8 Bit & '8 Bitish' Graphics-Outside the Box

แชร์
ฝัง
  • เผยแพร่เมื่อ 9 ม.ค. 2017
  • In this GDC 2016 talk, Terrible Toybox's Mark Ferrari discusses and demonstrate some of his techniques for drawing 8 bit game graphics, including his celebrated methods for use of color cycling and pallet shifting to create complex and realistic background animation effects without frame-animation
    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
    Follow us on Twitter
    / official_gdc
    Check out our Facebook page for GDC exclusives
    / gamedevelopersconference
    Visit our site: ubm.io/2ctNvqZ

ความคิดเห็น • 635

  • @Ghi102
    @Ghi102 4 ปีที่แล้ว +278

    Animations using palette cycling: mind-blown.
    Day/night cycle using palette cycling: Mind melted

    • @Dizintegrator
      @Dizintegrator ปีที่แล้ว +13

      Encoding 3 entierly different scenes into one picture using palette cycling: mind vaporized

    • @papermartin879
      @papermartin879 ปีที่แล้ว +1

      zelda wind waker did its day/night cycle the same way iirc

  • @kingsgard3000
    @kingsgard3000 7 ปีที่แล้ว +1175

    He is the last pixel-bender.

    • @Shockszzbyyous
      @Shockszzbyyous 6 ปีที่แล้ว +93

      In a world where the anti-aliasing nation rules, one man stands ready to bend pixels.

    • @MinNyeAccount
      @MinNyeAccount 5 ปีที่แล้ว +11

      @@Shockszzbyyous he might control the pixels but he seems to be pretty lost when it comes to using a computer,

    • @santiagomarin1882
      @santiagomarin1882 5 ปีที่แล้ว +3

      @@youremybiggestfan Well, if it were true it would be just that, and it isn't wrong by any means

    • @jan_harald
      @jan_harald 4 ปีที่แล้ว +5

      not the last bender
      but the last MASTER pixel bender, for sure
      I'm sure there are people trying out this stuff, after seeing his talk, but none anywhere on the horizon of THE master ;P

    • @thatchipmunksings
      @thatchipmunksings 4 ปีที่แล้ว

      🤣🤣🤣

  • @christopherrobin7984
    @christopherrobin7984 7 ปีที่แล้ว +239

    No applauding? I'd be loosing my balls if I was watching this live haha. This is amazing.

    • @onionpaper7071
      @onionpaper7071 3 ปีที่แล้ว +8

      They're too shocked and amazed to react.

    • @totheknee
      @totheknee 3 ปีที่แล้ว +12

      1:00:52 - He ended somewhere in the middle, and then went over time because he is waaaaaaay to awesome for only 1 hour.

    • @handsoaphandsoap
      @handsoaphandsoap 3 ปีที่แล้ว +9

      Most people had probably left the room for other seminars, he was only supposed to speak for an hour but since the room was free he went over

    • @richardharris9708
      @richardharris9708 2 ปีที่แล้ว +11

      The microphone only picked up his voice and went silent at other times, sometimes you can hear a bit of applause or laughter before it cuts off. Pretty sure it wasn't that silent in real life

    • @lerualnaej5917
      @lerualnaej5917 ปีที่แล้ว +1

      The mics aren't picking up the audience. There are a few bits where you can *barely* hear some applause or laughter, but in general we're just not hearing it.

  • @danbull
    @danbull 6 ปีที่แล้ว +281

    This was amazing, gave a whole new insight into the work and thought that goes into designing 8 Bit art.

    • @LuchM
      @LuchM 3 ปีที่แล้ว +3

      I agree :D
      (PS I love your music, and I hope you have a wonderful day)

    • @shakeelali4584
      @shakeelali4584 2 ปีที่แล้ว

      @@LuchM m

  • @GroggyGhoul
    @GroggyGhoul 7 ปีที่แล้ว +519

    It's amazing to have the privilege of an in-depth view of a master's process. He seems incredibly humble for someone who is undoubtedly an important figure in the development of artwork, media culture, and video games as we see them today. I'm so glad we live in a time where we can still have conversations with artists and creators that formed such a crucial part of our culture.

