[Synergy Adjustment] MARINE Marine [4] : All allies gain 40% ability damage absorption → All allies gain 60% ability damage absorption. Marine [6] : All allies gain 40% ability damage absorption. Every 3 seconds, an explosion can be triggered → All allies gain 60% ability damage absorption. Every 3 seconds, an explosion can be triggered by Marine pieces.
[Synergy Adjustment]
MARINE
Marine [4] : All allies gain 40% ability damage absorption → All allies gain 60% ability damage absorption.
Marine [6] : All allies gain 40% ability damage absorption. Every 3 seconds, an explosion can be triggered → All allies gain 60% ability damage absorption. Every 3 seconds, an explosion can be triggered by Marine pieces.
Setiap hari di bantai sama mage, ternyata counternya Sacred Marine. terima kasih bang we
Bang mau tanya, saya pemula, kenapa dibikin kalah pas round 4, tujuannya apa ya?
Finally I know how to counter one hit combo of this build
Lebih milih miara umbra daripada skull hunter wkwkwk udah mah hunter darahnya dikit eh lebih milih nyalain egernya😭
โหดแล้ว?
ini dia combo yang gua cari buat ngalahin mage apalagi mage 9 + 5 naga beh langsung ilang unit gua , sering" bikin counter mage bang
6 marine, masalah harus ada bidak stunami😤
Kalo hunter 9 counter nya apa bang?
9 warrior carry sacred lancer full item
5 dragon + 6 Mage cukup banget itu buat ngebunuh hunter
Insectoid plus taboo witcher