i have cool zombie idea u can make 7 negate board. Its 1.5 card combo. u need to start with emergency teleport. p.u.n.k ze amin or ogre dance. so u have 8 starters. basically start with p.u.n.k combo and special jam dragon drive (punk synchro) can add lv 3 psy not only punk. add psychic tracker ( free NON-TUNER special summon) then u have lv 3 tuner and non tuner -----> make immortal dragon (lv 6 zombie synchro) send ghost sleeper, the underworld princess wich will add ghost fusion. activate ghost fusion since u have lower lp because punk pays lp. MAKE GARURA You can only use the immortal dragon on the field and banish a DARK zombie from your deck wich will be changshi the spirado. chengshi banish immoral or other zombie in grave summon. at this point you have a lv 8 psy synchro, spirado send any zombie garura draw one into beatrice ( rank6 xyz) send anything. i belive at this point you can make basically any board you want. i am sure that plays less bricks then normal zombie deck also it has more starters i would recommand 48 cards
i've already talked with the OG that made this line before. it's meh and even they agree like cmon. it's meh and has a pretty high amount of garnets and inability to go 2nd, with also low handtrap resistance in general.
Nice!! I love Zombies haven't played them in so long. What do you think about the horus engine? It gets stuff in the grave, can make zombie vampire, with the level 2 tuners if you're not locked into zombies you can make baronne or the level 10 red eyes zombie. If you have Vampire Sucker link 2 out and you summon one of them from the GY with Zombie World on the field, you get a free draw since a zombie was special summoned from the GY. Hypothetically it feels like there is so much good synergy but I have never tried it.
it's just ok i hate tzv because it's rng so i would never play it to begin with it's just ok though. you still have to have good mills/good hand cards run so many bricks etc i personally don't think it's worth
i mean this deck is just trash, and unplayable without halq. Sometimes knowing when to concede might be a play... That is because i've spent like 2 years looking for viable tech and such for zombies. and there isn't anything better then danger dark grepher imo. At least in terms of things that will play zombie main and have synergies. Even with ghost fusion build the p.u.n.k. cards don't really interact with the zombie cards in any meaningful way.
I like putting mask change II and dark law in mine along with soul absorbing bone tower, soul levy and, psyframe lord omega to recycle my Mizuki. And then slap a few viruses for good measure. For full on deck destruction zombie
@@OmegafrazGaming it's just a really inefficient card being only used to bring out unizombie if for example we have infinite impermanence and uni zombie gets negated order of what you do doesn't matter let's assume normal uni zombie it gets impermed before i even activate an effect i can't extend or anything. If i normal solitaire same thing. Uni zombie is actually a borderline useless card unable to do any decent 2 card combo(legit doom king pass angle) with how it works... but it's somehow the best card in the deck bruh moment(running 6 copies of it with solitaire but you also never want multiples of these cards in hand cause you can only realistically normal summon them to get them on field etc). in this case though if i have multiple dark grepher i can special one normal the other etc. Absolutely chilling.
@@alexandergeorgiev74 it's funny cause pre support it did literally nothing... all you can't do is make yama if you play any board breaker 9 times out of 10 you should be fine
meh you run so many garnets/engine that has no synergy with anything in particular. same energy as doing an isolde combo and then ending on a ZW endboard for some reason
i have cool zombie idea u can make 7 negate board. Its 1.5 card combo. u need to start with emergency teleport. p.u.n.k ze amin or ogre dance. so u have 8 starters. basically start with p.u.n.k combo and special jam dragon drive (punk synchro) can add lv 3 psy not only punk. add psychic tracker ( free NON-TUNER special summon) then u have lv 3 tuner and non tuner -----> make immortal dragon (lv 6 zombie synchro) send ghost sleeper, the underworld princess wich will add ghost fusion. activate ghost fusion since u have lower lp because punk pays lp. MAKE GARURA You can only use the immortal dragon on the field and banish a DARK zombie from your deck wich will be changshi the spirado. chengshi banish immoral or other zombie in grave summon. at this point you have a lv 8 psy synchro, spirado send any zombie garura draw one into beatrice ( rank6 xyz) send anything. i belive at this point you can make basically any board you want. i am sure that plays less bricks then normal zombie deck also it has more starters i would recommand 48 cards
dont say meh to ghost fusion
for the 2 card combo use your 2. card + punk synchro make cross sheep ---> infinite valiue
i've already talked with the OG that made this line before. it's meh and even they agree like cmon. it's meh and has a pretty high amount of garnets and inability to go 2nd, with also low handtrap resistance in general.
Nice!! I love Zombies haven't played them in so long. What do you think about the horus engine? It gets stuff in the grave, can make zombie vampire, with the level 2 tuners if you're not locked into zombies you can make baronne or the level 10 red eyes zombie. If you have Vampire Sucker link 2 out and you summon one of them from the GY with Zombie World on the field, you get a free draw since a zombie was special summoned from the GY. Hypothetically it feels like there is so much good synergy but I have never tried it.
it's just ok i hate tzv because it's rng so i would never play it to begin with it's just ok though. you still have to have good mills/good hand cards run so many bricks etc i personally don't think it's worth
cool video on the thought processes, though i feel that when the overall message is "how to play a zombie deck: *dont*" it sorta defeats the purpose
i mean this deck is just trash, and unplayable without halq.
Sometimes knowing when to concede might be a play... That is because i've spent like 2 years looking for viable tech and such for zombies. and there isn't anything better then danger dark grepher imo. At least in terms of things that will play zombie main and have synergies.
Even with ghost fusion build the p.u.n.k. cards don't really interact with the zombie cards in any meaningful way.
I like putting mask change II and dark law in mine along with soul absorbing bone tower, soul levy and, psyframe lord omega to recycle my Mizuki. And then slap a few viruses for good measure. For full on deck destruction zombie
Also if you want to run a vampire varient you can make ultimaya using uni zombie and a vampire to do synchro shenanigans
Zombie master plus uni zombie can make either a level 7 or 8
Shirananui can special summon unizombie from deck
@@OmegafrazGaming it's just a really inefficient card being only used to bring out unizombie if for example we have infinite impermanence and uni zombie gets negated order of what you do doesn't matter let's assume normal uni zombie it gets impermed before i even activate an effect i can't extend or anything. If i normal solitaire same thing.
Uni zombie is actually a borderline useless card unable to do any decent 2 card combo(legit doom king pass angle) with how it works... but it's somehow the best card in the deck bruh moment(running 6 copies of it with solitaire but you also never want multiples of these cards in hand cause you can only realistically normal summon them to get them on field etc).
in this case though if i have multiple dark grepher i can special one normal the other etc. Absolutely chilling.
Skull servants + Hop Ear Squadron + Alghoul mazerra + Shamisen Samsara Sorrowcat. Insane lil engine.
Also Jack O Bolan for easy body and discard
@@obskewerd3992 needs a lot of zombies in main deck but zombie cards are generally kinda bad
Zombie world kills unchained and floo no tributes except for zombies and making everything zombies
i mean if it comes up it comes up if it doesn't it doesn't it can do nothing or be completely game winning
@@phienex zombie world cooked me with unchained without fiends can't make lord yama
@@alexandergeorgiev74 it's funny cause pre support it did literally nothing... all you can't do is make yama if you play any board breaker 9 times out of 10 you should be fine
Ghost fusion 🤷♂️
meh you run so many garnets/engine that has no synergy with anything in particular. same energy as doing an isolde combo and then ending on a ZW endboard for some reason