i love the repeating patterns the oscillators make, especially at 9:42, it would be cool to see a full song made using a lot of these patterns in combination like loops
Other ideas - - it feels like we're arbitrarily picking an axis when we define the "strings" and "higher" notes, when the game doesn't really care what direction your objects are moving... - so, maybe define the pitches that play based on the number of neighbors, e.g. if a cell has 0-1 neighbors it plays C - could also define the pitches by the "direction" of the neighbors used to create a newborn cell - could also define them recursively from the prior set of pitches that play, in an attempt to create cohesive melody lines - play a note when a cell dies, not just when one is born
Yeah, it feels like the variance we're seeing is coming more from the stripey pattern underneath rather than the actual shapes moving across it. Would be neat to see one based on the "speed" of movement, though I suppose that would be hard to measure,
@@recurvestickerdragonMaybe measure speed by how many generations a cell lives? You might have to play the simulation a fair amount ahead to find out though. At least depending on what you to with thay speed. Like, would it be a simple scale that goes up with each generation or a specific note based on how long the cell lives in the simulation that is played ahead? How would you deal with a cell with an infinitely slow speed due to staying alive 100% of the time? There's always a chance of something else hitting it or never hitting it.
it would also be cool if something about the pattern or the notes determined the rhythm. right now it just feels like chords playing after one another, so rhythm would make it more musical.
Can you PLEASE just make like. 3 hours of this or something I have insomnia and can never sleep I’m commenting this at 3AM I would fall asleep maybe within an hour with this thank you so so much for making this awesome video to begin with though!
You could try mapping 2d to a scale using the Hilbert curve. Cells next to each other will tend to be close on the scale, but you would get occasional jumps and interesting intervals
*5/4. It has 5 whole beats; a 5/8 would be more like lopsided 2 beats (one whole beat + one slightly longer beat), or a rushed 3 beats (2 whole beats + one half-beat). Although, you can kind of feel it as a 5/8, with the 1st and 3rd beats emphasized.
03:19 *Wow,so he's actually playing off of their positions!* I thought it was going to be him putting imagery of 'Life' together in synch with the music. *So the 'Lifeforms' are essentially writing the music,without even realizing that's what they're doing.* Brilliant!!!
Man, that harmonic minor die hard is haunting, I love it! It does seem like the synth volume is clipping quite a bit though, so it sounds a bit harsh. I'd love to hear a cleaner version!
I’ve been fascinated by the patterns the Game of Life makes for some time and yet this is the first time I saw it being used in such an unmodified state to output a signal like this. Lots to think on.
i've been a life enthusiast for some time now and I think this is a brilliant idea. I want to try every pattern with this, please do make an interactive website from this !
3 Blue 1 Brown did a video about using space filling curves to assign frequencies to visual data at different resolutions. I think that there's a really cool intersection of those ideas to be explored!
this is really cool! The detailed visuals is what makes it for me: colored tiles, tile labeling, generation counter, live 'piano', clear labeling. It no doubt took a lot of effort to code or edit the beautiful displays but as a viewer I find they make the video much more enjoyable!
How about an alternative approach: instead of using Conway's Game of Life to act as an instrument that plays different sounds based on it's locality (space & time) of each iteration, how about having the application generate Cells in Conway's Game of Life based on reading an audio file either it being a wav, a midi, or even an mp3 type file. Then we can feed the game with a given piece of audio such as a song and see how it would look within the context of Conway's Game of Life. With something like this, the time it takes for each iteration to occur would depend on the tempo of intended audio segment. This would also be very interesting to see.
I remember seeing the rules on an unerased whiteboard at school, thinking it was about a prison or something, then looking into it later and being super fascinated about it.
This is amazing. Would love to get my hands on this and play with it a little. I think it would be cool to have a system in which cells that are not newborn continue to ring. This would create interesting drones in patterns that contain statics and moving objects.
These would turn out really good with diminished chords as well, and maybe some way to stop neighbouring notes from playing, perhaps by keeping the neighbour note that is more popular. Thanks for sharing!