    • @lukarikid9001
      @lukarikid9001 7 ปีที่แล้ว +10

      Ikr? That city palette part... wow!

    • @berzerkrobot
      @berzerkrobot 7 ปีที่แล้ว +12

      I worked with him for several years and you are spot on in every regard. This guy is a master, and just a really nice man.

    • @tightlypackedcoil
      @tightlypackedcoil 7 ปีที่แล้ว +2

      Michael Krekelberg I didn't get the humble vibe.

    • @TomRyckeboer
      @TomRyckeboer 7 ปีที่แล้ว +2

      Yeah, he definitely sounds pretty full of himself at times...

    • @Beremor
      @Beremor 6 ปีที่แล้ว +7

      He did not come off to me as feeling superior to others.

  • @Voidsworn
    @Voidsworn 7 ปีที่แล้ว +426

    Those 8 bit animations of the waterfalls and such are AMAZING!

    • @Pokemonni
      @Pokemonni 7 ปีที่แล้ว +70

      They're not actually animations, which is the amazing part. One picture with only the colors changing, making it look like it moves.

    • @iLoveTurtlesHaha
      @iLoveTurtlesHaha 7 ปีที่แล้ว +23

      I think technically it is an animation. It's just not with moving pixels. XD

    • @lucamateipintilie7006
      @lucamateipintilie7006 5 ปีที่แล้ว +1

      I think it’s actually closer to a gif then a video or animation or whatever you want to call it

    • @yyny0
      @yyny0 5 ปีที่แล้ว +7

      It has been my Linux wallpaper for years... Glad I found the creator.

    • @youremybiggestfan
      @youremybiggestfan 5 ปีที่แล้ว +4

      @@lucamateipintilie7006 I actaully made GIFS when i was a kid. Guess what we called them? Animations.

  • @RevolutionaryOven
    @RevolutionaryOven 4 ปีที่แล้ว +62

    I would pay five times my tuition if I could get art teachers as nice and factual as this guy.

  • @elliottkashner8481
    @elliottkashner8481 6 ปีที่แล้ว +54

    I’m not a visual artist, but watching this presentation was a delight. Always a special occasion to hear a master discuss their craft.

    • @hapticfabric5925
      @hapticfabric5925 3 ปีที่แล้ว +1

      Likewise, I'm not a visual artist either and this presentation made me wish so hard that I was, so I could be directly inspired by him. Mindblowing and beautiful

  • @allluckyseven
    @allluckyseven 7 ปีที่แล้ว +199

    This is awesome.
    Thank you, GDC, for putting this up online!
    And thanks to Mark for giving the talk that's so chockful of information!

  • @nin10dorox
    @nin10dorox 6 ปีที่แล้ว +33

    13:50
    That just completely blew my mind.

  • @mamurny
    @mamurny 7 ปีที่แล้ว +65

    Being 40 yo now, i played most of those games, and this guy is a genius.

  • @brianbagnall3029
    @brianbagnall3029 7 ปีที่แล้ว +21

    Mark's art is so atmospheric. I love the warmth and lived in feeling he brings to some of these scenes from Thimbleweed Park.

  • @Christdeliverme
    @Christdeliverme 7 ปีที่แล้ว +393

    " I don't know why that's happening but it's really annoying"
    -Anyone who ever used Photoshop.

    • @miksuko
      @miksuko 5 ปีที่แล้ว +35

      -Anyone who's ever coded

    • @jan_harald
      @jan_harald 4 ปีที่แล้ว +32

      -Anyone who's ever used a computer

    • @totheknee
      @totheknee 3 ปีที่แล้ว +11

      -Anyone

    • @Tcrafta
      @Tcrafta 3 ปีที่แล้ว +2

      -A

    • @Pyranders
      @Pyranders 2 ปีที่แล้ว

      -

  • @WinglessWallaby
    @WinglessWallaby 7 ปีที่แล้ว +101

    This guy's mind is terrifying. Unbelievable.

