I believe the cindercloth cloak pattern is not in P3. Been trying to farm the mob that drops it for a while, wow head P3 loot table doesn't have it included either. 0 on my auction house
My major question is concerning the stat weight for crit. Back in ORIGINAL classic 1 point of crit was equal to 9.65 SP, i think players may be not fully comprehending the fact that we are now sitting over 50% crit WITH double damage on crit with boot rune AND ice shards. As opposed to the original 35% ish crit fire mage had in classic vanilla. I honestly feel as though due to the modifiers we have to crit it is substantially undervalued in SoD.
crits do extra damage in sod cuz of runes/double dipping talents yes but we also get 20% crit free from runes and alot of gear has crit on it, at what point is crit not valuable anymore because your crit chance will already be so high
To be perfectly honest, I don't have a proper answer, you could ask any mage and he'll have a different opinion, we do have alot of base crit but what I can say is I've tried so many different gear sets and combinations in sims that every time 1% crit is equal to around 8-9 spell power in the final DPS numbers
@@kyleandreeff4066 but if you are already critting 50% of the time would you rather have 20 SP or 2% more crit from swapping gear. also what if you get unlucky and lowball your crits then all the crit you stack becomes irrelevant. theres definitely an argument for both sides.
For hot streak the value is crit is slightly higher but it’s basically balancing between the chance to crit and the damage of the spell & ignite when you get a crit
using the ronkuby chart that evaluates crit to spellpower ratios, you are valuing crit equal to 3 mages instead of just 1 into the ignite. if you believe 1% crits only worth 9 spellpower. i have around 300 spellpower unbuffed, then when you add another 90 from the enchanting sigil and flask, then another 100 due to the fire ruby cheese calculations should be around 500 spellpower which with 3 mages calculated can go for as high as 11.5 spellpower per crit.. thats with 3 mages though the value of crit goes up extremely high when you're the only mage that can roll your ignite. 30+ talents go into ignite and if you aren't doing that extra damage then its simply wasted talents. its like when comparing an arcane mages damage to a fire mage who didn't get included into the ignite if you ran 6, the 6th mage would be better off going arcane and spamming frostbolt.
Have you heard about the Winter's Chill build? Supposedly in raid if there are 2+ DPS mages one goes the standard build you showed and another goes deep into the frost tree for Winter's Chill, Shatter, Frost Channeling, etc. and uses the Fingers of Frost rune instead of Burnout (as well as Deep Freeze). They still use Frostfire Bolt as their main spell but they don't cast Scorch and they use Deep Freeze on CD. From what I heard the simmed DPS for the "frost" mage is a little lower but the overall DPS of the two mages is higher since both mages benefit from Improved Scorch and Winter's Chill. It's also less mana intensive for the frost mage, particularly relevant for Alliance.
Yeah I know about it and was going to post a video with the frost build, waiting to test it for myself. I’m pretty sure the benefit was for 3+ mages, if you look at the first boss fight for example the highest fire mage is 1391 DPS while the highest frost mage is 713 DPS. You think 2 fire mages can’t do 2104 DPS combined? I don’t buy it, but for 2+ fire mages and 1 frost mage that makes sense.
@@SeanoHere the deep frost spec also goes ignite, hence proccing it as a fire mage parse instead of a frost parse. You can check my last weeks log for a fair comparison (hezu - lone wolf) Still unsure if it’s the play for 2 mages, but you also have to account for the frost mage bringing your shadow priests 10% crit on mid spike. There are a few other benefits as well for the frost mage. You can ignore +fire gear and get +frost instead. That opens up freezing band as bis and also diversifies your gear a bit more. There is also elixir of frost power, which is 5 more damage than elixir of firepower.
Hey love the videos, they’ve been keeping in the know in sod. Any chance you’re working on a pvp guide/pvp spec guide? About to start my AB exalted grind and not sure exactly what spec to go
Nice informative video, ty for putting it together. Curious to know, what is the dps gain going from pre bis to bis? From your sim results? Since i hear casters dont get much of a power up this raid. Given the recent nerfs to the raid bosses, its rather tempting to not chase down every bis item, and coast this phase a bit.
