Yeah, I'm maxed on samples we really need updates giving new ways to spend them and upgrades to certain stratagems that don't get used often to make them more viable or interesting.
Reinforced Tires, Stronger Frame (reduced damage when colliding with objects/enemies), spiked grill (increased collision damage to infantry), belt-feeder (no longer have to reload mounted weapon)
@@tmpterrostone8337 Devs have stated they are reworking it, or they would give you more mechs/ability to equip both, or they would make it stronger with more health and with re-supply points for ammo on the maps, so yeah.. we'll see :D
@@DutchGuyMike I would actually kill for a resupply point even if it takes a stratagem slot. I basically main the mech and I very rarely die in it before I run out of ammo.
@@Underqualified_Gunman Yes. Would be cool if you could both resupply and repair over time while in it's radius, they could say it uses nanotech or some lore reasoning like that.
We need weapon attachments customization, as well we need Helmets to provide function, Suggestion: Night Vision, Thermals, Red Highlighting when seeing target, some improvements to aim, Gas breathing, Improved Inhaler for better stamina, Tactical headLight/BlackLight to see through fog and smoke, whatever they can come up with i don't mind. Guns are easy so i don't think i need suggest "attachments" i'm sure they can do that without suggestions.
Yeah I would like a new type of stratagem. We have backpacks but we could get some "helmet attachments" that improve our vision, increase radar distance, detects samples, etc
Those helmet functions were in the game pre-launch but it was not finished so it was scrapped (for now, at least). Weapon (attachment) customization is coming some time in the near future (as is armor color customization).
They need to make the mechs unlimited drops. Keep the cooldown but no limit. They cant exactly use the server limit anymore as an excuse when you can literally have unlimited cars now.
my best guess is the "Recoilless rifle" was modded into the tank gun. The trajectory does not match the normal RR and I'm pretty sure RR can't 1/2 shot the jammer.
I'd like to see the drones be able to press the button. Meaning you still can't open it solo, but you can if you bring a drone backpack, so at least it's possible but still balanced in the sense you need 2 people.
I'm looking forward to the beefier vehicles not just because of the durability and firepower, but because they won't try to tear forward at 80 mph when I hold down the throttle nor will they try to front-flip on a slight downward slope 😅
FRV is literally the best addition they've made to the game for me, as a major vehicle-head, adding something akin to the Halo Warthog was the smartest move they could have made. I've actually been wanting the boys to jump on daily now so I can rip around in the FRV, the Bastion is going to make my head explode.
It’s not good. You just like it, if they upgraded the gun and ammo size. Sure it would be good. Right now it’s just fun. It’s actually better to use as a solo to grab supplies, while everyone does main missions. That’s it though.
I dig it cause it’s fun as hell. And bro I get across the map doing objectives so fast while blowing enemies away with the big ass machine gun, it could be better, like the tires need more health care insurance from Super Earth, they pop at the slightest touch haha
i disagree, your idea is a band aid to a problem eversince the introduction of the mechs. The problem is the low durability of everything. On the botside, a mech gets destroyed pretty fast. Nobody is using mechs because they are slow and clunky and unable to dodge heavy fire. With the car, you can dodge and outmaneuver the enemy, as if you are on foot, which is definitely more useful however, we need priority on all mannable vehicles such as mechs need a barrel or something where we can shoot strategems and we need an eject that throws us out. This will strengthen our offensive capability's, where we can protect ourselfs inside the vehicles without feeling like sitting ducks by countering overwhelming enemy forces with strategems. A repair tool that would require teamplay like in battlefield 3, would not be that helpful imo. A repair drone however, might be more sustainable without stopping the action or requiring others to stop fighting.
2:29 Everyone forgets the default helldiver voice is female. Not that its a problem, i tried telling someone i was playing with that they had female voice on and they had no clue what it was talking about *by someone i meant a person that i know personally and he didnt even realize that there were voicepacks
Hope they at least do something about that tank model... Make it something that actually fits the setting, rather than what looks like it was a failed WW2 design.
I just wish they'd make the tanks gun rotate all around. My issue in HD1 was incompetent gunners that'd use every gun on everything at every range and we'd die cause they'd shoot a berserker with the main gun instead of the machine gun.