  • @chatboss000
    @chatboss000 7 ปีที่แล้ว +53

    That pallette shifting is AMAZING - from trees to a cityscape by only changing the pallette? I'm sure it's basic, but still!

    • @aaro1268
      @aaro1268 7 ปีที่แล้ว +18

      Once you learn a trick, push it further than what you think it can do.

    • @Mixolydian7712
      @Mixolydian7712 6 ปีที่แล้ว +4

      Can i use it to plant subliminal messages in order to recruit an army of brainwashed peeps for when shit hits the fan?

    • @wildwest1832
      @wildwest1832 6 ปีที่แล้ว +5

      the idea of changing palettes is easy, but actually figuring out what ones to change and how to get those effects isnt easy to do.

  • @sonny19931
    @sonny19931 7 ปีที่แล้ว +122

    This is very interesting and all, but I read the title as "8 British Graphics" and kept waiting for him to explain what the fuck he meant

    • @iLoveTurtlesHaha
      @iLoveTurtlesHaha 7 ปีที่แล้ว +15

      +Matt Dingo, LMAO. No he didn't explain what "8 British Graphics" is. Read OP's comment again. XD

    • @dams999
      @dams999 6 ปีที่แล้ว +1

      Lol he did, its not "British", its "Bit-Ish", its what is new work is about (the kickstarter project), painting in higher resolution, not in a restrainted 8-16Bit palette, but with the "sense" and "feeling" of an 8bit art. Its around the middle of the talk show.

    • @mintydog06
      @mintydog06 3 ปีที่แล้ว +1

      LOL I thought the same thing when I saw the thumbnail. I was disappointed when I saw no British graphics. But overall the talk was brilliant.

    • @skyblazeeterno
      @skyblazeeterno 2 ปีที่แล้ว +1

      maybe it would only be working with red white and blue :)

  • @poseeley
    @poseeley 6 ปีที่แล้ว +19

    Holy shit, some of that 8-bit art from the slide show is just gorgeous. I'm focused on pixel art myself, and you just blew my mind, sir.

  • @dynpan
    @dynpan 7 ปีที่แล้ว +24

    I am continually impressed at how everyone who worked on Lucasfilm Games is just an amazing person and a joy to listen to. Probably the reason why their games were so amazing as well.

  • @N1ito
    @N1ito 7 ปีที่แล้ว +353

    Wtf? Is he a wizard? Must be.

    • @Ashaira
      @Ashaira 7 ปีที่แล้ว +10

      a pixel wizzard

    • @youreallinsane
      @youreallinsane 7 ปีที่แล้ว +2

      It's actually pretty simple.

    • @Ashaira
      @Ashaira 7 ปีที่แล้ว +28

      everything is simple after you know how to do it. and everything is magic until then. ;)

    • @youreallinsane
      @youreallinsane 7 ปีที่แล้ว +4

      +Ashaira not trying to start anything. but I've been doing this long before watching this video. I've been a game artist for many years and most of game development if critical thinking. you just gotta know your tools.

    • @youreallinsane
      @youreallinsane 7 ปีที่แล้ว +6

      that said, I'm not at all undermining the accomplishments of this, he's been doing this long before me, and much better. just saying the process is simple.

  • @BknMoonStudios
    @BknMoonStudios 7 ปีที่แล้ว +5

    My eyes can't believe what they're seeing.
    This man has produced some of the most beautiful art in gaming I've ever seen.
    Not just 8-bit, but in general. So much color and movement.
    Creating environments like these in a 3D space would take unbelievable amounts of resources and wouldn't be as high quality.
    Mark Ferrari is TRULY AN INSPIRATION for game artists. Thank you GDC for having him talk at the event.

