Ayyyee man I actually hopped on mk11 yesterday. Trying to see if I still had it. It's like riding a bike. Funny how to see how people still haven't learned anything. I miss the one on one Kombat honestly. Fire god Lou still killing it.
MK1 gameplay blows MK11 out of the water but a couple things I will note: 1) Cosmetic Customization was far superior in 11 2) I miss the hell out of Liu’s B34 and B124 3) I miss the hell out of MK11 Liu’s 12/123 stagger game. Advancing strong with deceptive range. Now my dude has alligator arms Otherwise MK11 is so boring compared to MK1. Now if NRS can just get their shit together with balancing and content, we’d be aight
If you could keep a lot of the core of Mortal Kombat 11 but modify somethings. What would you change besides speeding up the game game in which I'm assuming that most people agree with.
@@LouStreets fair enough. I also would probably change that you cannot fatal blow right after using it. I never really been caught by it because I've always been prepared for it. Or I try to be. I would adjust some customized moves and just made that a part of their base kit if not merge some of the custom specials because some of them was basically the same thing. Just should have used a slightly different input.
It kept missing because the opponent was to high in the air during the combo so it didn’t grab I play Liu in my mk11 and mk1 I feel like I’d be better then LS in mk 11 idk how good he is In mk1 but we should run it sometime LS
@@Filterdeez Incorrect. MK1 Liu has 2 mids which both are super important, one of which is a 10 frame. MK1 Liu has better whiff punishment IMO due to that. Does not require KB or meter to launch or do decent damage from a standing jab (MK11 Liu was extremely boring in this regard) Kameo makes up for a lack of mixups, however doesn't really need mix when he has some of the best stagger tools identical to MK11. Low starter in MK11? sure but is it hit confirmable? There are gaps too. Does literally twice the amount of damage with a simple meterless launch. has a SIX frame standing jab, which punishes anything that is -7. His 7 frame meterless launches for 28% and even more with kameo launch, in MK11 all he had was 123 into bicycle kick. 22 in MK1 jails b2 with +3, super strong mindgame. f4 has the same mindgames. Zoning tools in MK1 are IMO better, EX fireball is actually a mid now. I may be wrong but EX fireball in MK11 was all highs and has punishable gaps. EX low fireball in MK1, although it has slower active frames it is actually an advantage for Liu due to having setup potential. Can combo off of his grab with his best kameo anytime, without it having to be a one time use KB like in MK11. Again, a shit ton of damage for literally nothing. Even the low tiers of MK1 would destroy the top tiers of MK11 honestly, just having tools such as 3 bars of meter, being able to properly have a breaker instead of a breakaway and have armored moves is just so powerful. Edit: Instant air fireballs are actually instant finally in MK1. It felt so shit to do in MK11.
This is why I love your channel. You play to have fun and have a good time.
Thanks a lot boss man i appreciate your support brother 💪🏾💪🏾
5:08 exactly I had the same experience when I went back to play a few matches on mk11. It feels extremely unresponsive and stiff compared to MK1
Answer:ninjakilla
no shit sherlock
Accurate
Omg i miss this lius F4(except the gap at the end) and his b34 😭😭😭😭
Ayyyee man I actually hopped on mk11 yesterday. Trying to see if I still had it. It's like riding a bike. Funny how to see how people still haven't learned anything. I miss the one on one Kombat honestly. Fire god Lou still killing it.
1:13 Tht Read Though! Plus Lou’s Laugh!!!😈🤣👌🏾
Subbed, as a Liu Kang main, this was well needed 🙏
Welcome to the channel my Shaolin brother
1:02 this is one mechanic I do not miss
I’m happy you’re still playing both games !!!