Man I wish for space combat for helldivers 2 but I heard somewhere that ah won’t do it but hey if we get a apc or tank I would be satisfied keeping my fingers crossed 🤞
The developers have stated they are reworking it, or they would give you more mechs/ability to equip both, or they would make it stronger with more health and with re-supply points for ammo on the maps, so yeah.. we'll see :D
I will say, this is the first I'm hearing of AI squad mates and as long as it's properly implemented I can't wait. SoS beacons about to go dark. Won't miss teammates that do nothing but spam strategems, often ontop of you, or so dumb shit like tossing mine disperser sentries in the middle of the extraction site. There's some good people and good players in the community. But there's some real shitheads too.
The car handles so bad after losing just one tire that I'll never bring it in. It would maybe make sense if the car was front wheel drive and lost the rear. And only on paved roads and rocks, otherwise it's essentially a plow and the shape of the wheel will actually prevent side to side sway in dirt. But seeing as the car is either rear or awd this is just silly. Also on pc the car is horrendous to turn. 0 to 100 controls is always trash and is the reason most pc player use controller or a wheel w pedals when playing driving games. The solution? MAKE IT LIKE HALO! a smooth but fast power curve when accelerating, adjusted and progresive brake force to maintain traction when decelerating/going into reverse. A handbrake that feels awsome instant and can break the rear loose to enable slides, and turning be based on where you look rather then using A and D keys. This will assist in keeping traction when accelerating and decelerating on pc, enable exact and precise use of sliding when needed, and the look to turn system will allow you to have fine turning controls even on pc. The ability to choose when you slide and to have precise incremental control will make this car 100% more usable. Also make this car rear or preferably awd if it isn't already and make damage to it's wheels make sense. Losing one tire isn't going to send a car to the ice-rink. It will simply change how it handles and how effectively power is delivered to the ground. This alone will be enough to make driving a damaged car hard to drive. I don't want to be stuck doing fucking donuts and getting obliterated because I lost a singular rear or front tire. Especially when I'm skilled enough to play in paid vip servers in assetto corsa, and beat races in dirt rally 2.0 with missing tires, dragging my bumper around, with an oak tree where my radiator used to be, all while taking a sudden hair pin doing almost 60 mph. The car already feels weighted like the warthog, and while I don't expect the turning to be as tight do to a traditional turning system being able to break the rear loose and spin it in tight spaces would make up for that. This NEEDS to be implemented on pc at least and the issue with one wheel lost turning your car into a professional ice skating champion needs to be fixed in general. The car is actually not to horrible when all the wheels are there, its clunky, losses traction whenever you add any input, and it's off on steering will have you fingerbanging the a and d key harder than what my man does to me on valintines day. But the core is there when it's undamaged. Before adding anything else they need to fix how this car works or it's gonna be non stop problems with every wheeled vehichle they add in. They need to have a vision of how they intend the vehicle to handle and making it feel like that. They obviously wanted a warthog but instead pre nerfed it to the point it feels like you're driving a mustang, but you don't know how to drive, are always trying to drift, and are only lucky that the crowd isn't made of humans. Mixed with turning and acceleration so awful the snap oversteer would put a fucking mr2 to shame.
@dwarfdigger135 then scroll. What am I, your master holding you hostage? You don't need permission. Just kidding you do. And no you're not free to leave.
@@loganallen2696 the speed isn't the problem it's the handling mostly on PC. With one wheel out simply tapping a or d will send the car into a spin. It doesn't feel good or polished. Feels rushed like most of this illuminate update.
Vehicles should be a free startegem, same as the resupply strategems or just something you find on the map. It's just not worth having it fill a slot at the moment.
I think the bastions overall look and design probably needs an update. A good concept in my opinion could be similar to the M61A5 MBT from gundam but with a single barrel instead of 2. Plus it meets the aesthetic feel with it against the Automaton MBT
This game man….not only is it ridiculous amounts of CONSTANT laugh-out-loud fun, it’s also an embarrassment of riches when it comes to new content…. the new enemy and all the toys that have dropped in the last few weeks….there’s NOTHING like this out there. Hands down, no questions asked, this is GOTY.
I get vehicles are gimmicks, but lemme just say if you learn what to do you can easily get automaton command bunks and fabs at least 1 in a life with a recoiless
ok, I love the tank, but what kind of monstrocity are we going to face to have that much armor and that much fire power for? cuz that feels raid boss levels of heat right there. I don't mind driving over the mediums and even fighting the heavies, but we can handle those with our medium pen and heavy pen guns and stratagems... Don't tell me we are going to see super heavies and mediums on the levels of heavy nightmare mode? that is excessive but the thought makes me chuckle
What the game needs is atvs. Adding more power to a game where people are solo speed running super helldive difficulty is bad for the game. But an ATV would give good mobility without putting guns on it. The frv is kinda bordering on overpowered already. Thankfully it has no AT armaments
My thoughts exactly. I've been saying since release that atvs would be perfect, make em' like mongoose from Halo where 2 people can ride, maybe have a ship upgrade that adds a machine gun to the front that shoots only straight.