  • @W4ldgeist
    @W4ldgeist 7 ปีที่แล้ว +17

    This is truly not just "commercial work". This is art grown out of limitation and necessity.

  • @FrankieSmileShow
    @FrankieSmileShow 7 ปีที่แล้ว +51

    Someone needs to tell Mark Ferrari about Graphicsgale! Its got a dither pattern brush, you pick a pattern, two colors and go nuts! Saved me so many hours of tedious dithering work. So much more handy than a dither fill tool, its more like actually painting the pattern.

    • @themichaelconnor42
      @themichaelconnor42 3 ปีที่แล้ว +2

      Lol I've been using graphicsgale for years and didn't know that!

  • @RUdigitized
    @RUdigitized 7 ปีที่แล้ว +45

    Student: I feel like we're watching a Master of his time!
    Mark: WHERE???
    HAHAHAHAHAHAHAHA

  • @Ravenok
    @Ravenok 7 ปีที่แล้ว +57

    Give this man a million dollars.

  • @noiJadisCailleach
    @noiJadisCailleach ปีที่แล้ว +3

    51:40 - 59:57 Waterfall color cycling tutorial
    38:18 Everythhing except the sky is 3-7 colors, whatever the structure is.
    39:21 Sky is 16-32 colors max; Half the palette is used for color cycling FX

  • @Afaik777
    @Afaik777 7 ปีที่แล้ว +8

    It's so rare to see someone who's not only insanely talented but also a great speaker! It's such a pleasure to watch this talk.

  • @jacksonarnold27
    @jacksonarnold27 2 ปีที่แล้ว +4

    46:12 This was really inspirational, actually. One of the best presenters I've ever seen, even with the technical difficulties. Incredibly engaging, charismatic, and knowledgeable. I only wish I had teachers like this when I was in school

  • @xkai7546
    @xkai7546 7 ปีที่แล้ว +13

    after paying attention for 40 minutes i was hooked. inspiration started flowing all over me. i just *sobs* love youtube.

  • @Joshlul
    @Joshlul 7 ปีที่แล้ว +5

    i hope this art style never dies or is at least regarded in the future, it is really quite amazing

    • @ratlinggull2223
      @ratlinggull2223 4 ปีที่แล้ว

      Deluxe Paint has a spiritual successor, grafx2, and it's pretty cool. But this art style doesn't really exist in the modern day. Modern 'pixel-art' is 32-bit, has flat blocky styles and old Japanese inspired styles, and rarely dither.

  • @ivyssauro123
    @ivyssauro123 6 ปีที่แล้ว +1

    What a priceless gift it is to have such a lecture(specially one this long!) avaible on youtube, thanks GDC and MarkFerrari!

  • @Jacksirrom
    @Jacksirrom 7 ปีที่แล้ว +13

    For anyone that enjoyed this talk and hasn't checked out his demos yourself, I highly encourage you to do so. Load up those color cycle demos on your own PC - they're pretty wild. There's a few more tools for understanding them than shown in the talk.

  • @kristianbiltoft5329
    @kristianbiltoft5329 5 ปีที่แล้ว +4

    I love this man! This was so fascinating. I've never had a clear idea of how old 8 bit pixel art games were made. There's a certain quality of fantastical realism to this art style. My mind gets drawn into the pictures and starts to imaging and feel what the place must be like, in a very different way that newer graphics can't do.

  • @JoeGeorge319
    @JoeGeorge319 7 ปีที่แล้ว

    By far my most enjoyed GDC talk. Glad I subscribed and I'm glad to see this on here. Thanks!!!!!

  • @frasermitchell2765
    @frasermitchell2765 6 ปีที่แล้ว

    This is absolutely incredible. I'm so blown away by what you were able to accomplish, truly breathtaking work.

  • @RyanBarrett80
    @RyanBarrett80 7 ปีที่แล้ว +15

    Hands down best talk I've ever seen at GDC.

