Okay wrong on so many fronts globku: lightning blade is now armored post an update early last season. this jutsu does actually delete water pillar and sand shield as well but don’t expect make contact with anyone inside if only breaks. And you don’t really emphasis that this move is a great combo starter with defense debuff and how OP that is with attack (especially an annoying claw spammer). That’s a highlight of this move. Its like all you need in one.
Lightning blade is armored and a fully charged thrust of hell does break sand shield bur im not sure about water pillar. Also it's not unlockable attacks that stop it, kamui lighting blade is an unlockable attack but it doesnt stop the charge, Its super armor breakers that stop the charge
A combo I use is reverse scale and the finger with any sub lightning bullet release ninja tool the ultimate being eight inner gates or any ultimate use the finger first then reverse scale start to use ur melee then use the second part of reverse scale then throw the ninja tool
I was playing Shinobi striker and when I was in the lobby I was looking around at other peoples and the npcs and I said “It’s sad that our own character and the npcs can beat Naruto in a fight😅”
A dollar per justu woulda been fine, what i fear is a bunch of small stuff started to sell individually without packs or bundles to get all of them for cheaper.
I Feel like you're not mentioning or taking advantage of the Defense Debuff it also gives. No other attack type move except Rasenshiuriken has that. And for a close range one. Only range type have melee one's that Debuff defense. (Onix Chidori, Kaumi lightning. All Amatrasu moves.) I was happy with this cause it gave Attack an Melee jutsu with the Defense debuff. Maybe there some builds that focus on exploiting that?
They need to add a sage mode hashirama/jiraiya dlc or a jutsu from their arsenal at least because shinobi striker did not do them justice with the jutsus they gave them
There isn't a pass for buying the 6 special jutsu either, i think $12 for 6 jutsus is kinda expensive, hopefully the rest of the jutsu are more original...
For the last build the best would have been to use the finger first and the Baryon barrage after, since the finger lowers the defense of the target after being hit.
@@muzymonster7864 my point was rhat, if he hit someone with the finger first, the debuff of lowered defense would be applied, making that when using the Baryo barrage it would deal more damage
@@ChNiNe09 except the finger isn't guaranteed to hit, the risk is too high just for abit more damage, plus subbing out of the finger is still possible u could lose the combo if the opponent escapes
@@muzymonster7864 an oponent can only sub if hit... If hit, debuff Is applied guaranteed even if they recover health from substitution. And you dont have to use barrage after the finger, you secure the debuff and then when you have your chance using that jutsu. It's far better as you can land the barrage finger or no finger, actually being better as the benefits outweight the cons of missing first the finger and it would be far better to take advantage of every single aspect of the jutsu. Because the only way to not miss the finger after the barrage Is if the enemy hits a wall and you dont charge it full so that wall better be close. Just because it's the main jutsu for the build, doesn't mean that all the damage has to come from it. Just taking thag debuff into consideration is much better than only focusing on the possible damage from the jutsu fully charged, armored and guard breaker.
@@ChNiNe09 the whole point of the escape after getting the debuff is to regroup so u can't touch them unless u want to go straight in the middle of their team, plus u saw the tracking was pretty bad so ur chances of hitting them in the first place is extremely low, very high risk very low reward, using baryon mode first almost guarantees a hit with the finger aswell as being able to carry on and combo without them being able to escape, however baryon being used seconds allows the enemy breathing time and u cannot start any combo a while after the jutsu, thus it is more logical and clever to be using baryon mode first, and before the substitution can be used again using the finger and finally using a combo to finish off any opponent. Finally its alot harder to miss baryon its almost a guaranteed hit which makes the rest of the combo ALOT easier.
A character costs R$ 14.99 here in Brazil. This jutsu costs R$7.90. It's Literally half the price, it doesn't make any sense, it should be around a third or a quarter of the full price of a character. For those who have been playing for a long time, you will remember that you can pay to release Pain earlier and play with him. Here in Brazil it costs R$4.49, almost half the price they are charging for the jutsu... So it really doesn't make any sense to me, it just seems like a market choice to make more money by making people think "wow it's so cheap, I'll buy it".
