How is SVC CHAOS different on Playstation 2? PS2 / XBox to Steam Comparison - Many Changes

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  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • How is SVC CHAOS different on Playstation 2 PS2? Comparison Video 2005 PS2 to 2024 Release
    SNK vs Capcom was released on xbox original and on PS2.
    Here are a few things that differ between the PS2 version and the 2024 Steam version.
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ความคิดเห็น • 474

  • @AcidGlow
    @AcidGlow  หลายเดือนก่อน +41

    *Interesting to see these differences. Survival Mode and Infinite Continues would be nice to have in 2024* 😀
    Next Video th-cam.com/video/6ibOlGhkbuw/w-d-xo.html

    • @AWMonopolyMan
      @AWMonopolyMan หลายเดือนก่อน +3

      I could certainly see the latter happening sooner than the former to be fair.

    • @GamerGee
      @GamerGee หลายเดือนก่อน +3

      They always go cheap. They take the Roms and release them. They don’t add cool stuff like an arranged soundtrack cd quality vocals etc etc

  • @SeelkadoomandJokic00
    @SeelkadoomandJokic00 หลายเดือนก่อน +107

    I like the slow moves. Gives it a lot of impact.

    • @jediknightgeo
      @jediknightgeo หลายเดือนก่อน +4

      Agreed

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน +1

      Me too

    • @J3ss4u
      @J3ss4u หลายเดือนก่อน +7

      they sound so satisfying

    • @theedwardian
      @theedwardian หลายเดือนก่อน +7

      It balances things out for the addition of Samurai Showdown characters

    • @shadowopsairman1583
      @shadowopsairman1583 หลายเดือนก่อน

      It reminds me of Ryu's Shin Shoryuken in SF3, it has more definition of being felt

  • @Slayerthecrow
    @Slayerthecrow หลายเดือนก่อน +89

    2:03
    Man, I need my glasses for this one.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +1

      🤓

  • @HiTechLoLife
    @HiTechLoLife หลายเดือนก่อน +72

    I still have to wonder why it was Xbox exclusive in the US, considering Europe did get a PS2 version.

    • @Rei_Tatekei
      @Rei_Tatekei หลายเดือนก่อน +38

      Sony of America was anti 2D back then so games had to sell in bundles like KOF 02/03 or not at all

    • @000mjd
      @000mjd หลายเดือนก่อน +20

      Sony America has a restriction to only sprite based games that werent part of a collection so was imposible to release the game in USA
      Sony Europe never had these problems so publishing the game there never was an issue

    • @felixcruz5556
      @felixcruz5556 หลายเดือนก่อน +3

      ​@Rei_Tatekei i hated scea for that

    • @hammond8692
      @hammond8692 หลายเดือนก่อน +24

      @@felixcruz5556 I hate that Sony's policy slightly ruined the 32 bit era, it should have been a time full of amazing 2D sprite work that probably would have still held up today, as well as 3D games, but because of that policy we have a vast amount of games with very poor 3D graphics from that era instead that, while impressive at the time, look absolutely awful now, some of them still look decent and a lot still play well, but we could have had so many more fantastic 2D games too, I feel like they forced the home console market in to almost exclusively 3D games far too soon

    • @felixcruz5556
      @felixcruz5556 หลายเดือนก่อน +5

      @@hammond8692 my point exactly.

  • @Original_Katros
    @Original_Katros หลายเดือนก่อน +223

    I'd really like to know what is it with PS2 ports of SNK games having colour edit and subsequent modern versions losing it. That and the fact the original port had survival mode and the new one doesn't baffles me... I don't like it when a fighting game only has arcade and training and calls it a day, I hardly play online.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +35

      sometimes changes are good and other things aren't. I think cause the 2024 release focused on the arcade version which did not have survival so it went unnoticed.

    • @Original_Katros
      @Original_Katros หลายเดือนก่อน +33

      @@AcidGlow Yeah that's one thing that's gotten me tired of arcade ports, just having versions that lack content of the console releases feels cheap. It's why I worry that if we do get a Capcom Vs SNK collection that Capcom will just choose the arcade versions and we won't get half the content.

    • @mikeg2491
      @mikeg2491 หลายเดือนก่อน +28

      Color edit in 2024 would be so much more fun nowadays too because you could show off your creations

    • @AWMonopolyMan
      @AWMonopolyMan หลายเดือนก่อน +6

      @@AcidGlowArcade and AES (which is why we got AES’s training mode specifically).

    • @AWMonopolyMan
      @AWMonopolyMan หลายเดือนก่อน +6

      ⁠@@Original_Katros”Lacking content of the console releases”, but this version is based partially on a console release, AES (and also PS2/Xbox to a lesser extent with its hidden character selection method).

  • @mgbenz
    @mgbenz หลายเดือนก่อน +100

    The Steam version is a direct port of the arcade game running on AES mode (a.k.a console mode). That's why it only has 4 continues and has barebones practice options.

    • @RigbyIsTheMan
      @RigbyIsTheMan หลายเดือนก่อน +29

      So we got a worse version?

    • @HypnoSwag
      @HypnoSwag หลายเดือนก่อน +42

      ​@@RigbyIsTheMan Most re-released arcade games are just emulation nowadays.
      The new MVC Collection will be arcade version emulation as well.

