Ok in game 3 ricciardeto was summoned and it’s effect was used to reborn ogier the graveyard effect cannot activate since ricciardeto is a once per turn per effect. Also people keep messing up the field spell and searching monsters instead of noble arms spells
game 1 ricciardetto activated off of special summon to reborn, and then activated again to use its second eff for a special from hand. I think it's a hard once for only one effect per turn also crimson dragon can tag itself out into dis pater? *oh it targetted baron game 3 museum can't search out turpin, it would instead search durendal and use that to search turpin
Just call em Infernoble Knight Ricky Ricardo no need to trip on the name. Deck gonna have a more stable turn 1 board after Age of Overlord brings Angel Ring equip card for spell negation that isn't Charlamagne's, its even got Angelina in the artwork woulda been nice if it was treated as a Noble Arms card.
I learned two things from this replay: 1) Draw DRNM vs Infernoble and handtrap vs Mannadium. That is not a very healthy format to be in. 2) DB has added a function to change atk/def of monsters.
@@ApollousasBearKing Dempsey can search the counter trap mentioned above. I don’t know why they’re using the new Battlin’ Boxer support tho since they do not come out in DUNE. Unfortunately.
I do like the theory for battlin boxers. I was hoping to see the combo that plays around DRNM though. also, isn't the battlin boxer cards used here not released yet? so this can't be a POST DUNE deck. I started to prefer the igknight/ignis dracoslayer package which plays around most Spell board breakers since it can end on a floodgate if it wants to.
if yoy have a warrior extender along with your uppercutter< uppercutter searches flamvell counter which is your out to drnm< then you just combo as normal. Battlin boxers come out 2 weeks after the release of DUNE (so about August 10th, pretty close with DUNE and also no big tournaments happen in the meantime so its still considered the same format)
Tbh I really liked this engine of Battlin Boxer more than the Space Connector + Aqua Dolphin combo, sure looking at your opponent's hand is OP, but the fact that I can bait out potential handtraps using Uppercutter and still have plays after it gets negated using Durendal and still search out Sparrer feels amazing.
So Jib just didnt read a single card in this archetype or what? Man cheated twice in 30 seconds game 1 used ricard twice and then made a syncrho with 2 non tuners? Does it again game 3
while his final board was illegal Ricciardetto does make what it summons a tuner. this is why I prefer the Igknight/ignis package when going for combo boards. it can add a field spell so you can reliably use 2 The Noble arms museums during your first turn or you can rotate to another field spell if you want. I'm still trying to iron out my list since I don't know if I even want to run Connector. it baits interactions but tbh i would rather a combo that can play through multiple interaction over a combo that relies on your opponent not having an interruption for Connector + Dolphin.
it's a cheese one turn lock strategy where they tag bishbaalkin into "Hot Red Dragon Archfiend King Calamity" using crimson dragon's quick effect. Mannadiums are probably the best at it since they can set up a counter trap
@@gbfgbfgbfgbfaccount1766 I'm aware of that. Tzolkien is also level 12, so unless we care about the attack points I was just talking about getting another dude who could protect you from more stuff.
game 2 the manadium player activate pot of prosperity an later hi draw for the scareclaw is illegal hi cant draw for the rest of the turn after activate pot and resolv
The game 3 Line was : take Charlemagne, so no Roland pop for opponent, normal Reich add Arrival, spécial Trid, Abscission pop Trid add Calarium, Trid spécial Meek, Calarium add Visas, Abscission spécial visas, Synchro 10 with Visas and Reich, baronne, tins 5th Summon, baronne Special Vicious pop Meek, and do full combo like game 1
Can you find people that actually know how to use these Infernoble cards without cheating? Infernoble Knight Ricciardetto is a HOPT and you can only use 1 of the effects per turn so using both is cheating and they did it in both Game 1 and Game 3. Museum can't search Noble Knight monsters, so that is another cheat in Game 3. The deck is good if you know how to play it but somehow you only showcase illiterate duelists.
Why is infernoble knight deemed good? The end boards just seem to lose to dark ruler and aside from that they don't put up too many crazy interruptions. It just seems like your run of the mill combo deck
They can search a trap that gives you a pop under DRNM as well as a counter trap to negate it if you play battlin boxers with it. Kash loses to DRNM as well when they di not have the trap set up, but it is still the top deck. The excitement surrounding Infernoble is due to the new support making the deck consistent and fully playable without halq
There is a one card combo with connector that ends on a counter trap, one omni, one monster, 2 s/t negates, and hand rips with nothing on the field being able to be targeted. and this is before the bwttlin boxer stuff
Every time I see another infernoble replay on this channel I get excited and proceed to quit outa the video after 90 seconds cuz the infernoble players either don’t know what their cards do or just misplay like crazy
@@smiletoday5696 The effect of Ricciardetto(which was an illegal play) treats the monster summoned from hand as a tuner. Doesn't excuse the cheating with Museum or Ricciardetto however.
even if cheating didnt occur, it doesnt matter. infernoble is busted again and will end on that board no matter what. once again, its a die roll "who goes first" format dominated by insane wombo combo decks.
