Should Games Always Be Accessible?

แชร์
ฝัง
  • เผยแพร่เมื่อ 17 ก.ย. 2024
  • Follow me on Twitter- / thefearalcarrot
    Support The Architect of Games on Patreon- / architectofgames
    Accesibility in games is a weird issue. On one hand, allowing as many people as possible to play games is an awesome idea. On the other, by making a game harder or easier to engage with, we drasticly change the experience of playing it.
    The Architect thinks this is most clearly shown in Fez, Rougelikes, and a few other special picks... They're probably going to be XCOM.
    You Saw:
    Fez- 2012
    Guardians of the Galaxy- 2014
    Ex Machina- 2014
    Enter the Gungeon- 2016
    Slay the Spire- 2018
    Crypt of the Necrodancer- 2015
    Overwatch- 2016
    Battle for Wesnoth- 2003
    UFO: Enemy Unknown- 1994
    XCOM 1- 2012
    XCOM 2- 2016
    Interesting Links:
    XCOM the final modpack- openxcom.org/f...
    The making of Fez, the breaking of Phil Fish- www.gamasutra....
    PCgamer fez Retrospective- www.pcgamer.co...
    An interesting look at phil fish's history of controversy- • Phil Fish Versus the I...
  • เกม

ความคิดเห็น • 722