Maintain living bomb on all targets (refresh after explosion) -> maintain 5x imp scorch stack -> frostfire bolt. Pop icy veins + combustion when bursting. Very simple rotation this phase :)
The trinket from the mage quest(where you get the neck) gives 100 fire damage until you use a fire spell for 1 minute, which Frostfire bolt isnt *wink* *wink*
Yeah you can use this trinket if no other options, one thing to make clear is it’s a flat 100 damage, not 100 spell damage. What that means is with crit modifies etc it’s still only 100 damage. Extremely underwhelming trinket but better to use if you don’t have the void pearl + combustion chamber combination
man i hope arcane gets a lil buff. they do just about half the dmg of frost and fire now, at least looking at the logs btw: hubris is pronounced "hyoo"-bris
I would love for some Arcane Buffs, it’s so weird considering Arcane was decent at the start of phase 1 and then since then it’s kinda become a meme, I think blizzard maybe considers it the healing spec
A question regarding the sim results. How can pure SP be better than a healthy mix between sp and int/spirit. If i go pure SP, im oom after 2mins even with evo, and managems. Most fights take way longer though
Yeah first and foremost you need mana otherwise you cant cast spells, that said we have so many things to keep our mana high that we can afford some fiery wrath gear. Eventually you'd just want the belt though to be honest
What are your thoughts on the DMF trinket ? Looks interesting but sims like 3 dps higher than gnomer trinket from my tests , am i missing something or its not that good ?
I haven't been able to sim it, unless its updated recently. Its also very expensive so I avoid it but I can't see anyone with high DPS logs with that trinket either.
Sadly arcane is in a rough spot but if that’s what you enjoy then go for it, you could also heal as arcane. Fire can be tough on mana but if you need then you just have to stop to evocate. Also you should really get priority on innovates if you have any druids?
Hey bro, I don't think that wand exists in the bis list with +19 damage, can only find the +10 dmg in all sims and wowhead, unsure where that +19 one is from?
It’s possible, there’s a tonne of things not in this phase yet crusader strike enchant is? Lmao. Check AH there should be some good wands on there still but usually so expensive!
isnt the Enthralled Sphere from BRD not better then the mage offhand? because of the 1% hit? and why is the cap at 5%? who's saying that its true? I have the feeling that I hit oftener with 8% then with 5%..
The bosses are set at +2. Hit chance for a mob 2 levels higher is set at 94% therefore the hit cap is 5% to give it 99% because there is always 1% chance to miss no matter how much hit you achieve. Hope that makes sense :)
@@SeanoHere yes sure! thanks a lot for the explanation, I didnt knew some facts and now got the point ^^ But I have even 1 more question now! Does a mage have a crit% cap? If I'm full buffed with scrolls, dudu buff, molten armor and go for the 1%crit sword from maradeon and stuff I'm near to the 50% and in my eyes also "important" to get such ja high crit rate since we're casting only 1 cast and hope he'll do it :D
@@SeanoHere Thank you! Sorry if this is a dumb question I am new, is there a reason we aren't interest in green lens of fiery wrath over the raid items?
There is no dumb questions mate :) so the list is under the assumption that you’re not an engineer, since tailoring & enchanting are currently the best. That said if you are an engineer then the bracers are BiS and the head is decent, especially in a longer fight. But the tailoring helm on use ability is very strong so I can sim it and find out for sure which is best!
