It's still impressive how the sound effects and animations turned out, considering how notorious the series had been for reusing older animations and such.
The MG36 is just a regular G36 as it's depicted with Picatinny rails and lacks its heavy barrel. The MG36 came out before the Picatinny rail became stanadard. This means that any depiction of an MG36 with Picatinny rails and no heavy barrel, is just a regular G36 with a bipod and a Beta C-Mag(the C-Mag in MW2019 is not even a real C-Mag. It's 2 X-Products drum mags joined together to resemble a C-Mag)
well we can't be too pedantic on that, can we? It's visually the same. Unless if we're talking about MWIII's iteration, which now uses a G36K as a stand in for the MG36 role.
The Makarov PM was leaked into the game in late 2020 as the "Sykov". Users were able to unlock the pistol in multiplayer, but were initially unable to use it except in Survival mode (though it could be obtained in multiplayer out of weapon drops). An update on April 15, 2021 fully implemented the PM into multiplayer and coop gameplay. The "Sykov" is highly customizable - the barrel customizations give it a nickel frame, or any of the two barrels assemblies mentioned in the sections below. 20-round extended and 80-round drum magazines are also unlockable. It is treated as a DAO pistol by default; though the "Lightweight Single-Action" trigger converts it to standard SA functionality and leaves the hammer cocked in-gameplay. Visually, the grip and grip panels appear to be a bit longer than the real PM; on account of the fictional 12-round single stack magazines. The fact that 9mm Makarov is mentioned by name numerous times in the game and the fact that the markings on the gun say it's made by the Verdansk Weapons Factory, it might imply that in-universe the Sykov is a distinct variant of the actual Makarov PM, but made in Kastovia, much like Modern Warfare II's AK variants. Source: IMFDB Use your google, kiddo
Huh, I just used the good ol’ Wiki Article on the Makarov, plus it is a variant. But hey, either way, respect the work you put in this, sorry if my original comment sounded a bit to accusing. Edit: Link en.m.wikipedia.org/wiki/Makarov_pistol
@@JannickFarrellManuelOlii What an attitude you got there on the last sentence. I was referring to those who always classified any AR as an MK18 whenever they saw a DD RIS II handguard on them. I knew exactly what the IN-GAME m4 built up from, I did the exact replica out of it on my own AR. you ain't the only one who know every jack shit about guns. Go flex somewhere eles, kiddo.
@@JannickFarrellManuelOlii Dude, are you for real? you can't be serious right? just read my first reply again, SLOWLY. and you might realised how stupid you look now.
@@ryanbelfield7887 being copied , reused so much that it becomes ovverated and the whole industry became saturated with it (especially within the animation community)
I was and still am experiencing issues with the game. Had a hard disc copy and when I popped it in it wouldn’t allow me to play. Just said to purchase the game again when I have a copy.
When creating a custom match, you'll have to select realism mode underneath match options Edit: It should also be an option in the actual settings menu. I can't remember if there is such an option so you'll have to check it yourself. Otherwise, you'll have to play realism mode
It's a Colt 933 with a DD Mk18 RIS II handguard and a NSWC Crane SOPMOD Block II buttstock with various other aftermarket parts Mk18/Mk18 style handguard ≠ Mk18
@@JannickFarrellManuelOliiin IMFDB Discussion page of MW2019, there is a discussion of how they would know that it's a Colt 933. the answer being that the barrel is an inch past the tip of the handguard.
@@myduducaca7944 The Colt Model 933 appears, inaccurately referred to as the longer-barreled M4A1. By default, it is equipped with a black Daniel Defense Mk18 RIS II handguard (although the bottom two screws are mounted from the back to front like the other four screws, whereas on the real handguard they are mounted from front to back), Knight's Armament Company Micro sights, VLTOR BCM Gunfighter Mod 3 charging handle and Magpul ASAP ambidextrous sling mount. Similarly to the Modern Warfare 2 M4A1, the in-game rifle has some parts tan and the rest black. The base Model 933 in-game has a tan NSWC Crane SOPMOD Block II buttstock (not a B5 enhanced because it lacks QD sling cups), tan A2 pistol grip, tan Magpul Gen 3 windowed PMAG, a single tan KAC rail cover on the right side of the weapon's handguard and partially tan KAC sights. From: IMFDB Use your google, clown
It's still impressive how the sound effects and animations turned out, considering how notorious the series had been for reusing older animations and such.
Yea, considering this is the one who goes out first, I can't believe that downgrade is that esay for this franchise
The MG36 is just a regular G36 as it's depicted with Picatinny rails and lacks its heavy barrel.
The MG36 came out before the Picatinny rail became stanadard. This means that any depiction of an MG36 with Picatinny rails and no heavy barrel, is just a regular G36 with a bipod and a Beta C-Mag(the C-Mag in MW2019 is not even a real C-Mag. It's 2 X-Products drum mags joined together to resemble a C-Mag)
well we can't be too pedantic on that, can we? It's visually the same.
Unless if we're talking about MWIII's iteration, which now uses a G36K as a stand in for the MG36 role.
