Stellaris Ships to Scale

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • Oobanooba did a short thing showing the Colossus next to Earth! • Stellaris colossus is ...
    You asked for it, here it is - Stellaris ships (and some other creatures) to relative scale. Sometimes it's nice to see how big things can get, when game limits are taken out of the equation.
    More, story-based shorts are coming... See my progress on / jontetrino
    Tetrino Discord for behind the scenes stuff! - / discord
    Rendered in Blender Cycles over 40 hours using assets from Stellaris.
    Music is "The Last Stand" from the Leviathans DLC Soundtrack

ความคิดเห็น • 1.3K

  • @brandonmidkiff8200
    @brandonmidkiff8200 ปีที่แล้ว +121

    0:05 Strikecraft/Fighter
    0:15 Primitive Space Station
    0:22 Corvette
    0:30 Science Ship
    0:38 Tiyanki (Space Whale)
    0:45 Destroyer
    0:54 Construction Ship
    1:02 Cruiser
    1:10 Large Crystalline Entity
    1:17 Colony Ship
    1:26 Battleship
    1:34 Titan
    1:42 Dragon Guardian
    1:50 Citadel
    1:58 Habitat (Tier 3)
    2:06 Juggernaut
    2:13 Colossus

    • @TETRINO
      @TETRINO  ปีที่แล้ว +11

      THANK YOU I never had chance to get around to this.

    • @elfingourmeto1230
      @elfingourmeto1230 ปีที่แล้ว +4

      What style is it ?

    • @TETRINO
      @TETRINO  ปีที่แล้ว +6

      @@elfingourmeto1230 Reptilian shipset.

    • @BrunoMaricFromZagreb
      @BrunoMaricFromZagreb ปีที่แล้ว +2

      ​@@TETRINOIs there a video that shows off all the different styles/appearences of ships?I think the UNE's style is a bit boring..m

    • @TETRINO
      @TETRINO  ปีที่แล้ว +1

      @@BrunoMaricFromZagreb So the ingame ship choice option will let you see each ship of a design type (e.g. select Necroid then look at each ship) but I could throw one together? I've been meaning to animate more but been struggling with life.

  • @StarboyXL9
    @StarboyXL9 3 ปีที่แล้ว +5589

    No wonder the Colossus needs its own Ascension Perk

    • @kestutisvaiciunas8663
      @kestutisvaiciunas8663 3 ปีที่แล้ว +206

      it isn't worth it tbh. It can get killed by a single corvette if it's unguarded.

    • @LordDarthHarry
      @LordDarthHarry 3 ปีที่แล้ว +933

      @@kestutisvaiciunas8663 Id say being able to delete or even take over a planet is pretty fucking worth it. You can, ya know, guard it.

    • @mbos14
      @mbos14 3 ปีที่แล้ว +137

      @@kestutisvaiciunas8663 The wargoal is nice and if assimalater.

    • @Foil09
      @Foil09 3 ปีที่แล้ว +415

      @@kestutisvaiciunas8663 The Colossus is one of the best ways of reducing late game lag, also it's kinda cool. Definitely not essential tho, you can easily win wars without it.

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +274

      @@Foil09 And don't forget dealing with that pesky Contingency.

  • @Эквайер
    @Эквайер 3 หลายเดือนก่อน

    The music in Stellaris is simply incredible. I'm glad I bought the game in 2017 or 2018, playing occasionally when I have time. A game that won't get boring.

  • @Veloziraptor111
    @Veloziraptor111 3 ปีที่แล้ว +3

    Stellaris scientist 1, some 50-100 years into the game: "Listen, we've been building these huge ships for construction and colonization, but all our military ships are still really small. What if we built ships that size, but with guns on them?"
    Stellaris scientist 2: "Holy shit, you're a genius. We'll call them Cruisers and Battleships!"
    Every scientist that came before: "Nah, how would that even work lmao".
    Seriously, it makes no sense how larger ships are a matter of long research when they can already build enormous spacefaring vessels like that.

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +1

      As I've said in a few places, the key thing is that making a civilian ship very large is a different ruleset than anything combat ready. After all, the Colony Ship is just a big warehouse with engines!

    • @gamesandglory1648
      @gamesandglory1648 2 ปีที่แล้ว

      In the real world there have been civilian ships larger than any military ships from they were created to several decades later so it isn't unrealistic.

  • @kp-legacy-5477
    @kp-legacy-5477 ปีที่แล้ว

    this game with downscaled ship mod and fleet formation mod is the best

  • @LeetleToady7
    @LeetleToady7 10 วันที่ผ่านมา

    Man I thought Titans were just battleships with big railguns

  • @cryzz0n
    @cryzz0n 2 ปีที่แล้ว

    This is just wonderful.
    Imagine a WW2 era primitive civ being attacked by a colossus:
    What’s their gun’s caliber?
    7 million inches sir

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      "Gentlemen... it has been an honor existing with you."

  • @farhanramadhan9717
    @farhanramadhan9717 3 ปีที่แล้ว

    Imagine arming up those colony ship

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      The result will basically match that video of the autocannon mounted onto a Prius.

    • @farhanramadhan9717
      @farhanramadhan9717 3 ปีที่แล้ว

      @@TETRINO Haha yeaa.. i guess it couldbe like that.. but what i think is more like the unsc spirit of fire.. slap some armor and guns and it's good to go, maybe it would not act as a forward combat vessel and more like a support ship..

  • @stoneforest2639
    @stoneforest2639 2 ปีที่แล้ว

    Holy crap I thought corvettes were like 1-3 person ships.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      Nope, the only one person ship in Stellaris is the fighter itself. We're very much looking at the macro view of laaarge things!

  • @shadowofhawk55
    @shadowofhawk55 3 ปีที่แล้ว

    Just want to put this here. The the three starting ships can fire a barrage of about 1 gigatons of tnt in a minute. That’s basic tech, no admiral, no militarist buffs, nothing but the ships. 3 25m ships.

    • @shadowofhawk55
      @shadowofhawk55 3 ปีที่แล้ว

      Correction 200m ship

    • @maxtruong187
      @maxtruong187 2 ปีที่แล้ว

      @@shadowofhawk55 where did you get that number? I believe you but can I know how you get that number please?

    • @shadowofhawk55
      @shadowofhawk55 2 ปีที่แล้ว

      @@maxtruong187 Compared Modern Nukes to the Nukes from Stellaris and then converted points of damage to yields. It's something like 11. something megatons per point of damage if I recall correctly.

  • @geraldapollyon655
    @geraldapollyon655 2 ปีที่แล้ว

    You should add the ships of the NSC2 mod.

  • @JonatasAdoM
    @JonatasAdoM 3 ปีที่แล้ว

    0:27 Laser gun from that angle.

