Great review. This game looks right up my alley, despite the apparent lack of challenge. Nothing wrong with a more laid back experience accompanied by adaptive tunes and compelling visuals. I'm continually surprised with creators pushing the preconceived limits of NES development.
@@BurstError All it would take is someone to program it! Though I'm not sure if the SNES has any support for using languages outside of assembly. I'm more familiar with the Sega side of the homebrew scene I've wanted to make a trackball game for the Sega Master System game for some time now, but getting into the nitty gritty of assembly programming takes a lot of time. Still working towards it though!
Great review. This game looks right up my alley, despite the apparent lack of challenge. Nothing wrong with a more laid back experience accompanied by adaptive tunes and compelling visuals. I'm continually surprised with creators pushing the preconceived limits of NES development.
This looks really cool! I love the stuff that people are coming out with these days.
using that Parody World logo for your icon, I love it
This looks pretty neat. I was always curious how rhythm games would transfer to NES.
yeah I'm pretty impressed with how it was pulled off here!
This looks awesome! REZ makes me dizzy and confused but I really want to check this one out.
Great use the the word synestesia.
It would be really cooll if this got a port to a system that supports a trackball. The cursor control movement is just begging for trackball support
that would be super cool! I wonder if the SNES mouse would work.
@@BurstError All it would take is someone to program it! Though I'm not sure if the SNES has any support for using languages outside of assembly. I'm more familiar with the Sega side of the homebrew scene
I've wanted to make a trackball game for the Sega Master System game for some time now, but getting into the nitty gritty of assembly programming takes a lot of time. Still working towards it though!