This is so cool! If you revisit this, I think another fun way to lay out the grid would be a 12x12 with each row going up the circle of fifths and starting from the next note as you go up the column
Awesome idea to turn the game of life into music. It sounds very interesting. I think it can be improved by adding rules for tempo / duration perhaps. But I already like it how it is
I would so love to have the ability to play with this myself, or even having the source being able to play with different parameters. This would be so cool
"Still Life" is the name for Kane Pixels' entities from the "Backrooms". People theorized the name is connected to the art medium, but this makes so much more sense. I wonder if he drew inspiration from Conway's game of life.
I recently saw something called a spiroglyph. It's basically an image made on top of a spiral line. I saw something related to this in the explanation about power line image transmission. A man drew with a black pen on top of a line of string wrapped around a cylinder. Then he passed the end of the string through a tube and attached it to another cylinder. When he spun the empty cylinder, the string would wrap around it and with it the image that was previously on the first cylinder. If you took this string and stretched it out, it would look like a line full of black waves. Based on this, an image arranged in some pattern can be disarranged, copied, using some kind of sonification to form a kind of "sound line", and rearranged to its original pattern. Sonification makes one wonder if music has other aspects besides musicality, such as communication, even mathematical calculations. Things like this make us think that music has a vast potential for application.
Amazing! You should map rhythm next, simplest being a sustain with steady decay for the whole lifespan of the cell. You could also have a floor where a minimum lifespan yields a the shortest duration for a much sparser, less plodding texture (e.g. 3 generations = 16th note). The visuals would be overwhelming as binary on/off, but might be really cool with some fade in/fade out effects.
Everyone is talking about Loafer - for good reason, I was considering turning some of these into songs and that's the first one that caught my eye. But the true gem is Die Hard - around the midpoint when that upper line starts it cooks so hard. Clean up some of the bass clutter and that could be the best one here.
As with most computer generated music tools, this works well to inspire and he a creative starting point. But none of this sounds like music, that's where a human has to come in.
Most of this is not necessarily to make compositions, but to prove a point - that music in its purist form is a series of patterns, and we can use things like Conway's Game of Life to find unique patterns and apply them to our own understanding of music.
I wonder also how it would sound by also just keeping pressed notes that are pressed two generations in a row as an extra thinning strategy, that way we also could maybe get like long lasting chords or something and avoid every single note being always pressed at the same interval to vary the rythm
Native Instruments' Reaktor actually has a drum machine that uses very similar mechanics to the game of life (might be the same but I'm not sure) called Newscool, it's pretty neat
PLEASE turn this into an interactive website
I second this!!!
google cardinal...
Or atleast a program
Please
@@victork8708?
“What instrument do you play?”
“It’s complicated…”
Is conway's game of life an instrument?
@@paper177idk is mayonnaise?
@@fryzis horse radish?
Life. I play life.
Maybe I should just stick to playing euphonium…
i love the repeating patterns the oscillators make, especially at 9:42, it would be cool to see a full song made using a lot of these patterns in combination like loops
uhhhh, die hard is a spark
@@therealelement75it has oscillators in it thats what they meant.
@@JaceFaller he put 9:42 in the comment, even though that's not an oscillator
@@therealelement75yes, die hard is a spark that *contains oscillators*
POLYRYTHYM
6:13 the loafer sounds the best to me, works really well as a 7/8 pattern
Oh yeah it is in 7 lol, i didnt notice. Octagon 2 is in 5
Reminds of something that could be in undertale, very toby fox
I like midweight spaceship, but maybe it’s just that I’m a sucker for harmonic minor
Reminds me of TADC
Agreed
Pattern loafer made me think of a walk through a claymation fall forest.
“What instrument doth thou playeth”
“Life.”
“Life?”
“Life..”
I shall playeth thy musical instrument.
*Life.*
Roulx Kaard (deltarune) be like:
Cruelty squad ass comment
WHAT DOTH LIFE
Tis thy shall not comprehend the sound of which I make
i like loafer, it sounds very peaceful
especially when the bass notes mix in with the high notes 😔
It reminds me of Minecraft music for some reason.
Christmas-y almost
it would be cool to space them out differently so it’s not a note per beat
Reminds me of S T A R D E W V A L L E Y
I really like the motif at 4:55, it sounds very Lavender Town esque.