Hey globe I'm a new subscriber and I just starting watching you 6 months ago and I just wanna know what happened to the old crew with saber and everyone else
Is this not part of the season pass 6, or did they bait switch this, could swear they said 3 characters and jutsu in-between. Got Minato but this still isnt in the gift box and its been a week
This jutsu doesn't make any sense to me, first of all the travel speed should be MUCH faster (then it makes sense that you need to charge). Second, the damage when you don't charge is very small and the displacement as I said earlier is slow. The only good thing that is related to how the jutsu is shown in the anime is that you have armor while using it, but it should still be faster and faster (decrease tracking if it gets too overpowered)
I got this game for around a month now, super addictive. As for the "rage quitters", frankly i dont even know anymore when its the case, or if they just are crashing like me. I fear some players might think that of me, as it happens more often then i would like. From "you got disconnected from game room", to the even more annoying "Fatal error" crash. Does this happen to anyone else? -_-
@@daryahaha452 That does explain, at least, the Disconnect from room events. As for the Fatal error crashes, game freezes, and i get that message. Who knows, could even be some driver issue or conflict.Well at least today (so far) i played alot, and not one crash, pheew. i take what i get :P
Why is Attack type getting yet another strong jutsu? Wtf...Ranged and healers get fucked. This game is so out of balance...I want to go back to it cuz the general gameplay is fun, but it's a complete mess and needs to be rebuilt from the ground up.
Nobody is getting fucked, attack types are designed to be strong up close and to me, they have the most counterable jutsu in the game (except for dynamic entry and some of those taijutsu ones) I mean, healing types have yaksha beads, tons of healing jutsu including tsunade's slugs etc and ranged type have flame lightning and shit like that, not saying the game is perfectly balanced but attack types give me the least trouble (unless they just spam substitution based jutsu like flying raijin and sharingan)
The biggest problem is getting teamed up on but that's an any role type jutsu, good movement can avoid almost any jutsu I mentioned, the jutsu I mentioned are a few that I've seen being almost impossible to dodge due to the tracking. The most op thing about attack types is probably awakening based ultimates but they're Ultimates so cant just be spammed 24/7 (unless it's boruto strike)
Okay wrong on so many fronts globku:
lightning blade is now armored post an update early last season.
this jutsu does actually delete water pillar and sand shield as well but don’t expect make contact with anyone inside if only breaks.
And you don’t really emphasis that this move is a great combo starter with defense debuff and how OP that is with attack (especially an annoying claw spammer). That’s a highlight of this move. Its like all you need in one.
It also currently counters Sukunahikona (may be a bug), as the Sukunahikona user wont get the automatic substitution, and you can damage them.
Welp there goes my build
This is a great idea but they should at least release two jutsu between the characters DLCs instead of one.
Yea one is very forgettable especially if it's bad - they should cycle between attack and defense - and then ranged and healer
@@CrimsonHeart3 and this one isn’t bad but it isn’t that good either they should’ve made the mechanic similar to hazan strike
Lightning blade is armored and a fully charged thrust of hell does break sand shield bur im not sure about water pillar. Also it's not unlockable attacks that stop it, kamui lighting blade is an unlockable attack but it doesnt stop the charge, Its super armor breakers that stop the charge
This is how it starts. Get ready to pay for EVERYTHING separately this point forward if it sells well
I know you don’t play Xenoverse 2 but I think a video on the newest dlc would be very interesting from your channel
A combo I use is reverse scale and the finger with any sub lightning bullet release ninja tool the ultimate being eight inner gates or any ultimate use the finger first then reverse scale start to use ur melee then use the second part of reverse scale then throw the ninja tool
Naruto looks like he about to say “Hey this MF got them fake J’s!”
Globku commentating his own game like its the final showdown and a championship match point makes this 100x better HAHAHA
Lightning blade is armored...
And easy to combo from
Lightning blade isnt armored. Lariat is. And this breaks guard and lowers defense with insane tracking
No, Lightning blade does have armor, only when charging forward though.