  • @Rotceev
    @Rotceev 5 ปีที่แล้ว +1

    You are an inspiration Mark, I returned to that video accidentaly, and want to rewatch it, amazing work, and amazing approach and lesson, Thanks.

  • @xxxnyanthecatxxx
    @xxxnyanthecatxxx 7 ปีที่แล้ว

    Absolutely awesome! Just imagine how much beautiful content can be made this way, and with so little system resources involved...

  • @TheManuz
    @TheManuz 5 ปีที่แล้ว +1

    OMG! This is so interesting!
    I've seen these piece of art a long time ago, but seeing Mark Ferrari discussing the process is wonderful!

  • @-arb-
    @-arb- 7 ปีที่แล้ว

    Beautiful art! The process of making it is really interesting. I have a new appreciation for it - I had no idea how much work went into this stuff.

  • @rdkarlov
    @rdkarlov 7 ปีที่แล้ว

    One of the best GDC talks this far. Brilliant! Tks, Mark!

  • @NeoDragonEWW
    @NeoDragonEWW 7 ปีที่แล้ว +6

    This video should have more videos. This is actually amazing to see the skills applied to the pixel art.

    • @JVJF7
      @JVJF7 5 ปีที่แล้ว +1

      Inception

  • @ridespirals
    @ridespirals 2 ปีที่แล้ว

    questions in the middle is awesome. sometimes questions are super valuable for these talks

  • @SYNC4ex
    @SYNC4ex 2 ปีที่แล้ว

    This is the most amazing and insightful GDC talk I've seen.

  • @tapiarte
    @tapiarte 6 ปีที่แล้ว +1

    This is pure gold. Thanks for the talk!

  • @headrockbeats
    @headrockbeats 7 ปีที่แล้ว +4

    **Wipes a tear** Mark, if it's not already obvious, you're my hero.

  • @trurocker03
    @trurocker03 7 ปีที่แล้ว +1

    I LOVE the way these look! I went to that website with the 8bit art and have not been disappointed. I wish there were more 8bit games with this level of art in them! Incredibly impressive!

  • @sverr0r
    @sverr0r 7 ปีที่แล้ว +1

    Best GDC talk I've come across, woah!

  • @Kavukamari
    @Kavukamari 6 ปีที่แล้ว

    ive always loved these art pieces, I'm glad this guy got to do a talk on them

  • @rajeshsatyarthi
    @rajeshsatyarthi 2 ปีที่แล้ว +1

    I like that people still have love for this Artstyle. personally i was mesmerised by the sheer dedication, creativity and love from this person for the 8-bit art.

  • @phookadude
    @phookadude 7 ปีที่แล้ว +16

    Did a tree once that went through all the seasons with palette shifting.

  • @PrimitiveBaroque
    @PrimitiveBaroque 3 ปีที่แล้ว +1

    Man, what do I say? This is a treasure to watch all these techniques. This is the pinnacle of pixel art.

  • @HotTagProductions
    @HotTagProductions 5 ปีที่แล้ว +1

    this talk is superb. my mind is blown and the inspiration is flowing hard.

  • @JonStar
    @JonStar 3 ปีที่แล้ว

    Came back here after searching about that mans' life and the color cycling tool. What a beautiful journey and story. So many cool and unknown stories out there. Thanks for sharing your art and your love for it.

  • @skyblazeeterno
    @skyblazeeterno 2 ปีที่แล้ว

    5 minutes in and I can tell this will be a great video. Love the bit about limitations and creativity. The presenter is the palette master!
    Holey moley the change from trees to city near 14 minutes - wow

  • @lagduck2209
    @lagduck2209 7 ปีที่แล้ว +6

    That man just making games art again. So cool

  • @TheRealPunkachu
    @TheRealPunkachu 4 ปีที่แล้ว +4

    31:00
    This is very, very insightful, definitely the most useful part of the talk for me.

  • @karakenio
    @karakenio 4 ปีที่แล้ว

    Amazing. Kudos to Ferrari and GDC for the upload. Please add subtitles.