The Sykov would actually be the Makarov PMM due to the 12 round magazine, the PM has only 8
The Makarov PM was leaked into the game in late 2020 as the "Sykov". Users were able to unlock the pistol in multiplayer, but were initially unable to use it except in Survival mode (though it could be obtained in multiplayer out of weapon drops). An update on April 15, 2021 fully implemented the PM into multiplayer and coop gameplay.
The "Sykov" is highly customizable - the barrel customizations give it a nickel frame, or any of the two barrels assemblies mentioned in the sections below. 20-round extended and 80-round drum magazines are also unlockable. It is treated as a DAO pistol by default; though the "Lightweight Single-Action" trigger converts it to standard SA functionality and leaves the hammer cocked in-gameplay. Visually, the grip and grip panels appear to be a bit longer than the real PM; on account of the fictional 12-round single stack magazines. The fact that 9mm Makarov is mentioned by name numerous times in the game and the fact that the markings on the gun say it's made by the Verdansk Weapons Factory, it might imply that in-universe the Sykov is a distinct variant of the actual Makarov PM, but made in Kastovia, much like Modern Warfare II's AK variants.
Source: IMFDB
Use your google, kiddo
Huh, I just used the good ol’ Wiki Article on the Makarov, plus it is a variant. But hey, either way, respect the work you put in this, sorry if my original comment sounded a bit to accusing.
Edit:
Link
en.m.wikipedia.org/wiki/Makarov_pistol
@@Mackenjack04 go to IMFDB Call of Duty Modern Warfare (2019), kiddo
Something can be a little fallback in this game. But, nothing has bother changing my mind that this is the best MW in the new era.
Crazy that these reload animations and sounds are way better than MW2022 and MW2023 💀
DD 9.5 RIS II handguard on any AR-15 = Instant MK18
@@JannickFarrellManuelOlii What an attitude you got there on the last sentence. I was referring to those who always classified any AR as an MK18 whenever they saw a DD RIS II handguard on them. I knew exactly what the IN-GAME m4 built up from, I did the exact replica out of it on my own AR. you ain't the only one who know every jack shit about guns. Go flex somewhere eles, kiddo.
@@JannickFarrellManuelOlii Dude, are you for real? you can't be serious right? just read my first reply again, SLOWLY. and you might realised how stupid you look now.
Man i still rememberd old day
Ah yes this game sound effects and animation style really did suffer the same fate as insurgency's
What do you mean by that?
@@ryanbelfield7887 being copied , reused so much that it becomes ovverated and the whole industry became saturated with it (especially within the animation community)
Mw19 still holds up as cod
What happened with this game? I read some reviews from the Xbox store and they apparently shut it down so more people would buy the new ones?
they did that with the original warzone. This game's multiplayer servers should still be up
@@osedebame3522 oh ok the reviews I read made it sound like they shut down everything
I was and still am experiencing issues with the game. Had a hard disc copy and when I popped it in it wouldn’t allow me to play. Just said to purchase the game again when I have a copy.
@@SundrySun90 so it's telling you to buy a digital copy basically to play it? That's dumb
@@Joey28716 pretty much. Even game pass I can’t play it tho it’s available to download
If only the gameplay was half as good as the animations were.
the campaign was
Yea, a game with heavily investing in movement, still have a bunch of campers
how to remove the crosshair in the game?
When creating a custom match, you'll have to select realism mode underneath match options
Edit: It should also be an option in the actual settings menu. I can't remember if there is such an option so you'll have to check it yourself. Otherwise, you'll have to play realism mode
Justo ayer veía el primero que hiciste jajajaja
The m4a1 is the mk18 mod 1
It's a Colt 933 with a DD Mk18 RIS II handguard and a NSWC Crane SOPMOD Block II buttstock with various other aftermarket parts
Mk18/Mk18 style handguard ≠ Mk18
@@jared.p240how come it looks like a mk18 block 2
@myduducaca7944 Because like I mentioned, it has a Mk18 RIS II handguard and a SOPMOD Block II buttstock
@@JannickFarrellManuelOliiin IMFDB Discussion page of MW2019, there is a discussion of how they would know that it's a Colt 933. the answer being that the barrel is an inch past the tip of the handguard.
@@myduducaca7944
The Colt Model 933 appears, inaccurately referred to as the longer-barreled M4A1. By default, it is equipped with a black Daniel Defense Mk18 RIS II handguard (although the bottom two screws are mounted from the back to front like the other four screws, whereas on the real handguard they are mounted from front to back), Knight's Armament Company Micro sights, VLTOR BCM Gunfighter Mod 3 charging handle and Magpul ASAP ambidextrous sling mount. Similarly to the Modern Warfare 2 M4A1, the in-game rifle has some parts tan and the rest black. The base Model 933 in-game has a tan NSWC Crane SOPMOD Block II buttstock (not a B5 enhanced because it lacks QD sling cups), tan A2 pistol grip, tan Magpul Gen 3 windowed PMAG, a single tan KAC rail cover on the right side of the weapon's handguard and partially tan KAC sights.
From: IMFDB
Use your google, clown
One of the best in their field 🫡