A perfect example of "lore singing", as I like to call your advice, is Dark Souls series, where you can finish the game and not know anything about lore at all, or just by stopping a little at the starting location and exploring it a few minutes, you can get a tons of info, which you feel deserved.
Perfect example. That's exactly how I felt playing the games. The learning curve is steep (at first you have little to no context), but it's up to you how much you delve into the lore, and when that is your initiative, it feels much more wholesome. Also, "lore singing" is awesome, thank you for that, made me smile XD
I've seen this a bunch before and wondered if a DM was going too far telling them how they feel. I'm remembering two games I ran, where I got the player(s) pretty nervous. I was trying to achieve that, but I honestly feel I fell into it by luck. I set the stage to let them draw their inferences, and they seemed legitimately nervous for their character. Both times, it involved a single PC hiding from a mind-reading rakshasa trying to find them. I guess the overall scenario is pretty good for that.
That's DM nirvana, when we're able to pull that off. But even though you're saying it was by accident, to me it seems you just have good DM instincts :p
A perfect example of "lore singing", as I like to call your advice, is Dark Souls series, where you can finish the game and not know anything about lore at all, or just by stopping a little at the starting location and exploring it a few minutes, you can get a tons of info, which you feel deserved.
Perfect example. That's exactly how I felt playing the games. The learning curve is steep (at first you have little to no context), but it's up to you how much you delve into the lore, and when that is your initiative, it feels much more wholesome.
Also, "lore singing" is awesome, thank you for that, made me smile XD
Great, simple advice. And I know it has nothing to do with D&D, but I'd love a video where you talk more about the portuguese academic tradition
Maybe one day... Maybe one day...
I remember the singing... and the drinking... back in the old uni days
I feel you my friend...
I've seen this a bunch before and wondered if a DM was going too far telling them how they feel.
I'm remembering two games I ran, where I got the player(s) pretty nervous. I was trying to achieve that, but I honestly feel I fell into it by luck. I set the stage to let them draw their inferences, and they seemed legitimately nervous for their character. Both times, it involved a single PC hiding from a mind-reading rakshasa trying to find them. I guess the overall scenario is pretty good for that.
That's DM nirvana, when we're able to pull that off. But even though you're saying it was by accident, to me it seems you just have good DM instincts :p
Less is more