If you have engineering then it’s okay, especially for the longer fights. The short fights honestly take the tailoring head for the on use, so hard to beat
Mate wrong cloak? Sunborne cloak is prebis and bis (17firespelldmg)? And 13 firespell dmg is even worse then the 14 spell dmg with stamina and int from brd
Hukku's is better because of the int but technically they're almost equal, I would take the int though if you have the fiery wrath belt thats going to be a much better combination
@@SeanoHereI did the sims and int (on horde) is useless because of shamanistic rage yk? 2 spelldmg is just worth way more cuz for example 18int = 0.3%crit
Yeah gear will help but they’ll be around the top caster for sure, but also they’re really good for mechanics, might not be top on DPS but they’re still great in the raid
The belt is okay but it’d be better if it was 1% crit not hit. You could still use it for pre bis. The trinket is nice also but void pearl / combustion chamber are better
My friend, I don't understand the difference between sp and fire damage? By that I mean, the brd 14 sp cape and no better than the +13 fire cape? the maraudon blue dagger is better than gnom's?
So with the cape it’s up to you, it’s just the fire one is gonna be easier to get, the blue sword from Mara is better because the 1% crit. 1% crit = 9 SP
Yes eye of flame is BiS but it’s super rare and expensive to buy, it’s less than 1% drop from Shadowsworn Adept. You could farm it if you’re insane. But the tailoring helm on use ability is amazing
Lens of fiery wrath is good if you’re an engineer, most aren’t. Gloves from Winterfall Activity are worse than the fiery wrath ones you can get. Sunborne cape & Eye of Orgrimmar you can definitely go for but the less quest rewards in the list the better tbh
Yeah I believe so, I’ll sim it when I get a chance and confirm, maybe on a short fight the tailoring helm is still better because the on use is very strong but I’ll find out for sure and get back to you :) thanks for your comment, I appreciate you!
I mean you have to balance your stats but assuming you have a sham rage + enough int on other pieces then the fire gear is great. For example the belt being BiS
Love this. Thank you. Please make a PvP build. May I suggest you make a frost, a fire or a elemental build consisting of both fire and frost talents. I am also wondering. Are we going primarily for intellect>spell power when talking purely about PvP and duals? Thanks for the vids!
Thanks, I have a few PvP builds in mind. For PvP stamina is the most important but you’ll find a lot of PvP items in this phase. Int stacking is good for arcane surge, otherwise usually I’d say 6 int equals to SP, so an item with 10 spell power is better than 59 int, unless you specifically need more mana.
Solo boss: living bomb, 5 scorch stacks, pop helm, combustion, icy veins. Frost fire bolt for rest of fight keep living bomb up the second after it pops
Yeah to confirm you’ll want to maintain 5 scorch stacks and to maintain/refresh living bomb after it expires, then frostfire bolt. For trash you can take living flame if you want, living bomb on all mobs, living flame then blastwave/cone of cold/arcane explosion as necessary
How does the irradiated set feel in raid? Been debating between the rank 7 set and hyperconductive just because you get an extra 1000hp and both of those sets are pretty similar in the sim
It’s scary, if you’re good with mechanics then it’s fine but def take the rank 7 set if you’re worried. The AoE penance mechanic is probably the worst for irradiated from Ogom the wretched since you can’t avoid that damage
I got the 3 set and don’t know if this is a bug or intended, but the 50 spellpower debuff on the target is getting consumed or something makes it fall off. And it works not only for you so in the raid it proccs after you hit with a spell and most likely someone else in the raid will get use of the debuff before you hit the boss again. So it’s basically a support bonus and does nothing for your own dps. But yeah when like all casters got that 3 set you will benefit from it too.
One mistake here: Modas Karkun is a lock only item. Forget that part of the video
isnt cindercloth cloak locked? the pattern drops from the last boss of BRD
@@BigBadToucanyes 99% sureb
@@BigBadToucan Cindercloth cloak is on my AH for 60g each.
I believe the cindercloth cloak pattern is not in P3. Been trying to farm the mob that drops it for a while, wow head P3 loot table doesn't have it included either. 0 on my auction house
@@BigBadToucan no it drops from a special boss in Burning Steppes
@ 7:04 "no I am not" sub earned for that banter.