I hate to break it to you DBG, but Ricciardetto is the English name for that Infernoble Knight
Ok in game 3 ricciardeto was summoned and it’s effect was used to reborn ogier the graveyard effect cannot activate since ricciardeto is a once per turn per effect.
Also people keep messing up the field spell and searching monsters instead of noble arms spells
That also happened in game 1
He shouldn’t have drawn with reich after activating prosperity that turn
game 1 ricciardetto activated off of special summon to reborn, and then activated again to use its second eff for a special from hand. I think it's a hard once for only one effect per turn
also crimson dragon can tag itself out into dis pater? *oh it targetted baron
game 3 museum can't search out turpin, it would instead search durendal and use that to search turpin
Both are correct
He said they were 2 good players, then ink proceeds to make 2 illegal plays 😅
unfortunately some yugioh players dont read
Crimson Dragon targets baronne to tag itself out into dis pater
Gian is the goat though
GG Gibriel and DERNIER are like lowkey channel celebs so seeing them face off is pretty cool
Just call em Infernoble Knight Ricky Ricardo no need to trip on the name. Deck gonna have a more stable turn 1 board after Age of Overlord brings Angel Ring equip card for spell negation that isn't Charlamagne's, its even got Angelina in the artwork woulda been nice if it was treated as a Noble Arms card.
No fear of droplet and dark ruler now
In game 2 he was under prosperity and drew “called by “
The battlinboxer starter goes crazy ngl
I learned two things from this replay:
1) Draw DRNM vs Infernoble and handtrap vs Mannadium. That is not a very healthy format to be in.
2) DB has added a function to change atk/def of monsters.
infernoble can search counter trap too :)
@@Viral_Doom They can? Which one?
@@ApollousasBearflamvell counter
Battlin' Boxer card coming in the next legendary duelists can search any "counter" counter trap, and they'll search Flamevell counter
@@ApollousasBearKing Dempsey can search the counter trap mentioned above. I don’t know why they’re using the new Battlin’ Boxer support tho since they do not come out in DUNE. Unfortunately.
I do like the theory for battlin boxers. I was hoping to see the combo that plays around DRNM though. also, isn't the battlin boxer cards used here not released yet? so this can't be a POST DUNE deck. I started to prefer the igknight/ignis dracoslayer package which plays around most Spell board breakers since it can end on a floodgate if it wants to.
if yoy have a warrior extender along with your uppercutter< uppercutter searches flamvell counter which is your out to drnm< then you just combo as normal. Battlin boxers come out 2 weeks after the release of DUNE (so about August 10th, pretty close with DUNE and also no big tournaments happen in the meantime so its still considered the same format)
Tbh I really liked this engine of Battlin Boxer more than the Space Connector + Aqua Dolphin combo, sure looking at your opponent's hand is OP, but the fact that I can bait out potential handtraps using Uppercutter and still have plays after it gets negated using Durendal and still search out Sparrer feels amazing.
how'd he make the Laval card? ogier and Turpin aren't tuners
So Jib just didnt read a single card in this archetype or what? Man cheated twice in 30 seconds game 1 used ricard twice and then made a syncrho with 2 non tuners? Does it again game 3
If you banish ricciardetto to summon monster from hand it becomes a tuner
Still were a few errors though
while his final board was illegal Ricciardetto does make what it summons a tuner. this is why I prefer the Igknight/ignis package when going for combo boards. it can add a field spell so you can reliably use 2 The Noble arms museums during your first turn or you can rotate to another field spell if you want. I'm still trying to iron out my list since I don't know if I even want to run Connector. it baits interactions but tbh i would rather a combo that can play through multiple interaction over a combo that relies on your opponent not having an interruption for Connector + Dolphin.
@@Gilgamesh-em6ruAh man, I see another 1 is on the igknight package. That deck goes crazy.
@@CaliburXL99 yeah i really liked it in the Mikanko infernoble list. Now it's hard to let go of the igknight package.
I just want one infernoble game where there aren't any cheat plays
Curious we are making Bishbalkin insteaf of like a tzolkien to summon crystal wing. Guess Bishbalkin is just bigger so ends the game easier.
it's a cheese one turn lock strategy where they tag bishbaalkin into "Hot Red Dragon Archfiend King Calamity" using crimson dragon's quick effect. Mannadiums are probably the best at it since they can set up a counter trap
@@gbfgbfgbfgbfaccount1766 I'm aware of that. Tzolkien is also level 12, so unless we care about the attack points I was just talking about getting another dude who could protect you from more stuff.
@@1313owner You can't use Tzolkin for the combo as Tzolkin cannot be targetted by Crimson Dragon.
