SO MUCH HYPE! (Becoming Legend Vidoc Part 2) | Destiny 2 The Final Shape
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- เผยแพร่เมื่อ 23 พ.ค. 2024
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Destiny 2 ViDoc | Becoming Legend - Part 2: Shaping the Magic Reaction!
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I like the thought of actually putting effort into a strike, half the time I’m just running on autopilot in strikes and going through the motions
I enjoy the heist battlegrounds, but yeah they should put those in their own playlist, and then take the strikes and flesh them out and make it worth and add unique loot
Finally able to watch your videos again...(I was so focused on getting the Godslayer title that I was in pantheon all day....I GOT IT NOW THOUGH AND I AM FREEEEEEEE!!!!)
The Just Don't Die Gun. I love that name!
1:24 ………. Anybody saw that the khostov exotic perk is called Eyes up guardian
Crucible is gonna be chaotic with these prismatic classes. I love it’s like mayhem, but all the time!
I can see you using the healing auto while running anything with Nutcase ) lol.
Did anybody notice how Khvostov also had loot to shoot. If it gets that extra bouncy bullet perk every time you pick up an orb of power that’s actually really insane.
Tentatively hyped for Final Shape, I'll be honest. Bungie's been cooking lately, and I gotta give 'em props.
Chibi: More strikes?
Bungie: best we can do is a new strike and 2 re made strikes. But those re makes will out later this year.
Funny to think I was hey imagine if the pale heart city we see is from the witness people funny that I was right 😂. Also the strike is probably going to be one of the longest considering it starts on the surface and goes into the essential underworld of the pale heart really cool 😮💨
Just realized the pale heart sidearm is vestian dynasty
Your reactions are always priceless, but I just feel like this vidoc spoiled things that it really didn't need to, at least in regard to the strikes. They could have just talked about the increase in difficulty with generic B roll footage of a fight within said strike, but they explained the theme of it and multiple tricks and turns that kinda spoil the fun
Yes add difficulty yes that’s what people ask for because yes more difficulty counts as more content it really doesn’t new weapons and crafting options story/ strikes/ raids and new maps for crucible and gambit new subclasses and abilities count as new content please stop with the difficulty spikes it makes my blood pressure spike bad
lumina is basically worthless now
Lol it's not
The damage buff of Lumina in particular: