, as it is basically the british attempt of (re)building the Kongō.
Hello, it's nice that they added British battlecruisers, especially tier 3 to 5, they look beautiful, I say as a fan of ships of the first half of the 20th century, I wish you a nice game and a quick recovery.
I am excited very much for this line, like EXTREMELY
These ships actually looks more interesting than I thought they were going to be, and I think I am willing to grab some of them on the early access event. Anyway, thanks for the review, Terry!
Also a correction to my one comment, the Nelson still had torpedoes when she fought Bismarck and according to the book "pursuit" she actually launched some at the final battle and also hit. Most historians believe they didn't hit.
The interesting thing is alot of the British Battleship designs had torpedoes The Nelson and Rodney when first launched and for early on had torpedoes which was interesting. They removed them in late 20s or early 30s.The Collingwood should have them also.I'm looking forward To the line. The 2 super heals i hope is change to 3 cause i just don't think people are not gonna enjoy a less heal because these things take a lot of damage. Pig bay who is a pretty good player is saying it needs that 3rd heal returned so i hope they return the 3rd heal. Terry great video.Hope u feel better soon,ill keep u and ur family in my thoughts and prayers. I wish The Queen Mary and Tiger had permanent Camo's because history wise they had them. The Kongo needs a permanent camo also. Wish there secondaries and auto ones where a little better. Great video Terry thank you.
Hi Terry,
Glad you're feeling better. COVID will go away sometime. Great video. Been looking forward to this line majorly. Please do Nelson in the Nelson, and try to get to the bottom of the captain training conundrum before the line comes out.
I got the Nelson Captain that came with the new collection book. When you review the tier 10 could you comment on how you would set him up.
Hello, just wanted to say that DD’s have citadels. As proof you can see the citadel’s protection in the stat info and when you take citadel damage you get a glass shatter effect on your screen.
A bit of fun fact, when brawling you can actually turn off auto aim and shoot the guns of enemy ship which can break from time to time, mostly varies of gun size and rng but it can give you high odds of doing an outplay
If this thing had been planned before, than Hood in tier VII would've been one of the best historically accurate ideas
Great video and recommendations. Thank you. IMHO, the super heal is a demoralizing psychological weapon. To send a crushing salvo and watch the opponent build a new ship just makes your heart sink. Very powerful weapon
Hey Terry hope ur feeling better and the family is well. I hope u do a video on each tier Tiger at tier v needs a video she is pretty good and plus the history. I would like to see u do Tier 3 to 6 those ships where real ships with history, always enjoy when u go into the history. Love your videos and all the content.
I quite enjoy reviews where I don't have to say "... and obviously, this ship never existed". Plan for the Royal Navy battlecruiser line is to test St. Vincent next, to see if the grind is worth it, and then I'll look into the rest of the line.
“…culminated in the Nelson…” Good one! (LMAO)
The Nelson had her torpedoes and rockets removed in October of 1941.
QM, u can kinda seal club in it especially against CL, DD and is defo a citadel monster if u can aim
The line is kinda rough, they need better secondary guns as well as auto guns and archs,not saying they should be like the german line,but they need improvement. The main guns are nice,but slow reload. Torps hit hard, they should be more traditional in there spread launch. If they had better secondary guns and auto guns,the single fire torps would work better. Still a fun line,but needs work.
Tbh, despite their cruiser armor, they were really fun to play (in PC). Renown is my favorite, Rooke can be fun, but I haven't had much lick tbh. Anyway, I am excited about them regardless. I got the Tier IV, the Queen Mary during the Early Access a while back. It was a fun ship, but in regards to the amount of torpedoes, they are all single mount underwater torpedoes. I think Renown had 8X1, which means 4 torpedoes on the port side and 4 on the starboard side. I am very certain that in order to fire those torpedoes, you will have to give an awful lot of broadside. Can't wait to see if I can get the higher tiers.
When are they planned to release ?
Too bad we only given the Rooke in tier VII. It would be better if we have the Admiral class (same class as the Hood) battlecruiser instead.
And midship turret placement will be affected by turret bug I believe.
