SF6: Jamie Jump HK Combos

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 7

  • @feroce82
    @feroce82 หลายเดือนก่อน

    Wow, I didn't think about the possibilities out of j.HK, thanks!!!

  • @RicardoVargasGames
    @RicardoVargasGames หลายเดือนก่อน +1

    Great video as always 🔥

  • @aryudsoh
    @aryudsoh หลายเดือนก่อน +2

    Nice! What a great idea for a video.

  • @TofuTechnology.beans.1
    @TofuTechnology.beans.1 หลายเดือนก่อน +2

    Big thanks for this video

  • @8ToxicTears8
    @8ToxicTears8 หลายเดือนก่อน

    Some of these combos are sick! The problem I find with j.hk is that because its an air to air, a lot of these combos are very inconsistent, requiring manual adjustment of timing depending on the heights and timing the move hits with. The rejump to mp should be pretty solid though, and I had no idea you could get a midscreen safe jump setup of st.hp!

    • @clockworkserpent
      @clockworkserpent 16 วันที่ผ่านมา

      I have this problem with the HP follow-up. Even Master players like mattock with tons of time on Jamie find it needlessly difficult

  • @Necreon021
    @Necreon021 หลายเดือนก่อน

    FYI this was all possible before the patch even without a counter hit. If you do early HK only the second hit connected which had the same properties as hitting both as counter.