Thanks
Happy to see my shoulder suggestion made it on the video. Keep up the great content
My major question is concerning the stat weight for crit. Back in ORIGINAL classic 1 point of crit was equal to 9.65 SP, i think players may be not fully comprehending the fact that we are now sitting over 50% crit WITH double damage on crit with boot rune AND ice shards. As opposed to the original 35% ish crit fire mage had in classic vanilla. I honestly feel as though due to the modifiers we have to crit it is substantially undervalued in SoD.
crits do extra damage in sod cuz of runes/double dipping talents yes but we also get 20% crit free from runes and alot of gear has crit on it, at what point is crit not valuable anymore because your crit chance will already be so high
To be perfectly honest, I don't have a proper answer, you could ask any mage and he'll have a different opinion, we do have alot of base crit but what I can say is I've tried so many different gear sets and combinations in sims that every time 1% crit is equal to around 8-9 spell power in the final DPS numbers
No way we are at a point yet crit is not king
The more critical you have. The longer you can keep ignite up. You want as much as you can get to keep stacking the damage into it.
@@kyleandreeff4066 but if you are already critting 50% of the time would you rather have 20 SP or 2% more crit from swapping gear. also what if you get unlucky and lowball your crits then all the crit you stack becomes irrelevant. theres definitely an argument for both sides.
Got my BIS MH and OH last night after watching your stream! Great stream last night man!
Reyy amazing, congratulations!! Well deserved to be honest after all your help, thanks again!
Thanks was trying to figure out how much Sp=1% crit & wasn't trusting some of the stat weights in other sims.
that 1% crit is only 9 SP is insane to me specially with stuff like ignite on mage ..crazy figured it be quite a bit more
For hot streak the value is crit is slightly higher but it’s basically balancing between the chance to crit and the damage of the spell & ignite when you get a crit
And hands aswell for prebis.. 22spelldmg hands from a q in winterspring (for the people without a lot of gold)
There are cheaper fiery wrath hands which have more than 22 but you could do that quest if you want
using the ronkuby chart that evaluates crit to spellpower ratios, you are valuing crit equal to 3 mages instead of just 1 into the ignite. if you believe 1% crits only worth 9 spellpower. i have around 300 spellpower unbuffed, then when you add another 90 from the enchanting sigil and flask, then another 100 due to the fire ruby cheese calculations should be around 500 spellpower which with 3 mages calculated can go for as high as 11.5 spellpower per crit.. thats with 3 mages though the value of crit goes up extremely high when you're the only mage that can roll your ignite. 30+ talents go into ignite and if you aren't doing that extra damage then its simply wasted talents. its like when comparing an arcane mages damage to a fire mage who didn't get included into the ignite if you ran 6, the 6th mage would be better off going arcane and spamming frostbolt.
Have you heard about the Winter's Chill build? Supposedly in raid if there are 2+ DPS mages one goes the standard build you showed and another goes deep into the frost tree for Winter's Chill, Shatter, Frost Channeling, etc. and uses the Fingers of Frost rune instead of Burnout (as well as Deep Freeze). They still use Frostfire Bolt as their main spell but they don't cast Scorch and they use Deep Freeze on CD.
From what I heard the simmed DPS for the "frost" mage is a little lower but the overall DPS of the two mages is higher since both mages benefit from Improved Scorch and Winter's Chill. It's also less mana intensive for the frost mage, particularly relevant for Alliance.
Yeah I know about it and was going to post a video with the frost build, waiting to test it for myself. I’m pretty sure the benefit was for 3+ mages, if you look at the first boss fight for example the highest fire mage is 1391 DPS while the highest frost mage is 713 DPS. You think 2 fire mages can’t do 2104 DPS combined? I don’t buy it, but for 2+ fire mages and 1 frost mage that makes sense.
@@SeanoHere Ah, a shame that it might not be as good as advertised. Looking forward to that video though!
@@SeanoHere I think people were claiming the winter's chill build still registers as a fire mage because of speccing ignite, could be wrong though
Ignite makes the logs think you are fire, even if you have winter's chill. @@SeanoHere
@@SeanoHere the deep frost spec also goes ignite, hence proccing it as a fire mage parse instead of a frost parse. You can check my last weeks log for a fair comparison (hezu - lone wolf) Still unsure if it’s the play for 2 mages, but you also have to account for the frost mage bringing your shadow priests 10% crit on mid spike.