    • @Monhamd1000
      @Monhamd1000 หลายเดือนก่อน +1

      Why not the PS2/Xbox versions?

    • @PedroAndrade25
      @PedroAndrade25 หลายเดือนก่อน +25

      @@Monhamd1000 Because they're lazy. It's easier to just emulate the arcade version than port from consoles.

    • @NewGabeOrder
      @NewGabeOrder หลายเดือนก่อน +11

      Even confusing is that there's no visible credit counter. If they are going to do it right, make sure unlimited continues are a thing before removing the credit counter. That's how it worked in Pulstar's and Blazing Star's AES modes.

  • @ewrooney
    @ewrooney หลายเดือนก่อน +16

    Some additional things about the early console ports. The transparency effects can be disabled by changing the graphics setting from "normal" to "arcade". The OG XBOX ver. does have the Red Arremer and Athena transformations. The OG XBOX ver. have a different announcer from both the arcade and PS2 ver. of the game, he sound very similar to the NEO-GEO Battle Coliseum announcer. I also tested the supposed changes listed in the article from Tips and Tricks. Kyo can 1000% still juggle from qcf+K,K into Orochi Nagi, Geese can 1000% still do more than 4 loops of his infinite I'm guessing the tester at the time didn't have a better pad or stick because I tried it on an XBOX controller S and had trouble doing it at all but switched to a stick and got 5 loops pretty quick. That Earthquake special move looks the same to me and I didn't learn Zero's infinite well enough to test if its actually harder.

  • @Zachary_Sweis
    @Zachary_Sweis หลายเดือนก่อน +73

    Yeah I am kinda sick of the arcade versions of games being re-released without the console content.

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน +10

      Same here.. they was too lazy to add stuff

    • @Ifalvarado
      @Ifalvarado หลายเดือนก่อน +5

      Even the data files for the steam version is the exact neo geo rom content from the chipsets

    • @TrueBlueMajikDewd
      @TrueBlueMajikDewd หลายเดือนก่อน +5

      Yeah. Last great fighting game port was Street Fighter 3 Online Edition.

    • @crimsonframe47
      @crimsonframe47 หลายเดือนก่อน

      ​@@TrueBlueMajikDewdyou should check Guilty Gear XX Accent Core +R. It's the last decent fg port for modern system with a tons of contents and improvements.
      Also MvC Collection is on the way, I hope Capcom doing it well for this.

    • @XCharizard100
      @XCharizard100 หลายเดือนก่อน

      Can you give me more examples?
      Genuine questions

  • @Komusho
    @Komusho หลายเดือนก่อน +96

    Steam version in a nutshell: A f*cking ROM in a f*cking emulator

    • @prodbyhostile
      @prodbyhostile หลายเดือนก่อน +22

      Except the emulator version has unlimited continues

    • @usernameRika
      @usernameRika หลายเดือนก่อน +8

      ​@@prodbyhostileplayed in AES you only get 4 continues.

    • @milosmisic89
      @milosmisic89 หลายเดือนก่อน +1

      ​@@prodbyhostileneogeo games have 2 modes in every emulator. Mvs and aes. Mvs is arcade aes is home conversion. I prefer aes because you got proper menus, settings and extra modes. Downside is only 4 continues

    • @yoman8027
      @yoman8027 หลายเดือนก่อน

      @@usernameRika But you get to save the game. Whenever you load your game, your continues revert to four, so you have unlimited continues, in practice.

    • @sanjijito185
      @sanjijito185 หลายเดือนก่อน

      Thats pretty much what code mystics develops, an all round emulator, they dont even touch the game ROM

  • @lightwarrior7091
    @lightwarrior7091 หลายเดือนก่อน +33

    They sold us A ROM WITH NO CHANGES. I'm gonna stay with fightcade fuck this

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน +6

      😂 they did the most laziest thing they could.

    • @KimSamaVideos
      @KimSamaVideos หลายเดือนก่อน +3

      We're forced to play the AES version which is why we only have 4 credits

    • @4501Kevin
      @4501Kevin หลายเดือนก่อน +2

      ​@@KimSamaVideosand the game is already hard to pass with 3 coins for me thats imposible

    • @sammyramirez6869
      @sammyramirez6869 หลายเดือนก่อน +3

      ​@@jeremyhall2727its not lazy only thing missing is survival and color edit they more than likely dont have the source code for the ps2/xbox port

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน

      @@sammyramirez6869 No it's lazy.. they could ported the PS2 version. Emulate it like how they didn't for this version. Yeah 🤣 don't have it huh.

  • @PoderOtaku
    @PoderOtaku หลายเดือนก่อน +33

    The same problem with Cacpom Fighting Collection I waited for years to get a fully complete edition of Darkstalkers 3 to steam with the PS1, PS2 and PSP extras, but they gave us arcade version with less characters no extra modes, it's sad but the PS1 version is the most complete, even nowadays with original character mode, extra option mode, ending gallery, system change mode, and all the characters in every single system change mode, the ps2 version had one extra secret character called Dee and the PSP has an alternative mode and extra stage, but neither PS2 or PSP got all the stuff the PS1 version had, it's just sad to know that the best version of a game released several times is in 1997.