  • @FusionDeveloper
    @FusionDeveloper 4 ปีที่แล้ว +2

    That artwork is insane. I can't believe those pictures are possible to exist.

  • @noidexe
    @noidexe 7 ปีที่แล้ว +285

    13:55 Was the audience really quiet or did they fail to understand what they where seeing? How can there be no reaction to that?

    • @pogo575
      @pogo575 7 ปีที่แล้ว +27

      I think they were quiet because they knew exactly what they were seeing. The compliment at 1:18 sums it up.

    • @xtaltia
      @xtaltia 7 ปีที่แล้ว +77

      probably expecting hipster pixelated Zelda clones and Shovel Knight type stuff and felt awkward when they got actual 8-bit graphics ;)

    • @zereal_kornero
      @zereal_kornero 7 ปีที่แล้ว +23

      It actually broke my mental box

    • @Attakijing
      @Attakijing 7 ปีที่แล้ว +14

      tbh i missed it the first time and then read your comment. i was watching this at 2x speed
      this palette shifting art is gorgeous, especially while animated, and garners incredible value from an unbelievably tiny file size. however it reminds me a bit of kansasfest (an apple II development convention)... it's cool that this guy can do this, but you have to understand the technology to fully grasp how impressive it is, so it's really best suited for a talk at a convention such as this.

    • @SteelSkin667
      @SteelSkin667 7 ปีที่แล้ว +62

      There was a reaction, but there is no ambient mic, so you can't really hear it. Unless you were expecting a standing ovation :/

  • @melissa-hadfield
    @melissa-hadfield 7 ปีที่แล้ว +2

    I love that he's as organised as I am when it comes to presentations.

  • @arkheavyindutries
    @arkheavyindutries 7 ปีที่แล้ว

    I am learning pixel art and this vide is GOLD. Thank you very much, Mr. Ferrari, and thanks to GDC for uploading it.

  • @user-kb2wo4tx6b
    @user-kb2wo4tx6b 2 ปีที่แล้ว

    Thanks Mr Ferrari, I come back here often, to both admire the mastery of the tool, and to just watch the sun rise over the canyon. Pushing one angle so far, can get one very far.

  • @DewmOnline
    @DewmOnline 7 ปีที่แล้ว

    Great video, had to re-watch parts of it. thanks GDC!

  • @paranormalgamesstudios
    @paranormalgamesstudios 7 ปีที่แล้ว +21

    MIND BLOWN! Next level pixel art

  • @TheClosetNinja
    @TheClosetNinja ปีที่แล้ว

    I keep coming back to this one. It's so good.

  • @diegocrusius
    @diegocrusius 4 ปีที่แล้ว

    many many valuable advices. Loved what he says about the background light

  • @Peckan
    @Peckan 7 ปีที่แล้ว +9

    I absolutely loved this talk and am truly inspired. Can't wait to get started making some '8 Bitish' art!

  • @Jan.Feldmann
    @Jan.Feldmann 7 ปีที่แล้ว

    Wow! Those limited resources really resulted in some great ideas. Using palette shifting as animation device or daytime-to-image mapping itself is absolutely brilliant.
    Really good talker too.

  • @Prinsdam
    @Prinsdam 7 ปีที่แล้ว +1

    One of the patron saints of digital graphics. I spent a lot of time reverse engineering his techniques for a project I was working on two years ago ("Bone Rattle", it's on Tumblr). 8-bit color is absolutely more fun to work with, but color cycling is still a relevant technique for animation today. It makes animating fluid volumes so much easier (water, gas, fire, etc.). You can actually cycle 24-bit images in After Effects using the Colorama effect, which is basically a circular gradient map with keyframable color rotation. I wish more people saw the utility in this technique.
    Good on that one guy for mentioning Grafx2- Pro Motion is my go-to program for indexed color art, but Grafx2's feedback painting feature combined with looping in shade mode allows you to paint cycles in realtime, which is super fun. Gotta run that by Huckaby to make sure it gets into whatever he's working on. SO hyped for that.

