Pygame ARPG Tutorial Series | 4. Tile Maps

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • Create tile maps using Tiled software! Here we will import the pytmx module in Python so we can use the tilemap data files created in Tiled. Create your maps easily and visually for your games here!

ความคิดเห็น • 5

  • @damianokane4789
    @damianokane4789 7 หลายเดือนก่อน +1

    fantastic series, I'm learning a lot coding along. Thank you!

  • @datadeleted2152
    @datadeleted2152 7 หลายเดือนก่อน

    thank you very much, I’ve been watching different videos on similar topics for many months, I want to make my own project, at least 1 out of 3. It’s very nice to listen to your explanations and train of thought, I’ve begun to understand a lot, I’m reading your train of thoughts in advance. I'm glad I set up TH-cam and it showed you to me in the recommendations

  • @sbonventure
    @sbonventure 4 หลายเดือนก่อน

    This is a great series, especially the class based approach to coding the game, making the code presented very useful for understanding OOP as well as re-using the code for anyone interested in coding their own games in PyGame. However, unfortunately, I had to quit at this particular section because I'll have to figure out how to use Tiled on my own to create a useable tile set for this code set. I'm just not familiar enough with Tiled to set my own tile set up yet.
    It would be much improved if some of the assets, especially the tileset were available to use. But I will get back to this tutorial set because it so uniquely makes excellent use of classes to organize the code for the game.

  • @Personal_Sovy
    @Personal_Sovy 6 หลายเดือนก่อน

    where can I download your tileset, it would be nice if I can follow along exactly of what you are doing

    • @mattowen1812
      @mattowen1812  6 หลายเดือนก่อน

      Sorry the tileset is not available, it was quickly knocked up for the tutorial using piskel (you can use piskel in the browser!)