Clips we saw a hundred times.. and Thordan when will you FINALLY interact with your darned subscribers? You will not grow much, or get constant views if you ignore your entire subscriber base. You've been posting for ages but barely grew the subscriber count...
Give me a tank and I'll show you what what years of battlefield and world thunder have taught me. Won't be hard finding a gunner so long as they are happy going with the flow. Afterwards I'll watch everyone else fail at it because they think there invincible in one.
I've played plenty of Battlefield, Mechwarrior, War Thunder and Armored Warfare. I've already been tearing shit up with the mechs and the warthog, I can't wait to show everyone what a good driver in an IFV or tank can do.
games easy enough already without giving us a tank. thats dumb. im solo'ing super helldiver missions successfully with all three factions. what's next? have our ship just do mission from orbit? "no need to drop on this one guys. our destroyers got it handled." fun :/
We need vehicle upgrades as it's own ship module upgrade section, reinforced tire options and more.
Yeah, I'm maxed on samples we really need updates giving new ways to spend them and upgrades to certain stratagems that don't get used often to make them more viable or interesting.
Yeah. be nice to change the turret to different type of weapons.
Reinforced Tires, Stronger Frame (reduced damage when colliding with objects/enemies), spiked grill (increased collision damage to infantry), belt-feeder (no longer have to reload mounted weapon)
"We need a repair tool" brother you have an unlimited supply warthog, drive.
I wish the mechs were unlimited
@@tmpterrostone8337 Devs have stated they are reworking it, or they would give you more mechs/ability to equip both,
or they would make it stronger with more health and with re-supply points for ammo on the maps, so yeah.. we'll see :D
@@DutchGuyMike I would actually kill for a resupply point even if it takes a stratagem slot. I basically main the mech and I very rarely die in it before I run out of ammo.
@@BIGGIECLYDE116 resupply point would be nice for repairing your tires and reloading the heavy MG.
@@Underqualified_Gunman Yes. Would be cool if you could both resupply and repair over time while in it's radius, they could say it uses nanotech or some lore reasoning like that.
If the npc drops can get in your vehicle and shoot like halo with npc and warthogs I’ll be the happiest man alive
*hears Halo's Da Da Da DUUUN Da Da Da DUUUN* playing in my head as I'm drifting with the vehicle with S.E.A.F. troopers, lol.
its a really cool idea honesly cant wait untill it comes out
I think a warbond that adds a bunch of special vehicles to the game, like a railgun tank or some type of artillery/mortar vehicle
Yes please 🙏🏽
brother???
Ok yes yes and more yes
@@panapopsgaming7628 And even more yes!
A mortar emplacement would be awesome
Bastion is a Tank destroyer, not a tank. Although if those shot ballistics are real than its more of an arty/ SPG now.
I’m still waiting on my favorite mech from the first Helldivers. The Lumberer
Think the AT emplacement and the flamer turret except on a mech.
The jeep is so much fun to drive. It gives off warthog vibes. Practical yet goofy 😅
4:46 dang, they didn’t even flinch when they landed
They truly loved managed democracy!
🦅🔥🔥🔥🦅
The Bastion is a Tank Destroyer. That's an important distinction from a Tank. It does NOT have a full 360 degree turret.
@@EldestDamacles Casemate tank destroyer to be specific, there are a few historical TD's with turrets.
It honestly looks a bit crappy to me, I expected a "cooler" design, this looks like a weird cold war mashup (German/Soviet).
The FRV shaves off like 2 minutes from super credit farming. Pretty good
We need weapon attachments customization, as well we need Helmets to provide function, Suggestion: Night Vision, Thermals, Red Highlighting when seeing target, some improvements to aim, Gas breathing, Improved Inhaler for better stamina, Tactical headLight/BlackLight to see through fog and smoke, whatever they can come up with i don't mind. Guns are easy so i don't think i need suggest "attachments" i'm sure they can do that without suggestions.