  • @shortsdeliveries
    @shortsdeliveries 7 ปีที่แล้ว

    i loved his art back in the 90s, it was a great talk and i watched it from start to the end

  • @Lewdology
    @Lewdology 7 ปีที่แล้ว +32

    Such a likable person, i enjoyed my 80 minutes here a lot!

  • @MercUndGut
    @MercUndGut 7 ปีที่แล้ว

    Wow the day- and nightlight effect with the palette shifting is awesome!

  • @williamlazenby314
    @williamlazenby314 4 ปีที่แล้ว +1

    This dude is a true artistic master. A modern-day genius. A beautiful inspiration to work harder and be better.

  • @HarmonicaMustang
    @HarmonicaMustang 7 ปีที่แล้ว

    This is a great talk and although I'm not a graphics designer, I still have great appreciation and fascination for this art form. This is why I highly recommend getting involved in creative media industries, because although you must know your area inside out and backwards, job seeking can be difficult and the stress levels can get extraordinarily high due to time constraints, everything is intertwined and it opens up your mind to creativity and culture.
    I studied audio production as a Bachelors degree and initially I wanted to work in a recording studio. Near the end of my studies I have developed a great interest for cinematography through post-production and on-set audio recording, and 8-bit graphics art like this through studying sound for games and electronic music production (how sound was generated and its limitations through different bit depths and oscillator availability). Now I work for the BBC as a location sound recordist and I'm teaching myself digital art, things I would never expect to do only a few years ago.

  • @BoofPack69
    @BoofPack69 7 ปีที่แล้ว

    This is amazing. Needs more recognition.

  • @Tarbard
    @Tarbard 7 ปีที่แล้ว +1

    Great talk, for the retro art and also for the mention about how too much choice can slow you down.

  • @Nikzzza
    @Nikzzza 5 ปีที่แล้ว +1

    This is the third time I'm beginning to watch this (not in row obviously, throughout a span of 1 year) And this time I realised I actually recognized that Spyro forest, man that game was quite fun to play. First 2 times I was too stunned by the art to even realise it was a game familiar to me. So amazing work.

  • @onerimeuse
    @onerimeuse 2 ปีที่แล้ว +1

    What an amazing talk... The best of these are the ones that help me realize how insanely brilliant the artists were that made the games from the early years with the limitations they had. While modern games are incredible, and the achievements are no less great, it's these early pathfinder who truly made the gaming world what it is today. We are blessed that they existed and put their genius to work in scenes thst might babe literally been seconds on screen.

  • @w0mblemania
    @w0mblemania 7 ปีที่แล้ว

    This is so great. And it makes me feel soooo old. I started doing palette animation on the Mac, after seeing the wonderful Satori screen saver. It was very hard work, technically, and it would have been just as hard for the artists like Mark.

  • @ErrantSquire
    @ErrantSquire 7 ปีที่แล้ว

    Simply amazing I was really blown away by this.

  • @MurphyArtPrints
    @MurphyArtPrints 7 ปีที่แล้ว

    Thought I would only watch the first 5 minutes, stayed to watch the whole thing. Amazing artist.

  • @junang3
    @junang3 7 ปีที่แล้ว

    This is a feel good video. Thank you, Mark Ferrari et al, for your contribution to humanity :)

  • @Eener1000
    @Eener1000 4 ปีที่แล้ว +2

    Dithering might have started as a work-around for technical limitations, but for me it has become part of a style. I love dithering.

  • @WhiteFalconus
    @WhiteFalconus 5 ปีที่แล้ว

    A genius in his right place, this is really amazing! If only I could be there in the audience. I wish there were more new adventure games made with this gfx style.. have to play Loom yet again.

  • @Nightlurk
    @Nightlurk 7 ปีที่แล้ว +5

    Lovely talk, just lovely!

