im guessing going for the dual pistol wielder will prooobably be better just barely over if you dont get the rifle for flint. then just purse basicly becomes a bit of extra dps towards the end there Heavy weapons might be ok, shotguns always seemed to suck no matter what. Lee in the end seemed to be kinda dead weight towards the end. Umbra 100% carried the team pretty much, im not sure about that revive though kinda seems unncessary to take revive for 30 when you can just IDK heal them up.
The Heal spells don't revive in battle, only outside of it. I tried that in the first stream. Anne's damage is terrible but she learns real good party-wide buffs that I kinda wish I had at the end. My issue with heavy weapons is that you have to spend every other turn reloading them, like with Hyper Beam in Pokémon. They also can't even crit if I remember right, so they tend to just miss anyway.
im guessing going for the dual pistol wielder will prooobably be better just barely over if you dont get the rifle for flint. then just purse basicly becomes a bit of extra dps towards the end there Heavy weapons might be ok, shotguns always seemed to suck no matter what. Lee in the end seemed to be kinda dead weight towards the end. Umbra 100% carried the team pretty much, im not sure about that revive though kinda seems unncessary to take revive for 30 when you can just IDK heal them up.
The Heal spells don't revive in battle, only outside of it. I tried that in the first stream. Anne's damage is terrible but she learns real good party-wide buffs that I kinda wish I had at the end. My issue with heavy weapons is that you have to spend every other turn reloading them, like with Hyper Beam in Pokémon. They also can't even crit if I remember right, so they tend to just miss anyway.