Well, theres reports of an upto 30% increase in performance in dx11 games with the upcoming windows driver. Hopefully the linux drivers will get that sort of uplift soon, too.
@@phoenixrising4995 yep, I’m aware of dxvk’s use on Arc on Windows. Back when it first launched and there was talk about there being issues with older games and any game using anything older than dx11, I wondered if they tried dxvk, because I remembered watching videos about the performance uplift of GTA IV on Windows while using dxvk.
Well, for GTA V, did you use DirectX 11-to-DXVK? The settings you used didn't look bad at 6:29 Was that report, where it reported it needed DirectX 10, a bug that was fixed?
I changed to dx 10.1 in the game settings. Iirc I saw the recommendation to use dx 10.1 multiple times on gta V’s protondb page. Lots of reports that GTA V would inevitably crash regardless of gpu on linux if the dx version is set to 11. Also I’m pretty sure I saw a significant jump in game performance switching from 11 to 10.1
@@CompellingBytes I thought the trees were going to look bad, possibly inferior to DirectX 9 Halo! The ol' DirectX 9 Halo Custom Edition 1.0.10, looks great! In Windows, I had an issue with a GTX 960, where it kept getting terminated unexpectedly under Windows, and it got worse as time went on, made me suspect that chip was flaky, just because it was warm. Or the VRAM getting unstable, maybe that causes false out-of-VRAM error. Never unstable with a GTX 970 that I got later on and the same with an RX 580.
@@CompellingBytes No, but I was talking about relative to something from DirectX 9. Regarding the DirectX 10 workaround. Halo 1, looks good for a DirectX 9 game, for example.
cool channel bro, if youre aiming for more views, id make really challenging videos, like running ancient games on modern linux, modern games on older distros, you know, make it a chalenge. nobody asked my opinion, i know, but if I had your computer specs and a microphone, this is how id go about it to reach tens of thousands views on a single vid pretty consitently. with time, even more
You should see the Rockstar launcher after it installs. If not, there's a recent entry on ProtonDB that recommends you try and use an older version of Proton (something less than 8.0).
@@mj-bc9hl yep, I am/was also encountering an issue with testing red dead redemption 2 for the next video I’m working on. This issue showed up for people playing GTA V and RDR2 on Epic/Heroic over the past week, and I guess its not affecting Steam users too. There seems to be some issue in a newly pushed update that doesnt allow the game or launcher to connect to Rockstar servers. The launcher for Ubisoft games have bricked games on Linux for the better part of a year now, the EA launcher has done the same for their games for about a month now, and now the same is happening with Rockstar games. I don’t want to pull out the tinfoil hat, but… Keep an eye on GTA IV’s page on protondb.
@@mj-bc9hl Oh, I did realize this was a part of a 4 month old conversation when I most recently replied. Have you tried in the past week? It started for me recently.
are all intel arc GPU users in linux been using INTEL'S OFFICIAL ARC GPU REPO? instead of those community driver from oibaf or kisak? unless many intel arc owners dont know that intel HAS an official PPA repo for the GPU. its there in their website. the GPG command line key etc. people need to be inform whether the official linux ubuntu based driver from intel actually performs better than the community mesa ones. since its done by their in house engineers.
So I use openSUSE which is a rolling distro and keeps up to date with the latest mainstream Mesa, but I dabbled a bit with Ubuntu when using my A770 for non gaming tasks. I'm not a big fan of Ubuntu because of their snap packages, and I also don't like the idea of going outside of the flow of whats officially supported by a given distribution because I think it's best to keep your system stable so that you can use it for multiple things (work and play). I won't be switching to Ubuntu as a daily driver of mine, though I may be using Ubuntu for tutorials for a few reasons that will make this response much longer than it already is.
Chapters:
00:00 - Introduction
01:17 - GTA IV Introduction, Graphics Settings
02:08 - GTA IV Playthrough
05:26 - GTA V Intro: Impact MSAA has on performance, protondb
6:00 - GTA V gameplay begins
10:04 - Conclusion
I liked the part where you talked about Niko's documents and you saying something about Niko getting a good deal.
The minute it is confirmed these Arc GPU's run games performantly on linux, I'm switching from AMD.
Well, theres reports of an upto 30% increase in performance in dx11 games with the upcoming windows driver. Hopefully the linux drivers will get that sort of uplift soon, too.
@@CompellingBytes They are using dxvk on the Windows drivers for uplift. Hopefully the new xe driver brings better performance.
@@phoenixrising4995 yep, I’m aware of dxvk’s use on Arc on Windows. Back when it first launched and there was talk about there being issues with older games and any game using anything older than dx11, I wondered if they tried dxvk, because I remembered watching videos about the performance uplift of GTA IV on Windows while using dxvk.
aliasing gta5 on A770 is broken on my system is jagged as using ice cubes instead of textures on W11
Well, for GTA V, did you use DirectX 11-to-DXVK? The settings you used didn't look bad at 6:29 Was that report, where it reported it needed DirectX 10, a bug that was fixed?
I changed to dx 10.1 in the game settings. Iirc I saw the recommendation to use dx 10.1 multiple times on gta V’s protondb page. Lots of reports that GTA V would inevitably crash regardless of gpu on linux if the dx version is set to 11.
Also I’m pretty sure I saw a significant jump in game performance switching from 11 to 10.1
@@CompellingBytes I thought the trees were going to look bad, possibly inferior to DirectX 9 Halo! The ol' DirectX 9 Halo Custom Edition 1.0.10, looks great! In Windows, I had an issue with a GTX 960, where it kept getting terminated unexpectedly under Windows, and it got worse as time went on, made me suspect that chip was flaky, just because it was warm. Or the VRAM getting unstable, maybe that causes false out-of-VRAM error. Never unstable with a GTX 970 that I got later on and the same with an RX 580.
@@RJARRRPCGPDid you mean to write this in the Halo video comments? Regardless, thanks for watching!
@@CompellingBytes No, but I was talking about relative to something from DirectX 9. Regarding the DirectX 10 workaround. Halo 1, looks good for a DirectX 9 game, for example.
cool channel bro, if youre aiming for more views, id make really challenging videos, like running ancient games on modern linux, modern games on older distros, you know, make it a chalenge. nobody asked my opinion, i know, but if I had your computer specs and a microphone, this is how id go about it to reach tens of thousands views on a single vid pretty consitently. with time, even more
You're free to make your own TH-cam channel and do what you'd like on it.
How can I play GTA 4 on Linux? The game doesn't start on Steam even when using Proton Experimental
You should see the Rockstar launcher after it installs. If not, there's a recent entry on ProtonDB that recommends you try and use an older version of Proton (something less than 8.0).
@@CompellingBytes theres no rockstar launcher after i install the game. the game doesn't open
@@mj-bc9hl yep, I am/was also encountering an issue with testing red dead redemption 2 for the next video I’m working on.
This issue showed up for people playing GTA V and RDR2 on Epic/Heroic over the past week, and I guess its not affecting Steam users too.
There seems to be some issue in a newly pushed update that doesnt allow the game or launcher to connect to Rockstar servers.
The launcher for Ubisoft games have bricked games on Linux for the better part of a year now, the EA launcher has done the same for their games for about a month now, and now the same is happening with Rockstar games. I don’t want to pull out the tinfoil hat, but…
Keep an eye on GTA IV’s page on protondb.
@@mj-bc9hl Oh, I did realize this was a part of a 4 month old conversation when I most recently replied. Have you tried in the past week? It started for me recently.
@@CompellingBytes no im on windows rn, do i have to just install the game from steam and play or do i also need to install rockstar games launcher?
are all intel arc GPU users in linux been using INTEL'S OFFICIAL ARC GPU REPO? instead of those community driver from oibaf or kisak? unless many intel arc owners dont know that intel HAS an official PPA repo for the GPU. its there in their website. the GPG command line key etc. people need to be inform whether the official linux ubuntu based driver from intel actually performs better than the community mesa ones. since its done by their in house engineers.
So I use openSUSE which is a rolling distro and keeps up to date with the latest mainstream Mesa, but I dabbled a bit with Ubuntu when using my A770 for non gaming tasks. I'm not a big fan of Ubuntu because of their snap packages, and I also don't like the idea of going outside of the flow of whats officially supported by a given distribution because I think it's best to keep your system stable so that you can use it for multiple things (work and play). I won't be switching to Ubuntu as a daily driver of mine, though I may be using Ubuntu for tutorials for a few reasons that will make this response much longer than it already is.
hiccup on gta v happens due to high fps regardless of hardware, OS etc
It's a game engine limitation
Oh, good to know. I vaguely remember seeing that happen a bit closer to 200fps, but I guess not. Thanks.
Are you using dxvk
Yes. Are you having issues starting the game? It's an issue with Rockstar's launcher if that's the case.
I thought GTA 4 and 5 only runs in Windows.
They, like many other games, run on Linux too thanks to Valve’s proton and wine.
👍🏿💯✅