  • @BadgersEscape
    @BadgersEscape 5 ปีที่แล้ว

    My favourite GDC video of all time!

  • @dalton-tulou
    @dalton-tulou 7 ปีที่แล้ว +2

    What a great presentation! It was very interesting to learn how Mark Ferrari works (and worked).
    I'm also a very big fan of the Pro Motion software from Cosmigo, but I'd like to share a tip for how to dither-fill areas in Photoshop:
    1) Fill the area with a perfect gradient, as smooth as possible with any number of colors.
    2) Copy the area and create a new image from it.
    3) Convert the new image to indexed color, selecting your preferred dithering method and exact amount of colors.
    4) Convert the new image back to true color, and copy-paste the area into the original picture.
    Cheers

    • @kn00tcn
      @kn00tcn 5 ปีที่แล้ว

      or the realtime way without duplicate images danfessler.com/blog/hd-index-painting-in-photoshop

  • @blabla06546
    @blabla06546 4 ปีที่แล้ว

    This guy is so humble and is really fun to listen to.

  • @justafeeling2565
    @justafeeling2565 7 ปีที่แล้ว

    What an incredible artist. So glad these people exist

  • @NeilRoy
    @NeilRoy 7 ปีที่แล้ว +9

    Thank GOD for OLD backups! I still have a lot of my DOS stuff, including Deluxe Paint 2E! :D Love that program. Still works well. I only wish I could tell him... ALT+ENTER for full screen and just tap the Windows key to free the mouse pointer up. ;)

  • @Po4to
    @Po4to 7 ปีที่แล้ว +2

    Mindblowing! I've seen devs pull off incredible things to save space/processing power but never something this beautiful. And while of course VGA is technically superior, I still can't get over how gorgeous Loom is with its 16 colors. Even though when I got my first PC, SVGA was slowly becoming the standard, I have a soft spot for EGA - so much so that I used it in one point&click game I made (although at a resolution of 800x600). The response I got was... hm... mixed ;) -- my artistic ineptitude also being to blame, but still, people are not used to such strong colors. For me, though, it was helluva fun to make, and I continue to experiment with EGA and find new ways to trick the eye.

  • @brecoldyls
    @brecoldyls 4 ปีที่แล้ว

    I have so many of those color cycling art pieces as my wallpaper using wallpaper engine! I never knew they were all made by the same guy!!! That’s amazing

  • @ResoluteGryphon
    @ResoluteGryphon 3 ปีที่แล้ว +1

    For me, it's the limitations of a medium that makes it an art-form. A true artist transcends those limitations to create something special. This man is a true artist.

  • @tamaskarsai2072
    @tamaskarsai2072 2 ปีที่แล้ว

    This guy is great. I really like these arts and this color pallet shifting is a really great idea and it looks really cool.

  • @trasher2848
    @trasher2848 4 ปีที่แล้ว +3

    44:00 Basically you can easily create dithers in Photoshop if you work in greyscales and go to Picture>Mode>Bitmap. If you now overlay the resulting patterns in defferent colors you're almost there. You can go flat out crazy and try different patterns and screen widths for your purposes.

  • @Alzter0
    @Alzter0 4 ปีที่แล้ว

    Thank you so much for carrying the torch of detailed pixel art.

  • @Quemaqua
    @Quemaqua 7 ปีที่แล้ว

    I would like this three times if I could. Fantastic talk. I have at times dabbled in art, but am far from someone who understands a lot about the technical bits, and this was immensely enjoyable regardless.

  • @eugenestan2188
    @eugenestan2188 4 ปีที่แล้ว

    An absolute beast. I played all the monkey islands and I can vouch that this man's art in combination with everything else was one of the reasons I kept coming back.
    So much to learn.

  • @MobimiGames
    @MobimiGames 6 ปีที่แล้ว +1

    Amazing!!!

  • @appticalillusions
    @appticalillusions ปีที่แล้ว

    Great talk! I've been on the website and admired the palette cycling. Now I know who the guy who made it is, so that's great