This is a tutorial to show how to attach the various components to the LR 1600/2. Some things may change a little bit like the icons, but nothing drastic enough to redo the video.
you are a legend bro, keep on doing projects like that because it motivates others to advance in knowledge. Your projects are definetely most complex projects out there , especialy work with skinned meshes ✌👏
I think this can be made for consoles like...i think if some options were already made like the ballast wagon. I think if there was a options to select how many weights to add instead of manually doing so possibly. Also for the other parts for the main body part of the crane to make for consoles i think if you have the tracks already connected and the stairs and railing an weights too it would help make the mod alittle smaller. I think the booms wouldn't be issue so i think thats okay. Also i think the hooks instead of multiple hook maybe have 1 and have options to choose which size would be perfect for the player. I dont know how difficult it can be to adjust it all since i really dont know how to mod but i certainly think it can work! But the only 3 issues im seeing if it does come to consoles is how the hook would lift stuff and the poly count and little interactive xs. I think for the little xs it can possibly be part of the unfolding animation. Oh and almost forgot about the boom nose and pulley set! If possible you can add it to the boom already for consoles. So basically the only pieces would be in the pack would be the hook and booms and wagon and the entire crane everything else already connected and adjustable with few options! Tbh! I think if all works this will be the top mod in farming simulator of all for all platforms and branding shouldn't be issue since liebherr is already in game luckily!
its so beautiful. any idea why mine slides and moves around at all times. always moving, cant assemble...? nevermind, i tried vanilla map, no mods and its solid. thx
holy crap. outstanding. And there's me just struggling to convert a mod from 19 to 22 lol. I am wondering what it is you would use something like this for in FS. Is there other mods that have insanely large stuff maybe for mining or such?
hey i am trying to build it up but i cent control like any movements the ''autodrive'' how do i get that ? i got the mod of fs22 for the rest its awesome ! and great helping video
Yes, it is as accurate to the real machine as I could make it. Have had a few crane operators say it is very close to the actual machine and simulators they used to train on.
Hi. How can i transport the main unit from the shop to another location on the map ? Which trailer would you suggest ? Should it be an idea to create a special trailer or this crane ?
@@jeremybrown9379 Hi. I am afraid you misunderstood me. The main unit ist too heavy to carry it with super strength to a trailer. I also can not carry the main unit with a crane due to missing fix points (for a hook). I hope, that you can now understand my problem and pls apologize my bad school english 😞
@@ms190766 you do not need to carry the superstructure to a trailer. Use the legs to lift it up so the trailer can go underneath it. If it is still not high enough put wood blocks underneath the assembly outriggers then raise it with the assembly outriggers.
im very new to fs22 but how do you lift the tracks by hand my game has no option to lift things by hand and I cant find anything on how to. lots of things say to use lmb but that isnt doing anything and its not an option in keybinds. in my controls section it doesnt even show an option to pick things up
The crane is meant to be assembled using itself and/or other cranes. There are a couple mods that allow lifting heavy objects. Lumberjack mod and easy development controls mod. Both on giants modhub.
Ive tried everything, chnaged the key binding for Simple IC, Restarted, Re Installed SImple IC and still cannot spin the cab, The buttons wont show up. But i changed the KEY for SImple IC and its still showing the Slash as the activation. Any ideas?
@@user-sw9eg2ov2k it is on the giants modhub. You can search for FS22 Interactive Control and it will come up in search results. After that the only thing you may have to do is change the activation key if the default key does not work inside the cab.
Hi Jeremy could you, Please turn up your mic and maybe turn down the volume on the motor, So one can hear what your talking about...even the CC wasn't getting what you where say'n. Otherwise what a awesome mod !!
please help me friend, I am not able to interact with the liebherr 1600/2 mod when mounting and clicking to open or close the command, is there any interaction mod that vice uses. thank you and excellent mod
It is interactive control from the official modhub. You may need to change the key assigned to activate it. www.farming-simulator.com/mod.php?mod_id=259051&title=fs2022
No mod needed to get out. Just need Interactive Control from giants modhub. Check your log to see what errors you are getting. Most likely a mod conflict.