There are a few other benefits as well for the frost mage. You can ignore +fire gear and get +frost instead. That opens up freezing band as bis and also diversifies your gear a bit more. There is also elixir of frost power, which is 5 more damage than elixir of firepower.
For fire mage does 1 fire damage = 1 spell power? Probably a dumb question. Also PVP GUIDE PLZ:) I comment on every video till you drop it
Yeah since we only cast fire spells than 1 fire damage is as good as spell damage. I’m gonna work on a PvP build!
Thanks for this brother, odd that the emerald nightmare ring isn’t bis - seems so strong on paper, but I’m not complaining, that daily is annoying
It is good and still worth grabbing ;)
@@SeanoHere haha probs but I already got the STV and quest one from ST so I’d say I’m done? :p
we need a new bis list with new caster gear changes plz seano!!
Temporal anomaly isn`t raidwide
Party wide, either way if all mages use it then it’s gonna help the most out of any other rune
Hey love the videos, they’ve been keeping in the know in sod. Any chance you’re working on a pvp guide/pvp spec guide? About to start my AB exalted grind and not sure exactly what spec to go
Yes mate it’s uploaded now, thanks!
Great breakdown thanks
Thanks mate!
Nice informative video, ty for putting it together.
Curious to know, what is the dps gain going from pre bis to bis? From your sim results? Since i hear casters dont get much of a power up this raid.
Given the recent nerfs to the raid bosses, its rather tempting to not chase down every bis item, and coast this phase a bit.
You’ll gear up very quickly in the raid regardless, a lot of loot is dropping!!
Should have posted peak dps numbers from the sims as well
Can you share a good updated weakaura for fire mage? Would be nice!
I will try my best this time =)
So what's the new rotation to go with this since Balefire is out?
Maintain living bomb on all targets (refresh after explosion) -> maintain 5x imp scorch stack -> frostfire bolt. Pop icy veins + combustion when bursting. Very simple rotation this phase :)
The trinket from the mage quest(where you get the neck) gives 100 fire damage until you use a fire spell for 1 minute, which Frostfire bolt isnt *wink* *wink*
So permanent uptime as long as you cast FFB?
Yeah you can use this trinket if no other options, one thing to make clear is it’s a flat 100 damage, not 100 spell damage. What that means is with crit modifies etc it’s still only 100 damage. Extremely underwhelming trinket but better to use if you don’t have the void pearl + combustion chamber combination
man i hope arcane gets a lil buff. they do just about half the dmg of frost and fire now, at least looking at the logs
btw: hubris is pronounced "hyoo"-bris
I would love for some Arcane Buffs, it’s so weird considering Arcane was decent at the start of phase 1 and then since then it’s kinda become a meme, I think blizzard maybe considers it the healing spec
Just got my blade of eternal in less than 20 runs happy camper here, also got the trinket from st just need gloves/ and 2 set pieces and im full bis 😂
Wow, huge congraulations mate! That's amazing
@@SeanoHere ty ❤️
why wouldnt [Green Lens of Fiery Wrath] be second best?
Not many people are engineering
isnt the plague darkmoon card better then gnonemregan trinket?
I'm not sure, the Sim doesn't support it and I can't find any high DPS mage logs with it equipped
A question regarding the sim results. How can pure SP be better than a healthy mix between sp and int/spirit. If i go pure SP, im oom after 2mins even with evo, and managems. Most fights take way longer though
Yeah first and foremost you need mana otherwise you cant cast spells, that said we have so many things to keep our mana high that we can afford some fiery wrath gear. Eventually you'd just want the belt though to be honest
What are your thoughts on the DMF trinket ? Looks interesting but sims like 3 dps higher than gnomer trinket from my tests , am i missing something or its not that good ?
I haven't been able to sim it, unless its updated recently. Its also very expensive so I avoid it but I can't see anyone with high DPS logs with that trinket either.
