How To Make A Collection System In Rec Room (Circuits Tutorial)

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 331

  • @Dino26463
    @Dino26463 9 หลายเดือนก่อน +3

    THANK YOU SO MUCH I couldn’t focus while the video was playing tho because of adhd so can u slow down a bit?

    • @theRCLman
      @theRCLman  9 หลายเดือนก่อน

      wouldn't slowing it down make it harder to focus on?

    • @Dino26463
      @Dino26463 9 หลายเดือนก่อน

      No cause you explained it kinda fast

  • @theseekerishere
    @theseekerishere 2 ปีที่แล้ว +12

    Bro, ur tutorials help me sooo much, I'm working an a good quality back rooms game(that u could play when it's published😏) but u helped me soo much with the code for the monsters and all that stuff, u deffenetly earned my support with rr+

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +6

      Thanks man appreciate the support, glad the videoa help, thanks for watching:)

  • @Lonk_Vr
    @Lonk_Vr 8 หลายเดือนก่อน +2

    Hey RCL, do I need to use the set position chip, or am I fine without it?

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      If you want it to change position then use but otherwise your fine

    • @Lonk_Vr
      @Lonk_Vr 8 หลายเดือนก่อน

      @@theRCLman thank goodness, thank you

  • @pinkpuppy3415
    @pinkpuppy3415 2 ปีที่แล้ว +2

    i am working on a world war 1 themed shooter, this will be my first big room ive made, your tutorials have helped quite a lot

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad they helped thanks for watching:)

    • @pinkpuppy3415
      @pinkpuppy3415 2 ปีที่แล้ว

      @@theRCLman unrelated but would you know how to make an objective in a game, like you stand inside a zone and it starts to slowly capture it, kind of like a COD objective or something

  • @IsacVR
    @IsacVR 8 หลายเดือนก่อน +2

    I'm using Interaction Volumes instead of the Trigger Volumes so people don't accidentally collect the collectables. The tutorials are really helpful!

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      Glad they help thanks for watching:)

  • @ninjapwnstar8461
    @ninjapwnstar8461 3 หลายเดือนก่อน +1

    Bro it was a little confusing but you helped a lot thank you so much

  • @Hamad7292
    @Hamad7292 2 ปีที่แล้ว +3

    This video gave me a headache but! I learned some new stuff and actually kinda understood some things here and there! Thanks for creating this amazing tutorial RCL!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      glad it helped thanks for watching :)

  • @RenoBedwars7
    @RenoBedwars7 8 หลายเดือนก่อน +2

    yoooo, thank you bro, I was stressed out of how to do this, but you helped me, w video!

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      Glad it helped, thamks for watching:)

  • @izaakkelsey-m5s
    @izaakkelsey-m5s 4 หลายเดือนก่อน +2

    thank you so much i really needed keep helping this such a good thing you for people who need help with things

    • @theRCLman
      @theRCLman  4 หลายเดือนก่อน

      glad it helped, thanks for watching :)

  • @Its-Lylah
    @Its-Lylah 2 ปีที่แล้ว +2

    Thank you so much RCL,
    I've been making a horror game of Frosty The Snowman and this and your other tutorials have really helped me make the game.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad they helped thank you for watching:)

  • @Cactus_In_The_Microwave
    @Cactus_In_The_Microwave ปีที่แล้ว +2

    I wanted to make it individual for everyone would I just make everything not synced?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      yes however the items movement has to be synced, so if it teleports away for 1 it teleports for all

    • @Cactus_In_The_Microwave
      @Cactus_In_The_Microwave ปีที่แล้ว

      Oh ok i see

  • @TMmomentumMT
    @TMmomentumMT 4 หลายเดือนก่อน +3

    Thank you!
    im making a fun lil button finding game. So this helped alot with collectable secrets hehehe-

    • @theRCLman
      @theRCLman  4 หลายเดือนก่อน +1

      Glad it helped thanks for watching

  • @kangwalagliderh6315
    @kangwalagliderh6315 2 ปีที่แล้ว +2

    This man deserves so much more than like 300 likes.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      thanks man :)

  • @ajjexplorations3544
    @ajjexplorations3544 2 ปีที่แล้ว +3

    You're the biggest life saver bro. This really helped, thank you!!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad it helped thanks for watching:)

  • @simplystatic69
    @simplystatic69 2 ปีที่แล้ว +2

    and thanks a lot also, over the course of 3 months you helped me build my game, i’ll give you credit

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      glad the vids help, thanks for watching :)

  • @ArchivesRR
    @ArchivesRR 2 ปีที่แล้ว +2

    I like the transition between vr mode and screen mode

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      thanks man, it was kinda last minute cause when i filmed this detaching the board was still the old way

  • @jcotton43
    @jcotton43 ปีที่แล้ว +2

    Your videos are cool I watch them all day so i can Get Like you 😁👍

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      glad they help, thanks for watching :)

  • @The.Meshhh
    @The.Meshhh ปีที่แล้ว +7

    I tried this today - For some reason objects inside the Volume trigger become ungrabbable or touchable - What could be the reason?
    Edit: I figured it out, The way it works is some objects are not grabbable when attached to a volume trigger.

  • @theRCLman
    @theRCLman  2 ปีที่แล้ว +3

    Was this video useful?
    What do you need help with?
    if you need more help with this look up RCL_Collect_Example in the invention store

    • @THEZENLEADER
      @THEZENLEADER 2 ปีที่แล้ว +2

      Bro talking like a teacher on a test lol

    • @THEZENLEADER
      @THEZENLEADER 2 ปีที่แล้ว +1

      But ye I might use this for a future horror game 🤔

    • @SusDoctor
      @SusDoctor 2 ปีที่แล้ว +2

      Gorrila Tag psychics?
      I have a developer friend that would love to see his game working

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      :)

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Gorilla tag physics hmmmm

  • @Sluge8
    @Sluge8 ปีที่แล้ว +2

    I'm making my own horror map and these help me so much thank you

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      glad they help :)

  • @lightningvr3287
    @lightningvr3287 2 ปีที่แล้ว +7

    Thanks so much man!
    I’m working on a horror game and your tutorials really help me!
    In the game you have to collect 3 crystals to power the exit door of a underground facility. but you don’t know what’s down there…
    Thanks a lot man!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Whoa glad it helps man :) thanks 4 watching

    • @FortniteHulettFN
      @FortniteHulettFN 2 ปีที่แล้ว

      Whats the game gonna be called?

  • @royal_bunnie3383
    @royal_bunnie3383 2 ปีที่แล้ว +1

    Finally!!!!!!!!!!!!!!! Ty ! Ive been waiting on this video! !!!!!!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      srry it took so long, i had to go re read the circuit handbook to figure this out lol

    • @royal_bunnie3383
      @royal_bunnie3383 2 ปีที่แล้ว +1

      @@theRCLman naaa your good lol ty tho i really appreciate it

  • @Hex992
    @Hex992 ปีที่แล้ว +1

    Thank you! Do interaction volumes work?

  • @BodiesFitness
    @BodiesFitness ปีที่แล้ว +1

    This is good but how do u make it so when your done collecting all the items and open the door the items spawn in a different location every time and also how do u make it so when one player collects the item it doesn’t collect for the other player like making it separate and lastly is there a way to make it so when your done collecting the items and open the door it automatically resets?

  • @Funtime-Froner_Gaming
    @Funtime-Froner_Gaming 2 ปีที่แล้ว +5

    ‘The drift has taken me again!’ 😂 The video was really useful but here’s a question how do you make the hologram for starting the game compatible to interact with like ex: reset the position of the horror lore and the monster?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      like an interaction volume, how to make that work with it?

    • @Funtime-Froner_Gaming
      @Funtime-Froner_Gaming 2 ปีที่แล้ว

      Yeah like that, maybe

  • @OnePlanet2040
    @OnePlanet2040 8 หลายเดือนก่อน +1

    Yo thanks for the tutorial i just have a suggestion for you can you show how to make the collectibles switch around different places around the map every once in a while? Thanks

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      You would need some kind of timer then when timer hits zero use a get random float for the x and z coordinates on a vector create chip then set position of the rr object to that new vector

  • @NitetroSM
    @NitetroSM 2 ปีที่แล้ว +3

    Hey rclman, I was wondering if you could make this a invention because I do all the steps but then it doesn’t work

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      It is an invention check the pinned comment i think its like RCL_collection or something close

    • @NitetroSM
      @NitetroSM 2 ปีที่แล้ว

      @@theRCLman ok thank you sm

  • @Jacobgaming2227
    @Jacobgaming2227 9 หลายเดือนก่อน +2

    For some reason it wont let me interact with the volume, why?