  • @AuthorOfNewborne
    @AuthorOfNewborne 3 ปีที่แล้ว

    No wonder Colosus are so freaking slow

  • @williamclementsii3644
    @williamclementsii3644 ปีที่แล้ว

    Update the ship scale video to includes Bubbles as well as other sizes of Space Amoeba

    • @TETRINO
      @TETRINO  ปีที่แล้ว

      I am actually planning on it!

  • @_SpIck
    @_SpIck 3 ปีที่แล้ว

    Вау, как называется этот текстур пакет? Если можно, ссылку на него в мастерской.

  • @evansarver2989
    @evansarver2989 3 ปีที่แล้ว

    What type of ship design was selected in this? I often just played with avian

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +1

      This is the stock reptilian.

  • @YouthOobe
    @YouthOobe 2 ปีที่แล้ว

    What about Nemesis' Star Eater?

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      Didn't exist when I made this video - and since I've had issues with its animation. It is GIANT though.

  • @obiwankenobi4252
    @obiwankenobi4252 3 ปีที่แล้ว +4239

    This is just wonderful.
    Imagine a WW2 era primitive civ being attacked by a colossus:
    What’s their gun’s caliber?
    7 million inches sir

    • @gunturherlambang152
      @gunturherlambang152 3 ปีที่แล้ว +287

      Colossus is like a doomsday for current humanity

    • @plmokm33
      @plmokm33 3 ปีที่แล้ว +272

      @@gunturherlambang152 Lol it's a doomsday period

    • @bloodygekkon
      @bloodygekkon 3 ปีที่แล้ว +118

      Reich: "we have 88mm"

    • @fatchins9126
      @fatchins9126 3 ปีที่แล้ว +87

      @@gunturherlambang152 it's doomsday for everyone really

    • @DSiren
      @DSiren 3 ปีที่แล้ว +144

      "Uh, Johnson? How's the manhattan project going? And can you get Mr. Hitler on the line... We need to talk about the V2..."

  • @shan4697
    @shan4697 3 ปีที่แล้ว +1984

    The fact that a juggernaut is so big it need a planetary population of crewmen’s and robots to just run the damn thing it can be considered its own habitat

    • @Mr-Ad-196
      @Mr-Ad-196 3 ปีที่แล้ว +134

      Ohh.....I am having a dead space flashback.......if there was a nercomorph outbreak in that ship it would be a nightmare.

    • @shan4697
      @shan4697 3 ปีที่แล้ว +53

      @@Mr-Ad-196 man I don’t even want to think about it

    • @Mr-Ad-196
      @Mr-Ad-196 3 ปีที่แล้ว +86

      @@shan4697 or a flood outbreak from Halo....... sometimes if you got big ship.....you gotta need a nuclear self destruct the ship from the inside.

    • @dragnarok4286
      @dragnarok4286 3 ปีที่แล้ว +28

      @@Mr-Ad-196 i mean now that we have Necrophages its possible you never know

    • @TmanTheTdog
      @TmanTheTdog 3 ปีที่แล้ว +24

      @@dragnarok4286 Oh man, imagine if there was an Ascension perk for Necrophages that let you do that

  • @ulkem
    @ulkem 3 ปีที่แล้ว +2726

    Maaaaan I lost my sense of scale after the Cruiser. Can't even comprehend the rest.

    • @Kevineitor199
      @Kevineitor199 3 ปีที่แล้ว +95

      basically planets and moons

    • @black8aron965
      @black8aron965 3 ปีที่แล้ว +151

      It’s fucking insane to think about in comparison to real life. Like I can easily look up and be okay with seeing a plane. But a Battleship?

    • @TmanTheTdog
      @TmanTheTdog 3 ปีที่แล้ว +90

      @ゴロゴロ Anything smaller than a Titan, sure. Once you get to Titans, they start becoming on par with moons. The Colossus is easily the size of a regular planet (not counting gas giants).

    • @danielbackstrom4643
      @danielbackstrom4643 3 ปีที่แล้ว +6

      @ゴロゴロ But what about the systemcraft from the Gigastructural Engineering mod?

    • @theoutergod8666
      @theoutergod8666 3 ปีที่แล้ว +88

      @@TmanTheTdog You have to distinguish between the real-life-scale in cinematics and similar and the in-game models, which are almost as big as planets only for the convenience and easier, cleaner gameplay.
      Edit: Which becomes clear at the first glance at the solar systems in Stellaris. Because in reality, the planets and the stars are nowhere near that close. If you want to know how close the Merkur is to the sun, take a football, a dust particle and put them at the other side of the room. Not really accurate, but representative enough.

  • @lazprayogha
    @lazprayogha 3 ปีที่แล้ว +4275

    If this is an actual scale, i can understand why having a colossus give you total war.

    • @Alex-ui8xp
      @Alex-ui8xp 3 ปีที่แล้ว +735

      Witness the power of this fully operational space station.

    • @jimmyjohn272
      @jimmyjohn272 3 ปีที่แล้ว +247

      @@Alex-ui8xp I always change the name to Death Star class 😂.

    • @larkalfen9510
      @larkalfen9510 3 ปีที่แล้ว +45

      @@jimmyjohn272 and yes it cracks planets

    • @davidchan3238
      @davidchan3238 3 ปีที่แล้ว +6

      @@jimmyjohn272 me too😂

    • @santacatarinaball7091
      @santacatarinaball7091 3 ปีที่แล้ว +13

      @@larkalfen9510 this. Brings a smile upon my face

  • @Syndicatian
    @Syndicatian 3 ปีที่แล้ว +3896

    Never thought construction ships would be that large.

    • @YourLocalMairaaboo
      @YourLocalMairaaboo 3 ปีที่แล้ว +416

      Now I get why the colossus just flat out deletes habitats... The entire thing fits in the gun barrel!

    • @siluda9255
      @siluda9255 3 ปีที่แล้ว +196

      Well you need A LOT of materials tô build space station these size só It make sense

    • @heomji7216
      @heomji7216 3 ปีที่แล้ว +176

      A logical thing if you know how space construction is hard without any gravity and why the construction ship is just a ship with smaller construction vehicles docked within it, like SCVs in StarCraft.

    • @cheekybum1513
      @cheekybum1513 3 ปีที่แล้ว +45

      These aren’t the actual in game sizes if ships. Even the downscaled ship mod doesn’t bring them anything close to these proportions.

    • @giarnovanzeijl399
      @giarnovanzeijl399 3 ปีที่แล้ว +36

      It's pretty small considering the size of what it builds.

  • @coljncoljn715
    @coljncoljn715 3 ปีที่แล้ว +2017

    in the federation trailer, juggernauts is way bigger than that. you can see how small the titan compare to it

    • @Ihaxlikenoob
      @Ihaxlikenoob 3 ปีที่แล้ว +385

      The damn monster is the entire background by itself. I also note that apparently construction ships and Titans are in the same general size category, it kinda makes sense when you consider the ships can start building megastructures.

    • @pota2s561
      @pota2s561 3 ปีที่แล้ว +140

      @@Ihaxlikenoob Meanwhile one costs 100 alloys while the other costs way more

    • @marcustulliuscicero5443
      @marcustulliuscicero5443 3 ปีที่แล้ว +406

      @@pota2s561 The construction ship is mostly storage space to carry all the construction materials, while warships are filled with shield generators, additional fusion plants, ammunition storage, electrical systems and so on.

    • @jor1456
      @jor1456 3 ปีที่แล้ว +32

      They made him look big so you will get hyped to buy that dlc

    • @mxn1948
      @mxn1948 3 ปีที่แล้ว +216

      @@pota2s561 so? a super large oil tanker today costs 100 or so million dollars and is 250,000+ tons, a 100,000 ton ford class supercarrier is is 13 billion.

  • @insertnamehere6659
    @insertnamehere6659 3 ปีที่แล้ว +1492

    Man, I wish the game had this kind of scale. Titans would be so much more worth the hassle, in my opinion. Ironically, it wasn't until the video reached colony ships that I started thinking "wait a second, something isn't adding up."

    • @aliboy357
      @aliboy357 3 ปีที่แล้ว +398

      There’s a mod that alters ship scales. Do remember that the colony ship gives you an instant 1 pop on a colony and as best as can be guessed 1 pop is somewhere between 100 million and 1 billion people.

    • @tillweimar
      @tillweimar 3 ปีที่แล้ว +139

      @@aliboy357 Even though I knew these numbers, I just got dead confused for a second here. in german we count Millionen (1.000.000), Milliarden (1.000.000.000), Billionen (1.000.000.000.000) Billiarden (1.000.000.000.000.000) instead of million -> billion xD

    • @aliboy357
      @aliboy357 3 ปีที่แล้ว +80

      @@tillweimar I didn't know anyone still used milliard and billiard, most of people just get taught the US BIllion nowadays.

    • @smarte1111
      @smarte1111 3 ปีที่แล้ว +93

      @@aliboy357 Guess that depends on where you are from in Denmark we use million, milliard and so on like in Germany

    • @yourmilkman1068
      @yourmilkman1068 3 ปีที่แล้ว +97

      @@aliboy357 Yeah, for as far as I know most European countries still use milliard and billiard.

  • @DrLongWang
    @DrLongWang 3 ปีที่แล้ว +891

    I think there’s only one thing missing, planets/stars, it would be really cool to see in my opinion how big the ships are in comparison to actual astral bodies.

    • @Birbucifer
      @Birbucifer 3 ปีที่แล้ว +24

      Agreed

    • @kertas1991111
      @kertas1991111 3 ปีที่แล้ว +89

      @@Birbucifer remember that those wary a lot too. if i remember correctly 99.9% of all mass in the solar system is sol alone, and 70% of the rest is jupiter. and then remember that there are stars so much bigger than our sun, its hard to comprehend.

    • @Syndicatian
      @Syndicatian 3 ปีที่แล้ว +34

      It wouldn't work since the likes of titians will barely be noticeable next to Earth.

    • @vincegalila7211
      @vincegalila7211 3 ปีที่แล้ว +6

      @@Syndicatian than just do a Zoom out showing the Juggernaut and Colossus above a Planet.

    • @aralornwolf3140
      @aralornwolf3140 3 ปีที่แล้ว +39

      Use the human as a base... assume human to be ~2 meters tall (taller than average, but can work for a simple comparison) and work your way up... Hell... I'll do it now... As I have too much free time, lol.
      Well...
      The fighter is 15 to 20 meters long.
      The primitive habitat's ring has a diameter of 40 to 50 meters.
      The corvette is 300 meters long.
      The science ship is 350 meters long.
      The destroyer is 450 meters long.
      The construction ship is 500 meters long.
      The cruiser is 900 meters long.
      The colony ship is 3,500 to 4,000 meters long.
      The battleship is 6,000 meters long.
      The titan is 60,000 meters long.
      The juggernaut is 70,000 meters long (600,000 meters wide).
      The colossus is 1,000,000 meters wide.
      Now, you know these numbers can't add up... as the Large sized weapons can be fitted onto a Destroyer and they do the same damage as when they are on a Titan/Juggernaut...
      The Scale shown in this video is inconsistent with the scale shown in the game based on the comparison of the size of the large weapon turrets in relation to the ship they are placed on.

  • @thetruelordtachanka7526
    @thetruelordtachanka7526 3 ปีที่แล้ว +490

    This just makes me think about the fact that whenever something is blown up even if it’s just a corvette that’s a like a good 1-2k people. When ever you have a builder that just gets destroyed think of all the people just gone. This gives more of a scale to how much life is lost every time something dies.
    Thank you for posting this video though I love it.

    • @HC-nj3bs
      @HC-nj3bs 3 ปีที่แล้ว +29

      The true lord tachanka Yeah the scale of all the deaths in a war is hard to imagine.

    • @awilddoge9991
      @awilddoge9991 3 ปีที่แล้ว +57

      Imagine the devistation if a colosus blew up,the amount of people must require workers from all over,just imagine how many people would die in one crash.

    • @goodhore
      @goodhore 3 ปีที่แล้ว +73

      @@awilddoge9991 its the same argument with the death star. the amount of people that Luke killed there, twice, is no joke.

    • @razer666L
      @razer666L 3 ปีที่แล้ว +44

      If there's automation for every warship in the navy, as well as for civilian vessels in merchant fleets, the number of crewmembers serving on the corvette could be reduced to 500 people.

    • @thetruelordtachanka7526
      @thetruelordtachanka7526 3 ปีที่แล้ว +38

      @@razer666L you gotta remember that Spiritualist hate machines and wouldn’t be willing to give control of their navy to them

  • @miloarlat803
    @miloarlat803 3 ปีที่แล้ว +142

    Now imagine how huge and scary fallen empire ships look in scale.

    • @v16vredunderscore63
      @v16vredunderscore63 2 ปีที่แล้ว +11

      imagian if a fallen empire corvtte is equivilent to a dreaghnaught.

  • @acarrot9868
    @acarrot9868 3 ปีที่แล้ว +399

    Elowiny and the rest of the giga dev team: Allow us to introduce ourselves

    • @pedrobrandes8097
      @pedrobrandes8097 3 ปีที่แล้ว +32

      making the colossus look like a peanut XD

    • @_KillerD_
      @_KillerD_ 3 ปีที่แล้ว +4

      Are those mods? Pls explain

    • @pedrobrandes8097
      @pedrobrandes8097 3 ปีที่แล้ว +9

      @@_KillerD_ yes it's a mod, and here's the link for a review th-cam.com/video/cIg5udy_EqI/w-d-xo.html

    • @acarrot9868
      @acarrot9868 3 ปีที่แล้ว +5

      @@_KillerD_ here steamcommunity.com/sharedfiles/filedetails/?id=1121692237

    • @_KillerD_
      @_KillerD_ 3 ปีที่แล้ว +4

      @@acarrot9868 thank you people

  • @memento81
    @memento81 3 ปีที่แล้ว +299

    funny, how each gun of the battleship is bigger than primitive space station

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +46

      I might rescale the station up a bit but it'll still be a giant difference.

  • @daedricnightshade220
    @daedricnightshade220 3 ปีที่แล้ว +736

    This is nice, I like how the juggernaut is just a starwars supremacy

    • @FD_Stalker
      @FD_Stalker 3 ปีที่แล้ว +55

      Until you lose it on first battle against fallen empire:
      "Ops"
      not gonna get a second one

    • @hang_kentang6709
      @hang_kentang6709 3 ปีที่แล้ว +80

      @@FD_Stalker just like the supremacy, its more of a mobile shipyard than a warship. the juggernaut's main weapons are not the guns, its the built in shipyards.

    • @allistancooper1502
      @allistancooper1502 3 ปีที่แล้ว +14

      And the colossus is basically the death star only it's not moon shape and more versatile.

    • @TheArklyte
      @TheArklyte 3 ปีที่แล้ว +17

      @@hang_kentang6709 except that bit about Supremacy is basically fans trying to headcannon fixes for all the failures of storyline. We never see the Supremacy's construction capabilities being relevant. That goes the same for Starkiller being an FTL capable factory too, only on planetary scale.

    • @hang_kentang6709
      @hang_kentang6709 3 ปีที่แล้ว +5

      @@TheArklyte well, my information comes from wiki because i never watched the movie. i'm just a guy that loves sci fi ships.

  • @mikhail_tal1866
    @mikhail_tal1866 3 ปีที่แล้ว +496

    you mates should try using Downscaled Ships and real space system scale to get a better scaling look in the game

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +161

      Ah two of my favourite mods!

    • @katzeexmachina
      @katzeexmachina 3 ปีที่แล้ว +25

      Downscaled ships only makes the ships smaller in comparison to the stations and planets, right? Not in comparison to each other

    • @ilduce6925
      @ilduce6925 3 ปีที่แล้ว +103

      @@katzeexmachina the scale of the ships are not 100% accurate, but the mod does improve on it, so a titan or a jugg will be wayyy bigger than a corvette

    • @katzeexmachina
      @katzeexmachina 3 ปีที่แล้ว +6

      @@ilduce6925 oh ok cool

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +53

      @@katzeexmachina Yeah, if you want them to scale compared to planets and stations I recommend Real Space.

  • @sozius0
    @sozius0 3 ปีที่แล้ว +403

    these are complete estimates from assuming that the human is 2m tall and the primitive space station is 110m long (which it is on the iss) anyways here are the sizes I made from this (with the real sizes of earth and mars at the end)
    fighter: 15m length
    corvette: 200m length
    science ship 225m length
    space whale: 232m length
    destroyer: 250m length
    construction ship: 325m length
    cruiser: 575m length
    large crystalline entity: 1650m length
    colony ship: 2000m length
    battleship 2500m length
    dragon guardian: 20km length
    titan: 21km length
    citadel: 30km diameter
    tier 3 habitat: 50km diameter
    juggernaut: 110km width
    colossus: 300km diameter
    Mars: 6779km diameter
    Earth: 12742km diameter

    • @Chorophilax
      @Chorophilax 3 ปีที่แล้ว +57

      For comparison, the Colossus is almost double the size of the Death Star. (160km)

    • @brodaviing6617
      @brodaviing6617 3 ปีที่แล้ว +26

      For reference, an IOWA class battleship is 270m length and sported a crew up to 2700

    • @NeedlessPedantics
      @NeedlessPedantics 3 ปีที่แล้ว +34

      It's interesting to note that rocky bodies ~600km in diameter, or icy bodies ~400km in diameter will form spheres under the force of their own gravity. By comparison a 300km colossus is approaching the limits of a space station looking like anything other than a death star.

    • @stephenwalsh2476
      @stephenwalsh2476 3 ปีที่แล้ว +4

      So the Colossus is a bit bigger than the mantles approach? I like this

    • @plmokm33
      @plmokm33 3 ปีที่แล้ว +18

      @@NeedlessPedantics I see your physics logic and raise you -space magic- gravitic technology(?)

  • @alphariusfuze8089
    @alphariusfuze8089 3 ปีที่แล้ว +348

    *Well that's why we had mods and modders, they are precious*

    • @inf3cted194
      @inf3cted194 3 ปีที่แล้ว +7

      Is there actually a mod to have ships with scaled models?

    • @raphaelambrosiuscosteau6685
      @raphaelambrosiuscosteau6685 3 ปีที่แล้ว +9

      @ゴロゴロ finally i am not gonna miss colossus right above my homeworld again.

    • @founderoftheempire8589
      @founderoftheempire8589 3 ปีที่แล้ว +6

      @@inf3cted194 gigstructures and their planet ships are decently scaled

    • @inf3cted194
      @inf3cted194 3 ปีที่แล้ว +4

      @ゴロゴロ I would still mod then to be honest lol.
      It actually reminds me of another game called Sins of a Solar Empire. I don't really know if the ships were properly scaled, but the planets always were. They are at the background of every battle, just gigantic looking things.

    • @TheSexyFerret
      @TheSexyFerret 3 ปีที่แล้ว

      What is the mod name? :)

  • @JonatasAdoM
    @JonatasAdoM 3 ปีที่แล้ว +211

    "Primitive Space Station" reminded me that we are scraping our own.

    • @luftwaffe9787
      @luftwaffe9787 3 ปีที่แล้ว +100

      Yeah and that Primitive Space Station is more advanced than our own :(

    • @kek105
      @kek105 3 ปีที่แล้ว +10

      @@luftwaffe9787 ironic

    • @ASlickNamedPimpback
      @ASlickNamedPimpback 3 ปีที่แล้ว +1

      They delayed it I think

  • @harsa2017
    @harsa2017 2 ปีที่แล้ว +55

    The more I play Stellaris, and the more I see this video pop up in my recommendation, I'm beginning to realise just how advance the end game civilization in Stellaris can get (even in vanilla) compared to other sci-fi. Harnessing stars, black holes, constructing massive fleets that can literally block out the sun, ring worlds, and many more impressive feats of technology.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว +31

      The thing that gets me is that there are even more advanced civilisations - or were, at least. Civilisations that could harness the power of black holes to boost gateways beyond their usual abilities, could manipulate reality itself to disastrous results...
      Our player races, sometimes in less than two hundred years, can reach the point of being able to detonate stars at will for resources. It's some peak Scifi Opera shit and I LOVE IT.
      I hope to show some of this in my upcoming series....

  • @Innosos
    @Innosos 3 ปีที่แล้ว +164

    Nicely done! I was kinda expecting this to continue with "Luna for scale"

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +57

      Not this time. But soon. Colossus is a couple hundred KM wide here though, so it's not too large - large enough that its 30km wide cannon would give you one hell of a bad day though.

    • @Syndicatian
      @Syndicatian 3 ปีที่แล้ว +17

      @@TETRINO 30km wide... that reminds me of a certain planet-killer weapon of which is not a moon.

    • @nazalostizsrbije
      @nazalostizsrbije 3 ปีที่แล้ว +1

      @@TETRINO can you tell us sizes of other ships. Corvette is 300-500 m as i see, but i lost scale after cruiser

    • @Syndicatian
      @Syndicatian 3 ปีที่แล้ว +1

      @@nazalostizsrbije I'm not entirely sure, but the United Nations of Earth(UNE, global government) was only able to build 3 when they achieved FTL. I've also heard somewhere that corrvettes are aircraft-carrier sized. So I think around 300m? might be their size.

  • @wizardswine
    @wizardswine 2 ปีที่แล้ว +19

    Must say you always forget that science ships and crovettes are massive, at first I thought of corvettes as like large fighters but oh my was I wrong.
    Same with construction ships, makes you realise every one is probably carrying hundreds of crewmates even in the early game.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว +9

      People can quite easily confuse technology with size, especially in a game like Stellaris where the scales are not entirely clear.
      I've said it a few times in the comments here over the last year, but something to always keep in mind that the largest real world sea going vessels we ever produced are not warships or passenger barges. They're tankers.

  • @RPclone
    @RPclone 3 ปีที่แล้ว +34

    When the Juggernaut does it rotation, things on its outer part probably experience 100G

    • @HC-nj3bs
      @HC-nj3bs 3 ปีที่แล้ว +4

      RPclone With this size it could basically just use jump drive instead of thrusters

    • @theguh728
      @theguh728 3 ปีที่แล้ว +4

      lol imagine making a turn and suddenly youre a paste in the wall

    • @mill2712
      @mill2712 2 ปีที่แล้ว

      When you can jump to FTL, 100Gs of force doesn't seem like much.

    • @Betrix5060
      @Betrix5060 ปีที่แล้ว

      Usually with FTL you don’t actually move that much, rather the rest of the universe moves. That said lore seems to have reletavistic sublight speeds so they’re clearly pulling hundreds of gees at minimum.

  • @Tayvin4042
    @Tayvin4042 3 ปีที่แล้ว +232

    Our Cruisers really be the size of Star Destroyers, our Juggernauts really be the size of the Supremacy, our Colossi really be the size of Death Stars.
    Hot damn...

    • @colonelx185
      @colonelx185 3 ปีที่แล้ว +7

      Yea and the first order's planets have giant system killing lasers strapped onto them.

    • @Tayvin4042
      @Tayvin4042 3 ปีที่แล้ว +21

      @@colonelx185 First Order uses mods

    • @colonelx185
      @colonelx185 3 ปีที่แล้ว +14

      @@Tayvin4042 The Final Order are Hackers

    • @stephenwalsh2476
      @stephenwalsh2476 3 ปีที่แล้ว +12

      @@colonelx185 Nah, final order are just people who cry to get others to join the game they are hosting so they can use mods that make them look cool

    • @ASWE15
      @ASWE15 3 ปีที่แล้ว +10

      @@colonelx185 no they have the new dlc

  • @ottovonweaboo6355
    @ottovonweaboo6355 3 ปีที่แล้ว +17

    I guess now i understand why stellaris ships need Weeks or years before arriving to certain locations, specially the big boys

    • @dzemowy1788
      @dzemowy1788 3 ปีที่แล้ว +2

      It is not because of size they take this long to travel. In space flight size doesn't matter. It's because the space is so big . Even light takes 7min to get to earth , so normal ships take very long time to travel trough to system without FTL . Flying to another system takes around 50 days using FTL , without it probably Years.

  • @ferrox8421
    @ferrox8421 3 ปีที่แล้ว +10

    Non stellaris players will probably think the colossus is the ultimate warship, instead its pretty pathetic in game

    • @Dahaka27
      @Dahaka27 3 ปีที่แล้ว +8

      The Colossus isn't a combat ship. It's a tactical weapon for taking out planets.
      It absolutely needs a fleet escort as it's a giant sitting duck otherwise.
      Think: Deathstar II but even bigger

    • @alphariusfuze8089
      @alphariusfuze8089 3 ปีที่แล้ว +5

      Colossus is just for exterminatos or shielding planets (which I never tried it)
      But yeah some mods make Colossus can terraform world or make the world unhabitable.
      Just gonna wait for a few mods to be updated and might go back to Stellaris

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      @@alphariusfuze8089 I mean arguably, making a world a bunch of debris makes it pretty uninhabitable ;)

    • @BioClone
      @BioClone 2 ปีที่แล้ว

      Everybody saw Star Wars and still consider the Death Star like that even if it was 2 times destroyed... xD

  • @khaosbydesignuk946
    @khaosbydesignuk946 3 ปีที่แล้ว +55

    We need a mod to rescale all the ships to this 🤩

    • @foty8679
      @foty8679 3 ปีที่แล้ว

      Maybe you should visit the Workshop.

    • @khaosbydesignuk946
      @khaosbydesignuk946 3 ปีที่แล้ว +2

      @@foty8679 I have, there are some great mods for scaling on there but none like this.

  • @xanthpuns
    @xanthpuns 3 ปีที่แล้ว +33

    Nice job
    I would love to see the nsc2 mod and giga structural engineering mods scales

    • @martinbridge7967
      @martinbridge7967 3 ปีที่แล้ว +9

      Same, The absolute insanity that Gigastructures actually present. The mindbending concept that is the systemship. And the reality that it's based around actual science and physics concepts that would actually work in theory.
      That you could work on a factory on a planet moving through the cosmos by itself, and never know it until the sky started raining fire.

    • @degus12345
      @degus12345 3 ปีที่แล้ว +1

      @@martinbridge7967 there's no way higher dimensional engineering is an actual concept with scientific basis. Please don't tell me that the ridiculously large alderson disk is possible to build without collapsing in on itself

    • @martinbridge7967
      @martinbridge7967 3 ปีที่แล้ว +4

      @@degus12345 Do a little research, and you'll find....plenty of material. Orion's arm universe deals in mega/gigastructures with tetradimensional theories. Essentially hard science.

    • @degus12345
      @degus12345 3 ปีที่แล้ว

      @@martinbridge7967 another rabbit hole to dive into! I've heard of Orion's arm before but I don't know if reading through it 100% chronologically is the best way to go

    • @martinbridge7967
      @martinbridge7967 3 ปีที่แล้ว +1

      @@degus12345 I love it, but it is really hard reading at some points, However, they don't technobabble, or try and rule of cool things out. Our theoretical science is actually quite advanced for a race who aren't even class 1.

  • @futurepk1701
    @futurepk1701 3 ปีที่แล้ว +90

    This is amazing!! I wish the actual game had this scale

    • @kertas1991111
      @kertas1991111 3 ปีที่แล้ว +15

      it would be straight up impossibile to see your tiny ships in the endless nothing that makes up most of space XD

    • @Addis0074
      @Addis0074 3 ปีที่แล้ว +1

      @@kertas1991111 true, but it would be cool. Maybe make it so that as you get bigger ships things like corvettes become like fighters; visible but not something that stands out or is all that important in a battle.

    • @bobweeny
      @bobweeny 3 ปีที่แล้ว

      Im sure theres another game where you can just zoom in a whole lot and as you zoom out the smaller ships look like specs... or each fighter squadrant could be highlighted or labelled

    • @alirezabhmanabadi4235
      @alirezabhmanabadi4235 3 ปีที่แล้ว

      If it did, how would you be able to see the smaller ships and select them?

    • @russman3787
      @russman3787 3 ปีที่แล้ว +1

      @@kertas1991111 You could still select the fleet and zoom in

  • @lavoroxan8114
    @lavoroxan8114 3 ปีที่แล้ว +43

    This video is great, but, how did you figure out the sizes? Just rough estimation? I don't really mind because of how well made the video is but i am curious.

    • @Vespuchian
      @Vespuchian 3 ปีที่แล้ว +4

      I'm wondering that as well. My assumption is that they've compared the windows seen on the sides of each ship as a baseline, then maybe adjusted based on resource costs.

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +15

      @@Vespuchian I went into some detail here: www.reddit.com/r/Stellaris/comments/knfen7/oc_stellaris_ship_scales_cg_animation/ghl3nda/

    • @Vespuchian
      @Vespuchian 3 ปีที่แล้ว +5

      @@TETRINO Thanks! That turned out to be rather more subjective than I was expecting but a good read nonetheless.

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +8

      @@Vespuchian Unfortunately I didn't have the time to do it more scientifically, but really a lot of the time the best things in VFX are more subjective than you'd usually think!

    • @Vespuchian
      @Vespuchian 3 ปีที่แล้ว +1

      @@TETRINO I can believe that! Most of my favorite things are just 'nonsense that's convincingly consistent'!

  • @NovaOrNeo
    @NovaOrNeo 3 ปีที่แล้ว +14

    For some reason i thought the music was gonna get louder and ear grapier with each bigger ship

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +3

      I wanted to do something similar but I didn't have the time to write some custom music for it, so grabbed the best fitting Stellaris OST entry.

  • @the_other_named_v
    @the_other_named_v 3 ปีที่แล้ว +61

    Me and some of my guys were literally just asking about this like two weeks ago, Thank you so much (Kind of wish you would have thrown in planets as well but that's close enough I guess)

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +9

      Planets are still giant compared to even the colossus. As I said on Reddit, you don't need too large a ship to nuke a planet, when the main weapon is 30km wide...

  • @Ajc-ni3xn
    @Ajc-ni3xn 3 ปีที่แล้ว +10

    One issue I had with the apocalypse trailer was them actually showing a glass-style cockpit, I can get why but it does kinda force a uniform size onto the fighters.

  • @VaYgrMakkaan
    @VaYgrMakkaan ปีที่แล้ว +4

    I loved to see this due to the fact most ships in the game are of the size of entire planets (obviously for game purposes, as we all saw, corvettes would be insignificant at the side of a planet)

    • @TETRINO
      @TETRINO  ปีที่แล้ว +1

      I'm going to make another one at some point with some terrain/an earth city in the background for a better idea of the scale. I feel it's deserved and I've learned a lot in the couple of years since making this.
      Hope to see you there!

  • @Voidthedeathbringer5
    @Voidthedeathbringer5 3 ปีที่แล้ว +969

    That animation bit with the Colossus was really impressive, I loved seeing each section spilt apart and expand to show the center.

    • @terrypennington2519
      @terrypennington2519 3 ปีที่แล้ว +5

      Yes that is from the machines ship set mod. It's a real kick ass mod for those who like playing as machine empires

    • @TmanTheTdog
      @TmanTheTdog 3 ปีที่แล้ว +29

      @@terrypennington2519 I believe the ship set used for this video is the Reptilian ship set.

    • @terrypennington2519
      @terrypennington2519 3 ปีที่แล้ว

      @@TmanTheTdog Yeah the ships shown are reptilian ship set, but the colossus is from the machine ship set mod

    • @staticwanderer6709
      @staticwanderer6709 3 ปีที่แล้ว +30

      @@terrypennington2519 No, the entire shipset is the Reptilian shipset. I should know, it's my favourite/most used one.

    • @terrypennington2519
      @terrypennington2519 3 ปีที่แล้ว +14

      @@staticwanderer6709 You are correct, my mistake. It seems the machine ship set uses the same model as the reptilians one, I never really used any other shipset other than machines and humanoids when I got both the mod and the dlc, so I've already forgotten what the special ships like titans and colossus and juggernauts for other ship sets looked like

  • @dakabaka4912
    @dakabaka4912 3 ปีที่แล้ว +10

    Man, that's a lot of exterminatus.

  • @davidmarsh7933
    @davidmarsh7933 3 ปีที่แล้ว +6

    looking at how large the colossis is when it moves. and how fast it moves to what we see compared to its size, those systems move f*cking fast

  • @Birbucifer
    @Birbucifer 3 ปีที่แล้ว +9

    Please make this a mod! I'll sub to your Patreon !!

  • @UnknowableAbsolute
    @UnknowableAbsolute 3 ปีที่แล้ว +6

    Now imagine size of Quasi-Stellar Obliterator with real size proportions compare to astronaut😂

    • @Crazylom
      @Crazylom 3 ปีที่แล้ว

      O-class Matrioshka brain will aid!

  • @ahmedatef4615
    @ahmedatef4615 3 ปีที่แล้ว +2

    I think the habitat is a bit off? It is supposed to function as some sort of mini planet housing hundreds of millions, even a few billions of pops.

  • @pcduckkkk
    @pcduckkkk 3 ปีที่แล้ว +7

    Animations or tweaks for weapon effects? Would love to see some "new" or more fabulous laser and kinetic cannon effects with cinematic battles

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +5

      Full animations, I've already got hyperlane jumps and shield effects nailed down. Individual weapons will come as needed.

  • @scyobiempire4450
    @scyobiempire4450 3 ปีที่แล้ว +8

    I need a mod that puts these to scale....

    • @MegaOgrady
      @MegaOgrady 3 ปีที่แล้ว

      There's one that does that (sortish)... Just not on this scale, but corvettes are almost invisible near capital ships

    • @isengrom6883
      @isengrom6883 3 ปีที่แล้ว +2

      Well, keep in mind colony ships drop on a planet between 100-1 billion people. Considering this, the titan probably has a crew of a few hundred million. The juggernaut a billion, maybe even more. The colossus might actually have billions of crew.
      That probably why you can only have a single colossus, the logistics of maintaining billions of crew and keep a ship on working order is immense. It probably would take a whole planets worth of resources to make it.
      Another aspects I like that is not seen here is the armies. The warforms as an example, are probably the size of mountains, maybe even larger, and as they lumber across planets, they take on armies of billions. I imagine it would look like the mechs from scythe of iron harves 1920, but massive instead.

  • @elvimartinez5629
    @elvimartinez5629 3 ปีที่แล้ว +6

    good work i hooe that they can add that to the game

  • @noblebork7444
    @noblebork7444 3 ปีที่แล้ว +4

    Colossus, more like "wow, they revamped mechanical worlds, cool."

  • @Ajc-ni3xn
    @Ajc-ni3xn 3 ปีที่แล้ว +3

    I wonder what this looks like with other sci if ships next to them, or with km and mi comparisons

  • @Inactive_Account29283
    @Inactive_Account29283 11 หลายเดือนก่อน +1

    By doing some Math The Corvete Contains 125 million Crewmen because 1 pop is presumed to be 500 Million people and a pop working as a soldier will produce 4 naval capacity which will mean you can get 4 corvetes

  • @saladinbob
    @saladinbob 2 ปีที่แล้ว +3

    It'd be cool if you re-did this and included NSC ships as well.

  • @Afonqueror
    @Afonqueror 3 ปีที่แล้ว +1

    NSC really makes the game better; the scale jump between Titan and Battleship is just too large; dreadnaughts really close the gap there nicely.

  • @andrew3870ify
    @andrew3870ify 2 ปีที่แล้ว +1

    Titan large size wepons are more than quardriple bigger than battleship one?
    Plz buff titan
    As well as alloy cost XD

  • @WaruthKiloNine
    @WaruthKiloNine 3 ปีที่แล้ว +6

    Love stellaris.

  • @lightswitchy
    @lightswitchy 3 ปีที่แล้ว +5

    ...seriously? You're putting the colony ship bigger than a corvette, destroyer, cruiser, and roughly the same size as a battleship? I don't know where the sizes come from, but that's definitely off.

    • @Syndicatian
      @Syndicatian 3 ปีที่แล้ว +13

      Realistically, colony ships will have to be like a temporary space habitat before they land and start colonizing of which explains its size. I think it's even reasonable that they make them slightly bigger than the battleships, but that's just my opinion.
      Kinda unfortunate the game doesn't do a great job when it comes to sizes. But if they had realistic sizes, it'd be a total disaster in its own way.

    • @Dahaka27
      @Dahaka27 3 ปีที่แล้ว +3

      No, colony ships are usually on par with battleships in terms of size.
      A good example is the Spirit of Fire from Halo. It's a converted colony ship fitted for planet invasion and is pretty close to the size of the Infinity which is itself a supercarrier for frigates

    • @empath69
      @empath69 3 ปีที่แล้ว

      You seem to have some interesting ideas on how much size the personnel and materials to found a new COLONY would take up inside a ship...
      The RMS Titanic? Was 20 feet longer than the Yamato, built decades later. The longest ship ever with the greatest displacement ever was the Seawise Giant - a civilian tanker; the largest warships - the Ford-class supercarriers - are only 2/3 as long, and less than 1/6 the displacement under full load.

    • @CombatMagic
      @CombatMagic 3 ปีที่แล้ว +1

      I would love for you to give me your estimation on how many people do you believe should be on each Colony ship~
      Humanity's MVP is ~500 people *just* to avoid inbreeding and genetic atrophies. Now, colony ships also are fitted to start a full-on new .. wait for it... COLONY on another planet. they are not just capsules of people but actual infrastructure for them, including housing and materials for their energy generation needs.

    • @Addis0074
      @Addis0074 3 ปีที่แล้ว

      @@CombatMagic if you look closely at the ship’s windows from the top you can see a whole city within it.

  • @CapitalTeeth
    @CapitalTeeth 2 ปีที่แล้ว +1

    The time it takes for a colossus to fire its gun is about three in game months.
    Three months of what I can only assume is the worst of what people can be. People straight up offing themselves, and doing all kinds of disgusting and horrible things to each other. Some try to desperately get off of the planet that's fallen into anarchy and flee to somewhere, and see on the way just how big the orbital damocles sword above the planet is, that will shatter the planet into hundreds of pieces at any moment.

  • @Hex_the_Warlock
    @Hex_the_Warlock 2 ปีที่แล้ว +1

    Imagine a Colossus doing a flyby of your primitive space station just for shits and giggles.

  • @talhahtaco2035
    @talhahtaco2035 2 ปีที่แล้ว +1

    With the habitats being the size they are why not make a habitat that's a ship? I mean the collosus and juggernauts exist at simpler and for the collosus grander scales than habitats, I mean imagine being able to be truly unbound by territory in ships and being a literal space nomad

  • @davecrupel2817
    @davecrupel2817 3 ปีที่แล้ว +2

    2:15
    WTF IS THAT?!?!?!
    How long have i been away from this game?!

    • @dxvt
      @dxvt 3 ปีที่แล้ว +1

      it makes planets go boom boom and gives a wargoal on everyone

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +2

      It's part of the Apocalypse DLC!

  • @SpoopyChicken
    @SpoopyChicken ปีที่แล้ว +1

    Let's be honest, these are all just 2 pixels on the screen 90% of the time.

  • @galaktyczne_przygody
    @galaktyczne_przygody 3 ปีที่แล้ว +1

    Titan still looks too big compared to juggernaut. You can see it in cinematic

  • @the0master200
    @the0master200 2 ปีที่แล้ว +2

    Nothing seems big anymore, after seeing the herculean from the mod ACOT.
    That thing is a true colossus, a ship that is 4 times larger than stars.

  • @JonathanToolonie
    @JonathanToolonie 3 ปีที่แล้ว +2

    It's Beautiful.

  • @onzerzv.9000
    @onzerzv.9000 3 ปีที่แล้ว +2

    After i saw a size of titan , now i start wonder how big is Flagship on NSC mod

  • @michelecastellotti9172
    @michelecastellotti9172 3 ปีที่แล้ว +1

    Hold up, why does the juggernaut looks so similar to the supremacy from star wars? Did lucasfilm really stole another design?!

    • @decus9544
      @decus9544 3 ปีที่แล้ว

      Stealing other people's work is literally all they've ever done.

  • @Gingerboi2010
    @Gingerboi2010 3 ปีที่แล้ว +1

    I now want the apocalypse dlc to make titans and stuff

  • @bobtulley1093
    @bobtulley1093 3 ปีที่แล้ว +1

    colony ships are so big for just 1-2 people

  • @thedischarger12
    @thedischarger12 ปีที่แล้ว +1

    if your ever going to make a follow up(even though this is many years old), i would ask you to do star eater, some of the megastructures, and stuff from the mods Ancient Cashes of Technologies(ACOT) and its submods and Gigastructral Engineering and More(especialy things like Quasi-Stellar Obilterator, Nicoll-Dyson Beam, Systemcraft, and Quasarcraft from the submod that allows you to put QSO on wheels).
    you also might want to put a moon, planet, and star to show how big some of these things are

    • @TETRINO
      @TETRINO  ปีที่แล้ว +1

      Oh I intend on doing a follow up, but I've learned a lot over the years and want to do it justice.
      I spoke with the Gigastructures team towards doing a Gigastructures based one, but there were issues their end with lots of management changes etc so unsure where I am with that rights wise.
      The only reason I've not uploaded more content in the past year is health related. But I'm working on it. Appreciate the support

  • @stahlhelm5755
    @stahlhelm5755 3 ปีที่แล้ว +1

    Question:
    How big are Expeditionary Ships?
    Afaik, they can hold 1 Army and also based on my observation 1 Army = ~ 1,000,000 Personnel.
    How did i come up with that number?
    You can invade a WW2 version of the Human Race and Earth. And an Armed Force (US Military, Wehrmacht, etc.) is roughly equivalent to a Future 'Army'. That's why i came up with that number (1 million) and that's just a downgraded number. I believe an Armed forces of a Major Power in WW2 would have gone into the millions. About 2-10 million i believe.

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว +1

      It's difficult in this case as the drop pods are not very large at all in the game files (typically the size of the fighters). I will need to consider the size of a troop carrier, almost certainly smaller than you think (at least in my take on this).

  • @IansMentalOmega
    @IansMentalOmega 2 ปีที่แล้ว +1

    Hey, could you do another version of this but with NSC ships as well?

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      If I find the time! More Stellaris stuff is on its way though.

  • @5peciesunkn0wn
    @5peciesunkn0wn 3 ปีที่แล้ว +1

    ...The windows of the various decks are smaller than the human!

  • @Frudu
    @Frudu 3 ปีที่แล้ว +1

    I like how the Cannons just scale with the ship: cannons the size of an colonisation ship. whats insidethem? How many are operating it? Dont know. Power i guess

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      I just assume the answer to all of those questions is "a lot". After all we already have real world weapons that are capable of firing the equivalent of VW beetles several tens of miles.

  • @AjoloteEnVerano
    @AjoloteEnVerano 2 ปีที่แล้ว +1

    By my crazy reckoning the last ship is bigger than our sun, about 66% bigger. It is my information according to my calculation of the view and a measurement ruler therefore I think it is smaller or a little bigger.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว +1

      On this scale it's a couple hundred KM across. So no star, but certainly a country.

  • @soul1d
    @soul1d 3 หลายเดือนก่อน +1

    I want this updated to show the menacing ships, as well as also the Fallen empire ships

    • @TETRINO
      @TETRINO  3 หลายเดือนก่อน

      Keep an eye on this channel you'll be happy.

  • @jordicunillera5501
    @jordicunillera5501 2 ปีที่แล้ว +1

    The guns on the battleship and the titan are the same size(L), how they can have the same attributes if the titan guns has the large of the battleship? they use the same weapon with the same size!! (same for the citadel and the habitat, the bridge of both are the same, but habitat is larger for no reason). Impressive video but not accurate

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      I used the models from the game, as defined in the game files. They are accurate to the game - reuse of models is pretty standard in this industry!

  • @davevd9944
    @davevd9944 3 ปีที่แล้ว +2

    I never realized how absolutely fucking huge everything in the game is.

  • @Thegoldenaerobar2
    @Thegoldenaerobar2 ปีที่แล้ว +1

    Now even FATHOM the millions of crew dead in one battle

    • @TETRINO
      @TETRINO  ปีที่แล้ว +1

      Probably less than you think with advanced automation. Well, to a point...

  • @aleleam5649
    @aleleam5649 ปีที่แล้ว +1

    Thax for this video it really gives me perspective and will add to my rp 👍👍🔥

    • @TETRINO
      @TETRINO  ปีที่แล้ว +1

      No worries. I'm going to be updating it with a new version when I can =)

  • @allisvain123
    @allisvain123 ปีที่แล้ว +1

    I wish the ships that are actually bigger would have more hull points but this is not the case :/

    • @TETRINO
      @TETRINO  ปีที่แล้ว

      Bigger ships? Bigger weak spots!

  • @ShikariVento
    @ShikariVento 3 ปีที่แล้ว +2

    Planetcraft for scale?

  • @SebHaarfagre
    @SebHaarfagre 2 ปีที่แล้ว +1

    I was surprised by the scale of science and construction ships but it actually makes sense.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      Science ships do a LOT of stuff. It's safe to assume they've a decent sized crew and a lot of labs. Construction ships? Giant warehouses strapped to an engine.

  • @somedude8468
    @somedude8468 3 ปีที่แล้ว +1

    so I can fit like 1000 whales through a window of the juggernaut?

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      With these sizes kind of yes, though I'd hope some artistic license is allowed once you get past a certain size, else you'd be able to park a corvette in a window on a titan. ;)

  • @JulesColour
    @JulesColour 3 ปีที่แล้ว +2

    My phone started to lift itself, orbiting the Colossus

  • @ertert4tetert
    @ertert4tetert 2 ปีที่แล้ว +1

    Yeah "to scale" and with a perspective that constantly keeps the new largest thing closest to the camera.

    • @TETRINO
      @TETRINO  2 ปีที่แล้ว

      This was a mistake I made in the perspective, but the actual items are all in a perfect line in the 3D scene. They are to scale, nothing is closer to the camera, I pull the camera back - but my angle was poor and I admit that.

  • @lmap05_REAL
    @lmap05_REAL 3 ปีที่แล้ว +1

    Why don't they just make colony ships into combat craft

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      It'll be like that Toyota Prius with a minigun on the top (look it up it's great!)

  • @TheEmilkh
    @TheEmilkh 3 ปีที่แล้ว +1

    i would love an estimat on how many would work on each ship

  • @nickyliu8762
    @nickyliu8762 3 ปีที่แล้ว +1

    I would have imagined habitats to be much bigger, since they can house the equivalent of over 30 billion human beings.

  • @akriegguardsman
    @akriegguardsman 3 ปีที่แล้ว +1

    The Emperor class os 7km long

  • @gaetanramos7903
    @gaetanramos7903 3 ปีที่แล้ว +1

    Colony ship is so big that you need another smaller colony ship to colonize it

    • @TETRINO
      @TETRINO  3 ปีที่แล้ว

      tbf it is a city/warehouse with an engine attached :P