I don't know how to explain it but for a moment you are in the cabin and you have a circle with a cross in it to activate it, how do you activate that? basically I feel like I'm missing some keys
Not yet, it is still going through final testing, but I had time to put together the tutorial videos, so I figured I would get them out ahead of time so people can watch.
@@germanscalemodeling4889 It will be with the testers through next week as I am away. Then I will make any corrections that I need to and get it rechecked. So I'm guessing sometime during the week of 22nd through 26th.
@@guru16213 do you know how to get to the control settings in the game? If so then all you need to do is scroll down to the interactive control section and reassign it.
You can either go to my Facebook group and find the link in the pinned favorite posts or go to my discord and go to the released mods. m.facebook.com/groups/2208269219358820/?ref=share&mibextid=jf9HGS discord.gg/zcbVYnfh
@@jeremybrown9379 that’s incredible I’m a real crane operator and liebherr is my favorite company you did an amazing job I can’t imagine how hard it is to make mods
@@thebokworm there are so many different mods that can cause interactions with other mods you need to remove them all but the crane. Then add them back in 10 or 20 at a time until the issue comes back. Then pull the last 10 or 20 out and put less of those back in until the problem comes back again. Keep reducing how many come back in at a time until you find the mod that conflicts.
Shit, now I have to adapt all the streets on the map so that your vehicles can drive there. I took over the map as is, unfortunately my Blender skills aren't so good that I can just do that. Textures are particularly bad for me
@@jeremybrown9379 This is a map that has just been started and he cannot continue it for health reasons. that's why I took it over. and my plan all along was to include wind turbines that need to be set up. and then I discovered your project and thought it would be nice then I don't have to build the stuff myself^^. sorry if the answers take a little longer, I always have to use Google to translate^^
@@jeremybrown9379 FS22_storeDeliveries will probably have to work with it if necessary. or I can find someone who is good with Blender and would adapt it for me^^
@@salihuludag9089 I am on Facebook and have a group, but I have been on a break from modding since the beginning of summer. So not much going on in the group.
you are a legend bro, keep on doing projects like that because it motivates others to advance in knowledge. Your projects are definetely most complex projects out there , especialy work with skinned meshes ✌👏
Thank you.
Complimenti ottima mod non vedo l'ora di provarla 👍👍👍
I really like these cranes and what you do. I would like to use this crane in a future video of mine.
Sounds fun. It should be out in another week.
@@jeremybrown9379 Sounds good, I am looking forward to it
Wow.
Impressive!
Hello and thank you for the great informative video guide. How you grabbing objects without crane or forklift?
The lumberjack mod from giants modhub.
I think this can be made for consoles like...i think if some options were already made like the ballast wagon. I think if there was a options to select how many weights to add instead of manually doing so possibly.
Also for the other parts for the main body part of the crane to make for consoles i think if you have the tracks already connected and the stairs and railing an weights too it would help make the mod alittle smaller. I think the booms wouldn't be issue so i think thats okay. Also i think the hooks instead of multiple hook maybe have 1 and have options to choose which size would be perfect for the player.
I dont know how difficult it can be to adjust it all since i really dont know how to mod but i certainly think it can work! But the only 3 issues im seeing if it does come to consoles is how the hook would lift stuff and the poly count and little interactive xs. I think for the little xs it can possibly be part of the unfolding animation.
Oh and almost forgot about the boom nose and pulley set! If possible you can add it to the boom already for consoles. So basically the only pieces would be in the pack would be the hook and booms and wagon and the entire crane everything else already connected and adjustable with few options! Tbh! I think if all works this will be the top mod in farming simulator of all for all platforms and branding shouldn't be issue since liebherr is already in game luckily!
Hi how do you get these models? How can i model the construction vehicle ?
its so beautiful. any idea why mine slides and moves around at all times. always moving, cant assemble...? nevermind, i tried vanilla map, no mods and its solid. thx
holy crap. outstanding. And there's me just struggling to convert a mod from 19 to 22 lol. I am wondering what it is you would use something like this for in FS. Is there other mods that have insanely large stuff maybe for mining or such?