    • @theRCLman
      @theRCLman  9 หลายเดือนก่อน +1

      Thats strange, you may have to enable? But unusual you don't have to 🤔

    • @Bobby-bc6go
      @Bobby-bc6go 9 หลายเดือนก่อน +1

      @@theRCLmanhey

  • @FortniteHulettFN
    @FortniteHulettFN 2 ปีที่แล้ว +2

    Thank you so much rcl!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Thanks for watching:)

  • @NitetroSM
    @NitetroSM 2 ปีที่แล้ว +2

    Rclman, I did all the steps raw and I was wondering if I could make this a invention but for 6 items instead of three

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      i have it as an invention for 3 maybe you can expand onto it

  • @janair9093
    @janair9093 2 ปีที่แล้ว +1

    Ooooh, this will definitely be useful for a Roblox piggy game, but on rec room, This’ll be somewhere in there- thank you for making this!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad it helped thanks for watching:)

  • @silver-studios-
    @silver-studios- 8 หลายเดือนก่อน +1

    YOOO GREAT VIDEO!!! Helped me out SO much.

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      glad it helped, thanks for watching :)

  • @SpeedsterStrats
    @SpeedsterStrats ปีที่แล้ว +1

    Great video question let’s say they use the scoreboard to start a game is there a way for when the game ends they don’t have to press a button and everything just respawns?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      im sure there is a way however i am unsure how to combine cv1 score boards and cv2

  • @fastvr2927
    @fastvr2927 2 ปีที่แล้ว +2

    Hey RCLman, next Monday could you show us how to make an inventory system, like the one in ^Blairwitch?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Ohhhhh thats alot! lol ill look at it and see if i can do something, IF i do it would probably be a few months

  • @bobsters211
    @bobsters211 ปีที่แล้ว +2

    amazing tutorial, thank you for the vids man

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Glad they help, thanks for watching:)

    • @Red-OnRoblox
      @Red-OnRoblox 5 หลายเดือนก่อน

      ​@@theRCLman Can I use Interaction Volumes?

  • @THEZENLEADER
    @THEZENLEADER 2 ปีที่แล้ว +2

    You should show how the interaction volume works.. since I really didn’t understand it lol

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Really hmmmmm maybe i could do a follow up vid where i modify it to work with interaction vol

  • @BLIXER6660
    @BLIXER6660 ปีที่แล้ว +1

    Thank you have been a big help with making my horror game!

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      np thanks for watching
      :)

  • @CrossEmJT
    @CrossEmJT 2 ปีที่แล้ว +1

    Yo thank you for this RCL!!!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      glad it helped thanks for watching :)

  • @PandaIsHim1
    @PandaIsHim1 ปีที่แล้ว +1

    Hey Rclman I was wondering if you could do a tutorial on how to make your data save such as if you get 2 collectibles and you leave and rejoin they stay.

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      i have though about doing one on cloud variables, for a simple explaination configure and intiget or float variable to be a cloud variable it will save when you leave, however keep in mind this number will be different for every play. if you leave with number set to 5 and someone else leaves with number set to 0
      you can both come back and your individual numbers will be save

    • @MyDogIsACloud
      @MyDogIsACloud ปีที่แล้ว

      @@theRCLman im a little late to this, but is there anyway to make it like an achievement like system? for example you collect something in one room and in a different subroom it shows which ones you collected?

  • @lucaslf1890
    @lucaslf1890 7 หลายเดือนก่อน +1

    Thank you so much! This tutorial was really helpful! Now i can try to recreate Baldi's Basics in Rec Room!

    • @theRCLman
      @theRCLman  7 หลายเดือนก่อน

      Glad it helps thanks for watching:)

  • @WizardRRGT
    @WizardRRGT 2 ปีที่แล้ว +1

    Thanks for the tutorial! But I do have a question, does an interaction volume work instead of a trigger volume?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Yes you shiuld be able to substitute interaction volume instead

  • @Corruptionboss
    @Corruptionboss ปีที่แล้ว +1

    Thx it really helped but i have a question how to do generators system let's say i have 7 generators and if i power them door open

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      like the mitm one, that have to be repaired, never tried

    • @RenoBedwars7
      @RenoBedwars7 8 หลายเดือนก่อน

      @@theRCLmanchange the trigger volumes into the ones that you have to hold onto, would that work?