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน +3

      It's weird how they didn't just added all that in one game at the end

    • @markg5480
      @markg5480 หลายเดือนก่อน +2

      Do you not realise that the reason console versions back in the day received more content was due to the port not being arcade perfect? Companies had to give you extra. Players like myself back then wanted arcade perfect ports over lots of extras.
      As for PS1 Darkstalkers, it's not "complete". It's missing frames, animations, and it has loading times. Why would Capcom put that into a pack?

    • @rukayuki6332
      @rukayuki6332 หลายเดือนก่อน +1

      ​@@markg5480 I don't know about game engines but how the ps1 version rom that is over 20x bigger file than the CPS2 file could be worse and has less frames? I also don't know about pixel perfect and stuff but for me casual player, the ps1 version plays exactly like the arcade version in gameplay and animation.

    • @PoderOtaku
      @PoderOtaku หลายเดือนก่อน +2

      @@rukayuki6332 That's exactly the point I consider most of PS1 ports of capcom 95% faithful to their arcade versions in gameplay and we casual players don't even notice that diference most of the time, the darkstalkers 3 had 3 arcade versions, vampire savior, savior 2 and hunter 2 and those 3 are missing 3 characters in each one the ps1 had those 3 versions in one game with all the missing characters, and for me is unbelievable that capcom would put the missing characters versions instead a more complete version, also the loading argument doesn't work since that apply only in PS1 hardware, even the PS1 emulation has no loading screen time, it just appear and disappear and doesn't last 30 seconds like it was on PS1 hardware. Most fans are casual and not competitive pro players, so the basic is to give all the extras we wanted.

    • @-castradomis-1773
      @-castradomis-1773 หลายเดือนก่อน +1

      PS2 version is probably overall the best version. It has hidden modes/options, huge art gallery, Dee, the arcade versions of every game in the series, plus you can unlock the complete roster in Vampire Saviour/Hunter-effectively turning them into Darkstalkers 3.

  • @Juan_Pablo_81
    @Juan_Pablo_81 หลายเดือนก่อน +31

    It seems to me that the Steam version is actually the Arcade version. The lack of extra content, absent Survival mode, the Gallery is outside of the actual game and Limited credits just like the AES Neogeo settings ...
    Steam = Arcade (What a rip off)

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน +1

      Yes it is 🤷🏾‍♀️ I wonder why they just didn't do the PS2 version

    • @MrDmoney156
      @MrDmoney156 หลายเดือนก่อน +3

      @@jeremyhall2727 probably lost/deleted the source code, typical of japanese game companies as usual 🤦‍♂

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน

      @@MrDmoney156 I don't believe it.. they always say that.

    • @ShadowSumac
      @ShadowSumac หลายเดือนก่อน

      Eh, I take it. Beter for it to be available as this, rather than being locked on Arcades and old consoles.

  • @PikangsFutaba
    @PikangsFutaba หลายเดือนก่อน +40

    Yeah, is very stupid that the current re-release has the game on NeoGeo AES mode (and AES version of the game has 4 credits... ONE that must be used to start to play, the other 3 are for continues... the worst part of this is the fact that the credits remaining are hidden compared to the original NeoGeo AES release.
    Edit: There's a SECOND unique difference between OG Xbox vs all other releases... a different system voice (probably the one from NeoGeo Battle Coliseum).

  • @NewGabeOrder
    @NewGabeOrder หลายเดือนก่อน +12

    0:43 That's in the PAL regions. The Japanese PS2 port displays "2003" instead, as the arcade, Neo Geo and Japanese PS2 versions all came out on the same year.

  • @FelipeVerdugodaSilva
    @FelipeVerdugodaSilva หลายเดือนก่อน +13

    Damn dude, you really love this game, lol. I'm a SNK maniac but even though I like it, the flaws made me drop it really quick hahaha

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +8

      I like this and art of fighting 2. NGBC is alright but not a fan of the roster or game speed

    • @doomedspacemarine5076
      @doomedspacemarine5076 หลายเดือนก่อน

      What is a good snk game to get for steam, KOF 13?

    • @FelipeVerdugodaSilva
      @FelipeVerdugodaSilva หลายเดือนก่อน +2

      @@doomedspacemarine5076 That is a good start, yeah. Or KOFs 98 / 2002 UM

  • @ElSandwich777
    @ElSandwich777 หลายเดือนก่อน +8

    If this was 2002 people would be more upset that the port isn’t Arcade faithful.
    Swings and roundabouts.

    • @Xerzene
      @Xerzene หลายเดือนก่อน

      Mmmhh idk maybe cuz this lacks content from the console release? It also looks worse somehow

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +2

      To me it's fine. I wanted online features, if they had no online then I would not have bought it. I would really want a balance patch though.

    • @ElSandwich777
      @ElSandwich777 หลายเดือนก่อน +1

      @@Xerzene I just think it’s pretty funny is all. I remember when this game first released in 2003, and the biggest issue at the time was that it was not an arcade perfect adaption. It was something that plagued so many console releases at that time.
      It’s far less of an issue today because arcades have been on the wane since the onset of certain social events.
      I bought the game brand new for Xbox anyway because I didn’t care about the Arcade accuracy, I just thought it was cool that there were SNK and Capcom characters fighting each other.
      I should note that while I am a little sad that the Color Edit and Survival Mode were not included, I’m at least grateful they cared enough about the game to give us additional options to preserve it.