I've got a few heavy haul loads out, but with a spreader bar, you can lift just about anything.
What lift mod are you using? With mine I can’t use IC when I have my lift anything mod installed bc of the lift hand that comes up.
It is the lumberjack mod on the official modhub. It can be activated by holding or double tapping lalt.
Jeremy what mod do you use to get the small crosses at ur crane ?
thank in regards!
Interactive Control from the official modhub.
@jeremybrown9379 has it been renamed by any chance? Sorry to jump on and be a blag it's OK found it 🤦🤦🤦 couldn't see the wood for the trees ffs 😂😂😂😂
I have set up the machine, can you teach me how to sew a boom, I don't know the keys.
Salut , ton mod et compatible avec le mod attache manuel ? Ou c'est comme pour la ltm 11200 il y a certaine colision
Je pense que cela devrait fonctionner, même si je ne l'ai pas testé.
hey i am trying to build it up but i cent control like any movements the ''autodrive'' how do i get that ? i got the mod of fs22 for the rest its awesome ! and great helping video
You need to assign the controls for it.
Just downloaded this mod for a joke and holy its massive 😳
Yes, it is as accurate to the real machine as I could make it. Have had a few crane operators say it is very close to the actual machine and simulators they used to train on.
Hi. How can i transport the main unit from the shop to another location on the map ? Which trailer would you suggest ? Should it be an idea to create a special trailer or this crane ?
You can use any truck/trailer combination designed to haul 93 metric tons.
@@jeremybrown9379 Hi. I am afraid you misunderstood me. The main unit ist too heavy to carry it with super strength to a trailer. I also can not carry the main unit with a crane due to missing fix points (for a hook). I hope, that you can now understand my problem and pls apologize my bad school english 😞
@@ms190766 you do not need to carry the superstructure to a trailer. Use the legs to lift it up so the trailer can go underneath it. If it is still not high enough put wood blocks underneath the assembly outriggers then raise it with the assembly outriggers.
@@jeremybrown9379 Thank you very much. This is a good idea, thank you
im very new to fs22 but how do you lift the tracks by hand my game has no option to lift things by hand and I cant find anything on how to. lots of things say to use lmb but that isnt doing anything and its not an option in keybinds. in my controls section it doesnt even show an option to pick things up
The crane is meant to be assembled using itself and/or other cranes.
There are a couple mods that allow lifting heavy objects. Lumberjack mod and easy development controls mod. Both on giants modhub.
how do you get the click thing for the outriggers?
You need Interactive control from the official modhub.
Ive tried everything, chnaged the key binding for Simple IC, Restarted, Re Installed SImple IC and still cannot spin the cab, The buttons wont show up.
But i changed the KEY for SImple IC and its still showing the Slash as the activation. Any ideas?
It is not Simple IC, it is Interactive Control. Two different mods.
god this is an epic model!!!!! any chance you could back down on the game volume so we can hear you?
Yes. I figured out the settings. It was an issue with the recording software. I’ll redo these when I get finished with the update.
How do you get the cross on the vehicle to unfold the support legs? What settings do you have to make?
You need Interactive Control mod from giants modhub.
Where can I find it??? And what do you have to set there? Please for your help
@@user-sw9eg2ov2k it is on the giants modhub. You can search for FS22 Interactive Control and it will come up in search results. After that the only thing you may have to do is change the activation key if the default key does not work inside the cab.
Found it. Thank you very much
You’re welcome @@user-sw9eg2ov2k
How do you get the controls inside the cab to swing out the cabin?
You need Interactive Control mod from the official modhub. Then you may need to reassign the activation key for it.
@@jeremybrown9379what key bind is it I’m lost 😂😭
@@thomaspuckett7594 what key bind is what?
FS22 Liebherr LR 1600/2 Crawler Section Setup Tutorial
Hi Jeremy could you, Please turn up your mic and maybe turn down the volume on the motor, So one can hear what your talking about...even the CC wasn't getting what you where say'n.