  • @MasterSplxsh
    @MasterSplxsh ปีที่แล้ว +1

    Is there a way every time you get the item and put it in a certain spot it will create an animation every time you put something in soil for example plant you need seed and water etc to grow or just a cooking game like baking a pizza by adding toppings and it shows what u added

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      yes but hmmm, you would have to get a trigger voulme have it detect item, then once tdetected use a cv2 cv1 converter to start an animation

    • @MasterSplxsh
      @MasterSplxsh ปีที่แล้ว

      @@theRCLman ohhh thank youuu!!

  • @alanthorpe
    @alanthorpe ปีที่แล้ว +1

    Hey just wondering - is there a way to make collectibles across different subrooms and then tally them up at the end?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      yes and no, you need to use cloud variables

  • @dragonblazethevlogger4891
    @dragonblazethevlogger4891 18 วันที่ผ่านมา +1

    hi do u know how to make it so when u collect the last collectible u will get teleported to a room?

    • @theRCLman
      @theRCLman  17 วันที่ผ่านมา

      normally you would use the got to room chips you can try but they seem to be broken at the moment

    • @dragonblazethevlogger4891
      @dragonblazethevlogger4891 17 วันที่ผ่านมา

      @ oh ok but I don’t know anything about chips but where do I connect it to?

  • @callisto-games
    @callisto-games 2 ปีที่แล้ว +1

    I have a tutorial idea. How about an AI that is blind and has to use sound to locate players. (Also great video btw I have been wanting to know this for a long time :D)

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      ohh thats an interesting game idea

  • @goldenRR.
    @goldenRR. 2 ปีที่แล้ว +1

    yo how do you lock the interaction volume to certain tags?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Hmmmmm i haven't messed with interaction volumes to much, i imagine you can configure it and lock it to a role idk about locking to a tag

  • @MD88822
    @MD88822 ปีที่แล้ว +1

    I’m decent with the Map but I’m not good with circuits but I’m not decent with circuits so I watch you to help me😊

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      glad it helped, thanks for watching :)

  • @oioioioio6486
    @oioioioio6486 2 ปีที่แล้ว +1

    wonder if you know how to change the screen color when entering a certain area?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      No idea i saw in goooball and was like howwww

    • @oioioioio6486
      @oioioioio6486 2 ปีที่แล้ว

      @@theRCLman 🤣

  • @iknowwhathappens
    @iknowwhathappens 11 หลายเดือนก่อน +1

    Love this man

    • @theRCLman
      @theRCLman  11 หลายเดือนก่อน

      🥰

  • @Sinister_General
    @Sinister_General 2 ปีที่แล้ว +6

    I was always wondering how people did these collectables systems. But now I've figured it out, thanks to you RCLman!! 😎👍🏻
    (🐰 Also just a rabbit emoji for the 9% haha)

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      glad it helped :), thanks for the 9% :)

  • @morfray
    @morfray ปีที่แล้ว +1

    Can you do a tutorial for a working hunger and thirst system?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      ohh interesting

  • @Rooster_-lc9jt
    @Rooster_-lc9jt 2 ปีที่แล้ว +2

    Haha secret collectables thank you RCLman

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Thanks for watching:)

  • @FortniteHulettFN
    @FortniteHulettFN 2 ปีที่แล้ว +1

    How do you make it so that only the person that touched the thing will see it set the position and other people can still get it?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      As far as i am aware since everything in the room layer is synced i don't think you can do this. The closest you could get would be adding interaction volumes over the collectable and having it trigger with the player, man it actually more complicated than i though

  • @MR-CARR0T
    @MR-CARR0T 2 ปีที่แล้ว +1

    Thank you soo much this is why i subcribe to you🥰

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad it helepd thanks for watching:)

  • @Mrfatcat12345
    @Mrfatcat12345 5 หลายเดือนก่อน

    Hello! I have a question Is there a way you can make it where you have to take the item to a certain point then you can continue?

