Stellaris Modding Tutorial: Custom Leviathans: 02: Global Ship Designs

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  • เผยแพร่เมื่อ 7 ม.ค. 2025

ความคิดเห็น • 4

  • @mariahuber1438
    @mariahuber1438 หลายเดือนก่อน

    size multiplier is for weapons that deal extra dmg based on ship size, for example torpedos

    • @ezraneilson
      @ezraneilson  หลายเดือนก่อน

      Interesting. I did not see anything about the size multiplier giving damage for weapons slots, but It makes sense. I will have to test this out, then. Thanks!

    • @mariahuber1438
      @mariahuber1438 หลายเดือนก่อน

      ​@@ezraneilsonIts only for weapons that deal extra dmg based on ship size, so rails etc wont care about size but torps do, and some other modded weapons deal more dmg with size too. Its always noted in the weapon discription, and its even explained there.
      Found it out cuz I wanted a strat against planetcraft and bigger ships so I dug up their size modifier. Nothing beats using mediocre weapons to oneshot attack moons

    • @ezraneilson
      @ezraneilson  หลายเดือนก่อน

      @@mariahuber1438 Oh, intereesting. Thanks for the clarification, you meant that certain slots on bigger ships will give more damage (an s slot on a battleship does more damage than an s slot on a corvette, for example), not receive more damage (Which would explain why juggernauts have few weapons relative to their damage output, but it must be something else) That makes less sense in my mind than what I was thinking, but it's still interesting nonetheless. Thanks again!