Otherwise what a awesome mod !!
I will redo the videos in a week or two. I have some commissions I need to get working on.
bro how did you do this thing at 10:04 up?
one, you need to watch the updated videos as they have instructions by me talking. In the latest, you need to assign the controls
I seem to be having a problem I can’t get those little axes on mine to fold the Support legs out. Can you help me please?
You need interactive control mod from the giants modhub.
@@jeremybrown9379 I got that, and it started to work but now, every time I put out those total supports it starts to fly off of the air
When the mod is out will it be available for Xbox one?
It will not. Only PC. Sorry
some reason im not getting the trigger to attach the tracks to the structure i tried n tried
Then you may have the track on the wrong side, or rotated the wrong way.
Hey, if you install the manual attack mod it is a lot easier to install some of the stuff
Good to know. I had thought about that mod but never used it much.
Amazing cranes. Are these cranes possible on ps4. Or is it to big for console
Too big for console Marcel.
@@jeremybrown9379 😭😭i need to buy a pc 😢thanks for answering
You’re welcome@@mhmzaat
What is the name on the other crane in the video
That is the Terex Explorer 5500 that I did with Heavy Machine Modding (Shane Phillips).
how do you use the triggers on it?
You need the interactive control mod.
please help me friend, I am not able to interact with the liebherr 1600/2 mod when mounting and clicking to open or close the command, is there any interaction mod that vice uses. thank you and excellent mod
It is interactive control from the official modhub. You may need to change the key assigned to activate it.
www.farming-simulator.com/mod.php?mod_id=259051&title=fs2022
@@jeremybrown9379 ok, thank you very much
would be great tutorial if we could hear you :D
Yeah sorry about that. Was a setting I had incorrect on the recording software.
how do I interact with the picking up the tracks and everything? im struggling
When out of the vehicle? That is lumberjack mod but each piece can be picked up by a crane too.
@@jeremybrown9379 im also struggling to get the cab unfolded like you did in the video. i downloaded superstrength but i cant get the cab unfolded
@wyattpgaming think it's ic controls off modhub itself what I gathered of another comment same problem myself lol
@Jeremy Brown Whats the mobile crane mod called?
That is the Terex Explorer 5500. Should be able to find it on my Facebook or discord which link to modhub.us where all my released mods are.
@@jeremybrown9379 Thank you. Keep up the good work too!
Will do @@Dark-jr9zy
@@jeremybrown9379 Another Question what is the map you use?
@@Dark-jr9zy that map is just where I am testing but it is the Platinum DLC map.
how do I do the boom part at 10:48
it is winch 4
@@jeremybrown9379 and 1 more question how do I move the boom up and down?
can you make it so that you can do all the functions on the keyboard I can't with IC controlled please I want to use it
I will eventually get a simple version out but it will not be for another month or two.
@@jeremybrown9379 ok
Good morning I can't get out of the cabin and get my feet out when I'm outside the machine do you need a mod?
No mod needed to get out. Just need Interactive Control from giants modhub.
Check your log to see what errors you are getting. Most likely a mod conflict.
Giants editor ?
@@jeremybrown9379you French ?
@@streetlive6709 nope. I live in the US. Not giants editor.
I don't know how to explain it but for a moment you are in the cabin and you have a circle with a cross in it to activate it, how do you activate that? basically I feel like I'm missing some keys
Can you put a link to the mods
I have in the past. I upload all my mods to modhub.us
How can I get this pack
It is on my itch.io page along with my other released mods.
jrbrownoverland.itch.io
how to install this crane
Down load it from modhub.us and put it in your mod folder.
Can I know the name of the map?
Silver Run Creek from the Platinum DLC
Здравствуйте где можно узнать инструкцию по крану и как развернуть кабину в рабочие положение с какими кнопками
@@user-gp8sg4sc1z th-cam.com/play/PL8KmbmhJBVxa_TX98WLhE1zy45pubBafE.html&si=GvmUe5qw79VndQwQ
Did it release?
Not yet, it is still going through final testing, but I had time to put together the tutorial videos, so I figured I would get them out ahead of time so people can watch.