  • @Cart1416
    @Cart1416 2 ปีที่แล้ว +2

    Circuits are cool

  • @frogonrecroom1669
    @frogonrecroom1669 2 ปีที่แล้ว +1

    Hey RCL, could you make a video on how to make custom footsteps

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      idk how maybe 1 day if i figure it out

  • @KittyKaiya.
    @KittyKaiya. 2 ปีที่แล้ว +1

    My brain just melted 😅 literally the only part of horizons I miss is the scripting 😅

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Lol i need to try horizon 1 dsy just to see

  • @pogdogink9934
    @pogdogink9934 2 ปีที่แล้ว +1

    Hey umm I have a problem after I collected the first one the text on screen stop counting up and it just says there like frist u collected teleport and the others dont but the door still works but dont show u the the door is unlocked text need help

  • @TheInfernoVRGT
    @TheInfernoVRGT 2 หลายเดือนก่อน +1

    Does this work with interaction volumes?

    • @theRCLman
      @theRCLman  2 หลายเดือนก่อน

      yes

  • @blackholePCVR
    @blackholePCVR 2 ปีที่แล้ว +1

    How do you do this with interaction volume

  • @therealecho6969
    @therealecho6969 ปีที่แล้ว +2

    I dont know why but the palete does not show "show local subtitle" for me or my friend is there a reason why?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Hmmm i wonder if they changed the name ... player show subtitle?

    • @therealecho6969
      @therealecho6969 ปีที่แล้ว +1

      @@theRCLman its all good i just did the tutorial without that step but thanks

  • @1cozmo1
    @1cozmo1 2 ปีที่แล้ว +1

    hey i learned how to do cv2 from you i made a snow shoveling game from the knowledge i know

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Thats awsome thanks for watching:)

  • @arrow6329
    @arrow6329 2 ปีที่แล้ว +1

    Great Tutorial!!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Thanks man :)

  • @F0xyG4m3s
    @F0xyG4m3s 2 ปีที่แล้ว +1

    Do you know how to change one subroom after you do something in a different subroom? If so could you do a tutorial?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      i believe this is still in beta but i know how hmmmm

  • @Strawberry11062
    @Strawberry11062 25 วันที่ผ่านมา +1

    what does syncing do?

    • @theRCLman
      @theRCLman  24 วันที่ผ่านมา +1

      syncing is basically making it so everyones vr system has the same info, if a variable is synced if my vr changes it then it changes for everyone, if its not synced then the change will only happen on my system

  • @Jonasjame
    @Jonasjame 2 ปีที่แล้ว +1

    Hey RCLman could you show us how to work with the beta circuits for the AI thing?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      like how to anable beta?

    • @Jonasjame
      @Jonasjame 2 ปีที่แล้ว +1

      @@theRCLman no in don't know how to use it its complicated could you show how it works? That would be great because I'm working on an SCP 096 map and i am not this good at building.

    • @Jonasjame
      @Jonasjame 2 ปีที่แล้ว

      @@theRCLman i*

  • @gabepoindexter5078
    @gabepoindexter5078 2 ปีที่แล้ว +1

    Can you add any number of collectibles And for the door can you use a trigger volume?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Yes,just make the collectable and add another row onto the main circuits, then copy and add all the new bool variables to the other side circuits.
      And yes you can use a trigger volume :)

    • @gabepoindexter5078
      @gabepoindexter5078 2 ปีที่แล้ว +1

      @@theRCLman an unrelated question but do you think you can make like murder mystery circuits I'm trying to make a murder mystery game but I have no idea how wire circuits PS your videos have been really helping me

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Ohhhh thats an interesting idea

  • @jf7799
    @jf7799 2 ปีที่แล้ว +1

    I’m trying to make a game where you’re a detective and when you click all the clues you get transported to the next part of the level. I don’t want to make the clues disappear and I want to simply teleport the player so although this tutorial is certainly helpful, I couldn’t figure out how to edit it to fit what I was doing.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      for that i think you would use an interaction volume over top the object you want them to click and if you use beta content there are chips to send people to different sub rooms

    • @jf7799
      @jf7799 2 ปีที่แล้ว

      @@theRCLman I’ll try to experiment with that, thanks!

  • @ham88997
    @ham88997 ปีที่แล้ว +1

    I’m just asking, but is there a possible way that you can make it 10 instead of 3?

    • @ham88997
      @ham88997 ปีที่แล้ว +1

      10 collectibles.