    • @granixo
      @granixo หลายเดือนก่อน +1

      That was usally a complain regarding performance and graphics, but ever since the 3DO and SSF2T, arcade-perfect ports of 2D games have been possible.
      Besides, the PS2 port does include the option to make the graphics look just like the Arcade version.

  • @sullysuvann1380
    @sullysuvann1380 หลายเดือนก่อน +25

    Glad I still got mine original copy xbox

    • @docnom
      @docnom หลายเดือนก่อน +1

      You got some $$ there

    • @4501Kevin
      @4501Kevin หลายเดือนก่อน

      You lucky my bro take care that gem

  • @GamerGee
    @GamerGee หลายเดือนก่อน +9

    5:10 ps2 uses studio vocals
    5:21 2024 uses the neo geo arcade cart samples.
    The ps2 port is better. Cd quality vocals. 44.1khz not 32k

  • @danchavyn
    @danchavyn หลายเดือนก่อน +8

    The movelist is move visible on PS2 version.

  • @aleksiremesart
    @aleksiremesart หลายเดือนก่อน +5

    Used to play the PS2 version a ton back in the day, interesting to see it had surprisingly many differences from the arcade original. The 2024 port seems to also have noticeable input lag, at least on the Switch. Don’t have a real way to test it and not sure if Steam or PS4 have the same issue, but it feels a lot less responsive than before.

  • @NewGabeOrder
    @NewGabeOrder หลายเดือนก่อน +6

    2:55 Like the PS4 port of Fatal Fury: Mark of the Wolves, I believe you must press the Confirm button to continue or the Cancel button to subtract one second from the continue countdown.

  • @MakotoTsuguri
    @MakotoTsuguri หลายเดือนก่อน +40

    Yet another example of superior home console releases being tossed aside for arcade versions. This is why I skipped on Street Fighter 30th Anniversary Collection. I still support this game regardless, but I ain't gonna be blind to the facts. I just hope that if Neo Geo Battle Colosseum get a new port, they'll choose the HD remastered games from 360/PS3.

    • @Zontar82
      @Zontar82 หลายเดือนก่อน +7

      Same here those 3d stages areawesome

    • @TheTrueBro
      @TheTrueBro หลายเดือนก่อน +4

      Nah the Atomiswave versions had way better backgrounds. Those generic 3D things they added are meh.
      Only thing they would have to fix are the long loading times from the arcade.

    • @Jahn_Pah_Jonz
      @Jahn_Pah_Jonz หลายเดือนก่อน +2

      There was other versions of battle colosseum besides the arcade and ps2 versions?

    • @MangorushZ
      @MangorushZ หลายเดือนก่อน +1

      ​@@TheTrueBroWrong.

    • @jeremyhall2727
      @jeremyhall2727 หลายเดือนก่อน

      I fully understand that 🙏🏾

  • @Monhamd1000
    @Monhamd1000 หลายเดือนก่อน +66

    I hate to say it but the Steam release is pretty inferior.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +9

      all it's really missing is survival mode and color edit. 2024 has online while the older versions cannot be played online (as easy). I'm just glad it's available to a wider audience now.

    • @mbz6272
      @mbz6272 หลายเดือนก่อน

      Agreed

    • @MrDmoney156
      @MrDmoney156 หลายเดือนก่อน

      @@AcidGlow well Xbox version got Xbox Live for that and with Insignia being a thing nowadays, people can play the console ports online with Xemu emulator with insignia installed.

  • @brunoramos85rj
    @brunoramos85rj หลายเดือนก่อน +5

    Conratulation man, great video. You have too much patience to do that.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +2

      Well I've done the same thing with alot of games/characters I'm interested in. Just to look at more things about the game 🙂

  • @iorijericho
    @iorijericho หลายเดือนก่อน +3

    I hate when the re-releases just are EMU+ROM based on the NeoGeo AES version. Why they don't release the console versions?
    Remember KOF NESTS for PS2. For those collection they portayed the Dreamcast versions, not only the NeoGeo AES ones.

  • @Essu_
    @Essu_ หลายเดือนก่อน +4

    PS2 version is an actual port, Steam version is an arcade rom running in an emulator.

  • @EmptyKingdoms
    @EmptyKingdoms หลายเดือนก่อน +2

    The move list in PS2 seemed so much better, the art gallery was rocking, but the 2024 art gallery playing Ryu's anime hadouken theme was awesome.

  • @znmrtns
    @znmrtns หลายเดือนก่อน +2

    I really dig the 2024 version. I doubt they would do it, but I would a vs. cpu option on two player mode and a survival mode

  • @ShadowJerry1998
    @ShadowJerry1998 หลายเดือนก่อน +12

    7:12 Can someone please translate the dialogue between Athena and Red Arremer? 🤔

    • @TsutomuXD
      @TsutomuXD หลายเดือนก่อน +17

      She says: "Re... Red Arremer? I... I won't lose, no matter who is my rival." and he just do some grunts

    • @0DlNN
      @0DlNN หลายเดือนก่อน +2

      ​@@TsutomuXDvery nice, even she is worried about him. I would like this conversation in the steam version...

