wow, okami styled ending! seems like Issun is giving us a recap! For the depth, an alternate physically realistic option would be: 1. Turn the layer into a 3d layer, once the bend animation is applied. 2. Duplicate the layers as many times as you want. Just make sure to move these layers in Z space. 3. Add a 35mm cam. Open Camera Options from the layer, then enable Depth of Field. 3. All layers moved forward (towards +ve Z direction) will have a camera defocus that's physically accurate! Automatically! I also liked the comparisons you showed for the wiggle parameters, it will be very helpful for beginners to understand the difference between frequency and amplitude.
I have a request (just one) How create a background city night storm (cloud, rain, etc...) with blender and photoshop. Please! And continue your lesson. It's priceless. Thank you very much
Can I ask how much resolution is enough to have a beautiful Anime style Background like you? Which type is possible to set as desktop wallpaper? This question is for Photoshop CC. For me 1920x1080, 300ppi is fine with 12GB RAM Laptop. But when increased more than 3 times like 6400x3600, 300ppi, it started to slow down when drawing. Is 1920x1080 pixels enough? Should I use 300ppi or 72ppi? Can you allow me to refer to your specs? Thank you!! :'>
it depend on what you want to do with your artwork later. For print, you want higher resolution / dpi. For video, if the bg is not scale / zoom. Then you can work with the video resolution. Most of the time, I just do 1920x1080 or 1920x1440 72dpi, if it is photo paint over from my phone, the resolution is double of 1080p, around 3840x2160 or 3840x2880
There are also a lot of misinformation about dpi online. Basically if you already set your document in pixel, changing the dpi doesnt change anything. dpi only matter if your document is in units like CM/MM/Inch
I have an old video of aftereffects fireworks, it should be a good starting point. But I always want to improve this further th-cam.com/video/znRGYIYD1IQ/w-d-xo.html
For "Turbulence Displace" effect, Go to "Evolution Options", Enable the "Cycle Evolution". Then, every complete 360 turn for "Evolution", the pattern will go back to the first frame
Man there's only one request never delete this tutorial form your channel please 🥺
wow, okami styled ending! seems like Issun is giving us a recap!
For the depth, an alternate physically realistic option would be:
1. Turn the layer into a 3d layer, once the bend animation is applied.
2. Duplicate the layers as many times as you want. Just make sure to move these layers in Z space.
3. Add a 35mm cam. Open Camera Options from the layer, then enable Depth of Field.
3. All layers moved forward (towards +ve Z direction) will have a camera defocus that's physically accurate! Automatically!
I also liked the comparisons you showed for the wiggle parameters, it will be very helpful for beginners to understand the difference between frequency and amplitude.
Really well explained! Much appreciated!
you are welcome
this is fantastic, thank you so much! beautiful result, too!
you are welcome!
Awesome loved it
Bring more videos like this fasterrr i cant wait
The only vid about animation grass… thanksss
welcome
Surely I was waiting for this only😅❤❤😊
Another great tutorial. Thank you so much 👍
you are welcome
I really like how you explain the reason behind your choices, nice tutorial 👍
Glad you like it!
Man top notch 👌 I will try this also 😊
Bro thank you so much for this 🙏🏼
you are welcome
Thank you!!!
Great job, Thanks.
Btw awesome video waiting for next video..
will try to make new video soon!
@@Mclelun make sure to keep check your health and don't burn out yourself always cheering for you... Your subscriber
You are the Brain Tsui of AE as he is to Live2D
谢谢,很棒的视频
不客气
love u bro i love thi scontnet ;)
Fantastic thank you
Most welcome
Im using davinci resolve. But this might help full in the future thanks!
I have a request (just one) How create a background city night storm (cloud, rain, etc...) with blender and photoshop. Please!
And continue your lesson. It's priceless. Thank you very much
2D animation style rain is definitely a topic i will cover in the future
wow!!! i would also like to lean who to reader anime background in blender cycles mode
Love this, it's helped me with animating a ton
Can you suggest how to make this seamlessly loop?
ur so cool
Thank you for this, but please make more Blender stuff! :)
Nicee
thanks bro
can you do tutorial on water effect like ocean
Sure. It is in the list of topics I will cover in the future.
Nice tutorial but how to get items like grass,
Can I ask how much resolution is enough to have a beautiful Anime style Background like you? Which type is possible to set as desktop wallpaper? This question is for Photoshop CC. For me 1920x1080, 300ppi is fine with 12GB RAM Laptop. But when increased more than 3 times like 6400x3600, 300ppi, it started to slow down when drawing. Is 1920x1080 pixels enough? Should I use 300ppi or 72ppi? Can you allow me to refer to your specs? Thank you!! :'>
it depend on what you want to do with your artwork later. For print, you want higher resolution / dpi. For video, if the bg is not scale / zoom. Then you can work with the video resolution.
Most of the time, I just do 1920x1080 or 1920x1440 72dpi, if it is photo paint over from my phone, the resolution is double of 1080p, around 3840x2160 or 3840x2880
There are also a lot of misinformation about dpi online. Basically if you already set your document in pixel, changing the dpi doesnt change anything. dpi only matter if your document is in units like CM/MM/Inch
@@Mclelun Thank you!! :'>
I can’t until I get a PC so that I can make animations like this
Yes, a good PC will help a lot
Can you make a video about how to make a anime firework animation like A silent voice, etc
I have an old video of aftereffects fireworks, it should be a good starting point. But I always want to improve this further
th-cam.com/video/znRGYIYD1IQ/w-d-xo.html
yo any links for the grass pics?
Do you do frame animation also?
can you share the grass stock
Bro just want to ask where did you draw the png files is it on adobe Photoshop
I paint them on photoshop and export as png
Could you please be so kind to explain to me how can I loop the animation?
For "Turbulence Displace" effect, Go to "Evolution Options", Enable the "Cycle Evolution". Then, every complete 360 turn for "Evolution", the pattern will go back to the first frame
Thank you, I appreciate it.
Kenapa nggak pakai blender force field buat animasi rumput?
Ini 2d painting, kalau 3d, boleh pakai force field