You then get a happier version at 5:21
@@filedotnix4:55 is original Lavender Town bgm, 5:21 is Lavender Town in second gen games
@@filedotnixit sounds like Spore creation music
Other ideas -
- it feels like we're arbitrarily picking an axis when we define the "strings" and "higher" notes, when the game doesn't really care what direction your objects are moving...
- so, maybe define the pitches that play based on the number of neighbors, e.g. if a cell has 0-1 neighbors it plays C
- could also define the pitches by the "direction" of the neighbors used to create a newborn cell
- could also define them recursively from the prior set of pitches that play, in an attempt to create cohesive melody lines
- play a note when a cell dies, not just when one is born
Yeah, it feels like the variance we're seeing is coming more from the stripey pattern underneath rather than the actual shapes moving across it.
Would be neat to see one based on the "speed" of movement, though I suppose that would be hard to measure,
@@recurvestickerdragonMaybe measure speed by how many generations a cell lives? You might have to play the simulation a fair amount ahead to find out though. At least depending on what you to with thay speed. Like, would it be a simple scale that goes up with each generation or a specific note based on how long the cell lives in the simulation that is played ahead?
How would you deal with a cell with an infinitely slow speed due to staying alive 100% of the time? There's always a chance of something else hitting it or never hitting it.
it would also be cool if something about the pattern or the notes determined the rhythm. right now it just feels like chords playing after one another, so rhythm would make it more musical.
The Loafer in A Maj is surprisingly melodic.
The heavyweight spaceship sounds like a track straight out of an 8-bit game
Can you PLEASE just make like. 3 hours of this or something I have insomnia and can never sleep I’m commenting this at 3AM I would fall asleep maybe within an hour with this thank you so so much for making this awesome video to begin with though!
yessss this
I second this, but because my cat really likes it a lot and has my play it 🥹 it makes her super calm
I agree
Oof. Insomnia seems horrible, I feel bad for you. But yes this is very calming.
This
7:23 Stunningly complex sound. Amazing.
it's like running away while panicking
@@xpotentialthe smiling beast grows ever closer
Everything is peaceful, oddly peaceful, something is wrong, very wrong, just out of sight
This is honestly million-dollar content. Keep going.
Why do some of these harmonies sound kinda like things C418 would write?
mayb bcoz they’re symmetrical
especially the loafer one
I thought that too
Pentatonic Scale, and no tensions
C4 still composes?
Amusingly, ironically, this reminds me quite a lot of the SPORE game soundtrack, specifically of the Cell Stage.
Have you ever considered applying the circle of fifths for the layout?
I was thinking the same! Fifths on one axis, fourths on the other
fifths and major thirds would be great.
2:49 it's literally miracle musical dream sweet in sea major "children born in one emotion"
hello fellow miracle musical enjoyer
@@mrtomithy it warms my heart to see others who enjoy this project. May your days be many and you woes few
miracle music jumpscare
miracleMUSICAL MENTION
@@dzek_thefriendNO WAY ULTRAKILL GABRIEL AND JOE HAWLEY TALLY HALL SSBGXKCISHDLFJDNDKSH
So many of these patterns sound like really interesting jazz compositions. I love this.
You could try mapping 2d to a scale using the Hilbert curve. Cells next to each other will tend to be close on the scale, but you would get occasional jumps and interesting intervals
id love to see this too
10:17 Is that a… 5/8 time signature loop? Geez…
Alternating 4/4 and 7/8 (or just 15/8) at 11:17
*5/4. It has 5 whole beats; a 5/8 would be more like lopsided 2 beats (one whole beat + one slightly longer beat), or a rushed 3 beats (2 whole beats + one half-beat).
Although, you can kind of feel it as a 5/8, with the 1st and 3rd beats emphasized.
6:13 is like 7/8
Short answer: No
Loafer and table major pentatonic were bangers
Loafer is my favorite one here. I love the sound of it!
This music is brimming with life
8:53 this actually sounds cool like if it were a melody to a song
It'd make a good ringtone
03:19 *Wow,so he's actually playing off of their positions!* I thought it was going to be him putting imagery of 'Life' together in synch with the music.