Yeah I would like a new type of stratagem. We have backpacks but we could get some "helmet attachments" that improve our vision, increase radar distance, detects samples, etc
Those helmet functions were in the game pre-launch but it was not finished so it was scrapped (for now, at least).
Weapon (attachment) customization is coming some time in the near future (as is armor color customization).
They need to make the mechs unlimited drops. Keep the cooldown but no limit. They cant exactly use the server limit anymore as an excuse when you can literally have unlimited cars now.
3:00 what tank did he see?
my best guess is the "Recoilless rifle" was modded into the tank gun. The trajectory does not match the normal RR and I'm pretty sure RR can't 1/2 shot the jammer.
it was the weapons the tanks will use the guy does it all the time
Hopefully a future update will let you open bunkers solo.
I'd like to see the drones be able to press the button. Meaning you still can't open it solo, but you can if you bring a drone backpack, so at least it's possible but still balanced in the sense you need 2 people.
I'm looking forward to the beefier vehicles not just because of the durability and firepower, but because they won't try to tear forward at 80 mph when I hold down the throttle nor will they try to front-flip on a slight downward slope 😅
Just manual shift
driving diff
When going downward, slopes pull up the vehicle so it doesn't do that
FRV is literally the best addition they've made to the game for me, as a major vehicle-head, adding something akin to the Halo Warthog was the smartest move they could have made. I've actually been wanting the boys to jump on daily now so I can rip around in the FRV, the Bastion is going to make my head explode.
It’s not good. You just like it, if they upgraded the gun and ammo size. Sure it would be good. Right now it’s just fun. It’s actually better to use as a solo to grab supplies, while everyone does main missions. That’s it though.
I dig it cause it’s fun as hell. And bro I get across the map doing objectives so fast while blowing enemies away with the big ass machine gun, it could be better, like the tires need more health care insurance from Super Earth, they pop at the slightest touch haha
I hope they don’t forget about the motorcycles
3:29 No it's NOT a vehicle from Helldivers 1.
Ooo cant wait to drive the Bastion tank destroyer again. Lol
Our fist 3 leaks were 3 vehicles and now we have two out of 3
Honestly, vehicles will stay gimmicks at most unless AH also implements a way to rearm/repair them during missions.
Yeah we need a repair tool as a secondary or add equipment like in battlefield
They said theyre working on it
Theyre working similar to hd1 I wouldnt really call em a gimmick they're working quite well as long as AH just dont make em limited use imo
i disagree, your idea is a band aid to a problem eversince the introduction of the mechs.
The problem is the low durability of everything. On the botside, a mech gets destroyed pretty fast.
Nobody is using mechs because they are slow and clunky and unable to dodge heavy fire. With the car, you can dodge and outmaneuver the enemy, as if you are on foot, which is definitely more useful however,
we need priority on all mannable vehicles such as mechs need a barrel or something where we can shoot strategems and we need an eject that throws us out. This will strengthen our offensive capability's, where we can protect ourselfs inside the vehicles without feeling like sitting ducks by countering overwhelming enemy forces with strategems. A repair tool that would require teamplay like in battlefield 3, would not be that helpful imo. A repair drone however, might be more sustainable without stopping the action or requiring others to stop fighting.
Add a resupply interaction node when using a resupply backpack, then add in a repair tool as a secondary weapon.
Seems like an easy addition.
THE PARTY BUS IS BACK!
2:29 Everyone forgets the default helldiver voice is female. Not that its a problem, i tried telling someone i was playing with that they had female voice on and they had no clue what it was talking about
*by someone i meant a person that i know personally and he didnt even realize that there were voicepacks
The default voice is randomized
I thought the voicepacks were randomised. Every time I get reinforced I get a different voicepack chosen.
THE NESSIE IN THE BACKGROUND PLEASES ME. I have a horde of them.
The recon vehicle is pretty nice for the blitz missions
Though not if you want Samples :p
What could be fun is a giant Titan Size mech that you used to fight waves troops, ,titans sizes enemy, and tanks.
The platoon is sick, now I get to role play as a commanding officer in my inspector uniform!!
The new Cannon Emplacement makes me want the tank so badly.
Hope they at least do something about that tank model... Make it something that actually fits the setting, rather than what looks like it was a failed WW2 design.
I just wish they'd make the tanks gun rotate all around. My issue in HD1 was incompetent gunners that'd use every gun on everything at every range and we'd die cause they'd shoot a berserker with the main gun instead of the machine gun.
Man I wish for space combat for helldivers 2 but I heard somewhere that ah won’t do it but hey if we get a apc or tank I would be satisfied keeping my fingers crossed 🤞
Spiderleged vehicle would be awesome ❤
A repair type item would be nice and a large resupply for mechs/tanks etc
The developers have stated they are reworking it, or they would give you more mechs/ability to equip both,
or they would make it stronger with more health and with re-supply points for ammo on the maps, so yeah.. we'll see :D
Johan Diesel is the only driver to trust cuz family. We need more streaming tho!
Marry Christmas and a happy Helldivers
Sorry mispell
a tank for some big open areas would be nice and some temporary AI soldiers drops too!!!
I will say, this is the first I'm hearing of AI squad mates and as long as it's properly implemented I can't wait. SoS beacons about to go dark. Won't miss teammates that do nothing but spam strategems, often ontop of you, or so dumb shit like tossing mine disperser sentries in the middle of the extraction site. There's some good people and good players in the community. But there's some real shitheads too.
As someone who enjoys War Thunder I’m pretty damn excited for any armored vehicles
he's staring into my soul..
We Should be a ble to rerplace ammo for the walker since it has a long cooldown and sometimes it runs out of ammo too fast and cant replace it
The car handles so bad after losing just one tire that I'll never bring it in. It would maybe make sense if the car was front wheel drive and lost the rear. And only on paved roads and rocks, otherwise it's essentially a plow and the shape of the wheel will actually prevent side to side sway in dirt. But seeing as the car is either rear or awd this is just silly. Also on pc the car is horrendous to turn. 0 to 100 controls is always trash and is the reason most pc player use controller or a wheel w pedals when playing driving games. The solution? MAKE IT LIKE HALO! a smooth but fast power curve when accelerating, adjusted and progresive brake force to maintain traction when decelerating/going into reverse. A handbrake that feels awsome instant and can break the rear loose to enable slides, and turning be based on where you look rather then using A and D keys. This will assist in keeping traction when accelerating and decelerating on pc, enable exact and precise use of sliding when needed, and the look to turn system will allow you to have fine turning controls even on pc. The ability to choose when you slide and to have precise incremental control will make this car 100% more usable. Also make this car rear or preferably awd if it isn't already and make damage to it's wheels make sense. Losing one tire isn't going to send a car to the ice-rink. It will simply change how it handles and how effectively power is delivered to the ground. This alone will be enough to make driving a damaged car hard to drive. I don't want to be stuck doing fucking donuts and getting obliterated because I lost a singular rear or front tire. Especially when I'm skilled enough to play in paid vip servers in assetto corsa, and beat races in dirt rally 2.0 with missing tires, dragging my bumper around, with an oak tree where my radiator used to be, all while taking a sudden hair pin doing almost 60 mph. The car already feels weighted like the warthog, and while I don't expect the turning to be as tight do to a traditional turning system being able to break the rear loose and spin it in tight spaces would make up for that. This NEEDS to be implemented on pc at least and the issue with one wheel lost turning your car into a professional ice skating champion needs to be fixed in general. The car is actually not to horrible when all the wheels are there, its clunky, losses traction whenever you add any input, and it's off on steering will have you fingerbanging the a and d key harder than what my man does to me on valintines day. But the core is there when it's undamaged. Before adding anything else they need to fix how this car works or it's gonna be non stop problems with every wheeled vehichle they add in. They need to have a vision of how they intend the vehicle to handle and making it feel like that. They obviously wanted a warthog but instead pre nerfed it to the point it feels like you're driving a mustang, but you don't know how to drive, are always trying to drift, and are only lucky that the crowd isn't made of humans. Mixed with turning and acceleration so awful the snap oversteer would put a fucking mr2 to shame.
I am NOT reading all that
@dwarfdigger135 then scroll. What am I, your master holding you hostage? You don't need permission.
Just kidding you do. And no you're not free to leave.
I used the car on the MO and even with the tires poped I could still get good speed
@@loganallen2696 the speed isn't the problem it's the handling mostly on PC. With one wheel out simply tapping a or d will send the car into a spin. It doesn't feel good or polished. Feels rushed like most of this illuminate update.
@@yusriyahbagheri8843yeah, that’s how a real car would drive with one wheel out
Vehicles should be a free startegem, same as the resupply strategems or just something you find on the map. It's just not worth having it fill a slot at the moment.
Definitely disagree with them being free. They provide a massive game changing tool and should absolutely take a slot.