0:26 I'm looking forward to Royal Navy's 2nd Battleship Tree
Naja. Gut sehen die nicht aus. Meine Hauptkritikpunkte:
- Skillset wirkt sehr Random, wenn man die mit Kapitänen stärkt, finde ich, gibt man zuviel auf
- Streuung ist… speziell. das ja ist gut aber manchmal vielleicht auch nicht existent gefiel mir noch nie wirklich gut. Außerdem sollen die dem Anschein nach eine der Hauptstärken sein und wenn die sich dann dagegen entscheiden…
(Warum gibts eigentlich kein Modul dafür)
- Durchschlag wirkte sehr fragwürdig. hat nut auf ungesunden Entfernungen funktioniert
- Schlachtkreuzer die unbeweglich sind, sondern nur schnell… Britisch
- Die T9 und T10 sehen sehr ungewöhnlich aus. Wozu ist diese riesige Angriffsfläche von Aufbauten gut?
Flak würde mich auch interessieren, hier hat dich jetzt (leider?) lein CV wirklich angegriffen
Wie immer early access Sachen. Warte mal bis Leute die nicht existente Panzerung und die Torpedos verstehen
Ich bin mal gespannt auf T9/10. Wenn der Durchschlag so bleibt auf den Entfernungen die da stattfinden, kann man mit dem etwas koordinierteren Gameplay da sehr schnell Tod sein ohne was zu machen befürchte ich
Von der Linie hätte ich ehrlich gesagt mehr Gun-Performance erwartet. Im Vergleich zu Hood und Repulse (besonders Incomp, aber die ist ein paar Stufen höher) wirkt es hier etwas mickrig.
Die Torpedos sind in Ordnung. Ich bin froh, dass die nicht wie auf PC so „eiern“. Was das Kaliber angeht. habe ich das Gefühl das WG mit jeder neuen Techline etwas unverhältnismäßiges einführen würde. Kann mal wehr überprüfen in wieweit das realistisch sein könnte? ich habe nämlich meine Zweifel, bin aber auch kein Historiker
Ich merk immer erst im Nachhinein was für Romane ich hier verfasse.
(ich habe das Wort „hier“ überraschend oft verwendet)
Keine Sorge, ich lese gerne 😁
Ich fange bei neuen Linien auf T7 an, weil das einen ganz guten Einblick gibt - in T7-Runden hast du oft "mid-tier-derp" und kannst sehen, was man so am oberen Ende erwarten kann, in T8 kann es, besonders für Schlachtschiffe, mal eng werden.
Diese Schiffe brauchen eine bestimmte Herangehensweise. Wie bei den Deutschen Schlachtkreuzern kann man weder hinten sitzen noch blind reinstürmen. Hier ist es noch etwas verstärkt, da die Panzerung mehr Kreuzer als Schlacht ist.
Die Geschütze fühlen sich an wie Hood's, das passt für mich schon (und ich spiele Hood auch ähnlich).
Der Hauptfaktor ist für mich die Kombination aus Geschwindigkeit und Tarnung. Du kannst (und musst) wie in einem Kreutzer operieren, aber mit 36kt kann man sehr gut auf Position spielen.
Die hohen Aufbauten kommen wahrscheinlich daher, dass das alles von 20er Jahre Designs abgeleitet ist. Schau dir mal Vermont an, da ist das ähnlich.
AA kann ich nicht sagen, aber wird ähnlich wie bei den Schlachtschiffen sein, man schießt ein bisschen was ab, aber verhindert keine Angriffe.
Ich nehme mir als nächstes T10 vor, dann sehen wir, ob die super-heal-Geschichte funktioniert.
Do u think these are overpowered?
Hate to grind a line that'd get nerfed when release
Yayyyy. You are back
Oh! They lost me at 'worse armor than Hood'😑
Very nice explanation i really look forward for this line as i like genisanau i like fast ship like iowa and i can able to run off if that fight not for me easily
even the rooke has more hitpoints than florida :(
... wargaming basically created a french line.. again?
Welp bretagne vs renown would be so amazing ngl (definitely not sarcastic)
Real Paper ships with real Paper armour 💀. These things are gonna be farmed.
I’ve been waiting for this since they brought out German Battlecruisers, Indefatigable, Queen Mary, Tiger and Renown will be in my collection as soon as I can get them after that won’t bother I’m not a fan of the fantasy paper ship line have very few in my dock and even British Battlecruisers won’t change my dislike of fantasy paper.
Glad you thought we cared lol
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