  • @gzsfrk
    @gzsfrk หลายเดือนก่อน +1

    Life bar is different. PS2/Xbox version is semi-transparent. Arcade version is simulated transparency using dithering.

  • @truecauseofchaos
    @truecauseofchaos หลายเดือนก่อน +1

    Great video! I was around as they were ripping the arcade ROM; playing WIPs and showly watching the emulators play more and more.
    I did buy it in Japanese on PS2 also. Really surprised to see a 2024 re-release to be fair; would have loved an updated KOF Orochi collection instead!

  • @chrisb9179
    @chrisb9179 หลายเดือนก่อน +1

    Last night I beat Mr Karate using Hugo. This morning my palms are still sweating.

  • @aaqibrawat3863
    @aaqibrawat3863 หลายเดือนก่อน +6

    Damn all this attention might make code mystics and snk patch the bloody game properly

    • @Gamersgoinblind
      @Gamersgoinblind หลายเดือนก่อน +3

      What's funny is that not patching the games are what people wanted for all their other releases like Mark of the Wolves and the KoF games, but SvC is probably the one exception.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +3

      If Code Mystics were to be granted permission to alter the game for a balance patch.... that would be so damn good. But they would have to take alot of info and suggestions on what to balance.

  • @JoshuaLowe-ci3wo
    @JoshuaLowe-ci3wo หลายเดือนก่อน +15

    1:12 That sounds like Geese Howard's theme
    And Geese is in the game! That theme should have played during his ending

    • @Jahn_Pah_Jonz
      @Jahn_Pah_Jonz หลายเดือนก่อน +2

      Meh. I got tired of his theme; they put it in almost game. I like his theme from Fatal Fury 3 more.

  • @vdfritzz
    @vdfritzz หลายเดือนก่อน +2

    it's interesting how the ps2 version has some upscaling happening on the character sprites but only on the outline
    that shitty lazy bilinear filter is unforgivable, they are selling it on computers in 2024, they should have done a bunch of different upscaling shaders cmon, it's not hard

  • @ergastolo4281
    @ergastolo4281 หลายเดือนก่อน +2

    I think that instead of the AES version Code Mystic should've used the MVS one...
    Just input the credits with a button and you're ready to go, or just set the game to free play mode

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +2

      They are considering to fix it since it's a small thing to recode unlike a balance patch (which they were not allowed to do upon release) but I do hope it gets balanced

  • @DiegoSilva-lc8pv
    @DiegoSilva-lc8pv หลายเดือนก่อน +5

    OMG PS2 version is better than the 2024 version

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      depends on what you are looking for. survival mode is extra content but I dont like the sprite changes. I'd rather have 2024 online modes than play alone on PS2.

  • @TwinbeeMint
    @TwinbeeMint หลายเดือนก่อน +5

    The PS2 is the easy one to hear Zero (Z) voices

  • @probablyjinxed
    @probablyjinxed หลายเดือนก่อน +1

    ugh i’ll miss the athena/red arremer transformations dude, that change upset me the most tbh 😭

  • @nathanbalazonbautista418
    @nathanbalazonbautista418 หลายเดือนก่อน +1

    There is also different in the Western Xbox release. The announcer was replaced with John Hulaton, same announcer from KOF '94 Re-Bout and Neogeo Battle Coliseum in that version, but only in some regions but Japan.

  • @SamwiseTheNotSoBrave
    @SamwiseTheNotSoBrave หลายเดือนก่อน

    Thanks for putting this together! I thought I was crazy when I hit the credit wall in arcade mode. I'm hoping they do patch in infinite continues. Heck, they can keep the 4-credit option if people wanna do challenge runs.
    Otherwise, I'm loving the release.

  • @AmestrisSquare
    @AmestrisSquare หลายเดือนก่อน +1

    The Xbox version had color edit
    Which would've been hella neat to bring back considering the game only has 2 colors per character
    It would also give the game an argument over fightcade
    Wish SNK saw more value on their old console ports instead of only looking on how to repackage arcade ports
    Still glad this game is back
    Lets hope XI comes back, and the Ps2 version

  • @CarlosAsRayMax
    @CarlosAsRayMax หลายเดือนก่อน

    Fun Facts, For the Japanese Version on PS2, it shows “Press Start Button” on the intro, and the SVC Chaos logo looks more clean and not pixelated.

  • @lordvega3112
    @lordvega3112 หลายเดือนก่อน +4

    Steam version looks much more pixelated than the PS2.

  • @Drumtech08
    @Drumtech08 หลายเดือนก่อน +5

    That was the Street Fighter V animated series theme on the gallery section. Nice touch

  • @NewGabeOrder
    @NewGabeOrder หลายเดือนก่อน +1

    6:36 The bad thing is that Replays cannot be saved in VS mode. Looks like the VCR and recordable video tapes will have to be used to simulate such feature.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      I went through the xbox manual and i think the replays were only for online matches

  • @gamma_dc8289
    @gamma_dc8289 หลายเดือนก่อน

    This game is at my local arcade, and while I love the xbox version, I appreciate the re-release removing the changes the xbox one had, im used to the arcade version lol. It sucks the extra modes and color swapping is gone though.

  • @NMRH258
    @NMRH258 หลายเดือนก่อน +1

    0:56 Incorrect: the Steam port is the home Neo Geo AES version, not the arcade MVS version.