@@jeremybrown9379 okay
@@jeremybrown9379 I can’t wait haha
@@jeremybrown9379 How long do you think it will take till you can release it im really hyped for that amazing mod Greetings from germany
@@germanscalemodeling4889 It will be with the testers through next week as I am away. Then I will make any corrections that I need to and get it rechecked. So I'm guessing sometime during the week of 22nd through 26th.
This is inane!
where we can downlaod IC controlled
Interactive Control is on the official modhub
i have download that mod but still not work
@@guru16213 you need to reassign the keybinding for IC
@@jeremybrown9379 is ther any video how to reassign the keybinding for ic.
@@guru16213 do you know how to get to the control settings in the game?
If so then all you need to do is scroll down to the interactive control section and reassign it.
how do i get this mod
You can either go to my Facebook group and find the link in the pinned favorite posts or go to my discord and go to the released mods.
m.facebook.com/groups/2208269219358820/?ref=share&mibextid=jf9HGS
discord.gg/zcbVYnfh
@@jeremybrown9379 i just joined your discord
Anyone else notice the cars in the background got into an accident? LOL
I noticed it as I was recording. They must not get a crane this big around them there parts.
Game name?
Farming Simulator 22
Every time I put out the supports it just flys off like a alien space ship
Then you may have a mod conflict.
@@jeremybrown9379 oh okay I’ll have to check did you make this mod?? Because it’s incredible I hope I can figure out how to get it to work
@@Atomicbomber-zd8jv yes I did make it. A friend donated the model and I ended up redoing 95% of it to make it accurate to the real machine.
@@jeremybrown9379 that’s incredible I’m a real crane operator and liebherr is my favorite company you did an amazing job I can’t imagine how hard it is to make mods
there's no triggers on the frame
Then you need to get Interactive Control from the giants modhub
9:34 what if there is no button
You need to get the Interactive Control mod from giants modhub.
BEI mir functioniert er nicht sobald ich die stützen ausfahre, fliegt er weg
How i can get that button on door😂 i dont have that button
You need Interactive Control from the official modhub.
Right this mod is cool and all but when it doesnt sit flat, like putting up one side of the legs it will start to freak out then go into orbit
mostly the base bit
If it is dancing around a lot then there is a mod conflict and it is built to operate like the real crane which operates on pre prepped flat surfaces.
@@jeremybrown9379 is it possible to see which mod is causing issues?
would it be something like manual attatch or something else
@@thebokworm there are so many different mods that can cause interactions with other mods you need to remove them all but the crane. Then add them back in 10 or 20 at a time until the issue comes back. Then pull the last 10 or 20 out and put less of those back in until the problem comes back again. Keep reducing how many come back in at a time until you find the mod that conflicts.
Shit, now I have to adapt all the streets on the map so that your vehicles can drive there. I took over the map as is, unfortunately my Blender skills aren't so good that I can just do that. Textures are particularly bad for me
What map are you remaking?
@@jeremybrown9379 This is a map that has just been started and he cannot continue it for health reasons. that's why I took it over. and my plan all along was to include wind turbines that need to be set up. and then I discovered your project and thought it would be nice then I don't have to build the stuff myself^^. sorry if the answers take a little longer, I always have to use Google to translate^^
@@benjiro_aka_blue3881 no worries at all about translating. 🙂
@@jeremybrown9379 FS22_storeDeliveries will probably have to work with it if necessary. or I can find someone who is good with Blender and would adapt it for me^^
@@benjiro_aka_blue3881 the wind towers do work with store delivery. I may be able to make a prebuilt tower for you to use the store delivery mod.
My teacher will teach you crane installation, I don't know the misib keys.
I'm Turkish, can you just teach me the keys, thank you
The keys are all in the key bindings settings, under LR 1600/2 grouping
Sir, I couldn't do it, I would appreciate it if you could write it on a piece of paper and give it to me.
Do you use social media
@@salihuludag9089 I am on Facebook and have a group, but I have been on a break from modding since the beginning of summer. So not much going on in the group.