*So the 'Lifeforms' are essentially writing the music,without even realizing that's what they're doing.* Brilliant!!!
@ 5:48 -- You have invented the cyber-Bartok!
Man, that harmonic minor die hard is haunting, I love it! It does seem like the synth volume is clipping quite a bit though, so it sounds a bit harsh. I'd love to hear a cleaner version!
Unreal. Love that one.
I need to start using harmonic minor to compose villainous dissonant stuff and not just stuff that sounds hard and metal riffs. Man.
9:30 Die hard sounds like it can bd used as some part of an OST for a spooky mystery game
harmonic minor sounds like either egypt or vampires almost 100% of the time and it's so useful
i’ve been jamming to the short loop with the baseline at 10:08, that really impressed me
Die hard in harmonic minor was lit. 🔥 you make amazing videos man.
5:18 goes hard
I know the bounty ad really does ( I got an ad for Bounty tissue)
I love how the 2 notes on 5:50 glider look like they are swimming
5:43 i feel like i just entered a woods area that's rumoured to be haunted by local npcs
i like how dramatic Z-hexomino sounded
I’ve been fascinated by the patterns the Game of Life makes for some time and yet this is the first time I saw it being used in such an unmodified state to output a signal like this. Lots to think on.
i've been a life enthusiast for some time now and I think this is a brilliant idea. I want to try every pattern with this, please do make an interactive website from this !
R-pentomino got robbed of a solo. Damn politics
Just what I needed to hear when feeling sick and with a splitting headache, discordant piano notes produced by Conway's game of life
So, is life jazz?
Always has been
Life uhh… jazz?
Do ya like jazz?
3 Blue 1 Brown did a video about using space filling curves to assign frequencies to visual data at different resolutions. I think that there's a really cool intersection of those ideas to be explored!
My favourite is at 10:19
This is a great concept
10:35 Hmm, that's a fancy way to play your A#maj9…
this is really cool! The detailed visuals is what makes it for me: colored tiles, tile labeling, generation counter, live 'piano', clear labeling. It no doubt took a lot of effort to code or edit the beautiful displays but as a viewer I find they make the video much more enjoyable!
Random ideas: 1) Use the number of non-triggering cells on a string as velocity 2) Langton's Ant :)
This would be a great way to get inspiration for music. I can imagine some of these as video game tracks
I actually really like the sound of 3:10, it makes my head feel empty like brown noise.
Very fun execution, really reminds me of 20th century modernistic/minimal music, and it looks great too
You have just invented
Every single VST sequencer ever
How about an alternative approach: instead of using Conway's Game of Life to act as an instrument that plays different sounds based on it's locality (space & time) of each iteration, how about having the application generate Cells in Conway's Game of Life based on reading an audio file either it being a wav, a midi, or even an mp3 type file. Then we can feed the game with a given piece of audio such as a song and see how it would look within the context of Conway's Game of Life. With something like this, the time it takes for each iteration to occur would depend on the tempo of intended audio segment. This would also be very interesting to see.
yeah because that's possible to implement 🤦♂️
I remember seeing the rules on an unerased whiteboard at school, thinking it was about a prison or something, then looking into it later and being super fascinated about it.
sounds like a soundtrack for an niche indie rpgmaker game
Phosphor from Oneshot :)
th-cam.com/video/FtMKV6gNbSQ/w-d-xo.htmlsi=njJVU7Xxjt3erRkZ
10:56 the figure eight reminds me of vs. susie from deltarune
similar note progression, just in a higher key
oh my goodness gracious... i want to play with this so bad
The Pinwheel was beautiful
This is amazing. Would love to get my hands on this and play with it a little.
I think it would be cool to have a system in which cells that are not newborn continue to ring. This would create interesting drones in patterns that contain statics and moving objects.
These would turn out really good with diminished chords as well, and maybe some way to stop neighbouring notes from playing, perhaps by keeping the neighbour note that is more popular. Thanks for sharing!
Loafer sounded amazing!