  • @cireza_
    @cireza_ หลายเดือนก่อน

    Survival would have clearly been great in this re-release, Color Edit as well it was very fun on Xbox, especially at such a high price. PS2/Xbox were ports, not emulated, this is why they could adjust many things, including transparency.

  • @flinten7485
    @flinten7485 หลายเดือนก่อน

    Main draw for me is the online play! And the 2024 version has far superior options and a much better online experience than the Xbox version I played online back when it was new. Also, it's official and legal as apposed to fightcade which has questionable legal concerns.

  • @KimSamaVideos
    @KimSamaVideos หลายเดือนก่อน +1

    You forgot to mention the HUD. The PS2 and Xbox versions has transparency which the Neo Geo hardware could not do

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      That's why I left a message for anyone to add anything I missed out on. 🙂 thanks

  • @Ifalvarado
    @Ifalvarado หลายเดือนก่อน +2

    its like the Ps2 is sort of rebuilt/remastered....to some degree

  • @Cluelesstheremake
    @Cluelesstheremake หลายเดือนก่อน +1

    I remember playing chun li like god tier on the arcade machines, but on the PS4 using de controller feels kinda clumsy

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +1

      maybe cause arcade has square gates to where to can feel the diagonal points easier but controller pads n joysticks (more rounded gate) can be a bit harder to get inputs correctly

  • @patriciacarreon2192
    @patriciacarreon2192 หลายเดือนก่อน +4

    I Just suscribed,
    GREETINGS from MÉXICO

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +1

      thanks for watching 🙂

  • @mlgxxx808
    @mlgxxx808 หลายเดือนก่อน +6

    Forgot about that sec choas was on original Xbox

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +6

      some color edits were crazy 😆

  • @mariomario7379
    @mariomario7379 หลายเดือนก่อน

    I like the arcade effects more. I just miss color edit mode. The port wasn’t terrible.

  • @ricardo8252
    @ricardo8252 หลายเดือนก่อน +4

    ¿Why the uppercut input is so difficult to perform on Demitri and Dan? its a bug or it was a fail on the arcade. I got the Switch version.

    • @4501Kevin
      @4501Kevin หลายเดือนก่อน

      I thought was the only person had difficult to put it, bro im telling you i put the game in my phone on GGPO and the input,combos y uppercut are very smooth than the switch version and i sense a little delay in some attacks

    • @VaiFiz
      @VaiFiz หลายเดือนก่อน +1

      Also Ryu's...

    • @jasper9291
      @jasper9291 หลายเดือนก่อน +1

      @@4501Kevin Emulation is illegal

    • @4501Kevin
      @4501Kevin หลายเดือนก่อน

      @@jasper9291 i know, but i buyed the game i think i have the ríght to play it in another hardware or return to the arcade machines and play the same game

  • @captaincz5763
    @captaincz5763 หลายเดือนก่อน +1

    I think you don't even get to fight Athena/Red Arremer at the end and therefore don't get to meet "God". This port is just straight up missing content, and that includes the untranslated text between Athena and Red Arremer and their finishing transformations. I also believe you can't even get the characters' endings, at least I didn't when I beat single player as Terry.
    SNK seriously needs to get work on fixing this port's issues. Hope they can add unlimited continues bc this game hard af too

    • @ChiefMedicPururu
      @ChiefMedicPururu หลายเดือนก่อน

      Wait, don't you need specific requirements to meet these two?

  • @AdamJDM1
    @AdamJDM1 หลายเดือนก่อน +2

    I bought the Pixnlove limited edition release of this that comes in a Neo-Geo snap box and some cool extras like a aluminum plate poster... They only made 100 copies of it, so glad I got my pre-order in before it was sold out. However, I don't think I'll actually open the game up ever. I can see this is kind of crap release. The PS2/Xbox versions had some cool extras and improvements, which this version doesn't have. If I want just an emulated version of the arcade release, why would I pay for this? I'd rather just play it physically on my actual Neo-Geo, which I think I'll do now. What a weak release.

  • @dnmstarsi
    @dnmstarsi หลายเดือนก่อน

    While it was cool to see this return with some new features, they really should've focused on either porting the console versions or taking those features and putting it with the 2024 version.

  • @PsychoticLuke
    @PsychoticLuke หลายเดือนก่อน

    Sooo... the 2024 has NO palette/name edit, NO survival, NO Athena/Red Arremer tranformations, NO stage select for practice mode, ONLY 3 continues, and crappier more hard-to-read movelist... How after nearly 20 years of tech evolution, a company can fail so utterly fucking miserably in reviving a games most basic functions is beyond me..but I guess only Crapcom knows. How hard can it be to do your job proper? They could have fixed all this and added an RPG mode like SFA3 on GBA if I am not mistaken, and boss damage for players playing as bosses. Thanks for the video. I am sticking to my superior Xbox version of the game.

  • @jvibexd
    @jvibexd หลายเดือนก่อน

    Basically the Steam one is the arcade version (with Rom and Emulation) with an new UI in the menu screen.

  • @yauyuso
    @yauyuso หลายเดือนก่อน

    I remember in general the home ports of the SNK games like King Of FIghters series would have more transparent projectiles.
    I usually thought it was because the consoles have strong power than the SNK gameboard. I think it was 16bit when majority are 32 bit like the CPS2 Capcom uses.