There is a level 50 fiery wrath helm that gives 36 SP**
I noticed that you do not emphasize hit at all. Are we hitcapping, and if not, how nuch is hit worth?
Since the bosses are +2 in these level up raids the hit cap is just 5%, we get 6% from talents therefore we don’t need any hit on gear :)
Do you recomend arcane for any bosses? my guilds kill timers are so slow that i run out of mana, gems, evo and pots when playing fire.
Sadly arcane is in a rough spot but if that’s what you enjoy then go for it, you could also heal as arcane. Fire can be tough on mana but if you need then you just have to stop to evocate. Also you should really get priority on innovates if you have any druids?
thx for the vid broskini
Thanks for your comment mate
How much hit rating % do we want for PvE raid bosses? 3% or 5%?
5% at the moment since bosses are +2
@@SeanoHere | Thank you !
Hey bro, I don't think that wand exists in the bis list with +19 damage, can only find the +10 dmg in all sims and wowhead, unsure where that +19 one is from?
It’s possible, there’s a tonne of things not in this phase yet crusader strike enchant is? Lmao. Check AH there should be some good wands on there still but usually so expensive!
Did you test darkmoom cards?
No, they’re not on the simulation so it’s hard to test and not something I’m going for, that said I can’t see any high logs running the darkmoon card
Can you get the Cindercloth Cloak in SoD? Haven't come across it or its pattern so far.
Yes just kill the mobs that drop it in burning steppes
Looks like Modas Karkun is only available for locks through otherwordly treasures
Yeah see pinned comment, that’s my bad
isnt the Enthralled Sphere from BRD not better then the mage offhand? because of the 1% hit? and why is the cap at 5%? who's saying that its true? I have the feeling that I hit oftener with 8% then with 5%..
The bosses are set at +2. Hit chance for a mob 2 levels higher is set at 94% therefore the hit cap is 5% to give it 99% because there is always 1% chance to miss no matter how much hit you achieve. Hope that makes sense :)
@@SeanoHere yes sure! thanks a lot for the explanation, I didnt knew some facts and now got the point ^^ But I have even 1 more question now! Does a mage have a crit% cap? If I'm full buffed with scrolls, dudu buff, molten armor and go for the 1%crit sword from maradeon and stuff I'm near to the 50% and in my eyes also "important" to get such ja high crit rate since we're casting only 1 cast and hope he'll do it :D
There isn't really a crit cap so I wouldn't worry. Its up to you how you distribute your stats but generally 1% crit is equal to around 9 spell power
is the engineering bracers any good?
Yes - they are BiS if you're an engineer, I didnt mention that because most are not engineering at the moment
So BFB still not as good even after they fixed it?
Yeah for some reason it’s not where it should be
What makes the defilers girdle better than the cord of the untamed? Is it something to do with max hit chance?
We’re already hit capped from talents so the crit is far better
i love how you end your videos with the have a great day and done! love it
Thanks mate, I do hope you have a lovely day :)
Can you share your EP ratios? My lists on sixtyupgrades is drastically different than yours using the default values. TYIA!
Spell / fire damage = 1
Crit = 9
Int = 0.15
Spirit = 0.04
@@SeanoHere Thank you! Sorry if this is a dumb question I am new, is there a reason we aren't interest in green lens of fiery wrath over the raid items?
There is no dumb questions mate :) so the list is under the assumption that you’re not an engineer, since tailoring & enchanting are currently the best. That said if you are an engineer then the bracers are BiS and the head is decent, especially in a longer fight. But the tailoring helm on use ability is very strong so I can sim it and find out for sure which is best!
What did u think about Green Lens of Fiery Wrath for helmet?
If you have engineering then it’s okay, especially for the longer fights. The short fights honestly take the tailoring head for the on use, so hard to beat
what u think about hakkari staff ? good for mage or
It’s okay because it’s got crit but tbh the spell damage is very low compared to the 1H and OH options.