Yea but like
Nah
@@kbashley720 Is that not the case for all charging attacks? Wouldn't call it armor, just an animation
I was playing Shinobi striker and when I was in the lobby I was looking around at other peoples and the npcs and I said
“It’s sad that our own character and the npcs can beat Naruto in a fight😅”
Damn.. I completely forgot about this game. I still gotta grind to unlock the dlc characters I dont own and get the platinum trophy lmao
A dollar per justu woulda been fine, what i fear is a bunch of small stuff started to sell individually without packs or bundles to get all of them for cheaper.
I'm just saying, they should add steaming danger tyranny boy as the next DLC jutsu it would be so cool
It does a defence debuff, it goes through sand shield and nullifies isshiki’s sekunahikona (Yellow eye) lmao.
Just a few things you forgot to mention.
5:41 Yea ok Killua, calm down
The 1000 years of death should be a substitute that spawns behind the attacker and does it with a stun and a small amount of damage
Oh yeah that would make sense that’s actually fire 🔥
noooooo that would be horrible, imagine the number of times we would all get....poked....in a match lol
I Feel like you're not mentioning or taking advantage of the Defense Debuff it also gives. No other attack type move except Rasenshiuriken has that. And for a close range one. Only range type have melee one's that Debuff defense. (Onix Chidori, Kaumi lightning. All Amatrasu moves.) I was happy with this cause it gave Attack an Melee jutsu with the Defense debuff. Maybe there some builds that focus on exploiting that?
Octupus hug
10:10 the music playing in the background?
They need to add a sage mode hashirama/jiraiya dlc or a jutsu from their arsenal at least because shinobi striker did not do them justice with the jutsus they gave them
They could add kashin Koji as dlc and it would be a new boruto character
There isn't a pass for buying the 6 special jutsu either, i think $12 for 6 jutsus is kinda expensive, hopefully the rest of the jutsu are more original...
they should’ve been a dollar
@@tigerxxd fr
For the last build the best would have been to use the finger first and the Baryon barrage after, since the finger lowers the defense of the target after being hit.
The baryon disables substitution for abit so he can hit his opponents with the finger
@@muzymonster7864 my point was rhat, if he hit someone with the finger first, the debuff of lowered defense would be applied, making that when using the Baryo barrage it would deal more damage
@@ChNiNe09 except the finger isn't guaranteed to hit, the risk is too high just for abit more damage, plus subbing out of the finger is still possible u could lose the combo if the opponent escapes
@@muzymonster7864 an oponent can only sub if hit... If hit, debuff Is applied guaranteed even if they recover health from substitution. And you dont have to use barrage after the finger, you secure the debuff and then when you have your chance using that jutsu. It's far better as you can land the barrage finger or no finger, actually being better as the benefits outweight the cons of missing first the finger and it would be far better to take advantage of every single aspect of the jutsu. Because the only way to not miss the finger after the barrage Is if the enemy hits a wall and you dont charge it full so that wall better be close. Just because it's the main jutsu for the build, doesn't mean that all the damage has to come from it. Just taking thag debuff into consideration is much better than only focusing on the possible damage from the jutsu fully charged, armored and guard breaker.
@@ChNiNe09 the whole point of the escape after getting the debuff is to regroup so u can't touch them unless u want to go straight in the middle of their team, plus u saw the tracking was pretty bad so ur chances of hitting them in the first place is extremely low, very high risk very low reward, using baryon mode first almost guarantees a hit with the finger aswell as being able to carry on and combo without them being able to escape, however baryon being used seconds allows the enemy breathing time and u cannot start any combo a while after the jutsu, thus it is more logical and clever to be using baryon mode first, and before the substitution can be used again using the finger and finally using a combo to finish off any opponent. Finally its alot harder to miss baryon its almost a guaranteed hit which makes the rest of the combo ALOT easier.
EA ? IS THAT YOU?
Damn i havent played Shinobi striker in months.
A character costs R$ 14.99 here in Brazil. This jutsu costs R$7.90. It's Literally half the price, it doesn't make any sense, it should be around a third or a quarter of the full price of a character.
For those who have been playing for a long time, you will remember that you can pay to release Pain earlier and play with him. Here in Brazil it costs R$4.49, almost half the price they are charging for the jutsu... So it really doesn't make any sense to me, it just seems like a market choice to make more money by making people think "wow it's so cheap, I'll buy it".