  • @xkenzox2431
    @xkenzox2431 หลายเดือนก่อน

    So basically steam version, is a ROM for M.A.M.E in console mode, with a gallery extra to $20, so disapointed, i still prefer ps2 version. Ty for sharing comparative.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +1

      Yes it is. I try the PS2 version and it's fine but I prefer having Online than no online modes. I hope they patch these features into the game in the future. Color edit would be fun. I saw some crazy colors on xbox version. some were just silly but fun to see 😎

  • @dbzeh6837
    @dbzeh6837 หลายเดือนก่อน

    That means that much like KOF 01 and 2002 Ps2, the Svc one for Sony's system is far superior. SNK/playmore was rushing its MVS/Aes games, and they had a very unfinished feel. It's kinda sad that the new version is basically the MVS one... This game has gorgeous sprites, but desperately needs new stages and music. I would love a new 2d version, with more stuff and a less depressing feel.

  • @LuminescentShine
    @LuminescentShine หลายเดือนก่อน

    The content doesnt bug but, what does bug me is that we didn't get the minor tweaks from the xbox version. Otherwise this port runs great

  • @cesarinfashion1
    @cesarinfashion1 หลายเดือนก่อน +1

    The arcade version doesn't have voice for Zero like the console versions as well.

    • @ChiefMedicPururu
      @ChiefMedicPururu หลายเดือนก่อน

      Wait, they don't have lines for Zero??

    • @cesarinfashion1
      @cesarinfashion1 หลายเดือนก่อน

      @@ChiefMedicPururu The arcade version doesn't. Though I'm not sure if they were added later or they were exclusive to the console versions but the arcade doesn't at all.

  • @LuminescentShine
    @LuminescentShine หลายเดือนก่อน

    I am mixed. I like the modes, tweaks, and some bonus dialogue on the console versions. But the fire ball attacks look better and worse on the consoles. Plus the console port has some input lag if I play it on my tv. I own the ps2 version, ordered the switch version, and bought the GOG version. I might pick up the xbox version and sell my ps2 verison in the future.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      I couldnt get a hold of the xbox version to test out how it reads input delay and get a clear view of every menu. I had to settle for PS2

  • @Gamesackfan-bn6eg
    @Gamesackfan-bn6eg 15 วันที่ผ่านมา

    Street Fighter 2 V music, hell yeah.

  • @shawty10ize
    @shawty10ize หลายเดือนก่อน

    I was playing the PS2 and arcade versions and comparing just the other day. PS2 has a lot more transparency effects in the projectiles and Overall looks a tad better. But some of the complex moves are even harder to pull off somehow. Chun Lis exceed move is damn near impossible on PS2. I can barely ever land it. I do love the ps2 survival mode though.

  • @TCI_YT
    @TCI_YT หลายเดือนก่อน

    Transparent life bars and the better resolution on the intro, portraits and endings are also not present on steam 😔

  • @Kakeen
    @Kakeen หลายเดือนก่อน +1

    The PS4, switch, and steam versions definitely need a color edit mode, this game only has 2 colors, default and alternate. And quite frankly some of the alternates suck.
    One of the negatives I can say about xmvsf, MSHvsSF, and MvC1. Let us have options.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +2

      some secondary colors are not good. color edit mode would be fun

    • @Kakeen
      @Kakeen หลายเดือนก่อน +2

      @@AcidGlow Yes definitely, while some people really shouldn't be making their own colors (looking at you SFxT with your super bright neon color shades), there are some great alternate colors you can make.

  • @Blas4ublasphemy
    @Blas4ublasphemy หลายเดือนก่อน +9

    Cool info, I really think this game is cool to have but forgot just how broken and clunky it is. Playing SFA3 and KOF 13 directly afterwards like a mouthwash lol.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      lol 😆 well all games have their fun moments. I didn't play much of KOF

    • @Blas4ublasphemy
      @Blas4ublasphemy หลายเดือนก่อน

      @@AcidGlow KOF 98 is still so good, maybe my favorite game ever...

    • @Jahn_Pah_Jonz
      @Jahn_Pah_Jonz หลายเดือนก่อน

      ​@@Blas4ublasphemyKoF 98 is my favorite fighting game and of one my 4th favorite game ever.
      However, I actually like this game more than Capcom vs SNK 2 and play it every now and then. I wish more fighting games, particularly the crossover ones, focused on the story and fanservice.

    • @markg5480
      @markg5480 หลายเดือนก่อน +1

      Yeah, I mean why focus on controls, streamlined mechanics, and animation fluidity when you can focus on what Mai wears at the weekend and what Kyo's dating preference is 🤣 SNK fans in a nutshell

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      @@Jahn_Pah_Jonz the story was mostly flushed out in the manga. which is really hard to get a hold of. i never read it

  • @clonedbraixen
    @clonedbraixen หลายเดือนก่อน

    We need to talk to Code Mystics

  • @chengfu7063
    @chengfu7063 หลายเดือนก่อน +1

    The difference between is that it's playable on the PS2 Japanese and the Xbox original where is this is following the arcade but infinite supers as shown make the possibilities infinite for victory very good but at this point a boss syndrome isn't lol and both crossovers have a syndrome although by completing the Boss Rush on the CVS version it does unlock everything Middle East here on the SVC version you have wind boy Goentiz 🌪️🌪️🌪️ his ultimate defense is the best projectile in the game

  • @GojiGuy
    @GojiGuy หลายเดือนก่อน

    Great video, but I do wish the games weren't "stretched" to 16:9...

