Excellent video. Probably my favorite so far. It was like a rapid-fire of tips and tricks. Creating an exploded state for your assembly using the animation wizard is a life changer! Also twisting the camera instead of the model set is such a good tip!
Can you share the keyshot setup or download link which you are using in this video sir? Very impressive, I learn a lot sir.Thanks if you can help me about keyshot setup of this version.
Hello sir I have made 3rd product after watching all your tutorials because of you it is easy to work hi sir my name korry nagar i.m 3d product designer and use key shot Sir, there should be bathroom with shower from which water comes out, this one tutorial on animation
Thank you for the great tutorial! quick question here. How do you decide which light source you are going to use between geometry+light and HDRI light?
Esben Oxholm has a great video demonstrating the difference between the two. Essentially, HDRI lighting is more ambient, and physically acts like a light source that is farther away. On the other hand, a model acting as an area light is right in there close to your other models, and so it creates more dramatic lighting with more pronounced highlights, falloff, and diverging shadow directions.
Edan provides a good summary. Really, I want to use area lights when I want more control over the reflected light on the object, the shadows and when I want more overall contrast in the scene.
I have a GeForce GTX Titan 6gb, when I open Keyshot (latest version) the gpu button appears for a second then disappears, I can't find any option anywhere to bring it back, is there a solution?
I wish I knew why that was! Sounds like a bug. You're on the latest version of KS9 (and not a cracked version?) Try right-clicking on the ribbon. Can you re-enable the GPU button?
Yes! As of now, some materials and features are not 100% supported in GPU mode and they can look different. Since I have a fast CPU, I don't mind not using the GPU.
In GPU Mode the halfs of the shaft and spring which are basically inside the invisible cube appear black (after excluding these objects from being intersected by the invisible cube). Is there a way to fix this without having to switch to CPU mode where it renders just fine?
Hi, sorry. You mentioned CPU mode twice. I'm not sure I understand. If it's a bug, it might depend on the version of KeyShot you're using. Which version are you on?
Will, I’ve said this before, but again, I can’t believe how much I’m learning from you!
Excellent! Thanks for letting me know :)
Now to time to update my portfolio, had a crappy solidworks cutaway from a project and now i can make i look pretty!
Awesome! Do it.
I love what you did, Man!
Good job!
I learnt so much from you!
Appreciate it! Glad you found it helpful.
Excellent video. Probably my favorite so far. It was like a rapid-fire of tips and tricks.
Creating an exploded state for your assembly using the animation wizard is a life changer! Also twisting the camera instead of the model set is such a good tip!
Hey Edan! I'm stoked you liked it. Yeah, it was a nice change of pace :)
Love the tutorials. Great tip about the cutaway objects. I've never quite gotten it to work the way I wanted, so this helps a lot
Awesome! Glad to provide some clarity! I hope you make some cool renderings!
Excellent videos and resources for Keyshot users. Much appreciated.
The Cristal clear explanation
Thanks for the video
Glad you liked it
Brilliant tip for camera setup! @14:14
🤘
the dust thing is awesome! Thanks!
I thought it was fun! :)
great as usual ,will
Thank you! Cheers!
A lot of Keyshot tips. Thank you
You bet!
Thts something what i am looking for...thanks a lot sir.. 😎😎😎
Most welcome 😊
Can you share the keyshot setup or download link which you are using in this video sir? Very impressive, I learn a lot sir.Thanks if you can help me about keyshot setup of this version.
There should be a link down below.
Hello sir I have made 3rd product after watching all your tutorials because of you it is easy to work
hi sir my name korry nagar i.m 3d product designer and use key shot
Sir, there should be bathroom with shower from which water comes out, this one tutorial on animation
Hey, KeyShot isn't really the software to do fluid simulations in.
The sudden music @11:53 had me checking my other tabs for ads! :P
oops! haha, sorry.
thanks!!
You're welcome!
so cool
Thank you for the great tutorial! quick question here. How do you decide which light source you are going to use between geometry+light and HDRI light?
Esben Oxholm has a great video demonstrating the difference between the two.
Essentially, HDRI lighting is more ambient, and physically acts like a light source that is farther away. On the other hand, a model acting as an area light is right in there close to your other models, and so it creates more dramatic lighting with more pronounced highlights, falloff, and diverging shadow directions.
Edan provides a good summary. Really, I want to use area lights when I want more control over the reflected light on the object, the shadows and when I want more overall contrast in the scene.
Thank yo so much for this, this was very informative!
You're so welcome!
I have a GeForce GTX Titan 6gb, when I open Keyshot (latest version) the gpu button appears for a second then disappears, I can't find any option anywhere to bring it back, is there a solution?
I wish I knew why that was! Sounds like a bug. You're on the latest version of KS9 (and not a cracked version?) Try right-clicking on the ribbon. Can you re-enable the GPU button?
@@WillGibbons Yeah I have the latest paid version of KS9, when I right click on the ribbon, no GPU option appears
@@HANITAI. I suspect this means you need to update the driver on the GPU. They can be touchy like that.
@@WillGibbons Updated just yesterday
Is there a reason why you render with your cpu instead of a your gpu? like the final result will be differente?
Yes! As of now, some materials and features are not 100% supported in GPU mode and they can look different. Since I have a fast CPU, I don't mind not using the GPU.
In GPU Mode the halfs of the shaft and spring which are basically inside the invisible cube appear black (after excluding these objects from being intersected by the invisible cube). Is there a way to fix this without having to switch to CPU mode where it renders just fine?
Hi, sorry. You mentioned CPU mode twice. I'm not sure I understand. If it's a bug, it might depend on the version of KeyShot you're using. Which version are you on?
@@WillGibbons Oh I'm sorry, I corrected my initial comment now, now it should be better understandable.
And I am using Keyshot 11
I assume it is a bug and not supposed to work like that.
How you save your obj file sir ?
Which OBJ? KeyShot can export OBJ.
How to solve shadow interference caused by cutaway?
Have you made sure global illumination is enabled? (lightbulb tab) and increase GI bounces if needed.
@@WillGibbons It is enabled, and GI is set at 14 value, but still black artifacts appear on cross section of cutaway part (inherit caps)
Is this happening in both CPU and GPU mode?
♥
Thanks :)
why don't you show it at the end lol?
Haha, I'd like to think I've learned better by now... Not sure. Just kinda slipped my mind I guess. Sorry.