@@SeanoHere ty and It's beautiful staff also I like snakes =P
princess dagger should be like 2% drop chance
In season of mastery the drop rate was 2% but usually it’s 0.26%. I don’t believe it’s 2% unless I’m extremely unlucky
Also, on this bis list, are those the bis enchants? some dont seem possible to get yet?
Which ones? If the thorium brotherhood vendor is in then you can technically farm the rep by mining dark iron ore
@@SeanoHere the int on wep in bis list?
Mate wrong cloak? Sunborne cloak is prebis and bis (17firespelldmg)? And 13 firespell dmg is even worse then the 14 spell dmg with stamina and int from brd
Hukku's is better because of the int but technically they're almost equal, I would take the int though if you have the fiery wrath belt thats going to be a much better combination
@@SeanoHereI did the sims and int (on horde) is useless because of shamanistic rage yk? 2 spelldmg is just worth way more cuz for example 18int = 0.3%crit
If you dont oom then yeah go for it mate
The head rune only helps party members, not raid members. And its ~150dmg, pretty low
Yeah party is correct, but if every mage took it that’s pretty useful, it’s the best head you can take to help out
its early but doesnt look like mages are doing super well in raids atm. is that just a gear catch up thing?
Yeah gear will help but they’ll be around the top caster for sure, but also they’re really good for mechanics, might not be top on DPS but they’re still great in the raid
Is none of the wild offering gear pre Bis/Bis? Im a little sad about that if not.
The belt is okay but it’d be better if it was 1% crit not hit. You could still use it for pre bis. The trinket is nice also but void pearl / combustion chamber are better
My friend, I don't understand the difference between sp and fire damage?
By that I mean, the brd 14 sp cape and no better than the +13 fire cape?
the maraudon blue dagger is better than gnom's?
So with the cape it’s up to you, it’s just the fire one is gonna be easier to get, the blue sword from Mara is better because the 1% crit. 1% crit = 9 SP
@@SeanoHere but i have 0 skill in sword so that bad?
@@GreyGreed84skill in swords doesn’t matter when ur casting. Only for melee’s
@@kent-ingestensen5371 if i have blade from gnom that what the best cause i just drop the sword
They’re exactly equal
Yo Seano isn’t eye of flame better? And where can you farm it?
Yes eye of flame is BiS but it’s super rare and expensive to buy, it’s less than 1% drop from Shadowsworn Adept. You could farm it if you’re insane. But the tailoring helm on use ability is amazing
Is the 24 fire damage belt better than the crit one?
Yes
Yo nice video, where does Modus Karkun drop??
You know what, someone told me it drops in the raid but someone else told me it doesn’t, it’s warlock only so forget that
Rare drop from sending imp in to fel portals in the world
No mention of green lens of fiery wrath?
or the cloak from the Incendius quest line, or the gloves from Winterfall Activity
Lens of fiery wrath is good if you’re an engineer, most aren’t. Gloves from Winterfall Activity are worse than the fiery wrath ones you can get. Sunborne cape & Eye of Orgrimmar you can definitely go for but the less quest rewards in the list the better tbh
@@SeanoHere they’re worse yes, but they’re free.
Isn't green lens of fiery wrath(36) better than hakkari shroud, trades some of the stam for more fire dmg?
Yes it is but most are not engineering, if you are then get it, same with the engineering bracers
@@SeanoHere Okay so looking past eye of flame, the engi helm would be bis (if you are engi)
@@SeanoHere also ty for answering questions
Yeah I believe so, I’ll sim it when I get a chance and confirm, maybe on a short fight the tailoring helm is still better because the on use is very strong but I’ll find out for sure and get back to you :) thanks for your comment, I appreciate you!
Tyvm mate
Freezing band?
Good for frost but even as frost you may just be stacking fire damage to be honest because of ignite and living bomb
I have engi bracers, are the WSG ones better? 11:47
No - engi bracers are good, just added the assumption of not being engineering :)
@@SeanoHere thanks for the video
Thanks for your support mate, I appreciate you
not sure how I don't run oom after 4 casts wearing all fiery wrath gear with molten armor and no shaman rage.
