@@badaudenis5423 because the movement from a camera's keyframes has a pause in between each movement. So the camera will fly down have a few milliseconds pause then move to the new keyframe. With a null you can remove this pause and have a continuous flowing movement from camera flying down to camera flying forward with no stops.
@@badaudenis5423 you can yeh but you're working with one big continuous path meaning any little imperfections or bad curves on the path can ruin the camera motion for the next keyframes coming up after. Whereas with nulls you have more freedom to split it all into segments and quickly finish one path and move to the next. Best way to see the difference is to try it yourself and see what's easiest for you. For me personally i find it quicker with nulls rather than having to correct the main path and figure out why my camera isn't flowing smoothly enough haha
@@badaudenis5423 if you do prefer that way I have a video where i only use camera keyframes if you want to see the results and workflow Video: th-cam.com/video/RZmiUHQCAkA/w-d-xo.htmlsi=3WmepfztA_bme9gi
You can but doing all the keyframes on the camera gets messy and diffcult to remove the pauses between each path movement. With nulls you can get that nice smooth continious flow and it's easier to delete, mange or replace a null. It's easier to see the difference by trying both methods and see what works best for you
✅ *After Effects* ➧ prf.hn/l/OVxMyzj
What do you all think about the pacing of this tutorial?
It was great!
@@AdventChannell glad to hear
The best tutorial on 3D camera that I've seen! It was very easy to follow. Thankyou so much 🤝
@@decodingyt ayye that means a lot thank you and you're welcome
I will try to practice this one! i really like the way you showed on the video.
This is the first video I watched about AE that was actually well explained and easy to follow along with. Thanks!
Amazing tutorial man! thanks
You have a perfect calm voice for tutorial vids. Also I think this 3d camera tool is the most used thing in after effects?
@@StrangerVideoEdits thanks that means a lot :) and yeh it's one of the most popular features in ae
This is so cool man thanks ❤, we want more videos like this cool animation stuff
You're welcome and sure I'll keep that noted, I'm thinking of doing more 3d camera tutorials with text or a transition
this is sooo underrated!!!! awesome tutorial
ayyee thank you
Nice Imformative tutorial...my guy💥💯
Thank you! and my bad for late reply your comment was held for review for some reason
Good tutorial , it helped a lot
@@aiwijohn7140 thanks and glad to hear that
Yiu are a life saver man!
@@AdventChannell :)
best camera tutorial
Thanks!!
no problem
Cool
my axis dont look like that what i do
I have a problem🙌🏽 when I go to render the video. The pics stay still, help!!!
@@Plug-tg9qx did you hide the null object layer or the camera?
@@VerticDesigns no
@@Plug-tg9qx what video format did you use?
Why we need a null object and we can't just move the camera and keyframe it?
@@badaudenis5423 because the movement from a camera's keyframes has a pause in between each movement. So the camera will fly down have a few milliseconds pause then move to the new keyframe.
With a null you can remove this pause and have a continuous flowing movement from camera flying down to camera flying forward with no stops.
@@VerticDesigns cant you modify the keyframes?
@@badaudenis5423 you can yeh but you're working with one big continuous path meaning any little imperfections or bad curves on the path can ruin the camera motion for the next keyframes coming up after.
Whereas with nulls you have more freedom to split it all into segments and quickly finish one path and move to the next.
Best way to see the difference is to try it yourself and see what's easiest for you. For me personally i find it quicker with nulls rather than having to correct the main path and figure out why my camera isn't flowing smoothly enough haha
@@badaudenis5423 if you do prefer that way I have a video where i only use camera keyframes if you want to see the results and workflow
Video: th-cam.com/video/RZmiUHQCAkA/w-d-xo.htmlsi=3WmepfztA_bme9gi
Why not animating directly the camera?, you can use camera with 2 nodes..
You can but doing all the keyframes on the camera gets messy and diffcult to remove the pauses between each path movement. With nulls you can get that nice smooth continious flow and it's easier to delete, mange or replace a null.
It's easier to see the difference by trying both methods and see what works best for you
@@VerticDesigns and why you apply the motionBlur on null?
@@fusoedit that one was a mistake haha I realised while i was editing
@@VerticDesigns ah ok ahaha 🤣