2d platformer tutorial - part 10: game juice - knockback, audio/visual effects | godot 4.3

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 2

  • @PlasticPariah
    @PlasticPariah 15 วันที่ผ่านมา +2

    I just want to say thanks for doing this. I just got lucky after weeks of working in godot and searching youtube for tips I finally found your channel but I see this series is only 9 days old.
    Will you - if you haven't already - be covering how to set variables from an autoload when loading a new scene? I've gone through multiple 6+ hour tutorials and they always stop right before this. It's the most important part of building a game and not just a test scene. I have it working in my game by pure, dumb luck but my UI isn't updating while my health is.
    Just want that resource to be there for future beginners so they don't waste the time I did. Thanks again.

    • @kahanscious
      @kahanscious  15 วันที่ผ่านมา

      doing my best to release a video every day or every other day for the series.
      i don’t think i explicitly have done what you’re referencing but i do some autoload stuff along with some refactoring as the series progresses. i’ll see if i can do a longer video on it or weave it into my other general godot tutorials playlist
      let me know if there is anything you’d like to see covered!