Hey globe I'm a new subscriber and I just starting watching you 6 months ago and I just wanna know what happened to the old crew with saber and everyone else
Is this not part of the season pass 6, or did they bait switch this, could swear they said 3 characters and jutsu in-between. Got Minato but this still isnt in the gift box and its been a week
Game continues to keep crashing on Xbox and not a single thing has been done about it. Honestly just done with it.
Does sombody know how to get that green senju armor
Wish I could log on without being kicked out everytime
When will they release juubito
Did Icicle Swallow get nerfed because it doesn’t stop Susanoo armour anymore
The launch and stun of 1000 years is too powerful to be in the game 😮💨
W video, what detail.
This jutsu doesn't make any sense to me, first of all the travel speed should be MUCH faster (then it makes sense that you need to charge). Second, the damage when you don't charge is very small and the displacement as I said earlier is slow.
The only good thing that is related to how the jutsu is shown in the anime is that you have armor while using it, but it should still be faster and faster (decrease tracking if it gets too overpowered)
i was playing against you im Jaffar
that jutsu shouldve been in the season pass but ya know, 2 dollars Soliel can buy a fish.
hey globku!
Love❤ your video the justu is kinda broken
Do you really have to call it "the finger" when "Hell Stab" is a canon name for it?
Yes.
The finger is a better name
The finger go brrrr
one jutsu should be 1 dollar
This justsu isn't unique enough to justify its price, 2€ for that is way too expensive
I got this game for around a month now, super addictive. As for the "rage quitters", frankly i dont even know anymore when its the case, or if they just are crashing like me. I fear some players might think that of me, as it happens more often then i would like. From "you got disconnected from game room", to the even more annoying "Fatal error" crash. Does this happen to anyone else? -_-
most of the time the disconnecting is because of too many players leaving I don’t really know if thats the case for you though
@@daryahaha452 That does explain, at least, the Disconnect from room events. As for the Fatal error crashes, game freezes, and i get that message. Who knows, could even be some driver issue or conflict.Well at least today (so far) i played alot, and not one crash, pheew. i take what i get :P
The fingering jutsu...
Wow hey Globku 🐐
MOM GLOBKU UPLOADED
Does anyone know what ability does the flying turrets?
Love your vids
It has un breakable and does half you health I think it’s worth it
Use octopus hug with this skill, I found it’s very op
Play with esper and sabre plz bring them back if you can
I want fang over fang
7:14 your mum needs a nerf …
Yeah I say $2 for a single jutsu that seems pretty “meh” is too much
oh they finally updating this game??
*Looking at the date of the comments while typing..
Oh👁️👄👁️
This jutsu would’ve been better had it worked similarly to hazan strike
Is the Shinobi servr still Bad? I can deal with the cheaters but the servers are so baaad.
The first 15 sec of this vid is sussy
(Spoiler : the whole vide is sussy)
This is a waste I’ll be honest
@@gamerbeast3616 he well findout soon this justus counter those water pistols thats coming lol
Nahh, its good, just expensive
1.5$ would bd fine price
@@ihavenoidea1304 fair
Hey
Pay to win smh
First
Why is Attack type getting yet another strong jutsu? Wtf...Ranged and healers get fucked.
This game is so out of balance...I want to go back to it cuz the general gameplay is fun, but it's a complete mess and needs to be rebuilt from the ground up.
Eh I wouldn’t say a complete mess but attack definitely has some of the best jutsu and tools.
Nobody is getting fucked, attack types are designed to be strong up close and to me, they have the most counterable jutsu in the game (except for dynamic entry and some of those taijutsu ones) I mean, healing types have yaksha beads, tons of healing jutsu including tsunade's slugs etc and ranged type have flame lightning and shit like that, not saying the game is perfectly balanced but attack types give me the least trouble (unless they just spam substitution based jutsu like flying raijin and sharingan)
The biggest problem is getting teamed up on but that's an any role type jutsu, good movement can avoid almost any jutsu I mentioned, the jutsu I mentioned are a few that I've seen being almost impossible to dodge due to the tracking. The most op thing about attack types is probably awakening based ultimates but they're Ultimates so cant just be spammed 24/7 (unless it's boruto strike)
Lame.
Wayy to much this game sucks