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      yep just extend out the circuits to work with 10, i only did five for the example

    • @ham88997
      @ham88997 ปีที่แล้ว

      @@theRCLman all right bro thanks a lot

  • @Monkey_on_tree_OLD
    @Monkey_on_tree_OLD 2 ปีที่แล้ว +1

    Hey, I was wondering how to make a cutsence in Rec Room for a game that I’m working on?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      could you be more specific like is there a room that has an example so i know what you mean

    • @Monkey_on_tree_OLD
      @Monkey_on_tree_OLD 2 ปีที่แล้ว +1

      @@theRCLmanThere’s a game called baba yada in rec room and when you grab a trigger zone it put you in a seat and plays a animation of a house with chicken legs walking towards you.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Ohhhhh ok

    • @Monkey_on_tree_OLD
      @Monkey_on_tree_OLD 2 ปีที่แล้ว

      @@theRCLmanhello I think you might have forgotten about the question I ask two months ago and I was wondering if you would still be able to help me with It?

  • @Chick_Nugg
    @Chick_Nugg ปีที่แล้ว +1

    Hello, how do I make it for only local player and moves only for the player that hit it?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      unfortunately you can only do that with lights and text and maybe a few other things but as for the collectableable them selves becaus e they are rr objects they are synced between all systems

  • @eecaps
    @eecaps 2 ปีที่แล้ว +1

    i would use an add and equals chip, but very interesting

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Im confused, where and how do you mean?

    • @eecaps
      @eecaps 2 ปีที่แล้ว

      @@theRCLman we’ll use a trigger volume, when going through you will add to an int variable, and theres an equals chip so when the int variable equals to the equals chip, it does whatever you want it to do

  • @BogFroggles
    @BogFroggles 2 ปีที่แล้ว +1

    cant you just set the position once the collected bool sets to true?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      yes you right, i believe i did all the other stuff so you could reset it

  • @simplystatic69
    @simplystatic69 2 ปีที่แล้ว +1

    for an endless mode, how would i make an endless collector (when you collect a page it just spawns somewhere random so you can collect it again, and it shows how many times you collected it)?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      hmmmmmm you would need to change the vectors that the items are being transported to, and probably use the random or noise chip to determine where, this is a good question. the collection counter ill have to think about

  • @Jaxbone_Vr
    @Jaxbone_Vr 11 หลายเดือนก่อน +1

    It works for me but each time someone collects it sync for everyone how do I make it like it is in ignited Bonnie?

    • @theRCLman
      @theRCLman  11 หลายเดือนก่อน

      im unsure what you mean, if you are wanting the things to not disappear don't set there positions after collected

  • @SusDoctor
    @SusDoctor 2 ปีที่แล้ว +1

    Thanks I was tryna make this

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      glad it helps :), sus i want you to know that after reviewing video evidence and talking to some advisors TKcop is the winner, srry

  • @canadiansquealer3496
    @canadiansquealer3496 ปีที่แล้ว +1

    how do you change the reset spot

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      its been a long time since i made this but i believe i set this up so you could move it and save the room then it will stay where you move them, i could be wrong its been a long time

  • @Zero-captain
    @Zero-captain 4 หลายเดือนก่อน +1

    Can I make the button I trigger volume

    • @theRCLman
      @theRCLman  4 หลายเดือนก่อน

      Sure

  • @DinoIsa.__
    @DinoIsa.__ 2 ปีที่แล้ว +1

    🐰 Question What if you want to add more pages/ things you wanna colect?? also i helped test this

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      I guess i should have put a section in the video for that lol. You would make another collectable and give it its own row on the main circuit and then add its own bool variables to the door and the notification system

  • @Tensai485
    @Tensai485 8 หลายเดือนก่อน +1

    Ok so pls respond RCL man, I pressed the button and followed all the steps and checked twice, why do my collectibles not respawn?

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      there are quite a few possibilities here could you narrow it down?

  • @DarkDork6886
    @DarkDork6886 6 หลายเดือนก่อน +1

    I followed it step by step, rewatched twice, and it still is not working... I am unable to collect the collectables, and they stay in the same place no matter what...

  • @AwesomeRR2
    @AwesomeRR2 10 หลายเดือนก่อน +1

    You dont need that complexity for a finder just grab a 0.05 ink sfx V2 in limits v2 that's nothing copyable limits v2 people make and a get pos hook up the sfx to the target and to the set pos if you are using the trigger if you are using sfx just hook it up and you will get direct pos of where ever you put it!