@@gbfgbfgbfgbfaccount1766 you can also use the crimson dragon and search the mannadium counter trap with infernoble off of a one card combo
game 2 the manadium player activate pot of prosperity an later hi draw for the scareclaw is illegal hi cant draw for the rest of the turn after activate pot and resolv
The game 3 Line was : take Charlemagne, so no Roland pop for opponent, normal Reich add Arrival, spécial Trid, Abscission pop Trid add Calarium, Trid spécial Meek, Calarium add Visas, Abscission spécial visas, Synchro 10 with Visas and Reich, baronne, tins 5th Summon, baronne Special Vicious pop Meek, and do full combo like game 1
Oh, forgot the Lavalval, so it should not add the Arrival to not Make the Lavalval alive
Is the new Battlin’ Boxer support coming out in DUNE?
No, they come out in the next legendary duelists
@@justsomeguywhohideshismust1613Thanks! Can’t wait!
Why didn’t Mannadium player banish arrival to protect reichheart in G3?
Only saves link monsters
Game 2 he drawed in the turn after he activated Prosperity
Idk why the mannadium player kept eclipse in g3. Eclipse hits only like 2 pieces of the endboard.
it forces the Link 1 Charles or Baronne negate.
How do you think Phantom knights is right now?
It isn't
Ded. They need support.
coder is gonna have nightmare with these bishbaalkin in these decks lol
Wouldn’t recommend ex lord with unchained going around
Can you find people that actually know how to use these Infernoble cards without cheating? Infernoble Knight Ricciardetto is a HOPT and you can only use 1 of the effects per turn so using both is cheating and they did it in both Game 1 and Game 3. Museum can't search Noble Knight monsters, so that is another cheat in Game 3. The deck is good if you know how to play it but somehow you only showcase illiterate duelists.
tbh every time Jibril is featured on the channel they always cheat or mess up with the deck they are testing.
does infernoble do anything that doesnt lose to drnm instantly
Right now, not really. But they get a support card in the new main set which can negate Dark Ruler and even Superpoly.
@@firatd.monkey7330 negate superpoly? huh??
@@richard8670 Angel Ring from Age of the Overlord
@@KoriEikon oh thats shit, it doesnt negate spoly at all, you activate upstart goblin and it mandatory negates then you spoly on res
@@richard8670 you can negate everything else with link 1 charles/baronne, angel ring negates the first effect that resolves, not activates
I think the battle boxer stuff is further past dune
Charlamagne is a card for sure
Why is infernoble knight deemed good? The end boards just seem to lose to dark ruler and aside from that they don't put up too many crazy interruptions. It just seems like your run of the mill combo deck
They can search a trap that gives you a pop under DRNM as well as a counter trap to negate it if you play battlin boxers with it. Kash loses to DRNM as well when they di not have the trap set up, but it is still the top deck.
The excitement surrounding Infernoble is due to the new support making the deck consistent and fully playable without halq
@@chewdoom8415 I haven't seen anybody using the counter trap/trap, could you link me a video to a deck profile?
There is a one card combo with connector that ends on a counter trap, one omni, one monster, 2 s/t negates, and hand rips with nothing on the field being able to be targeted. and this is before the bwttlin boxer stuff
@@ethansmith1991 what is the counter trap?
@@chewdoom8415 the mannadium one
Game 2, used prosp, cant draw with reichart
My guess to pronounce mannadium is like
Mana - de - um
Unless I'm totally wrong and it's manad - e - um
Either way hope that helps
Infernoble players on DB don't know the effects of their own cards or they just cheat on purpose?
Every time I see another infernoble replay on this channel I get excited and proceed to quit outa the video after 90 seconds cuz the infernoble players either don’t know what their cards do or just misplay like crazy
Why not am auto-sim for replays?
Getting fed up with all these illegal plays people keep on performing...
God, thats a lot of cheating from the Infernoble player with Ricciardetto and making the lavalval synchro with 2 non-tuner
Ricciardetto summons the monster as a tuner, but you can only use one effect per turn
i cant with these illegal plays
I N F E R N O B L E S
MAH NAY DEE UHM
Rick ee arrr deh to
One guy has Runick sleeves, the other has a Kashtira avatar, both are using cool decks. Is this what cultural appropriation is like?
Just dropping this cause Grinder is gonna STRUGGLE to pronounce this guy’s name after TCG release :
It’s Rick-Yard-Ate-Oh
Assuming it's an italien name this is not correct, it would be pronounced Reech-Ar-Det-Toh
game 2 he cannot draw for prosp
infernoble best deck lets goooooooooooo
Yeah if you cheat with ricardetto and make synchros with non tuners the deck feels insane
@@smiletoday5696 The effect of Ricciardetto(which was an illegal play) treats the monster summoned from hand as a tuner. Doesn't excuse the cheating with Museum or Ricciardetto however.
Man, people playing infernoble are just cheating in every video xD
even if cheating didnt occur, it doesnt matter. infernoble is busted again and will end on that board no matter what. once again, its a die roll "who goes first" format dominated by insane wombo combo decks.
Love me some Infernoble