Don't ask me to be the driver I always crash the car in game and end up flipping it with controller
I tested the APC ages ago. Looks like they changed a lil bit of it not to much. I have pictures some place of it all.
As a hellDRIVER i want all the vehicles
I think the bastions overall look and design probably needs an update. A good concept in my opinion could be similar to the M61A5 MBT from gundam but with a single barrel instead of 2. Plus it meets the aesthetic feel with it against the Automaton MBT
GUNNER, SABOT, HULK, 3 O'CLOCK 600M!!!!
Anti-tank/thermite grenades still one hit the new automaton tanks
the what tank??? The barrage tank yes?
Will the inverse controls work for PC or do I have to do more to my settings?
i wonder if it would be, at all possible to have flying vehicles in the game. im not going to hold my breath but i think it would be a cool addition.
Its a great addition! It just feels clunky AF -_-
This game man….not only is it ridiculous amounts of CONSTANT laugh-out-loud fun, it’s also an embarrassment of riches when it comes to new content…. the new enemy and all the toys that have dropped in the last few weeks….there’s NOTHING like this out there.
Hands down, no questions asked, this is GOTY.
I get vehicles are gimmicks, but lemme just say if you learn what to do you can easily get automaton command bunks and fabs at least 1 in a life with a recoiless
We need more enemies and a harder difficulty.. It's already getting pretty easy and with all these upgrades for us... what about the enemies!
I think more vehicles is a fantastic idea. The maps are HUGE, so being able to traverse faster is a massive W. A line up of tanks would be fantastic!
Need a flip mechanic on vehicle. Bummer that it isn't able to.
ok, I love the tank, but what kind of monstrocity are we going to face to have that much armor and that much fire power for? cuz that feels raid boss levels of heat right there. I don't mind driving over the mediums and even fighting the heavies, but we can handle those with our medium pen and heavy pen guns and stratagems... Don't tell me we are going to see super heavies and mediums on the levels of heavy nightmare mode? that is excessive but the thought makes me chuckle
It handles like it's drunk. If you ask me it feels worse to drive than the warthog.
Hey uh can you do fighting Bigfoot for your next intro
New vehicles means more horrific things will crawl forth from the bowels of fascism.
What the game needs is atvs. Adding more power to a game where people are solo speed running super helldive difficulty is bad for the game. But an ATV would give good mobility without putting guns on it. The frv is kinda bordering on overpowered already. Thankfully it has no AT armaments
My thoughts exactly. I've been saying since release that atvs would be perfect, make em' like mongoose from Halo where 2 people can ride, maybe have a ship upgrade that adds a machine gun to the front that shoots only straight.
Just really want a submachine gun that has a working grenade launcher and a dual wield pistol
Dude! Did anyone tell you, you look like commander shepherd from mass effect? 😂
Clips we saw a hundred times.. and Thordan when will you FINALLY interact with your darned subscribers? You will not grow much,
or get constant views if you ignore your entire subscriber base. You've been posting for ages but barely grew the subscriber count...
The Armored Division for the chaos divers (myself included), are longing for the Lumber exo-suit. ;-;
them seaf units gonna die so fast
It was likely by own hand on accident 😂
You could at least paste gameplay from helldivers 1 using a tank
Give me a tank and I'll show you what what years of battlefield and world thunder have taught me. Won't be hard finding a gunner so long as they are happy going with the flow.
Afterwards I'll watch everyone else fail at it because they think there invincible in one.
Kind of hope the tanks are HLL style.
I've played plenty of Battlefield, Mechwarrior, War Thunder and Armored Warfare. I've already been tearing shit up with the mechs and the warthog, I can't wait to show everyone what a good driver in an IFV or tank can do.
I just want to stop having deconnection.. since the update
リーク情報は中国のハッカーの声が大きい確率で入っている
Yeah I doubt the tank is going to be that powerful
the bastion never has been a 'tank' its a tank destroyer
I was so confused by that clip. Like what Fn tank is he talking about!?!?!
barreger tank?? learn 2 read
*barrager tank.
Learn to spell.
games easy enough already without giving us a tank. thats dumb. im solo'ing super helldiver missions successfully with all three factions. what's next? have our ship just do mission from orbit? "no need to drop on this one guys. our destroyers got it handled." fun :/
That will make the game more fun to me.
Then don’t use it
Agree. Once u know the pattern its rly ez af.
We need boss fights.
hmhm