Yeah I go back to play mk11 also mk1 is cool but mk11 just has more sauce to me
Hey Lou Street's ik yu Delete Mk11 off yo Xbox but are yu playing dis on PS4
Yeah this my ps4 i was playing on
@@LouStreets I thought abt
Anti airs was on POINT😤‼️ good shit, mk11 is still…mk11 tho😭
Bro you underrated as hell
MK1 gameplay blows MK11 out of the water but a couple things I will note:
1) Cosmetic Customization was far superior in 11
2) I miss the hell out of Liu’s B34 and B124
3) I miss the hell out of MK11 Liu’s 12/123 stagger game. Advancing strong with deceptive range. Now my dude has alligator arms
Otherwise MK11 is so boring compared to MK1. Now if NRS can just get their shit together with balancing and content, we’d be aight
Mk11 > mk1
Mk11 content bro yessssssirrrrrrr !!!!
If you could keep a lot of the core of Mortal Kombat 11 but modify somethings. What would you change besides speeding up the game game in which I'm assuming that most people agree with.
Breakaway would have automatic delayed wake up, that would solve like 80% of the game problems immediately
@@LouStreets fair enough. I also would probably change that you cannot fatal blow right after using it.
I never really been caught by it because I've always been prepared for it. Or I try to be.
I would adjust some customized moves and just made that a part of their base kit if not merge some of the custom specials because some of them was basically the same thing. Just should have used a slightly different input.
I didn't know people still played this
me either lol
First here. lsv I don’t know if you remember but your liu is still 🔛🔝
Idk why the command grab kept missing for the ending
It kept missing because the opponent was to high in the air during the combo so it didn’t grab I play Liu in my mk11 and mk1 I feel like I’d be better then LS in mk 11 idk how good he is In mk1 but we should run it sometime LS
Time stamp 9:00 was cold
You and killa got to run it back liu kang mirror mk1 or unless he don’t play him no more
I see yo ahh when back to mk 11💀
Ninjakilla is the best 🔥🔥🔥
Mk11 is better
MK1 Lui only has better zoning and more plus frames and a safe meter less launcher
Mk1 liu and bad either
so better than MK11...
@@jyggalag9838nope. 5 highs and only 1 mid in mk1. Mk11 gave him a 3 option nunchuck, low starter with the same zoning tools. Mk11 > MK1
@@Filterdeez
Incorrect. MK1 Liu has 2 mids which both are super important, one of which is a 10 frame.
MK1 Liu has better whiff punishment IMO due to that.
Does not require KB or meter to launch or do decent damage from a standing jab (MK11 Liu was extremely boring in this regard)
Kameo makes up for a lack of mixups, however doesn't really need mix when he has some of the best stagger tools identical to MK11.
Low starter in MK11? sure but is it hit confirmable? There are gaps too.
Does literally twice the amount of damage with a simple meterless launch.
has a SIX frame standing jab, which punishes anything that is -7.
His 7 frame meterless launches for 28% and even more with kameo launch, in MK11 all he had was 123 into bicycle kick.
22 in MK1 jails b2 with +3, super strong mindgame.
f4 has the same mindgames.
Zoning tools in MK1 are IMO better, EX fireball is actually a mid now. I may be wrong but EX fireball in MK11 was all highs and has punishable gaps.
EX low fireball in MK1, although it has slower active frames it is actually an advantage for Liu due to having setup potential.
Can combo off of his grab with his best kameo anytime, without it having to be a one time use KB like in MK11.
Again, a shit ton of damage for literally nothing.
Even the low tiers of MK1 would destroy the top tiers of MK11 honestly, just having tools such as 3 bars of meter, being able to properly have a breaker instead of a breakaway and have armored moves is just so powerful.
Edit: Instant air fireballs are actually instant finally in MK1. It felt so shit to do in MK11.
So Jumpy AI bot players.
Laggy connection and missed inputs.
I need to get MK1 as soon as possible.
Mk1 character’s have lost all their style and sauciness, maybe Johnny Cage still got some style but the rest is boring asf, no more martial arts…
He said hella too many times.. I just couldn't bring myself to watch the end of the video.