I mean you have to balance your stats but assuming you have a sham rage + enough int on other pieces then the fire gear is great. For example the belt being BiS
You could say this is a horde build… not alliance.
What difference is it? The WSG bracers are obtainable by alliance too just named differently. There are other sources of mana regen too
Having a shaman in your group with sham rag is completely different than any other form of mana regen. And it’s free.
temporal anomaly is party not raid.
Correct but if all mages take it then it’s gonna help more than any other head rune
@@SeanoHere fair point (I am somehow the only mage in my raid so I didn't think this way)
I throw it out just before AoE damage, first raid it really helped as most our party still had irradiated set and low HP lol!
Pumplestiltskin
they totally fucked mages over in p3... thats why im waiting for p4
P4 now coming :))
Frost meta???
Yeah I've said from day 1 it will happen in my streams ;) I'll be doing a guide for Frost soon
Love this. Thank you. Please make a PvP build. May I suggest you make a frost, a fire or a elemental build consisting of both fire and frost talents.
I am also wondering. Are we going primarily for intellect>spell power when talking purely about PvP and duals?
Thanks for the vids!
Thanks, I have a few PvP builds in mind. For PvP stamina is the most important but you’ll find a lot of PvP items in this phase. Int stacking is good for arcane surge, otherwise usually I’d say 6 int equals to SP, so an item with 10 spell power is better than 59 int, unless you specifically need more mana.
@@SeanoHere All right, cool. Again thanks for the content. It's always a pleasure to watch!
If your using Irritated chest and boots isnt it better to use the legs too instead of Emerald legs?
How much hit? 3% and 6 from talent so 9 total? how important is this cap in terms of priortizing hit before spellpower
Hit cap is 5% mate so we get fully hit capped from talents so you don’t have to worry about it on gear
those wands dont exist with those numbers, sixtyupgrades tends to do this a lot with random enchanted items
There are some higher than the pyro wand but easy option is to get pyro wand then
Can you do this for frost WC mage? Double freezing band would be sick.
I’m struggling with fire rotation in dungeons and raids and in general. What should it be for trash and for solo boss targets?
Solo boss: living bomb, 5 scorch stacks, pop helm, combustion, icy veins. Frost fire bolt for rest of fight keep living bomb up the second after it pops
According to Sardaco you only use living bomb when you have to run@@Chantcg
@@giveuscyrus534I don’t think so but maybe I’m not a expert by any means
@@giveuscyrus534 not true keep it up
Yeah to confirm you’ll want to maintain 5 scorch stacks and to maintain/refresh living bomb after it expires, then frostfire bolt. For trash you can take living flame if you want, living bomb on all mobs, living flame then blastwave/cone of cold/arcane explosion as necessary
How does the irradiated set feel in raid? Been debating between the rank 7 set and hyperconductive just because you get an extra 1000hp and both of those sets are pretty similar in the sim
It’s scary, if you’re good with mechanics then it’s fine but def take the rank 7 set if you’re worried. The AoE penance mechanic is probably the worst for irradiated from Ogom the wretched since you can’t avoid that damage
hey seano, we have many mages in our grp and some of us are going Frost for winters chill, can you do a video on this?
Working on a frost mage guide to come at some point!
I got the 3 set and don’t know if this is a bug or intended, but the 50 spellpower debuff on the target is getting consumed or something makes it fall off. And it works not only for you so in the raid it proccs after you hit with a spell and most likely someone else in the raid will get use of the debuff before you hit the boss again. So it’s basically a support bonus and does nothing for your own dps. But yeah when like all casters got that 3 set you will benefit from it too.
Good point, the way it’s worded suggests that too “subsequent spells” means anyones spells right
Report it. Most definitely seems like a bug
@@nogunk147 no read the tooltip of the set, it doesn’t say your spells. Rogue has the same for physical damage or sth it’s just support set bonus
You should do a frost guide.
Working on it now I’ve figured out how much DPS they can do!