  • @Wolfedge75
    @Wolfedge75 หลายเดือนก่อน

    Between this and the KOF 2000~2003, I just think that (SNK) Playmore reworked their NeoGeo games from the ground up in the PS2 ports.
    Because I remember '01~'03 looking way different from their arcade counterparts.
    (But yeah, the limited continues are just _egregious_ given previous AES ports from CM don't have this BS)

  • @Shahars71
    @Shahars71 หลายเดือนก่อน

    What a shame that it's just a barebones aes version port. I hope Code Mystics updates the game with survival and color edit modes to put it more in line with their other snk rereleases content-wise.

  • @johnlund3088
    @johnlund3088 หลายเดือนก่อน +1

    Thanks alot for this 👏👌👍😊 super informative ❤

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      thank you for watching 🙂

  • @HAGZ0483
    @HAGZ0483 หลายเดือนก่อน

    New version seems mostly inferior (slow moves being subjective, sf6 made me hate slow/long supers ) with the only upgrade been the netcode.

  • @IanGouki
    @IanGouki หลายเดือนก่อน +3

    Not to nitpick but the game is back. I can ignore these missing items. Just my two cents. 😊

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      Exactly. I already bought the game to support the devs. I'm not complaining about missing content, I'm just showing the differences so people know extra features that would be nice in this game. 🙂

  • @israelrivera2836
    @israelrivera2836 หลายเดือนก่อน

    For me works fine and my ps5 I love playing this game

  • @geebeepman
    @geebeepman หลายเดือนก่อน

    so smooth image filter just makes the character blurry.

  • @DeividLanderos
    @DeividLanderos หลายเดือนก่อน +3

    arcade version???

  • @huevonesunltd
    @huevonesunltd หลายเดือนก่อน

    I think they straight up forgot a console version even existed so they didn't even consider it.
    Fighting games are for some reason notable for lacking very basic features that are not hard to implement, maybe tedious but not hard to enough as an excuse to not put them in, i mean, come on, how hard can it be to have an option to change the stage in practice mode?

  • @newswatcher-rf2up
    @newswatcher-rf2up หลายเดือนก่อน

    3:41 that’s not “slow moves” nor does it “animate faster”. the moves aren’t slow, and the animation speeds are the same. it’s just longer *hitstops*

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน +1

      well I guess I worded it oddly but you know what I mean 😃

  • @antonio_carvalho
    @antonio_carvalho หลายเดือนก่อน +1

    Love these in-depth comparisons

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      thank you

  • @jeremyhall2727
    @jeremyhall2727 หลายเดือนก่อน

    5:50 i like the PS2 normal filter the best out the four 🤔 the smoothing filter on the steam version is all wrong. They turned the smoothing up too much

  • @n64fan60
    @n64fan60 หลายเดือนก่อน

    The only thing I hate about the arcade version is the 15 second fighter select time limit

  • @rafaeltelez6178
    @rafaeltelez6178 หลายเดือนก่อน +5

    ps2 looks better than steam

  • @kreana02
    @kreana02 หลายเดือนก่อน

    I checked the files of the 2024 version. This is an arcade rom being emulated. The rom files are there. Maybe running in console mode?

  • @eduardoandre5357
    @eduardoandre5357 หลายเดือนก่อน +2

    A versão de PS2 é a melhor !

  • @NightmarishPT
    @NightmarishPT 26 วันที่ผ่านมา

    I think visually the PS2 version is superior. A shame that they weren't able to improve the PS2 version. And maybe throw 4 or 6 new chars on it.

  • @HoroJoga
    @HoroJoga 28 วันที่ผ่านมา

    You guys talk like the steam version isn't just the neo geo arcade rom running on a hidden emulator. The PS2 was an actual port, which made more sense at the time.

  • @AlphaProto
    @AlphaProto หลายเดือนก่อน +2

    I'll stick with the PS2 version I imported.

  • @usernameRika
    @usernameRika หลายเดือนก่อน

    Ps2/xbox versions are actual ports, while the ps4 release is just a rom in a neogeo emulator.

  • @SickleSlash
    @SickleSlash 14 วันที่ผ่านมา

    Don't know if anyone pointed this out yet or not but the Xbox version had a different announcer and the recent version fixes the Genjuro typo. Anyone know how to get this port running on Linux/wine?

  • @KevinElliott-cn1nw
    @KevinElliott-cn1nw หลายเดือนก่อน +2

    Will stick to the ps2 version

  • @david57389
    @david57389 หลายเดือนก่อน

    Te faltó que en Xbox aparece press start, en el menú principal aparece Xbox live, el game over si está pronunciado en inglés americano

  • @stephenparlin9361
    @stephenparlin9361 หลายเดือนก่อน

    I enjoyed the breakdown. Thanks.

    • @AcidGlow
      @AcidGlow  หลายเดือนก่อน

      thanks for watching 🙂