8:52 this really reminds me of Fallen Down and scp 3008 theme, wow
I really like listening to Conway West :D
My favorites were die hard, loafer and pentadecathlon, especially loafer, it feels like it's a real song
don't let the modular synth nerds see this
Too late! :P
There's already a VCV rack module
This is so cool! If you revisit this, I think another fun way to lay out the grid would be a 12x12 with each row going up the circle of fifths and starting from the next note as you go up the column
canada goose sounds harmoniously chaotic, but good sounding
Someone needs to make this into a synth module, would make for a really interesting sequencer
Awesome idea to turn the game of life into music. It sounds very interesting. I think it can be improved by adding rules for tempo / duration perhaps. But I already like it how it is
Loafer is one of the most beautiful things i think ive ever heard
1:06 this cycle repeats
I didn't know Conway's game of life had more musical talent than me.
6:11 feels like actual music
pinwheel even sounds like its name! the perfect name indeed!
"no Patrick, conways game of life is not an instrument"
Life is music.
tru
I would so love to have the ability to play with this myself, or even having the source being able to play with different parameters. This would be so cool
Loved the tables.
If only John Conway could listen to this...
would kill for this as a vst...
5:11 that ound like something from a horror related thing
harmonic minor will do that to you
"Still Life" is the name for Kane Pixels' entities from the "Backrooms".
People theorized the name is connected to the art medium, but this makes so much more sense. I wonder if he drew inspiration from Conway's game of life.
The pinwheel is my new favourite object.
What a minimalistic sound :)
3:08 - wake up, new INTERLOPER soundtrack just dropped
omg loafer sounds so good!
for the loafer, A major, highest newborn on string, the beginning gave crazy "amazing digital circus" vibes
The loafer was beautiful :)
I recently saw something called a spiroglyph. It's basically an image made on top of a spiral line. I saw something related to this in the explanation about power line image transmission. A man drew with a black pen on top of a line of string wrapped around a cylinder. Then he passed the end of the string through a tube and attached it to another cylinder. When he spun the empty cylinder, the string would wrap around it and with it the image that was previously on the first cylinder. If you took this string and stretched it out, it would look like a line full of black waves. Based on this, an image arranged in some pattern can be disarranged, copied, using some kind of sonification to form a kind of "sound line", and rearranged to its original pattern.
Sonification makes one wonder if music has other aspects besides musicality, such as communication, even mathematical calculations. Things like this make us think that music has a vast potential for application.
Amazing! You should map rhythm next, simplest being a sustain with steady decay for the whole lifespan of the cell. You could also have a floor where a minimum lifespan yields a the shortest duration for a much sparser, less plodding texture (e.g. 3 generations = 16th note). The visuals would be overwhelming as binary on/off, but might be really cool with some fade in/fade out effects.
This is reaaally great content !
I think it would be cool to add strategies to have variations on the rythm ! That could make the thing more "musical"
Everyone is talking about Loafer - for good reason, I was considering turning some of these into songs and that's the first one that caught my eye.
But the true gem is Die Hard - around the midpoint when that upper line starts it cooks so hard. Clean up some of the bass clutter and that could be the best one here.
I like heavy weight spaceship! 5:30
When not thinned, it reminds me of music from Mr. Rogers Neighborhood.
The Die Hard pattern is so good
Please make this into an interactive instrument, I need to make music with this 🙏🏼 ♥️ this is very cool.
This recalls the Tarkus for me!
die hard really lives up to its name
As with most computer generated music tools, this works well to inspire and he a creative starting point.
But none of this sounds like music, that's where a human has to come in.
die hard sounds crazy tho
Most of this is not necessarily to make compositions, but to prove a point - that music in its purist form is a series of patterns, and we can use things like Conway's Game of Life to find unique patterns and apply them to our own understanding of music.
Loafer sounds really cool
I wonder also how it would sound by also just keeping pressed notes that are pressed two generations in a row as an extra thinning strategy, that way we also could maybe get like long lasting chords or something and avoid every single note being always pressed at the same interval to vary the rythm
It would be fun to have a program that takes a set of chords and tries to turn it into a conway pattern
Native Instruments' Reaktor actually has a drum machine that uses very similar mechanics to the game of life (might be the same but I'm not sure) called Newscool, it's pretty neat
Definitely what would've arisen if John Conway and Brian Eno met up in the 70s