    • @theRCLman
      @theRCLman  10 หลายเดือนก่อน

      Good job👍

  • @burgerbilly
    @burgerbilly 2 ปีที่แล้ว +1

    Can you make a video on how to make a cv2 crafting system???

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      What game is that from? I need to look at it :)

  • @ChaoticCocos
    @ChaoticCocos 8 หลายเดือนก่อน +1

    For some reason, Ik this is a year ago but as of recently whenever I spawn a button or audio player the circuit board connected doesn’t show

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      Try configure the object the should be a dlete board contents and then a remake board contents button somewhere, also there is a setting i think in tools on the rightside for circui that say to spawn stuff without boards

  • @kellybutner2529
    @kellybutner2529 2 ปีที่แล้ว +2

    can your next vid be a cv2 tycone

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      probably not but what do you mean, like do you have an example room i can look at

    • @gabepoindexter5078
      @gabepoindexter5078 2 ปีที่แล้ว +1

      @@theRCLman I think he means a tycoon game

  • @TBgamer4
    @TBgamer4 2 ปีที่แล้ว +1

    can you teach how to make a grapple hook like in ^Grapplehookparkour or ^Cyberhook i can only just move directly towards where i shot, no momentum or swinging, can you make a tutorial on that?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      hmmm ill look into it :) cause idk how but i can try

    • @FortniteHulettFN
      @FortniteHulettFN 2 ปีที่แล้ว

      I know how!

  • @tylerwatts4258
    @tylerwatts4258 10 หลายเดือนก่อน

    I find it very interesting that whenever he looks away from the circuits, they turn gray and textureless

  • @Strawberry11062
    @Strawberry11062 25 วันที่ผ่านมา

    can you explain whag would happen if you collect it after everyfew minutes or so.?

  • @bleep660
    @bleep660 8 หลายเดือนก่อน +1

    I LOVE YOU SOO MUCH😂😂😂

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      :)

  • @JrTp3rm
    @JrTp3rm ปีที่แล้ว +1

    why did you make them synced?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      so if player 1 collects its collected for everyone, instead of each person having to collect individually

  • @Snowyriser
    @Snowyriser ปีที่แล้ว +1

    I was thinking that way but for to collect it and then get fly

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      like a power up, hopefully this will help th-cam.com/video/4uvsaIqlbKM/w-d-xo.html

    • @Snowyriser
      @Snowyriser ปีที่แล้ว

      @@theRCLmanit’s a bit confusing but I will try

  • @DeluxeVRGT
    @DeluxeVRGT 7 วันที่ผ่านมา

    How do i make it if some one collects it no one else can collect it and it disappears and if they collect all the round will end

  • @XxPhantomOffical
    @XxPhantomOffical 8 หลายเดือนก่อน +1

    Tryna make a survival game, how can i make like different collectable system. (Make a stone axe) (make a stone pickaxe) (get paper) (get rope) but all in different timelines

    • @theRCLman
      @theRCLman  8 หลายเดือนก่อน

      different timelines?

    • @XxPhantomOffical
      @XxPhantomOffical 8 หลายเดือนก่อน

      @@theRCLman I mean can the collectables system stack

  • @Mike-f4h9y
    @Mike-f4h9y 7 หลายเดือนก่อน +1

    Whenever I touch the collectible it doesn't like collect

    • @theRCLman
      @theRCLman  7 หลายเดือนก่อน

      see if there is error on log screen

  • @MarcusmanGM
    @MarcusmanGM 2 ปีที่แล้ว +2

    show us how you get currency For Killing

  • @Yappingtom
    @Yappingtom ปีที่แล้ว

    by piggy back did you mean clone or add on

  • @1cozmo1
    @1cozmo1 2 ปีที่แล้ว

    Hey couldn't you have just used a int variable called collectable and add by 1 and the sum of the add will be the to string so it would be like {0}/3 and use a button and a if chip and make it so when it's greater than or equal to or just use the equal chip you press the button and it sends out a event when done

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Yeah that can work to
      , i probably made this to complicated but it is what it is

    • @1cozmo1
      @1cozmo1 2 ปีที่แล้ว

      @@theRCLman it's good I'm 👍

  • @OwenAnstey-f6j
    @OwenAnstey-f6j 10 หลายเดือนก่อน

    Video idea, can you make an upgrade tree Using XP in your game for an XP system?